But after playing two games, Zhao Hao gave up.
The taste is not right, the key is that the rules are not good.
At that time, there was no time to procrastinate, so Zhao Hao simply went straight to "Three Kingdoms".
In fact, there is one thing to say, "Three Kingdoms" was very fun when it was just released.
If it's a stand-alone game, it's definitely a masterpiece.
Unfortunately, it is a terminal game.
As a client game, it is natural to complete the monthly KPI.
The operating pressure will only increase.
Under such circumstances, the natural game can only become more and more expensive.
That's why the game is getting worse and worse.
But "Three Kingdoms" when it was first released was still very good.
And what Zhao Hao did was this one.
After all, compared to other well-known card games, "Three Kingdoms" is more in line with the theme of the game.
In order to prevent this deck game from violating the peace, Zhao Hao also specially set up some unique side tasks.
It is an independent side mission for some famous officials and generals in the Three Kingdoms period.
Completing these tasks will not only unlock the corresponding achievements, but also enhance character attributes.
Some of them enhance damage, and some improve the effect of passive skills.
There is one thing to say, in the case of full collection, even if it is the highest difficulty game, although the battle is a bit difficult, it will not be too great.
Most enemies can be killed by assassination.
Only individual elite monsters and BOSS battles will not work.
But the general elite monsters and boss battles are a summary of the current combat power.
Even if you don't do a branch line, just do the main line, the final strength will not be too bad.
It's just that compared to those who have collected all the players, the difficulty of combat will be greater.
But not too difficult.
Overall, the gaming experience is pretty good.
Especially for handicapped players is very friendly.
So the game experience is very outstanding.
Coupled with the outstanding plot itself, rich details and refreshing combat system, the reputation of this game is overwhelming.
On the Haotian platform, the evaluation of the game has reached a perfect score of 100!
Word of mouth is exploding, and game sales will naturally not be weak.
In the second week of the game's release, when the vast majority of players had already played for a week, sales actually ushered in a wave of growth against the trend!
After Zhao Hao checked, it turned out that it was the major game anchors!
Chapter 311
In fact, from the beginning, the reason why Zhao Hao started the live broadcast was to create a game ecosystem + industry chain.Not because the project is very lucrative.
After all, the live broadcast industry has its upper limit.
But this upper limit is enough for a private company.
Even after Haotian Live was actually created, there was not much support for it.
However, even so, after more than a year of development, Haotian Live has become a project that cannot be ignored under Haotian.
Although Zhao Hao did not provide financial support, the relevant person in charge of the company is still working hard to expand related businesses.
After all, the plan that Zhao Hao gave before has already listed the profit model of the live broadcast industry, as well as some disadvantages of the live broadcast industry.
So even a person in charge with ordinary ability is enough to revitalize this project.
What's more, although the relevant person in charge is not as comprehensive as Ma Teng and Meng Lang, they can't go wrong if they follow the script.
In Haotian, you are not required to have any innovative skills, but you must be obedient.
There have even been cases of dismissal because of disobedience to the arrangement.
There are always people who think that a fledgling rookie can understand games better than a veteran who has been in the industry for many years.
Therefore, for those company employees who always like to do some novelty, Zhao Hao's meaning is very obvious.
please leave.
If you are an innovation department, that's fine, all you need is a constant flow of new ideas.
But what are the chances of your new ideas being adopted for other positions?
Currently, among the [-] proposals submitted by the employees of the company, Zhao Hao didn't even have two plans that he could really fancy!
The only one is an independent game.
But the gameplay is rather peculiar.
Some are similar to the previous life's "Peeping Dreams in a Cage".
The gameplay is still weird.
Use visual difference to solve puzzles.
It's a very interesting type of project.
As for the others, it is either a fake big space, or a skin-changing game such as IP adaptation.
To be honest, Zhao Hao also has some pursuits.
Although those skin-changing games may make money, they can easily destroy the company's reputation.
So the only thing that was finally confirmed was this game similar to "Dream in the Cage".
The name is interesting.
"Dream in the Box".
Zhao Hao approved 500 million yuan, which was the first project handed over by the employees of Haotian Company.
Because it is only an independent project, there are not many people. After some selection, the producer only found five people.
Zhao Hao wasn't surprised either. He handed over the project to them and left them alone.
The company's IP successfully hatched for the first time, which naturally means that Haotian is gradually on the right track.
Among them, the Haotian live broadcast, which gave a higher bonus to the "Tomb Raider" project, naturally attracted more and more attention.
There is one thing to say, "Tomb Raider" after Zhao Hao's magic modification, although the plot is still the same as the previous life, but the content has expanded too much.
Otherwise, there wouldn't be a [-]-hour main storyline that makes people bald after listening to it.
The content of the game is rich, and the gameplay is also varied. For some anchors, the daily work has begun.
For example, naked outfits only use bows and arrows for the challenge.
For example, only use small pistols to attack the whole process.
There are also attacks that only use melee attacks throughout the entire process.
There are two types of melee attacks in the game.
One is a climbing ax for executions.
One is a dagger used for cutting, crafting, and assassination.
There is nothing to say about the former, which can be continuously improved through materials, mainly used for climbing and execution.
The latter is that you can get many legendary short swords or legendary daggers in the game.
For example, what are the well-known fish intestines, Hanguang, etc...
There are also weapons for melee attacks.
That is, an eight-faced Han sword.
In terms of attack methods, the early stage is mainly based on melee attacks, and the mid-term is mainly based on bows and arrows.
In the later stage, it is mainly firearms.
But later melee attacks are not useless.
You can choose to follow the gun flow, or you can choose to follow the practice method.
As the captain of Sili, he has a special skill called "Crouching Tiger Jue".
After practicing, something called spiritual power will be produced.
It can be used to harm spirits.
The side missions in some places can only be completed with spiritual power.
Firearms can only deal with monsters that can attack physically.
Certain monsters do not attack with guns.
This is also a gameplay choice in the game.
Bows and arrows are somewhere in between.
You can use bow and arrow for physical attack.
It is also possible to use spiritual power for additional attacks.
Of course, body and sword techniques are also available if you wish.
Physical skills, sword skills, spells, bows and firearms, these are the five attack methods of Laura in the game.
There are also different attack methods, and the resulting attack effects and attack special effects are also different, all produced through motion capture.
There are many more details in the game.
With five attack methods, firearms aren't the only option.
After all, firearms are really weak against some monsters.
For some dragonmen with high armor, guns can't break through their defenses.
Can only be broken with enchanted attacks.
And Laura has a lot of gun types.
The most basic pistol.
Then to rifles, shotguns.
These three firearms are also suitable for different occasions.
There are some challenges and side missions, and even some main missions, which require these different firearms to attack.
It has to be said that Haotian has a very good advantage in terms of combat design.
So it will look great in battle.
Of course, what really made the anchors famous was the difficulty of the game.
There are four levels of difficulty in the game.
Easy, Normal, Hard and Very Hard.
Among them, the first three can still be passed as long as they successfully pass the main storyline.
But when it comes to very difficult difficulty, all UI disappears, and there are three random situations for the timing and position of monsters.
And more critical is the difficulty of some details.
On very difficult difficulty, Lara will have an extra thing called a physical bar.
As the name suggests, Laura can't even walk once her physical strength reaches zero.
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