After Kiyono Hai strengthened his ability to bear the weight of his soul consciousness, which was essentially his 'ability to entertain guests', his memory also improved dramatically.
This is evident in Kiyono Hai's ability to clearly remember all his memories related to electronic media over the past ten years.
That's a pretty convenient capability.
Kiyono Gray used this method to take the fox lady through all three playthroughs of Undertale in almost six hours.
It has to be said that this fox lady sometimes reveals her silly side, which is perfectly showcased in this game.
In her first playthrough, she actually killed 'Goat Mom Toriel' right at the start.
'Toriel the Goat' is one of the most popular characters in Undertale. As a beginner's guide, she truly treats players like her own children.
Even if she has to fight the player later to prevent them from exploring dangerous places, she will deliberately avoid attacking the player when they are on the verge of death, in order to persuade the player to turn back.
As a result, while Toriel was showing that she didn't want to fight, Rena Takigami hacked her to death, one slash at a time!
When Toriel, the goat mother, died, even Miss Fox herself stood there dumbfounded, muttering something to herself.
"Huh? Wait, she... she's dead already? Shouldn't she have some kind of invulnerability mechanism?!"
When Miss Fox killed Mother Goat with a single blow, she froze on the spot. She probably thought that such a powerful monster couldn't possibly be so easily killed by a little girl with a knife.
"Kiyono-kun will come back to life, right? Or is it just a case of feigning death?" Takigami Rena whispered for help from Kiyono Hai, who was both a GM and a DM.
Ke Qingye Hui has now entered a state of utter inhumanity.
He devoted himself entirely to being a DM, that is, the dungeon lord, and would not give this fox lady any spoilers or hints at all.
Then, overwhelmed by the intense guilt of accidentally killing the mother goat…
After completing the neutral route in the first playthrough, this fox lady quickly had Kiyono Ash start a new playthrough and began to focus on the pacifist route where everyone survived.
After she finished the Peace Line with tears in her eyes and joined forces with her monster friends whom she had made in the game to defeat the final BOSS 'Little Flower', it was already around four o'clock in the morning.
"It's just a very ordinary story about all the comrades reuniting during a final battle, but why is it so easy to move people?"
Rena Takigami hugged her fluffy tail to her chest and used it to wipe her tears.
"It's thanks to the characters, the story, the background music, and the overall performance, although it's a bit inappropriate to say that now."
Kiyono asked after giving Takigami Rena a third playthrough.
"If I told you that there's a third playthrough with a massacre route where everyone is wiped out, would you, Takigami-senpai, even have the slightest thought of playing that massacre route now?"
"meeting."
Rena Takigami gave this affirmative answer almost without much thought.
The reason she gave that answer was so simple, so simple, that it was chilling.
"There's no particular reason, it's just out of curiosity, curiosity about what the Genocide route would be like, so... it's impossible for me to say that I didn't have any thoughts about playing the Genocide route."
Simply out of curiosity, that's what makes players so terrifying.
Players can be all lovey-dovey with the game characters one second, or even pledge their lives to them, and the next second they might just want to see what happens after the character dies and kill them.
This indifference stemming from factors such as the ability to save and load game content, and the fact that these are merely virtual game characters, is something that also leaves Miss Fox feeling helpless.
"So here's my second solution: once players kill a certain number of dungeon characters, these characters will escape and may be rescued by other players."
Kiyono Gray provided the final, psychologically damaging mechanism.
"At the same time, this mechanism also allows the PVP fun of 'Dungeon Sanctuary 2' to far exceed that of PVE," said Kiyono Gray.
"The fun of players fighting each other...is far greater than fighting monsters like us? How is that possible?"
Rena Takigami felt that she couldn't keep up with Kiyono Hai's train of thought for a moment.
"It's possible, and it would be quite easy to achieve in 'Labyrinth Sanctuary 2'."
As he spoke, Kiyono Hui transformed the chessboard on the table into a maze-like floor plan, then marked a portion of the map in red.
"The first generation of 'Dungeon Sanctuary' had an invasion mechanism, where players would be invaded and attacked by other players in specific areas. We could easily expand this mechanism to create a new gameplay mode."
The 'invasion' mechanism that Kiyono Gray mentioned is more like the invasion and hunting mechanism in Dark Souls.
The invasion PvP mechanic in Dark Souls was originally just an add-on to the game.
But if this mechanism is expanded to resemble the Dark Zone mechanic in The Division, and further expanded to resemble the Tarkov mechanic where you can scavenge a bunch of junk in a maze and then evacuate...
Even if the previous game of "Dungeon Sanctuary" was more JRPG-oriented, that is, a game where you clear dungeons with NPC companions, as long as the second game adds a scavenging mechanism similar to "Tarkov", it will be able to overcome any challenge.
In this maze exploration, the infighting between players is much more interesting than fighting monsters.
"Does Kiyono-kun mean... that I should scatter the treasures in the dungeon throughout the dungeon, and let the players become the guardians of the treasures themselves?" Takigami Rena quickly understood Kiyono Hai's meaning.
