The Fourth Calamity never believed in the steel torrent!

Chapter 35 What era are we living in? Still mindlessly charging with bayonets?

Chapter 35 What era are we living in? Still mindlessly charging with bayonets?

"Bullshit! Our house has been robbed! Those damn idiots at the checkpoint!"

Hearing that familiar Ura war cry, how could Lieutenant Colonel Baker not guess what was going on?

Good news: the Black Hawk Down forces did not suddenly and inexplicably betray the Empire. It was not an internal rebellion, nor was it a secret purge within the army.

Bad news: those idiots must have had their logistics station stolen by the Russians, but so far, there hasn't been any news at all!

Especially those damn checkpoints, how did they even manage to check everything along the way? How did they manage to let a whole bunch of disguised Russians through!
He felt that if he had a chance to survive after this battle, he would definitely go back and find the sentries at the checkpoint, and shoot them one by one with a pistol!

A group of players roared and launched bayonet charges, using the extra speed from the bayonet charges to travel. At the same time, they were cursing their companions who were piloting mechs as beasts in the communication channel.

Alright, alright, you're getting all the meat but not your brothers, huh?
You guys are having a blast as armored soldiers in front, mowing down enemies in your mechs, while we infantry are still suffering in the back!

As for the other Cambrian soldiers, they were still busy making their way further back.

"Sukabrey, can anyone tell me how Captain Vorontsov leads his troops?"

One of the soldiers looked at the others with a horrified expression and asked in confusion:

"It's unbelievable! In previous battles, Captain Vorontsov's troops were the most aggressive, and even now, they are still the most aggressive. We can't even catch up with them!"

"No matter how you look at it, isn't this a bit abnormal?"

The soldier said he couldn't understand, his small eyes revealing great confusion.

He felt that Captain Vorontsov's soldiers were as if they had divine powers, and that even the legendary Marshal Suvorov's troops were no better than this.
The other Cambrian soldiers charged forward headlong, silently agreeing in their hearts.

They were also curious about how Vorontsov's soldiers were so fierce. Did they take some kind of drug?
Furthermore, they wanted to ask the captain if they could wait and act together. They didn't want to be left cleaning up the mess every time!

But what they didn't realize was that at this very moment, Captain Vorontsov, whom they were so eager to see and who seemed to be on the verge of becoming a god of war, was also cursing under his breath.

"Ganlin's mother! Are these players in a hurry to be reincarnated?"

Driving his small truck and barely keeping up with the players, Andrei couldn't help but complain about the Black Hawk Empire's poor driving ability with their transport trucks, and at the same time, he couldn't help but want to curse the players.

His order to attack was clearly for these people to launch a sneak attack from behind, but their shouting completely ruined the entire attack.

However, judging from the soaring influence data on his side and the players' cursing in the chat area, Andrei guessed that the battle had gone relatively smoothly so far, and the two isolated armored vehicles had not been defeated.

This relieved him; if the player had given away his only two armored vehicles, he would have had no one to turn to for help.

This isn't like the vehicles in Battlefield Fries, where you can just go back to the spawn point and get a new one after you destroy them.

Both of his vehicles were enemy vehicles that he had captured with great difficulty; each one destroyed was one less available.

Andrei had already begun to experience the difficulty of controlling the player.

When he used to play games, he never considered these issues from the perspective of a commander; he only thought about having fun.

But now, Andrei says: The players are having a blast, but he, the commander, is about to have a heart attack!

"Kill those damned infantrymen, they're all imposters!" A Black Hawk officer heard the infantrymen's battle cries and, seeing the soldiers rapidly charging down the hillside with bayonets in the distance, he gave the order to the machine gunner beside him without hesitation.

He had to admit that the bayonet charges of these Cambrian soldiers were indeed very brave and had a deterrent effect.

But sorry, times have changed!

This is no longer the era when everything relied on slow, drawn-out gunfights. Back then, a bayonet charge from 300 yards away could still rout countless troops.

But now, facing the crossfire of two machine guns from the left and right, such a charge would be nothing more than a pointless suicide.

The heavy machine gun roared loudly, and the players charging at the front were hit one after another and shot down to the ground in the blink of an eye.

Some players who were shot to death had relatively intact bodies. Although they had suffered fatal wounds, they had not died on the spot and could be revived by medics.

However, some players had their heads blown off by machine gun bullets and immediately ran back to respawn.

Seeing the players suddenly appear in the carriage behind him, Andrei knew that these reckless brutes charging in recklessly were definitely in for a bad time.

The military flag was held in Andrei's arms, which was perhaps equivalent to it being placed on this vehicle.

In the game interface, this vehicle has become a mobile respawn point for players. Players who have just respawned on the vehicle turn around and complain that the vehicle is too slow, so they continue their bayonet charge forward.

The firepower of a regular army is far superior to that of NPCs in a game. It would be strange if their bayonet charge actually reached the enemy's face.

In the chat area:

Brother Hao Nan: [Damn it! We've been tricked! Don't rush in! The firepower from behind the hill is too intense!]

Brave Cow: [The NPCs in this game are ridiculous! How can they have such good aim from so far away?]

The other players, seeing that bayonet charges were ineffective, quickly lay down on the ground and drew their guns to exchange fire with the machine guns in the distance.

They thought they could charge with bayonets and cut through the enemy's entire front line, but the sudden burst of fire shattered their mindless, lazy bayonet charge dream.

Looking at the conversations in the chat area, Andrei couldn't help but roll his eyes.

Can real-life soldiers be the same as NPCs in games?

In games, NPCs have terrible aim, and their aim gets even worse the further away they are. But in reality, if a machine gunner spends ages spraying bullets at a naked enemy and still can't kill him, he'd probably be shot by his superior.

However, the Black Hawk unit's fierce firepower didn't last long, as the two armored vehicles turned around and targeted the machine gun emplacement that had been firing at the player.

Honestly, if it were entirely up to them, the armored vehicle crews on both sides really wouldn't want to change targets.

The rewards for firing machine guns at fleeing officers were far greater than those for ordinary soldiers.

But there's no way around it; at this rate, if we don't take out the machine gun positions, the infantry behind them simply won't be able to get through.

It would be bad if the enemy sneaked up with grenades and blew up the armored vehicle.

(End of this chapter)

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