Chapter 575 The prophet teaches how to be a good person

Seymour is a slightly famous force in the universe.

They call themselves an empire not without any foundation, a huge star field, and a prosperous capital planet.

However, the empire fell at this moment.

As early as the previous battle with the Sovereigns, all planets except the capital planet had been lost.

The residents living on those planets have long since returned to this capital planet.

It may sound a bit unbelievable, but in fact it is the case. Seymour's fertility is not as high as imagined, and most of the colonial areas have fewer people and fewer people.

There are not many fish left that have slipped through the net, and most of them are merchants who go to other star regions to trade.

Civilization ends here.



"Sir, shall we take action now?" the Chitauri operator asked the elder.

"Wait a little longer, the big guy will definitely show up. If he doesn't show up, we will take away all the crystals on this planet."

Elder Chitauri already knows Mark's purpose for this planet.They can use the high-energy crystal as a trap to attract Mark to appear and then enter their trap.

Sure enough, within a few hours, two spacecraft jumped into this star field.

"Lock those two spaceships and identify them."

"My lord, we have identified the target. They have been identified."

"All ships initiate a jump attack." Elder Chitauri issued the order to attack.

The tails of all the ships lit up with a dark red light, pushing the ships forward slowly. The next second, these ships disappeared into the star field and entered the connection point.

The vast majority of ships cannot activate their weapon systems during the jump process.The vast majority of weapon systems use energy. During the jumping process, it is likely to lead to energy chaos and self-destruction.

No one dares to take a huge risk.

Of course, some ships can indeed do this after being equipped with special devices, such as the battlecruisers made by humans.

The weapon system is always in a charged state, and the turret can fire as soon as the jump is completed.

Of course, you can also choose to restart the weapon system after the jump is completed.

Most of the battles in the universe now involve restarting the weapon system after jumping. The two sides compete to see whose weapon system can restart faster.

Moreover, during the battle, the opponent is likely to use a paralyzing attack, causing the opponent's ship to fall into a short-term misfire state.

Restarting the weapon system is crucial at this time.

However, these Chitauri did not seem to realize what they were about to face.

Spherical ships emitting a long green light floated by. In the vast universe, they were not so bright, and no one even noticed what they left behind.

The green light group in the core area gives people a mysterious feeling.

The Chitauri fleet completed its jump, and the energy emitted from the small things left behind by the previous stars enveloped them.

This is a trap!

Even the Chitauri, who are not very smart, realize the seriousness of the problem!

Stasis barrier.

For the protoss whose archeology is about improving technology, this technology can be considered a backward technology.The original Arbiter had a stasis stance generator, and with the fall of Aiur, many technological and historical data were also destroyed during this period.

This includes the stasis stance generator used by the Arbiter.

However, Protoss scientists did not give up because of this, and they developed another alternative device.

But compared to the kind of generator that is equipped on the ship and can be fired at any time, this gadget is a bit inferior.

The only advantage of these things is that they don't need to risk expensive warships like the Arbiter in the front.It's like a landmine, waiting for someone with good luck to come.

The builders of the Nerazim called it the Prophet Ship.

Because the conditions for those who want to control this ship are very high.These people must do their best to understand and control the nature of time, and use their unique knowledge to help them efficiently control ships on the battlefield to reverse the situation on the battlefield.

Although the technology of the Arbiter is undoubtedly backward compared to that of the Arbiter, its uniqueness has also made many protoss commanders fall in love with it.

For example, it can be regarded as the fastest support ship in terms of movement. It is many times faster than the slow and cumbersome Arbiter.

But if you think about it carefully, the reason why the Arbiter is so slow is mainly because the amount of technology it carries is too much.

The Arbiter is completely equivalent to the combination of the mothership core and the prophet, and even the technological level is above it.Slow flight may not be considered a fatal flaw.

Mark had privately discussed with Artanis about the choice between the Arbiter and the Prophet.

Artanis told Mark frankly: "Compared to the Prophet, he prefers the former cumbersome and powerful Arbiters. As long as they are on the battlefield, the situation has been reversed."

