Later, some people analyzed that, on the one hand, it was because Xianxia games required too much resources to be afforded by ordinary game manufacturers.

In this case, either reduce resource investment or speed up the pace of research and development.

Obviously, after these two kinds of game makers wanted all of them, a page game was born.

Compared with traditional client games, stand-alone games and other types, the volume of web games is not large.

Even if there is a client, it is only a few hundred or even tens of megabytes.

Because of the size, the development time will be very fast.

The development time is fast, and the content will naturally not be too much.

Fortunately, the core point of this kind of game is to force players to make money.

There will even be strange things about official entrustment, allowing local tyrants to spend money.

It has to be said that in order to make money, they really do everything they can.

Because of the size, the development time of this kind of game often does not exceed a month, and some even do not exceed a week.

Such a quick success and instant benefit will naturally easily arouse the resentment of the players.

It also made this convenient game type gradually lose its reputation.

It can be seen from here that Haotian's project has almost led the trend of the domestic game circle.

And known.

There is a very interesting phenomenon in the domestic game circle.

That's winner-take-all.

Except for those large factories, more than 2 domestic small factories or studios closed down around two years ago.

Although less than [-]% of the companies actually went bankrupt because of Haotian.

But who made Haotian famous?

The capital behind those big companies is naturally not afraid of this, and they have no intersection with Haotian before they took the end game route, so there is no problem.

But now Haotian is going to make a terminal game, and also want to make a fps game that is obviously easier to pay for money, which naturally aroused the vigilance of those big players.

In the past, because Haotian's reputation was too high and word of mouth was too good, Dachang would never destroy the Great Wall by itself, so there was nothing to do with Zhao Hao.

But as some people stand up and want to fight Haotian with a clear banner, those big players will naturally not let go of this opportunity to add insult to injury.

You will know how hated Zhao Hao's Haotian is.

The opponent came aggressively, but there was no sense of tension inside Haotian.

After Ma Teng discovered it by accident, he felt a "thump!" in his heart, and hurried to find Zhao Hao.

"Boss, is the atmosphere in the company more peaceful?" Ma Teng organized his words and couldn't help asking.

small book booth

"Look at this first." Zhao Hao handed the document to Ma Teng.

Ma Teng took it curiously, and his face changed suddenly.

"What's the matter? We have reached a strategic cooperation with the pig factory, and we are about to log on to the Xinyue platform? Doesn't that mean we are besieged by three companies?" Ma Teng's face became very ugly.

No matter how strong Haotian's ability to "recover blood" in the past two years is, Ma Teng doesn't know if he can survive the two major companies that are threatening at the same time.

In the game circle, Xinyue and Zhuchang are two insurmountable mountains.

Although the former of the two were completely bad, the sequels of the latter died suddenly one after another.

But the skinny camel is bigger than the horse. No one can deny that facing the simultaneous attacks of the two families, I am afraid that no one will be able to withstand it.

It is naturally impossible for the official to make any games.

So the official is absolutely neutral.

But the problem is, apart from the official, no domestic manufacturer can compare these two!

It is not an exaggeration for the two companies to occupy 95% of the entire domestic end game market!

Among them, the pig factory is not bad, it does not have fps type games.

It adopts the agency model, acting as an agent of a well-known foreign Zhanqi platform.

The Zhanqi platform itself is also a game manufacturer, and it also has a well-known fps game in the world.

keep watch.

And Xinyue made a fortune relying on fps.

Compared to Ma Teng's anger and embarrassment, Zhao Hao seemed very calm.

Ma Teng's heart moved, and he asked tentatively, "Boss, do you have a countermeasure?"

"It's not a countermeasure." Zhao Hao smiled and explained casually: "I'm just curious, who has such a great energy and can gather the pig factory and Xinyue at the same time."

Ma Teng was dumbfounded.

But on second thought, it was indeed quite surprising.

As mentioned earlier, the two companies accounted for 95% of the end game market. Naturally, it was inevitable that there were many conflicts between the two major companies.

Today you copy me, tomorrow I copy you, and the day after tomorrow everyone copies together.

In short, it's the kind of situation where you can't wait to beat your head into a dog's head.

But it is really strange that two such companies are united at the same time.

Who has so much energy behind this?

Can two companies with a market value of hundreds of billions give up their grievances and deal with Haotian together?