“Yes, that’s not all. All your treasures will be divided into smaller pieces. A holy sword will be divided into a hilt, a scabbard, and a blade. Even the gems inlaid on the blade will be removed and displayed as separate spoils of war,” Kiyono Gray said.
"Then the escaped maze characters can also roam this area. Although they may be killed by players as monsters, I think most players will choose to save them."
This rescue has nothing to do with feelings for the NPC characters. Even if it's just considered as loot stolen from other players, it's enough to make many players flock to rescue them.
This setting alone is enough to satisfy most players who come to this game to explore dungeons.
"It is indeed feasible..."
The more Takigami Rena thought about it, the more ingenious the two solutions Kiyono Hai had proposed were.
The former allows players who enjoy JRPGs and simply want to experience the story to develop a strong emotional bond with the characters in the dungeon through a shocking and heart-wrenching plot.
Furthermore, the game uses the premise that if players choose the genocide route, these characters will escape and be picked up by other players, thus extinguishing players' bloodlust arising from curiosity.
In addition, the maze setting where players can scavenge for trash at will allows players who simply want to explore the maze and engage in combat to compete freely.
When Takigami Rena heard this, she no longer hesitated.
She walked to Kiyono Hai's side, knelt down, gently took Kiyono Hai's hands, and said loudly in a slightly excited tone.
"Kiyono-kun, please come with me... to the next stage! I beg you! This is my lifelong request!"
…………
Five hours.
These were the longest five hours of Sayaka's life.
During those five hours... Sayaka did nothing but stand by the roadside, her eyes fixed on the producer's doorway.
The autumn rain falling from the sky had already soaked Sayaka to the bone.
The rain had been falling continuously for almost four hours without showing any signs of stopping.
During those five hours, Sayaka tried her best not to think about... what Rena was doing at the producer's house.
But the more she did this, the more negative thoughts kept surging in Sayaka's mind.
Just then, someone suddenly appeared behind Sayaka with an umbrella.
Sayaka turned her head in surprise and found a petite figure standing beside her, looking at her with a blank expression.
Akane Shiina... She and Sayaka are both idols at 21Rain Idol Agency, and also her junior in the first year.
However, the relationship, or rather the entanglement, between Sayaka and her junior, Shiina Akane, can be traced back to their love and hate during their time as gods.
"Mr. Fukuyama called and asked me to come over. He said that you, Sayaka-senpai, were standing here alone in the rain, and asked me to come and persuade you to go back," Shiina Akane said in a cold tone.
"You want me to go back?"
Sayaka once again revealed that... young lady-like smile on her face, and responded to her junior in an elegant tone.
"Shiina-chan, as a fellow deity, you understand that a little rain won't affect us at all."
"So I'm just doing my usual morning exercise. I'll walk back by myself later, so Shiina-senpai, you don't need to worry about me at all."
Although Sayaka tried her best to act as if nothing was wrong, her forced smile couldn't fool anyone.
The smile on Sayaka's face also froze the moment her friend, Rena Takigami, walked out of the producer's house with a smile on her face as well.
"..."
Shiina Akane glanced at Takigami Rena, who had just left the producer's house, and then at Sayaka, whose smile had frozen.
"Hmm... It's really fate that I ran into Rena-chan here." Sayaka quickly told another clumsy lie.
Faced with this lie, Shiina Akane didn't even say a word. She simply took a step forward, making a gesture as if she wanted to approach Rena and start a conversation...
This caused Sayaka's expression to completely spiral out of control. She grabbed Shiina Akane's wrist with tremendous force and looked at her first-year junior with a somewhat terrifying expression and tone, asking her a question.
"what you up to?"
"Go up and ask her what she said at the producer's house."
Akane Shiina's answer was also very direct, and the next second, Sayaka's originally terrifying tone instantly broke down... becoming somewhat choked up and tinged with a sob.
"do not want!"
"..." This was the first time that Shiina Akane had seen the senior, who was called a witch, appear so vulnerable and humble.
"Let's go back first today..."
Sayaka held onto Shiina Akane's wrist, forcing a faint smile back onto her face.
"What about Takigami Rena-senpai? Shouldn't we ask her about what she discussed with the producer?" Shiina Akane still didn't seem to be giving up.
Don't do unnecessary things!
Sayaka's voice became somewhat agitated again as she said this, but she quickly recovered and continued to speak softly.
"Rena-chan... has her own ideas, so I just need to wait."
Sayaka understood that all she could do now was wait, because she knew that no matter what she did, she couldn't change Rena's decision.
So now she can only wait until the day the performance begins, and pray that Rena-chan will choose to go up on that... dazzling stage with her on that day.
Chapter 35 made the player girl cry hard.
After returning home, Sayaka received several more messages from... that junior, Shiina Akane.
The message from Akane Shiina reveals the truth behind the conspiracy in "Labyrinth Sanctuary 2".
That is, the mastermind behind this conspiracy is actually the operator of "Dream City".
Their purpose in supporting the God of Light and Exploration in initiating this "performance" duel was to weaken Takigami Rena and Sayaka's power as gods as much as possible.
Then, taking this opportunity, they will arrest Sayaka, the world-destroying witch, and Shiina Akane, the two escaped gods, and bring them back to "Dream City".
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