Super Magician: The Magic Network Collapsed Again at the Start
Chapter 3 Dragon Breathing Magic
Chapter 3 Dragon Breathing Magic
"Ugh, this character card is pretty useless." Anser was speechless.
In the game, there are no barriers to becoming a professional. In reality, you can't become a mage if you lack intelligence, and you can't become a warlock if you lack talent.
The two subclasses that are highlighted are Dragon Magic and Wild Magic.
Dragon magic: "Dragon Breathing Magic".
Wild Magic: "Unleash the chaotic magic beneath the order of creation."
The former is because he has the bloodline of a silver dragon, while the latter is due to the collapse of the magic network, the rampage of primal magic, the expansion of the wild magic area, and the unexpected and accidental opportunities that give ordinary people a chance to master wild magic.
Chaos magic is full of uncertainty; each spell cast may produce random magical effects, such as turning oneself into a bonsai or summoning a demon.
The show is incredibly entertaining, but it could really kill people; Anser wouldn't dare gamble on it.
Dragon Vein Warlocks have few weaknesses; they are highly survivable, can fly, and possess spell-like abilities.
Perhaps due to bloodline influence, this subclass has high spellcasting stability, and unlike the mage's spontaneous spellcasting, there is no need to worry about not being able to cast spells.
"You're the one."
After determining the subclass, the character card unexpectedly popped up an option to select the dragon bloodline.
'Huh, what do you mean? Aren't I of silver dragon blood?' Anser was surprised.
There are three main types of dragon bloodlines: chromatic dragons, metallic dragons, and gem dragons.
The color dragons belong to the evil faction, mainly consisting of black dragons, blue dragons, green dragons, red dragons, and white dragons.
Metal dragons are generally of the Lawful Good alignment, primarily consisting of gold, silver, brass, bronze, and copper dragons.
Most gem dragons are neutral, including amethyst dragons, crystal dragons, emerald dragons, sapphire dragons, and topaz dragons.
Each dragon bloodline comes with a first-level spell, each with a different attribute. Gold and red dragons use fire, silver and white dragons use cold, bronze and blue dragons use lightning…
'The original owner had the bloodline of a silver dragon, so if I choose a golden dragon, can I activate both bloodlines at the same time?' Anser's eyes lit up.
Metal dragons are benevolent dragons and have a good reputation in Faerûn. Choosing this will make it easier to blend in with the human world.
Moreover, the Golden Dragon is the strongest metal dragon, with a high challenge level, and can easily defeat the strongest colored dragon - the Red Dragon.
The included dragon magic [Self-Disguise] is also very useful; if you accidentally fall into the Underdark, you can disguise yourself as a goblin or a grey dwarf to save your life.
Anser confirmed with his mind that the Dragon Clan's magical sub-classes immediately lit up.
'That's actually quite effective. It seems that bloodline is merely a catalyst for acquiring dragon magic; the essence of a warlock is arcane spellcasting, and their skill ceiling is not affected by bloodline.'
With no time to waste, he immediately began selecting class skills and spells with the goal of escaping the giant pit.
Choose the noble background, as it increases the charm attribute.
Choose a strong, robust physique based on racial traits; it increases lifespan, and survival is paramount.
-
Background: Nobles
Attribute values: Strength +1, Intelligence +1, Charisma +1
Specialties: Proficient in (skills, sports, medicine)
Skills proficient in: history, lobbying
Race: Human
Attribute values: Charm +1, Constitution +1
Skill: Survival
Versatile; robust.
Class: Warlock
Main attribute: Charm
Skill Proficiency: Arcane, Intimidation
Origin of the spells: Dragon magic (Golden Dragon, Silver Dragon)
You gain the following class traits: [Spellcasting] [Innate Spells].
You gain the following subclass traits: [Dragon Physique] and [Dragon Spells].
You possess dragon magic: Self-Disguise (Gold Dragon) and Featherfall (Silver Dragon).
You have mastered the language of dragons.
[Spellcasting]: You draw upon your innate magic to cast spells.
You have 2 first-level spell slots or 3 mana (depending on your spellcasting style).
You have mastered four Warlock tricks: Hand of the Wizard, Magic Trick, Spell Burst, and Earth Shaping.
Two first-level spells: Jump and Shield.
[Innate Techniques]:
Something you experienced in the past has left an indelible mark on you, infusing you with an uncontrollable surge of magic.
Instant cast, lasts for 1 minute. During this time, you gain the following buffs:
1. Your warlock spell saving difficulty is increased by 1 (making it harder to resist).
2. You have an advantage on attack rolls of your warlock spells (they are more likely to hit).
You can use this feature twice a day.
[Dragon Physique]: Magic flows within you, manifesting as the physiological characteristics bestowed upon you by the dragon race. Parts of your skin are covered with soft, dragon-scale-like scales.
Your maximum health is increased by 3, and will increase again by 1 for each subsequent Warlock level.
When not wearing armor, your base armor rating is equal to 10 + your Dexterity modifier + your Charisma modifier.
