Traveling through The Elder Scrolls: Skyrim
Chapter 63 News from Hometown
Helgi is very proud of her new friend. She originally wanted to have a dog, and now this dog can even speak. It is obviously much better than Flodner's Stamp and my Ghost Wolf. If she can bring it to the Riverwood show, won't her friends cry with envy?
Annis and Eric were not so friendly. This dog was obviously not an ordinary creature. They were facing a formidable enemy. Annis clenched his left hand, and the fire magic was ready to be unleashed. Eric, who had no weapons with him, also raised his fists and made a stance. I shook my head repeatedly. This was the man-pushing demon dog Babas, the first tank in the sky, half a demon god. Two mortals were not even as good as a praying mantis in front of him.
"So, what does a talking puppy have to do with us?"
Seeing the tense atmosphere, I quickly jumped out to smooth things over. Barbas kept talking about how he had a conflict with his master and was driven away, so he asked us to help find Will's altar and mediate. Eric understood at this moment that the deal we made with the vampires in Howling Bastion was exactly what the dog was talking about. We both agreed, of course, but we also asked Barbas to accompany us to visit Moira first, and then take a detour from the Rift Valley to the Shame of Heima to find Will's altar. If we can't reach an agreement with the Crow Hag, Eric and I might have to fight. At that time, Annis would definitely be an enemy, not a friend. If there is Barbas in front to hold him up, I would naturally have the advantage. The dog circled around me twice, suddenly raised his legs, and peed all over my feet.
"Well, if you don't keep your promise, even if you escape to Oblivion, I will be able to find you, and you will be in trouble then."
Eric and I naturally slept in a tent outside. Helgi actually slept on the floor so that he could hold the dog while sleeping, which made Annis speechless. Babas showed great patience with this little girl, and even seemed to enjoy her various intimate actions. The image of this demon dog is very similar to the Irish wolfhound in the previous life. It is nearly one meter tall, with strong muscles and slender limbs. It is powerful and agile. Its facial curves are soft, and its eyes are full of wisdom. It looks smart and kind. This appearance can be said to be a combination of noble, brave, powerful, agile, witty and trustworthy. The only flaw is that the gray and messy hair makes its appearance discounted.
The four of us and the dog set out at dawn, heading downstream along the White River. Helgi and Barbas walked side by side in front, the two chatterboxes chatted animatedly all the way, their feet seemed to be full of wind. Eric and I followed behind with our luggage, but poor old aunt Annis was left alone behind, panting and barely holding on. The White River originates from Lake Irinata in Falkreath. The area up to Riverwood Town can be considered the upper reaches. After Riverwood Town, it is the middle reaches near the Hydration Mill, and then to the estuary near Windhelm City is the lower reaches. The water in the upper and lower reaches is gentle and can be passed by boats, but there are several waterfalls with a huge drop in the middle reaches. The water is turbulent and the white waves are surging, which also brings the name "White River Flows Through" to the Whiterun City where it flows through. Waltham Tower is located above such a waterfall. From a distance, it looks like a giant snake crossing the water, strangling the road in and out of Eastland.
This tower is not only in an important location, but also has a very high level of construction technology. A tall and solid stone pillar is erected in the turbulent water, and then the two towers in the north and south are connected by a stone bridge. The two horizontal stone bridges alone are a test of the material and construction level, not to mention that the tower on the north side is built on a cliff. The towers on both sides directly eliminate the terrain disadvantages of this place. In this way, it can not only overlook the winding mountain road between Eastland and Whiterun, but also monitor the giant camp Guldun Stone Mountain in the south, and connect the north and south banks of the White River, turning the natural barrier into a thoroughfare. One fortress has three uses. Its strategic significance to Whiterun is quite similar to that of Sunny Garden Fortress to Falkreath. Unfortunately, neither lord has the ability to keep such an important stronghold.
The bandits occupying this place are a rare breed among the many bandits in Skyrim Province. The sentry outside the south tower gate came over to stop us and demand a toll.
"Stop! This is a toll road. The fee is charged by the length of the leg. One hundred Septim, fair to everyone. You four two-legged people, two hundred each, and this four-legged person, four hundred."
Annis opened his bag and rummaged around, pulling out a fireball scroll. The sentinel's hair burst into flames, as if he had transformed into a Super Saiyan. He screamed and tried to escape, but was knocked to the ground by Barbas, whose huge mouth closed and his throat was severed. Everyone rushed into the south tower, and the archers on the opposite bank and the stone bridge had no time to shoot, but as long as they could block the entrance, we would not be able to advance an inch.
Barbas rushed out first, its body was as hard as gold and stone, no swords or axes could hurt it, and bows and arrows were useless. The demon dog rushed forward, pushing the enemies on the stone bridge into the turbulent water. It was like the Philippine diving team coming out in a line, with large and small water columns coming up one after another. One of the men in iron armor sank directly to the bottom, and a few men in leather armor could barely struggle once or twice, but were soon sent to an invisible place by the waterfall.
