what?

What is the level of earth civilization now?

Level 0.7.

Yes, not even the basic level [-] civilization.

So for modern people, the Metaverse is nonsense.

But the metaverse isn't useless either.

This is the truth.

Although the metaverse cannot be realized, the game concept derived from the metaverse is definitely beneficial to the game industry.

In fact, this is not a game concept derived from the Metaverse.

But with the development of the game in the future, it will inevitably appear in the direction.

That is the game-as-a-service industry.

As the most "cheap" entertainment in today's society, the future of video games must have a bright future.

but……

As the development of video games has entered more than half a century, the future of video games will naturally be dominated by service-oriented games.

Among service-oriented games, cloud games are one of the key points.

Cloud games are somewhat similar to the concept in the metaverse.

It's just more inclined to the concept of "Ready Player One".

With the gradual surplus of productive forces in the future, the daily needs of human beings gradually move towards an idealized socialist form.

Although in reality, this possibility does not exist, but the unification of video games will inevitably appear in the future.

When the official platform appears, various game manufacturers will connect their own games.

Chapter 382

When the games of all game manufacturers are logged in through a unified game platform, and players log in to the game platform with a helmet-mounted vr device like the one used by "The Number One Player", they can participate in various game experiences from it.Whether it is the sense of substitution or others, it is far beyond any previous game.

Although this is only Zhao Hao's vision for the future game industry.

But that doesn't stop him from fighting for it.

The construction of Haotian platform is one of the symbols.

But now there is a problem.

Although there are not many cases imposed on monopolistic behavior in China, it does not mean that there are no related cases.

As a result, even if Zhao Hao put Xinyue and Zhuchang all down, he wouldn't be able to crush them to death.

That is impossible.

Everyone thinks that Xinyue and Zhuchang are guilty of the worst crimes.

Even these two are cast aside by players.

But the reality is that once these two game companies close down, the current domestic game industry will go back 20 years.

For players, this is not a bad thing.

After all, what game to play is not to play.

But for domestic practitioners, this is an incomparable disaster.

Even the current Zhao Hao doesn't want these two families to fall.

The reason is actually very simple.

A plate of loose sand can fish in troubled waters.

But once there is only one voice left in the entire industry, the industry has basically come to an end.

This is the disaster brought about by the act of monopoly!

And it is a disaster that no one can stop!

Dragon?

It's not that Zhao Hao looked down on it.

With the current development of Longteng, he'd better produce his first work safely first.

At this moment, simply speaking in terms of the total profit of the game, Haotian is not as good as Xinyue and Zhuchang.

But Haotian is strong in its ability to continue operating.

This is an ability that was born after testing by multiple game communities.

This ability was not so outstanding in stand-alone games.

Because most of the stand-alone games of game manufacturers are released once, and it will be fine to release a few dlc at most.

A community that does not operate the game continuously and effectively.

For example, "New Year's goods game" and "cod.

Generally, with the launch of new works, the popularity and popularity of old works will drop significantly.

And the servers of old works will gradually shrink.

Thereby reducing the player experience.

It can be said that every "cod" is like this.

Even if the pure pvp mode "cod15" was launched later, this did not change.

This led to a good overall reputation of this series among players, but when it comes to pvp, most players' reactions to it are hard to describe.

After all, the original Blizzard did not have a good enough end game management team.

Trivia.

A qualified end game management and operation team can increase the turnover generated by the game by more than 2 times!

But why is there still such a game that has been popular for a few months?

In fact, in the previous life, the reason why there was a situation similar to rolling service in the mobile game industry, in the final analysis, was because everyone wanted to make quick money, and never thought about the idea of ​​continuing to operate a game.

For example, the once smash hit "Legend of Dota".

If the team had obtained the official authorization from Blizzard at the beginning of its launch, and would not have launched so many krypton gold projects for the sake of turnover.

Then the life cycle of this game can last at least five years or even more than ten years.

pity……

Reality is reality.

No one will bear the golden rooster that lays golden eggs in his hand, but only has one golden egg every day.

Such things as killing chickens and taking eggs are vividly reflected in the field of mobile games.

same.

"Honkai III" was calculated based on the six and a half years of Mihayou's operation in the previous world. This mobile game is already considered an out-and-out "old game".

"Onmyoji", which became popular in the same year, has already been swept into the dust of history.

Even the number of daily players online can no longer be maintained.

But "Honkai III" will still attract all kinds of new and old players to return to the pit after several version updates.

why?

Is it because the plot is sweet?

Or is it because the characters are pleasing?

neither.

It is because of the continuous operation of this game by MiHoYo.

Although there were many underworld incidents and even a heinous bunny girl incident during the period, it has to be said that as long as this game introduces a new main storyline, it will still attract new players into the pit.

The continuous operation you think is to bring players a good game experience, to maintain the game community environment, and to take care of the emotions of all players...

The actual continuous operation can be summed up in three words.

Krypton gold rate.

Yes, if you want to continue to operate, the biggest key lies in the krypton gold rate.

It sounds a bit strange.

However, it can be seen from the report that Mihayou had been listed that its krypton gold rate remained at around 17%.

This is a scary number.

It means that out of 100 people, 17 people have carried out krypton gold.

The horror of this number does not lie in how much these people kryptonite, nor in how big the number is.

It's because the number is... small.

yes, small.

At first glance, it seems like this is a nonsense.

Since it is going to be listed, why is the number given in the report so small?

So……

Has anyone paid attention to the krypton gold system in "Honkai III"?

As a game of MiHoYo, I dare not say how good this game is, after all, every player has his own aesthetics.

but……

As a MiHoYo game, the most critical point is the restraint of krypton gold gameplay.

After more than a year since the game was launched, it still maintains an average krypton rate of 12%, which is unbelievable compared to those games that died violently in the first three months.

Although due to many reasons, Mihayou has not been listed, but it can be seen from the total number of daily community players in "Benghuai III".

Its community is very active.

There are also many secondary works.

What is the krypton rate of such a game?

And it's not even a year, but 6 and a half years of continuous operation!

At least when Zhao Hao came to this world, this game was still well known.

You must know that at that time, the main plot of "Honkai III" has come to an end, "Yuan Shen is internationally renowned, and the seventh and eighth brothers are about to be launched, and they are eyeing.

Under such circumstances, the daily turnover of this game is still very good, and there are still many daily active players.

You know that the success of this old game is obviously inseparable from its game company.

In the same way, Haotian, who took the same route as Mihayou in his previous life, although not as good as Mihayou in terms of revenue, Haotian's start is much better than Mihayou's.

Although it is said that Zhao Hao owed one billion yuan.

But here is the problem.

Zhao Hao's ability to owe one billion means that his family has the ability to borrow one billion!

Today, Haotian's success naturally makes people deeply believe in this.

Chapter 383

Although it sounds weird.But to be able to owe one billion, and still live well, without fleeing abroad, it is obvious that Zhao Hao's family is also very well connected.

In China, with contacts, success is not too far away.

This is the truth.

In modern society, there are various channels for making money.

But in general, it is still difficult to escape the four words "humanity and sophistication".

So this is also the reason why Zhao Hao chose to use one work to bind many rich second generations after the company developed to a certain scale.

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