Do you have a problem with necromancers?

Chapter 14 The White Walker Tyrant

Chapter 14 The White Walker Tyrant
The White Walker infection is spreading rapidly throughout the city.

The citizens of Dragon Valley City were also frantically fleeing for their lives.

With Dea and Ellina in tow, Raine swiftly traversed the wooden staircases and stone paths connecting the Scale Temple, rushing towards the upper levels.

Many lizardman shamans who were originally in seclusion in the Scale Temple came out to investigate after hearing the strange noises outside. Some tried to stop Rein and his group to question their identities, but he kicked them away, and they fell off the cliff with screams.

Dia felt a pang of pity and wanted to dissuade him, but she was afraid of angering Rein and causing him to refuse to help her save Dragon Valley City, so she could only force herself to hold back.

The shamanic community's horn temple is built atop a cliff, resembling two protruding dragon horns on the left and right. On the left is the residence of the two great shamans, and on the right is the place where the shamanic community enshrines dragon bones and studies scriptures.

Raine climbed up to the Right Dragon Horn Temple and found that the temple gate was unguarded, with the golden-bronze door wide open.

The three stepped into the temple, where they saw the lizardman high priest, who had returned at some unknown time, sitting in the center of the temple, eyes closed in meditation, silent.

"You've been planning to get rid of the nobles for a long time, haven't you?" Renn said with a sneer. "The Darkscale Assassins are few in number. You must have a target to assassinate by gathering them in Dragon Valley City in advance."

"I summoned them here originally to kill you." The High Priest said calmly and indifferently, his eyes closed. "Tell me, what were you doing at the Dawn Outpost?"

“I’m looking for a way to deal with the White Walkers,” Raine replied.

“The White Walkers.” The High Priest paused for a moment, then said, “A creature so different from this world, we have so many misunderstandings about them.”

"Misunderstanding? I'd like to hear the details." Ryan gave a contemptuous look, as if to say, "I want to hear what nonsense you're spouting."

“Before the birth of the Holy Spirit, there existed true deities in the world, namely the Old Gods,” the High Priest said slowly. “The Old Gods were generous and merciful, but unfortunately they have been asleep for hundreds of millions of years and are unable to respond to the prayers and requests of believers.”

"The so-called Others are actually servants of the Old Gods. They collect souls and offer them to the Old Gods to help Him awaken from His slumber as soon as possible. At that time, the light of the gods will shine on the world, and there will be no more famine, plague, war, or death."

"You're talking nonsense!" Dia finally couldn't hold back anymore. "If the Old Gods were truly generous and merciful, how could they allow the White Walkers to slaughter innocent people indiscriminately?"

"Indiscriminate killing of innocent people?" the High Priest said gently. "Child, you are being too naive."

“Even before the White Walkers appeared, people were still dying every moment in Dragon Valley. Poverty, disease, and murder occurred in every street and alley of the city, while the Holy Spirit, whom we devoutly believe in, turned a deaf ear and a blind eye to it.”

"Before becoming the high priest, I was a funeral priest who looked after a cemetery. I handled at least a thousand corpses and witnessed all sorts of deaths. The vast majority of them did not die of old age, but died after struggling in extreme pain."

“For them, living is too painful. If there is anything that can help them end their suffering, they will absolutely offer their faith without hesitation, even if it is the Old Gods and the Others.”

"Ellina, what do you think?" Renn asked the elf princess beside him, turning his head to look at her.

"The 'worse than death' rhetoric commonly used by necrophiles," Ellina said indifferently. "It's the same argument from a thousand years ago; there's nothing new about it."

"Hmm?" The high priest asked, somewhat puzzled. "A thousand years ago? Who were you?"

“You don’t need to know who I am,” Ellina said coldly. “You just need to die.”

This lizardman high priest was clearly the mastermind behind the attacks on Dawn Outpost and Swamp Town. Without waiting for Rein's order, she thrust her spear out with lightning speed, aiming for the high priest's throat.

The next second, the beams and roof of the entire horn temple were completely overturned by the rapidly expanding body.

The high priest, who was originally just an elderly lizardman, suddenly transformed into a rotting, bloated mutated giant. His sharp claws dug deep into the cliff face, securing his massive body. His numerous bloodshot, scarlet eyes turned in unison, quickly locking onto Renn and the others.

