Genius Game Planning

Chapter 197 Successfully Solved the Authorization Issue of Blizzard Company and the Good News After

Chapter 197 Successfully Solving Blizzard’s Authorization Issue and the Good News After Returning to China
The second half of Dodge's interview was definitely not friendly. In fact, his interview had a very clear bias - he admitted the uniqueness of the game Dota, but thought it was only a short-lived existence, and he also believed that Chinese people could do it. Come out with a good game, but can't make a batch of such games.

After the interview draft was issued, there was not much response in the American game industry.

But among the people, it caused quite a stir among the players.

Compared with the industry's contempt for China's game industry, players are used to voting with their feet, whether it is China or Europeans and Americans.

"How shameless, I am ashamed of Storm Company!"

"Although it's just a map, it can be seen that this map is more fun than all the maps in Warcraft Heroes 2."

"I just did a special research. The person who made this map, that is, Liu Neng from Huaxia, is also the one who made the spores!"

"It's amazing. These two games are classics among the classics... I don't know where they are better than the games released by Storm Company..."

"Upstairs, I'm afraid you haven't played the Warcraft game produced by Storm Company!"

"Warcraft is the most classic game, and it will never be outdated even after ten years!"

……

……

During the debate among the players, when Liu Neng was still on a business trip in the United States and did not return to China, Storm Company held a new product launch conference, and the main new game released was "Heroes of the Storm".

Players who were still debating immediately shut up and started playing this game that Tempest called "epoch-making".

Liu Neng tried playing for a few hours, then threw it aside.

Abel came to him in a hurry, "Have you played the game from Storm Company?"

Liu Neng nodded, "Played a few rounds, it's a pretty good game."

"It's pretty good. I can feel the intentions of Storm Company. It really wants to make a multiplayer competitive game that can rival Dota, but I always feel that something is not right. I can't explain it clearly."

"The difference is actually very obvious. Heroes of the Storm mainly focuses on team battles, which deliberately minimizes the role of individual heroism to the extreme. All gameplay and rewards are based on team settlement. There are very few feedbacks. I think This is the biggest difference. Of course, if you say that their modeling is more refined, it is also a difference, and I have no objection.”

"This type of game is designed to focus on team competition from the beginning. It should be a good choice and direction to maximize team competition. Presumably, this game will definitely have a place in e-sports in the future." Abel analyzed. .

Liu Neng sneered, "Do you really think so, or are you just bragging about Storm Company?"

Abel froze for a moment, "What do you mean?"

"It means that I am not optimistic about the long-term development of this game. In the future map of e-sports, Heroes of the Storm will not have a place."

Abel couldn't believe it, "Why do you have such a judgment? No, I think Heroes of the Storm is more hardcore than Dota, and it is more suitable for the ecology of competitive games, isn't it?"

"That's only theoretically suitable, but not in the actual game process." Liu Neng asked, "You must have played this game, how did you feel after experiencing it?"

Abel thought about it seriously for a while, and said a little meanly, "I just feel that I am very uncomfortable when playing."

Liu Neng spread his hands, "Isn't that the problem? If you are not happy with the game, then who will play this game? People who directly participate in the game are not happy with the game, and you expect the audience to enjoy it?"

"When players and viewers are unhappy, there is no mass base. Games without mass base, you expect it to engage in e-sports events? Isn't that bullshit?"

"Of course we should admit that Heroes of the Storm has merits. For example, the character design, skills and other settings, including the art, are all top-notch. But there is something wrong with the game mechanics. In order to ensure that the team comes first, some of the correct features have to be changed. The feedback has turned into negative feedback, and it’s no wonder players can enjoy the game.”

Abel was a little confused, so, "Although I don't understand, I really want to record what you said. I think the fans of Storm Company will definitely scold you to death..."

Liu Neng laughed, "It doesn't matter if you scold me. If you want to play the game I made and pay for it, you can scold me anyway."

"I think you are more money-oriented than I am." Abel said sarcastically.

"But no matter how you say it, it can't solve the problem of Tempest's restrictions on Dota. If they don't lift the restrictions, our competition operations will not be able to continue, whether it is in your country or in the United States."

Liu Neng sighed, "Just wait and see, maybe things will turn around. And I personally tend to think that the turnaround will come soon."

…………

It took less than a week for Tempest to launch "Heroes of the Storm". Through a large number of tap players and crazy spending on advertising, it quickly became popular in the American player market, far overshadowing Liu Neng's Dota.

Moreover, he heard that Guo Yu in Huaxia was already discussing the introduction with Storm Company, and the response from domestic players was also very strong. Many people threatened to abandon Dota and play the orthodox multiplayer competitive game produced by Storm Company.

At this time, Abel also got good news: Seeing the abnormal popularity of his own game, the storm has completely covered the limelight of Dota, probably thinking that Dota can no longer pose any threat to his game, and said that he can talk about licensing. .

Liu Neng made a special trip to discuss cooperation in person, and finally settled on a five-year license to use Warcraft 800 for US$2 million.

Originally, he thought that it would be OK to sign for one year. After all, the country is already making preparations. At most next year, Dota will be well done, so there is no need to be controlled by others.

It's a pity that Storm Company has no interest in the suggestion of a one-year license, and insists on signing a five-year license.

After signing the contract, a stone in Liu Neng's heart finally fell to the ground.

After saying goodbye to Abel, he returned to the country.

There was a surprise when I returned to China. It was the news brought by Chu Junlei. The Xiaojiao mobile phone went on sale online a week after the press conference. The 20 units in stock were collected and sold out in just 3 minutes.

Another simple description is: Xiaojiao 1st generation mobile phone, it is done!

Not only did it work, but it became popular.

According to the background statistics, the users of Pepper 1 are very enthusiastic about playing "Snake Fighting". The average number of players online is more than one and a half hours a day, and the average number of times they open is 3.6 times.

The number of users of the Happy.com app has surged. In just three days, the number of downloads of the Happy.com app exceeded 22 times—some people probably uninstalled it and reinstalled it.

Chu Junlei was overjoyed, and immediately mobilized the production line urgently, striving to prepare and collect 50 units within a month.At the same time, several other mobile phone manufacturers, shocked by the sales of Pepper, immediately started working on their own brands of smartphones...

(End of this chapter)

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