"System, check Zeraora's information."

"Ding!"

【Name:Zeraora

Attribute: Electric

Taijing Attribute: Electricity

Type: Thunder Pokémon

Rating: 100

Gender: none

Pokédex number: 807

Features: Charge (When attacked by electric skills, it will not be damaged and will recover a quarter of its maximum HP)

Personality: Stubborn (add physical attack and reduce special attack)

Skills: Plasma Lightning Fist, Close Combat, Lightning Fist, Thunder

Props: None]

Zeraora is different from other electric-type Pokémon in that it does not have any organs that can generate electricity.

However, it can store the electrical energy absorbed from the outside world into its body and use it as its own electrical energy.

When it uses a lot of electricity, the hair on its body stands up.

It can release a large amount of electric current from the flesh of its hands and feet to create a strong magnetic field, using the power of the magnetic field to float in the air or move at high speed.

It will run at a speed comparable to lightning, approaching the enemy at the same speed as thunder.

As Zeraora gallops past, the surroundings will be filled with lightning and thunder.

It will electrify the claws on its hands and feet and use its sharp claws to tear the opponent to pieces.

Even if it is dodged, it will still electrocute the target with scattered electric shocks.

The popularity of the mythical beast Zeraora is very high, after all, it is very handsome.

And it's furry, and it's in human form. Furui fans will be ecstatic.

In terms of attributes, the pure electric system is still at a disadvantage, and only the output of electric skills is acceptable.

The characteristic is electricity storage, which is very common. Normally, no one would use the electric type to fight Zeraora. Wouldn't that be ineffective?

It's not like a lightning rod that can help teammates absorb electric skills, and the charging feature does not have this effect.

It would be nice to give an electrical manufacturer a feature that increases output.

The racial value is not well divided. The total is 600, the same as other mythical beasts, which is already very high.

But it's a pity that it's a double sword distribution. If the special attack racial value is deducted a little and given to the durability end, it will take off.

Zeraora is not a very fragile Pokémon, but it is still fragile and is a squishy, ​​high-speed output Pokémon.

There are only 15 Pokémon in the entire Pokédex that are faster than it.

Excluding a few duplicates, such as Deoxys's several forms are faster than it, and both forms of Naughty Thunderbolt are faster than it, after all, these are all counted as the same Pokédex number,

It's probably ranked 12th. The 11 Pokémon ahead of it are basically either mega evolved, level one gods, or ultra beasts. Among ordinary Pokémon, only Ironclad, Slither, and Buggy are faster than it.

But no one uses these three Pokémon.

In terms of skill pool, Zeraora's skill pool is very wide, with many changes and output skills.

Provocation, meditation, bodybuilding, stand-in, high-five surprise attack, loud roar, guidance, power rise, plasma lightning fist, etc.

There are also skills for fighting, flying, evil, fairy, grass, and fire types.

Unfortunately, facing the Ground-type Pokémon in its blind spot, Zeraora only has one Grass-type, Grass Knot, to counter it.

Common moves are: knock down + close combat + plasma lightning punch + volt replacement / provocation / bodybuilding / high five surprise attack.

It's a bit like the physical attack version of Reggie Ellechi, both are pure electric high-speed fragile output hands,

But Reggie Elchi has 200 speed + transistor, so he is far superior to Zeraora in both speed and strength.

Its exclusive skill is Plasma Lightning Fist, which has a power of 100 and a full hit rate.

The effect is that after using this skill, all normal skills used by the opponent's Pokémon in this round will become electric skills, which is equivalent to giving the opponent a plasma bath.

This effect can basically not be triggered. If the opponent does not use general skills, then this effect is equivalent to a blank.

Why would someone use normal skills to fight against an electric Zeraora?

There is no way to help teammates with joint defense. After all, this effect can only be triggered after using Plasma Lightning Fist. It is not like the characteristics such as rainfall, which can be triggered as long as they are put on the field.

However, even if this skill has a blank effect, it will not have much impact. This skill with 100 power and full hit rate and no side effects is already very good.

Other electric-type physical attackers can only use Crazy Volt, which has a power of only 90 and also reflects one-third of the damage, which is too bad.

Each skill has a different focus. For example, if I use Roar, am I using it for its 55 and 41 scattered power points?

Definitely not, because it has the effect of reducing the opponent's special attack by one level.

Shout a few more times, and the opponent's special attacker will be useless, forcing him to replace it back into the Poké Ball to refresh his ability level.

For some skills, the effect is more important than the power, such as Loud Roar and Frozen Wind. After reducing the opponent's output or speed, teammates can output better.

But there are other skills where power is more important than effect, such as Flash Charge, which has a chance to put the opponent into a burn state.

Because the effects of these skills are not 100% triggered, or the additional effects of some skills are very weak,

However, whether or not this effect can be triggered does not matter to me, because the power of my skill itself is high enough. Even if this effect is not triggered, I can kill or injure the opponent's Pokémon and lower its health, which is enough.

The Plasma Lightning Fist skill clearly belongs to the latter.

Speaking of this, I have to criticize Pikachu again. It is really occupying the toilet without doing anything.

Volt Attack is a useful electric attack skill that only Pikachu, Raichu, and Pichu can use.

Volt's attack power is 120, and the damage is one third.

Crazy Volt has a power of 90 and a damage return of one quarter.

This power is directly inferior to the damage of a life orb.

As for that little bit of anti-injury, it has little impact.

Is it more painful to counterattack or to be hit by the opponent?

As long as you can kill your opponent, it doesn't matter if you take a little more counterattack damage.

But who uses Pikachu to fight in the game? So the Volt Attack skill is rarely seen in battle, which is a pity.

There is Raichu, but Raichu is mainly used as a support, using the characteristic lightning rod to prevent the opponent's electric skills from being activated.

Lightning Rod increases special attack, what does it have to do with my physical attack skill Volt Attack?

Moreover, after the Volt attack, it will cause counterattack and break its own momentum belt. Raichu generally does not have this skill.

Even the Alola Raichu mainly uses special attack skills.

It's all because of this damn Pikachu. Our electric-type physical attackers are now short of moves and can only use low-powered lightning punches or crazy volts.

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