Sheh was emptying himself in the darkness. Occasionally someone passed by outside, but none of them noticed the props here.

After a while, an abrupt system sound rang out.

[The player Zhang Chi in the brown camp map was killed. The location of all brown camp players is now public. The location ending time is 06:23. ]

The map was exposed unexpectedly, and a second transparent screen appeared in the air.

19 brown dots are scattered around, and the bomb icon standing still is extremely conspicuous.

A lone bomb was parked on the map, as if waiting for someone to kill it.

The situation suddenly became dangerous. Shehe's palms were scratched twice by eyelashes. She pressed her palms down and said to Shi Jinzhe, "Close your eyes."

"Someone will be here soon, so be prepared."

"You don't need to."

As the night deepened, the unlit airport's fluorescent blue sky screen was more eye-catching than during the day.

It only shows the location of a bomb icon, but there are actually two people there, so it’s a good time to hunt them down.

Shekh took his hands away, freeing his arms, and the snake's tail took shape.

The small cabin couldn't accommodate such a thing, and the snake tails were stacked and squeezed together. She bent down and let the snake tails go first to make room.

Shi Jinzhe wanted to reach out to grab her, but he only touched the corner of Sheh's clothes. The potion would not lose its effect for another hour. The back of his hand hit the wooden board, and his fingers curled up in pain.

When leaving, Sheh held onto the door frame and told him, "Just stay here and don't move."

After he finished speaking, he closed the door without looking back and locked Shi Jinzhe inside.

There are more than 20 people with brown and black dots on both screens rushing here, with brown ones accounting for a large proportion.

The black camp's bomb has been taken away. If you want to get a lot of points, you must not let go of the brown camp's bomb.

The destroyed wall let in cold wind. Shekh threw a stone far away and saw it bounced back by the transparent wall.

After making sure that there was no escape route there, she sat in front of the cabin and waited for the opportunity.

The snake's tail touched the ground, and Sheh deliberately rolled up a plastic cup and threw it on the ground. After it made a few gurgling sounds, he held it down to stop the cup from making any more noise.

The rolling sound was not loud, as if it was just an unintentional bump.

The sound penetrates the wind and reaches the ears of the person who hears it accurately.

The visitor thought that the bomb player was making noises in a panic because his position was exposed. If the wind blew the cup down, the cup would not stop turning by itself. He thought that the bomb player was too nervous and was making things more obvious.

He waved to the person behind him, and the other three people in the group got ready.

The four people moved very quietly, groping forward relying on the faint blue light above their heads.

The closer they were to the source of the sound, the more cautious the leader became.

There was an explosion here, which should have been caused by the bomb player in the black camp. This shows that bombs are not just an identity, they are more lethal than ordinary players.

If the player with the brown bomb does not move, it is likely that the two will fight each other, and one will die and the other will be injured.

Fifty points, which is the tolerance points for two to three games, plus other miscellaneous points. Once he completes this game, plus the points on hand, he can definitely exchange it for a better prop weapon.

Thinking of this, he became more determined. He must pay attention to the opportunity to grab the kill and take down the bomb player!

After walking a few steps forward, a blurry black shadow appeared in his eyes. Judging from the outline, it was a woman.

He took out a high-intensity flashlight. Anyone illuminated by this prop would suffer blindness for three seconds, which was very useful for sneak attacks.

He looked around at the people around him, nodded to confirm that he could attack, and then a beam of light as bright as daylight instantly shot straight ahead.

Sheh slowly turned his head within the range of the circular strong light.

The curved tail threw the sound-making water cup in front of the man, telling him clearly that he had been fooled.

The team leader's face turned pale and blue. No one knew how long the tail was. Part of it was hidden in the darkness, with only the tail tip exposed.

Shekh did not use petrification. The second batch of points was on the way. What if he retreated when he saw the stone statue?

She swung her tail, and the person caught in it only saw a black shadow rushing towards them. Before their brain could react, they had already stopped breathing.

The other three realized that something was wrong and ran back quickly, but it was too late. They were rolled up one after another and smashed down one after another.

Finding that the person on top was still breathing, Sheh dropped his tail heavily on his chest, sending him off completely.

Suddenly, four brown dots disappeared, and the other dots on the map slowed down their movements, suppressed their eagerness for points, and became conservative.

Shehe frowned and waited for a long time before two more dots came towards this side tentatively, but they were very slow and stopped after taking two steps.

"Shekh, let them die slowly."

Shi Jinzhe's voice was not loud, but he knew that Shekh outside would definitely hear it.

Her nature is to kill quickly, but now she needs to change her approach and slow down the time.

"I understand." Sheh quickly understood what Shi Jinzhe meant.

Although hunting requires killing with one strike, if you kill too quickly, those people will think that the bombs still have a lot of power left and will not dare to act rashly.

Killing doesn't always have to be done quickly; sometimes slowing down is also a form of enticement.

You have to make them think that they have lost all their blood and are unable to resist. You have to make them think that the people in front of them have almost fought enough, so that you can come and take advantage of the situation.

After all, everyone wants to put in the least effort and get the most rewards.

Ten minutes later.

Two people sneaked up near the bomb, and their eyes, adapted to the darkness, allowed them to clearly see four bodies.

"I have a bad feeling..."

“Why don’t you retreat first…” Before he could finish his words, the snake’s tail grabbed his ankle and dragged him away.

The person who was caught was put on his back and dragged around in circles on the floor. When the other person saw this, he immediately wanted to run away, but was hit by the tail and became dizzy, and was dragged away as well.

The floor tiles were polished until they were shiny, and Sheh finally let the two of them off.

The irregular trajectory was very similar to the unpredictable movements in battle. The two brown spots contributed twenty minutes of performance, leaving traces of a hard fight.

Those who keep an eye on the transparent screen are back in action.

Sheh will give the players who mopped the floor a result before the next batch of players arrives, making everyone think that they are the chosen ones who can get the final reward.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like