The fire elemental I summoned stood outside the door and began to throw fireballs to suppress the opponent. Annis chanted spells with Helgi, and the mother and daughter actually summoned a crow each! The Reachmen, as distant relatives of the Bretons, are quite accomplished in magic. Their summoning spells seem to be able to attract all kinds of wonderful animals to help. Helgi had summoned a stoat before. It's a pity that the entire Reach magic has been eliminated by the mainstream magic world, and the Reachmen attach great importance to secrecy, so people have no way of knowing what they can do. Two crows flew across the White River, harassing the archers on the other side. The four of us were able to enter the upper level of the South Tower and cooperated to capture the four bandits inside. The bandit leader stationed in the North Tower was very single, and he quickly called on the remaining brothers to lay down their weapons and seek leniency.
The bandit gang of Waltham Tower only had a dozen people, which was far inferior to Rigel's gang. However, they had previously relied on the geographical advantage to rob houses and collect tolls, and had accumulated some property. The eight captured bandits squatted in a row with their heads in their hands, complaining that the people were in dire straits and that they had no legitimate livelihoods, so they became bandits. Moreover, they abided by the rules and kept their word, and anyone who paid the toll by pressing their legs had never killed them. This time it was my turn to be in trouble. I couldn't let these bandits who had killed people and robbed goods go just because of a few words, right? But if I escorted them to Whiterun City and handed them over to the guards, it would take at least two days to go back and forth.
As he was hesitating, he suddenly heard someone among the prisoners shouting.
"Eric! Locker! Is that you two? I'm Ennis!"
Eric and I looked in the direction of the sound. Wasn't it Ennis, our fellow villager? Why did he come here to be a bandit instead of farming and raising sheep in the town? Pulling Ennis to sit down, he cried and told his story. Lucius's army easily occupied the town of Loristed at the end of the last year, and then began a week-long sweep. All the food and livestock of the townspeople were robbed, and Ennis's gold medal goat Glyda was turned into a pot of delicious stew. Not only that, Lemgier's two daughters were blocked by several beasts in the mill. It was the veterans Lori, Joanne and Mullarkey who put on a desperate posture to save the two girls' innocence. On the sixth day of the starry night, seeing that this once wealthy town could no longer make money, this group of bandits in standard equipment set off, and before leaving, they did not forget to light a fire in the winter. Because the villagers were hiding together in Lori's big villa during this period and were not discovered in time, the Oxhoof Farm in the south of the town became a ruin, and more than half of Lemgil's farm was burned down, making the house uninhabitable.
There was almost nothing left to eat in the town. Old Lori donated some of his metal tableware and candlesticks and asked Ennis to take them to Solitude to exchange for food. Ennis used to go to the city to sell food and had many connections, but he was robbed before he even got to Solitude. Fortunately, the robbers were only after money and not life. Since the Western Watchtower was destroyed by Mirmenil, a large area of the central part of Solitude has been completely out of control. Robbers have appeared openly on the official road without any scruples. As the only hope of the whole town, how could Ennis have the face to go back empty-handed? He continued to move towards Solitude with the idea of asking acquaintances to buy on credit. But how could there be any surplus food to buy in the middle of winter? How could they transport it to Loristed Town after buying it? Besides, although the news released by the official Solitude was exciting, how could the actual situation in Loristed Town be hidden from those savvy businessmen? Naturally, no one was willing to give credit to poor people. Ennis begged and pleaded, and finally found a way out in a roundabout way, but the other party was not a decent person, so he asked to do the transaction outside the city.
What follows is the old-fashioned plot of a simple villager being deceived, kidnapped and trapped in a den of thieves. The robbers originally planned to catch a fat sheep and extort money, but they didn't know that they had to cross the entire Whiterun Territory to get the ransom. Fortunately, Ennis was smart enough. After being beaten twice, he boasted that his family had plenty of money and the ransom was not a problem, so he was able to survive. He has been serving tea and water to the robbers for the past half month, pretending to be honest, ready to escape. He was also lucky that he was rescued by us before he could figure out a way to escape.
What Eric and I are most concerned about is naturally our respective families. Ennis said that when he left, no one's life was in danger, but this winter would definitely be difficult. He was delayed for a month, and the people in the town might have to dig grass roots to survive.
"Ennis, Locke and I have something important to do. I'll leave these seven guys to you. Take them to Yuevaska in Whiterun City and find a man named Farkas. Tell him my name and ask him to help you get the food and send it to the town as soon as possible."
We cleared the property in the tower, gave the cash to Ennis to carry with him, and I took away the moon amulet of the tiger man Hayu. Eric was still worried when he saw Ennis leading the tied-up bandits away.
"Locke, do you think this guy can mess up even such a small thing?"
"I don't know. I just want to deal with you and Moira as soon as possible, and then go back and fight those bastards."
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