The Otherworldly Tyrant.

In the original game, the White Walker Highlord, the White Walker Lord, and the White Walker Tyrant are collectively known as the "Three Emperors," high-difficulty world bosses requiring the combined efforts of several top-tier guilds and hundreds of elite player teams to defeat. Elrina's ability to single-handedly slay the White Walker Highlord in her lifetime demonstrates the immense value of her title as an ancient hero. Unfortunately, while the Great Resurrection spell can reconstruct her body, it cannot restore the magic she honed in life; otherwise, there would be no need to fear this White Walker boss.

Suddenly, the tyrant leaped up from the cliff face and, using its immense weight and momentum, pounced down fiercely!

Ellina quickly jumped to the side to escape the attack range, while Rein pulled Dia back with his left hand and pushed her away with a powerful spell using his right hand.

Bone Shield!

The numerous dragon bones enshrined in the Horned Temple, under the control of necromancy, rapidly flew up and formed a dome-like protective shield in the air. Before this shield was fully formed, it was shattered by the White Walker Tyrant's heavy blow. The wooden floor below the Horned Temple also collapsed under its immense force, with wood fragments falling into the cliff.

Completely caught off guard, Dia was a step too slow to retreat. She cried out in surprise, slipped, and fell from the edge of the breach.

A hand shot out like lightning and grabbed her wrist tightly.

"Rain!" Dia looked up with relief, only to find that Rain was not beside her at all.

Holding her back from falling was a chain-like bone hand pieced together from numerous dragon bone fragments, its end tightly wrapped around an intact pillar at the edge of the horn temple.

In the instant the bone shield shattered, Raine used this brief window of time to cast a spell to save Dia from the brink of death, while simultaneously manipulating the remaining bone fragments to form a staircase that carried him to the top of the Horned Temple.

The White Walker Tyrant roamed and leaped across the cliff face, his sharp claws easily embedding themselves into the rock. He opened his mouth and spat out filthy blood arrows, launching an attack on the group from afar.

Its blood was filthy and black, with extremely corrosive properties. When it splattered onto the nearby cliff face, it created a melting crater within seconds.

Ellina lacked the White Walker Tyrant's mobility, allowing him to scale walls and move with ease. She could only use lightning magic to intercept and destroy the blood arrows one by one.

In this way, there is no way to fight back.

Her thoughts grew heavier, and suddenly she saw a large number of bone fragments, manipulated by Rein's spell on the roof, flying like a flock of birds and forming a floating white bone shield in front of her.

Even after being eroded over a long period of time, these dragon bones still possessed extremely strong magical resistance, withstanding the corrosive damage from the blood arrows. This finally put Ellina at ease, allowing her to unleash her full power with the Lightning Shot spell, attempting to snipe the distant White Walker Tyrant.

Dia was bound by dragon bone chains at the wrists, hanging from the edge of a breach in the temple floor, swaying and drifting in the wind like a hanged woman.

She didn't dare look down, so she could only stare intently upwards, watching Renn and Ellina, one defending and the other attacking, engage in a ranged battle against the White Walker Tyrant.

Her thoughts were interrupted once again by the burning pain in her wrist.

Dia watched in horror as the dragon bone chain began to burn fiercely, the intense golden flames spreading along the chain, wrapping around her forearms and shoulders, devouring her head and chest, and soon completely engulfing her body.

Amidst the unbearable burning pain, she let out a blood-curdling scream, but the sound that erupted from her throat transformed into an even hotter torrent of gold.

Something pierced her shoulder blade and jutted outward from both sides of her spine, revealing large areas of periosteum dragon wings.

The excruciating pain completely shattered her reason and humanity, giving rise to even colder, more violent primal emotions.

Dia instinctively flapped the dragon wings on her back, creating a violent and powerful gust of air. She rode the wind upwards to a certain height, then switched to a gliding posture.

Suddenly, my back felt heavy.

But it was Raine who seized the opportunity from the top of the temple and leaped down, landing right on her back. He wrapped his legs tightly around her waist and his magically enchanted hand was already slapping her head.

Calm down!
(End of this chapter)

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