Comprehensive Network: The Chosen One Who Started from Speed-farming and Destroying Ashes
Chapter 138 Treasure Chest Talents and Fairy Enhancement
Chapter 138 Treasure Chest Talents and Fairy Enhancement (Two Updates!)
"Network notification: You have obtained the Abyss Invitation, a limited-time item for the Abyss dungeon."
"Network notification: Based on your version characteristics, you have been granted 7 Treasure Hunting Talent Points and one Star Cluster Talent Selection (Star Cluster selection, randomly drawn)!"
“综网提示:基于你的职业能力,你从该副本的首领怪物身上剥夺了限定血脉模组:lv6机械亡灵、lv6诅咒女妖、lv6血脉强化素材、lv6精英血脉素材*7……”
"Network notification: You have obtained the large settlement chest of the Abyss Engine in Rusty Canyon."
"Network notification: Your class skill - Crimson Ascension progress update: 11/16 (Boss), 22/32 (Elite)..."
"Network notification: You have killed an Oathbreaker. Your base reputation with the relevant class has been increased."
"Network notification: You have received the bounty reward: The Secret of Silence."
"
The Secret of Silence:
Item Type: Special Consumables/Concept Creations
Item source: Version-limited drop
Item level: 6
Item quality: Rare
Item usage count: 1/1
Item usage effect:
The character can use this item to enhance the specified fairy.
Enhanced fairies have a chance to increase their skill level or gain new skills.
Please note: When a fairy's existing skills reach the maximum limit corresponding to its quality, choosing to acquire a new skill will replace one of its existing skills.
"
…………
…………
Yi Qingfeng looked at the notification message that was refreshing on his retina.
Because of his Treasure Chest talent, his dungeon rewards were converted into treasure chests.
This is certainly not a meaningless transformation of form:
In addition to triggering the Star Cluster talent that produces Legendary Fairies, the sub-talents of the Chest Star Cluster also provide additional enhancements.
Therefore, Yi Qingfeng did not rush to open the dungeon treasure chest.
Instead, I first opened the Treasure Hunting Star Cluster panel and found the star system with the Treasure Chest talent:
"
1. The Golden Rule (0/5):
The total output of basic resources (experience, network disaster coins, basic materials, etc.) you get from treasure chests will be increased by an additional 10%~50%.
2. Appraisal experts:
The chests generated in your dungeon have a chance (20%~100%) to be upgraded by one quality level (Epic chests will have an additional limited level).
3. The Vanished Treasure Chest (0/5):
There is a chance (20%~100%) to mark a resource point as a hidden treasure chest (quality random) in your instance.
"
Yi Qingfeng looked at the sub-talent clusters related to the treasure chest talent displayed on his retina.
After a moment's thought, Yi Qingfeng immediately maxed out the Golden Law.
While 50% of the total output may not necessarily come from killing experience.
However, it is an independent reward multiplier that can directly affect the final return.
Its value is self-evident.
In theory, 50% of the total output is used to generate kill experience.
That's practically equivalent to cutting the kill experience gain by half...
Speaking of which, I wonder if there's any talent cluster that can directly remove Disaster Coins and basic materials from the drop pool.
Regarding basic materials:
Perhaps because of the impact of the Star Cluster talent on reward output, he basically didn't lose in this aspect.
The same applies to duplicate invitations.
After all, these pale in comparison to the two truly fundamental resources: killing experience and the Comprehensive Network Disaster Coin.
They have an additional drop rarity, but it is still far inferior to a truly rare drop.
Yi Qingfeng has not yet fully figured out this.
The final conclusion of the discussion among the cross-platform players in this forum who are enthusiastic about this research is as follows:
It's difficult to summarize drop experience that is universally applicable when it comes to dungeon drops.
Due to the differences in version numbers among players in the cross-server game, and the not entirely consistent drop rules between cross-server dungeons.
All of these factors make such statistics extremely complex. In a sense, this is also the necessity for the existence of trading platforms.
If you rely solely on dungeon drops to get stronger—Yi Qingfeng estimates that it would have to be a version number with an inherently maxed-out rarity…
"Network notification: Your Treasure Hunter Cluster - Vault Tracker has a new sub-talent cluster - Golden Law (5/5)..."
"
Golden Law (5/5): Your total output of basic resources (experience, network coin, basic materials, etc.) from chests is increased by an additional 50%.
"
Yi Qingfeng looked at the notification message that was refreshing on his retina.
After thinking it over, Yi Qingfeng directly used the sub-constellation selection obtained from this Abyss difficulty dungeon on the treasure chest constellation.
Compared to raid rewards, this allows for the selection of sub-talent clusters that can be directly anchored.
The randomness of the drops from Abyss dungeons is even greater.
Yi Qingfeng wouldn't mind using these newly acquired treasure-hunting star clusters for a lottery.
The next moment, as he manipulated the void, a new notification appeared on his retina:
"Network notification: Consume 1 sub-talent cluster selection opportunity. Your Treasure Hunter cluster - Vault Tracker has a new sub-talent cluster - Chest Hunter."
"
Treasure Chest Hunter (0/5):
Chests in your dungeons will now be perceived by you as rare resources or displayed on your battle map (if you do not own them).
Perceptible range: 2~10 times the limit of perception / battle map display range
When you obtain a full-screen battle map, the maximum number of stacks for this talent changes to 1.
"
Yi Qingfeng looked at the new sub-talent star cluster displayed on his retina.
He naturally noticed the battle map described inside.
The female mage had used a similar map item during the first raid on the secret realm.
As for the maps displayed directly on the screen, like in many computer RPG games he's played?
It is said that it exists, but he has not yet found a way to obtain it.
It seems there might be related talents among the Treasure Star Cluster?
Yi Qingfeng thought to himself.
Then, put the remaining 2 talent points into Chest Hunter.
Regardless of whether there are treasure chests in the dungeon, let's focus on increasing the tracking points first...
To be honest, he still lacks talent.
Especially now, there's the emergence of outer ring talents that are practically bottomless pits for talent points.
"Network notification: Your Treasure Hunter Cluster - Vault Tracker has a new sub-talent cluster - Chest Hunter (2/5)"
"
Treasure Chest Hunter (2/5):
Chests in your dungeons will now be perceived by you as rare resources or displayed on your battle map (if you do not own them).
Current perceptible range: 4x maximum perception / battle map display range
"
Thus, Yi Qingfeng directly opened the dwarf dungeon treasure chest:
"Network Notification: The large settlement chest in Rusty Canyon has been successfully opened. You have gained 57350 kill experience points and 3900 Network Disaster Coins..."
Looking at the notification message that refreshed on his retina, Yi Qingfeng opened the integrated network panel and took a look.
He currently has 126250 kill experience points.
If the earnings continue at this rate, I should be able to level up after about two more runs...
However, on the other hand:
I wonder how things are going with Xinglan.
Yi Qingfeng thought for a moment and sent the other party a message:
"Send me one first?"
The other party remained silent and instead sent a level 6 raid invitation.
It seems like the progress is going quite fast...
However, he will soon be upgraded to level 7.
I don't know if the other person can keep up.
After thinking for a moment, Yi Qingfeng still asked:
"How long do you think it will take you to be able to raid a level 7 instance?"
This time, the other party didn't remain silent; instead, they sent a "?" directly.
He then sent another message:
"I'll be quick!"
(End of this chapter)
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