There are eight endings and thirteen branches, but only one ending is happy. This is not the way to place a knife. This is not just one knife, this is a rain of knives.

He could imagine that after a player had a tragic ending, he would go back and try again, and if he was lucky, he could get a happy ending after three or four tries.

If you are unlucky, you may have to complete all eight endings before finding a happy ending.

It's like looking for sugar in broken glass, eating it until your mouth is full of blood, but these broken glass are a bit addictive. After seeing one ending, the system can't help but look at the other possibilities.

Too bad, I just wish the other endings were better.

"Tsk tsk tsk" the system read through page after page, and couldn't help but sigh, "Tragedies have always hurt people's hearts."

Oh, the wounded insect's heart is hurt by each blow.

"I'm sad too," Qi Shan covered his chest, "I'm so sad. I'm busy doing other things. I haven't done anything new the whole day. What should I do?"

The system lowered its head and opened the script it had already read. "Well, it would be nice to have a happy ending. Yes, good. I'll go add the script to my inventory," and walked slowly forward.

It’s not that I don’t want to help you, but it’s something you gave me, so I have to finish it quickly, right?

“Alright.” Qi Shan’s mouth twitched and he retracted his gaze. Why was he pretending? They had lived together for almost ten years. How could he not know that the system was escaping?

Fortunately, he had some idea about the game that was launched by the whole nation.

Like the previous activities and game methods, writing a large number of scripts and then randomly distributing them according to the data to create different storylines, this game method is not feasible for the time being.

The time is too short and I can’t think of anything in a short time. It’s even worse to just write randomly, as that would be like shooting myself in the foot. Currently, New Century is supported by “raising eggs”.

Other games can only barely break even, and some are even making losses, so they are considering whether to stop playing the games.

In addition, this is the first time we cooperate with the government, so we need to show some sincerity.

In this situation, we cannot be perfunctory.

Looking at the system with its back to him, Qi Shan was helpless. There were a lot of things to do in the small system, so he had to rely on himself. He adjusted the light screen and began to make some changes.

The system pretended to be focused, but was actually paying attention to what was behind it. Feeling that Qi Shan was immersed in the design game, he quietly raised his head and breathed a sigh of relief.

It's not that he is afraid of getting tired, it's that he really can't do it. A system composed of data requires him to attack other companies, or build firewalls, or even invade the star network.

But if he is asked to design a game... the most he can do is to combine other games into a patchwork monster, and the combined game is not a game on Earth, but a game on the Star Network.

He stayed on Earth for too short a time and has no information about the game at all, damn it!

This is what he regrets the most now. If he had known that he would need it now, he should have packed up all the entertainment on the entire planet.

It is too difficult to ask a system to innovate. Innovation should be the talent of intelligent creatures, creating an unparalleled world through wild imagination.

So Ashan, don't blame Xiaoxi for being ruthless, there is really nothing we can do.

Qi Shan didn't pay attention to the complex psychological process of the system. After he got into the state, he designed the prototype of the game stroke by stroke.

A horizontal game with a cub as the protagonist, who upgrades and picks up weapons along the way, with the ultimate goal of returning home.

Looking at the screen full of drawings, Qi Shan frowned.

Are weapons unlocked or do they drop after defeating enemy insects?

There is no need to worry about the weapon design, or even imagine it. The Zerg's arsenal is extremely rich, with powerful and automatic positioning weapons.

To make it convenient to change weapons, it is best to have a one-click weapon change. The number of attacks of weapons is limited, and a few cold weapons can be added.

After all, ranged attacks are safe and powerful, but melee combat is more attractive and can better mobilize players' emotions.

And who says that cold weapons are boring? With special effects and sound effects, it’s just as exciting.

If operated well, every strike and every pull becomes an art.

The more types of cold weapons, the better, but the Zerg do not have many types of cold weapons.

Yes, the insect's body itself is a powerful killing weapon.

In terms of cold weapons, the Zerg didn't have many inventions. At most they had some knives and sticks, and they were very long. The key was to be able to turn around and run if they failed to hit them.

But it’s okay. There are so many cold weapons on the earth, of all kinds. Some may look ordinary and pose no threat, but you’ll know whether they are effective or not once they are used.

An inch longer is an inch stronger, an inch shorter is an inch more dangerous, but if they attack you at close range and suddenly cut off a piece of your flesh in an instant, you will be hard to defend against.

Add some poison. In reality, insects are resistant to poison, but this is a game. It's normal that he designed a poison that even insects can't withstand.

As for being unrealistic, if it weren't for the exaggerated effect, it would be like learning insecticide techniques by playing a game.

You have to go through each level one by one, and each level has a resurrection point. Otherwise, you would be just one step away from success, but if you accidentally die, you would go straight back to the beginning. This is not difficulty, this is suffocation.

It will take only a few minutes for the bug to give up the game.

Well... this is convenient, the difficulty increases with each level.

The bug camp that joins to help the player in the middle is the military.

Yes, he was selfish, so what? All his family members were female soldiers, and most of the insects around him were female soldiers. Was there anything wrong with him having a little affection for female soldiers?

no problem.

It would be best if this character develops a deep relationship with the protagonist and sacrifices himself to help the protagonist leave.

Tragedy has always been popular among people.

As he wrote this, Qi Shan thought of the system’s wailing just now and stroked his chin. It was always a tragedy. Wasn’t it too cruel?

Forget it, in the later stage, this character is designed to take the player flying, teach the player carefully, and become half a teacher.

Let's add some calm daily life here. After all, it's tiring to be all high-energy. Take a short break, gain some ordinary experience, and improve your strength.

The last level is difficult to design. If the protagonist's operation is sufficient and he listens to the actions of the character, he can pass the level without any damage and go home with the female soldier.

However, if you don't listen to the character's reminders or are not proficient in the operation, your identity will be accidentally exposed and you will directly face the big boss.

At this stage, the protagonist's average ability is unable to escape, so this character suddenly appears to help the protagonist delay time and escape.

In this way, it is entirely possible to design a resurrection level where the protagonist has to sacrifice himself to save the protagonist, which is to go deeper into the insect's heart.

He is so smart.

Qi Shan wrote a few words next to it:

Let the protagonist witness the character's death.

If you can't help but rush out, the protagonist will die.

Try to save the character, fail, and the protagonist dies.

The character was successfully rescued, but died during the escape due to severe injuries.

Understand the character's prompts, don't come out, hide until the big boss leaves, the protagonist survives, and enters the next level.

Well, perfect.

About how to give prompts.

Qi Shan dialed Otto's phone and it was connected after one ring.

"Blue boy, do you miss your daddy?"

“I want it so much!”

"Hahaha, you're really good. Unlike your brother who forgot to call your father-in-law after he joined another army, what's the matter, little one?"

Otto was grinning from ear to ear.

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