【龙族法术】:当你到达特定术士等级(1、3、5、7、9)时,你将掌握新的龙族法术。
Currently, the spells are: Radiant Orb and Command.
Please select a casting method.
"Spellcasting!" "Character creation in progress..."
Before Anser could react, a massive amount of knowledge and magic surged out of the dice like a storm, causing his brain to throb, his body to tremble, and his skin to glow with a golden and silver light.
He quickly lay down on the ground to prevent himself from falling off the stone platform.
This decision was absolutely correct; he lost control of his body as soon as he lay down.
At this moment, the flesh and blood seemed to come alive, every cell was cheering and jumping for joy, and a vast magic surged and flowed within the body. Tiny soft scales appeared on the skin, almost the same color as the skin, but shimmering with a silver-gold light.
Anser had no time to pay attention to these things; he was receiving the knowledge and skills that had been bestowed upon him.
This feeling is novel. It's not as strenuous as studying. It's as if... I already knew it, and I just remembered it.
'Memories and inheritance from bloodlines, that makes perfect sense, doesn't it!'
-
Anser woke up slowly, not knowing how much time had passed.
'Why are you asleep?'
He looked around; the sky was growing darker, and the fighting in the distance was no longer intense, but he knew this was not a good thing.
Humanity was defeated.
He sat up and felt light, agile, and full of energy.
The swelling in my calves has subsided, and the minor injuries on my body have almost disappeared, so they don't affect my mobility at all.
He gently stroked the skin of his arm; the soft scales were tough and elastic, with a keen sense of touch, and a faint metallic sheen, clearly different from ordinary people.
'These dragon scales are quite nice.' The colors are actually rather muted after the bloodlines of the gold and silver dragons have merged.
Anser brought up the panel, showing that his life had reached 11/12 points, including 6 points of base warlock life, 1 point of constitution modifier, 2 points from the Robust feat, and 3 points from dragon physique.
In addition, the armor level is 14, magic power is 4, there are 6 tricks, 6 first-level spells, and a bunch of skills, such as special skills, sports, and survival.
'Unfortunately, I don't have enough mana; I can only cast a maximum of four first-level spells.'
There are two common spellcasting systems on the continent of Faerûn: mainstream spell slot casting and magic casting.
The spell slot system relies on the magic network, making it more stable, safer, and easier to cast spells, making it the choice of most spellcasters.
However, with the magic network now in disarray, it's better for a warlock to use their innate magic to cast spells.
"We need to use it sparingly; we don't know what's going on up there yet." Anser stood up and carefully surveyed his surroundings.
The surrounding air was very humid, and the sound of rushing water filled the air. The waterfall overhead seemed even closer, constantly cascading down the columnar slope beneath our feet. Every now and then, rocks and soil would tumble down, and it was only a matter of time before it collapsed.
We can't wait any longer.
He touched his chest and pulled out a palm-sized, columnar crystal from his robe. It was crystal clear and hung firmly around his neck by a metal chain.
"Thank goodness."
This is his arcane artifact, inexpensive but capable of assisting in channeling magic.
Most importantly, possessing it can eliminate the need for some spellcasting materials.
For a feat like jumping, not only are incantations and hand gestures required, but also the hind leg of a grasshopper. Without the necessary tools, where are you going to find a grasshopper?
He stuffed the ritual implements back into his clothes and placed them close to his body. Then, after a few simple movements, he quietly climbed out of the roof's shelter along the relatively flat side, looking up to observe the situation above, much like a chicken thief.
supplement:
1. Long leave
A long rest refers to a prolonged period of rest (at least 8 hours), which any living being can undertake. During a long rest, you sleep for at least 6 hours and engage in light activity for up to 2 hours, such as reading, talking, eating, or standing guard.
This can be understood as once a day.
2.Short break
A short break is a rest period of one hour during which the organism cannot do anything more strenuous than reading, talking, eating, or standing guard.
2+ times a day.
3. Attributes:
Name: Anser Holreven
Race: Human - Silver-browed subspecies (medium size)
Background: Nobles
"Class": Warlock (Dragon Sorcerer)
Level: 1
"Life": 12
Armor Level: 14
"Faction": Absolutely Neutral
"Faith": None
"Magic": 4
"Experience": 0/300
——Core Attributes——
【Strength: 12】
[Agility: 12]
[Physique: 12]
【Intelligence: 13】
【Perception: 13】
【Charm: 16】
Skills: Mystery +2, History +1, Special Skills +1, Sports +1, Medicine +1, Intimidation +1, Survival +1
Languages: Common, Dragon Language, Netheril, Iluscan
Specialty: Familiarity, physical strength
"Characteristics": Spellcasting, Innate Spells, Dragon Physique, Dragon Magic
"Tricks": Light Spell, Freezing Ray, Wizard's Hand, Magical Trick, Spell Burst, Clay Spell
"First-Circle Spells": Self-Disguise, Featherfall, Leap, Shield, Radiant Orb, Command
(End of this chapter)
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