This is another matter worthy of discussion.

"What does the boss mean?" Ma Teng asked tentatively.

"Temporarily stand still, see the tricks."

Seeing that Ma Teng was a little disappointed, Zhao Hao said with a smile: "At present, the enemy is in the dark, and we are in the open. If we mess up because of something big, then anyone can come and step on us, there is no need , just wait and see how things change."

"Okay." Ma Teng felt relaxed when he heard that.

Since Zhao Hao wasn't on top, Ma Teng, a laborer, naturally wouldn't care too much.

After Ma Teng left, Zhao Hao fell into deep thought.

There is one thing to say, Zhao Hao is still very concerned about the menacing Longteng game.

But as the boss, it is naturally impossible for him to show it directly.

Isn't the company messed up?

Besides, Zhao Hao also wants to see if the current Haotian can face Xinyue and Zhuchang head-on.

There is one thing to say, if outsiders know Zhao Hao's thoughts, I'm afraid they will have to call him crazy.

After all, these two game companies represent huge forces that monopolize the entire domestic end game market.

Moreover, Zhongyue also has its own game platform.

So if we really face each other head-on, I'm afraid it will be nothing more than a mantis arm as a car.

But for Zhao Hao, this is something worth looking forward to.

Chapter 318

After more than three years of development, Haotian has already entered the top spot in the current domestic stand-alone game industry.It cannot be said to be a monopoly, but in fact the effect is almost the same.

However, there is an upper limit to the development of console and stand-alone games.

This upper limit is limited by the group of domestic console and stand-alone game players.

Don't look at the official platform now, it seems to be full of vigor.

But the market is capped.

According to previous surveys.

The number of players of console and stand-alone games is less than 3000 million.

But what about domestic end game players?

According to the previous survey, it was [-] million!

Ten times the difference!

There is a saying—even in the world, online games, client games, or service-oriented games are the future of game types.

This is the general trend, and it is also an unavoidable situation for all game manufacturers and even the entire game industry.

People only saw the sales volume of the big cousin of more than 22000 million, but no one saw that the real proportion of revenue was the online model.

Even the game called "Nail House" and the name "Who hasn't bought it yet!" was born, and the online mode is also popular.

It even spawned a movie introducing the game, Runaway Player.

All stories are told online.

Therefore, if Haotian wants to develop, it must make end games, or make service games.

The biggest difference between service games and traditional end games is that the core audience of service games is players.

The core audience of traditional end games is local tyrants.

There is one thing to say, if it is not because of Haotian's lack of personnel, Zhao Hao is planning to make an open world mobile game.

Yes, that's right.

It is the original god.

There is one thing to say, now Haotian already has the experience of making open world gameplay.

It is only natural to make mobile games as a matter of course.

But here comes the biggest problem.

That is Haotian staff is not enough!

The number of Yuanshen development team members produced by MiHoYo in the previous life has not been revealed.

But according to speculation, there are probably more than 500 people.

What does a 500-person development team mean?

It means another fairy sword!

And this is still the developer, not counting the publicity staff outside the game and the like.

Unless Haotian's staff is doubled now, don't even think about getting it out!

And although the production experience in the open world is enough, recruiting newcomers requires a period of training.

In addition, a series of behind-the-scenes personnel such as art, vertical painting, music, etc. need to be replaced.

This project is enough to open a game company alone!

The original god of the previous life cost as much as [-] million US dollars just for development!

Calculated according to the exchange rate at the time, that is [-] to [-] million red notes!

With so much money, not to mention the domestic game industry, even in the foreign film and television drama industry, it is an absolute super item!

The final product was, as expected, a huge commercial success.

In the year of the open beta, the direct revenue was 100 billion US dollars!

Three years later, the revenue exceeded 300 billion!

At that time, it was an indescribable period, and many people's income dropped sharply. At that time, it happened to encounter the cold winter of games.

However, even with many negative status blessings, Yuanshen's project still has considerable income.

You know how great this game is.

However, as a terminal game, the development cycle of Yuanshen is actually very long.

If Haotian really made such a game recklessly before going public, then what awaits it will inevitably be a direct loss and bankruptcy.

Of course, if Zhao Hao is willing, he can also come up with ideas directly, and then go around to raise funds.

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