It's a pity that the number of these prophet pilots is extremely rare, and every one of them is like a treasure.

At the same time, as the most advanced protoss technology before the alliance, the cost is also extremely expensive.

It is hard to imagine that a ship emitting green light actually represents the highest technology of the protoss, and can also touch time and space, such a mysterious theory.

But today, these prophets have proven their worth through their actual actions.

Mark naturally didn't know where these Chitauri would jump to, so he placed a large number of stasis barriers around them.

Of course, not only these, Mark also called several Arbiter ships to come here.

The stasis blockade constructed by the Arbiters and Prophets left no loopholes for these Chitauri to exploit.

The Chitauri, frozen in the barrier, were unable to do anything.

Floating in the universe, it is like a frozen ice sculpture.The originally huge fleet was now less than half capable of fighting.

But it's not over yet.

The arrival of the arbiters followed one after another, and blue stasis energy swept most of the battlefield.

The remaining half of the battleships fell into the confinement of the Arbiter.

There are only less than 14 fleets left, and they need to face not only the second expedition from Sovereign, but also Mark's golden fleet (detachment).

If Narud hadn't mentioned Mark before, Mark wouldn't even have been able to think of such a thing as a prophet.

In fact, Mark is not very optimistic about the performance of the Prophet in the game, thinking of it as a harassing unit.The wards that can be placed can only be placed on the ground.

In many later battles, the opponent is likely to have stronger air power, and the ground will be gradually abandoned.The value of diversion will also decrease rapidly.

When he was reborn into the interstellar world, Mark rarely came into contact with the battleship Prophet.The main aspect is naturally as mentioned before, it brings together the most advanced technology of the protoss.

No matter how good the relationship between Mark and the Archbishop is, and no matter how much he gives, in the final analysis, he cannot be regarded as a true protoss.

Especially for this kind of thing, which also controls time and space, it is completely reasonable that Mark cannot access it.

It was only after Narud's kind reminder that Mark understood how terrifying the influence that the prophet could exert was.

However, Mark didn't know that in private, Narud had established a stasis chain in the moon's orbit.

This is the most important part of ensuring the safety of the Mark lunar base.

Sovereign's Second Expeditionary Fleet rushed forward first.

Although we don’t know why Thanos’ fleet appears here, the appearance of this death fleet here shows that the situation has developed in the worst direction.

It is almost impossible to escape from here calmly and safely. This death fleet will bite any prey that tries to escape and will not stop until it is killed.

This time Mark didn’t bring the Guardians of the Galaxy with him.

Mark's purpose is to let them understand how cruel space war is.Just defeating Sovereign once does not mean that most of the forces in the universe are weak.

The large battleship has been stagnated.Several small ships around tried to contact them, but they all ended in failure.

Seeing a golden fleet (Soverin) approaching rapidly, the captains of the remaining few ships issued a raid order.

Some ships equipped with small fighters dispatched all the fighters to form the first interception network.

The structures of these small fighters and the Necromancer spacecraft are very similar, but the firepower they are equipped with is completely different from the same concept.

There is indeed a world of difference between direct lineage and non-lineage lineage.

The energy shield of Mark's flagship is open, and spiritual damage cannot harm it.But this doesn't mean Mark, they are safe now.

The two destroyers were targeting Mark and the others at some point.

Although the name is a destroyer, it is not small at all. The turrets on both sides are constantly firing red lasers.

Each laser can accurately hit Mark's flagship.

Other ships also tended to approach Mark.The purpose of the other party can be said to be extremely obvious, and Mark is not a fool. It can be seen that these guys are clearly targeting him.

"Activate the collision angle and approach combat."

Although this flagship is equipped with a lot of energy weapons, it faces enemies whose numbers far exceed its own. If it continues to fight at long distances, it will only become a living target for the opponent.

Mark is not sure how long the Sovereign Second Expeditionary Fleet can sustain, so he must annihilate these ships as soon as possible.

Close combat is the best option, unless the opponent doesn't care about a ship launching a direct attack.Mark believes that with his excellent shield, he can block a lot of damage, but that is not necessarily the case for the opponent's ship.

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