The Fourth Calamity never believed in the steel torrent!
Chapter 64 Skeletons Specifically Used to Clear Landmines
Chapter 64 Skeletons Specifically Used to Clear Landmines
"Great, brothers, another mission! Those who have received the mission, report in, and let's divide up the next steps!"
As soon as they accepted the quest, the players immediately started discussing how to complete it in the chat area. To be honest, most players are still quite unfamiliar with how to fight mages.
After all, mages are not typically found in shooting games.
Although Battlefield already has a bunch of overpowered characters and all sorts of weird and outrageous Easter eggs, the mage is still just too overpowered.
Some people are also discussing and pondering why the game designers added the mage role to the game, and how this mechanism is balanced.
When he saw them discussing this, Andrei almost couldn't hold back his anger.
Honestly, he was also puzzled as to why there were mages in this world.
If he could understand the mechanics of mages and figure out how to balance and counter them, that would be great!
Unfortunately, the only information he has gathered so far seems to be that the Black Hawk Empire has a dedicated academy for training mages, while the traditional mages of the Cambrian Empire have all gone into hiding somewhere.
So much so that all he's seen so far in the war are enemy spellcasters, and he's never seen any spell support from his own side!
While the players were busy discussing and secretly sneaking to the warehouse at the back, which served as a shop, to continue buying new equipment, the Black Hawk army on the other side continued to advance.
Large numbers of skeleton soldiers, led by a small number of undead soldiers, continued to advance, exploding one landmine after another.
Seeing so many exploding landmines, Andrei's expression was also somewhat surprised.
It wasn't for any other reason than that he hadn't expected his players to have planted so many landmines in such a short time!
Before this, he was so busy studying the players' trenching problem that he didn't expect that in addition to digging trenches, they had also buried a bunch of landmines behind the town.
Considering the haphazard way these players laid mines, he couldn't help but worry for his fellow soldiers.
It was also thanks to other friendly forces who did not step on landmines when they passed by, or rather, because they were identified as friendly forces, that they were not bombed.
Otherwise, if they had used real landmines, the friendly forces' previous assault on the bridgehead would have suffered heavy losses.
Black Hawk's attention was almost entirely drawn to the landmines in front of him, and the scout players who occasionally peeked out and fired shots.
As a result, their fire support never stopped, and several prominent houses on the edge of the town were almost completely destroyed by continuous machine gun and artillery fire.
The Cambrian soldiers stationed near these buildings have withdrawn. Although they suffered some casualties, their withdrawal was relatively smooth thanks to the pre-prepared passages.
Andrei's earlier suggestion to break down all the walls between these courtyards clearly proved effective at this moment.
If they had followed the normal route, they would have had to walk onto the street before they could run backwards, by which time they would have been destroyed by enemy artillery and machine guns.
But now, all they need to do is let the houses in front get bombed, then quickly run to the back, climb out the window, and escape through the yard.
It must be said that the artillery support provided by these Black Hawk troops is truly rigid.
Although their shells were very accurate, their firepower didn't extend further back, perhaps because they assumed the lack of enemy fire from the streets meant the enemy was still inside. Of course, it's also possible they only had two cannons left, making their firepower insufficient.
Having traversed a minefield, countless skeletons were blown to pieces, but the remaining skeletons still surged forward like a tidal wave.
Just then, a player lying not far away suddenly activated the device in his hand. With a loud bang, two bombs suddenly detonated on both sides of the street, and the shockwave swept away a group of skeleton soldiers.
"Awesome! The kill rate is off like lightning!"
After glancing at the player's comment, Andrei wanted to remind him that this explosion actually didn't yield any points, because the skeletons killed didn't provide any extra merit.
Don't ask what happened, Andrei wants to know too!
He looked at the shattered skeletons, but they didn't affect him at all; it was completely pointless to blow them up!
I don't know if it's because these skeletons are already dead, so the system assumes they're dead and won't have any impact on the world?
But judging from the current situation, Andrei feels that even if people in this world die, things might not really calm down.
Despite the explosion that cleared out a large area, the subsequent skeleton soldiers still swarmed in, pouring into the surrounding houses.
These skeleton soldiers, somehow controlled, suddenly raised their hands and fired with the two pistols they had been holding.
The charging skeleton soldiers didn't even look at the door; their first action was to kick it open and then start firing wildly into the room with two pistols. Their actions were extremely simple and brutal.
These simple and brutal skeleton soldiers naturally suffered a huge loss as soon as they entered.
Before leaving, the scout player set up a number of tripwire mines connected by ropes in the room.
Such tricks were prevalent on the battlefield since World War I, and during World War II they appeared frequently on many battlefields. Now they are equally applicable in this alternate world.
The skeleton soldier who kicked open the door instantly triggered the tripwire and was blasted away.
Although these skeletons had no flesh and blood, they didn't seem very sturdy either. When they were hit by the bomb, they were instantly reduced to scattered pieces of bone and lost their ability to move again.
However, the skeletons, who are used as cannon fodder, are not afraid of such losses at all. As long as they find an opportunity to kill enough people, the Black Hawk Army can immediately produce a new batch of skeletons.
So even though skeletons kept hitting the traps, more skeletons kept pouring into the rooms without stopping at all.
"Sir, it seems the Cambrian people have retreated from the front street. They left behind a lot of traps, but everyone has disappeared!"
A necromancer soldier ran over and reported to the necromancer behind him.
But the necromancer frowned.
"That's not right. They just left a few traps and then disappeared? That doesn't sound like the style of the Cambrian army."
"I clearly remember that their officers were all a bunch of stubborn fools who clung to their positions and refused to give up."
(End of this chapter)
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