Nirvana Top Laner, Reborn Tokyo Girl
Chapter 275, 272 Counterattack Beating
Chapter 275, Section 272: Counterattack and Beating Up
The competition started as scheduled.
As mentioned earlier, this was a match that didn't garner much attention.
This can be seen from the ticket prices.
Tickets for the subsequent semifinals in the lower bracket have been inflated to exorbitant prices of over 10,000 yuan by reselling them.
However, the current price for this match on a certain scalper platform is barely over four figures, which is barely considered affordable.
Moreover, the viewership data on internet platforms is nowhere near as high as that of the BO1 match between T1 and WBG in the Swiss round.
All the data shows that, comparatively, the audience was less interested in today's game.
But the audience's indifference did nothing to dampen the CFO's enthusiasm for the competition.
Even if no one cares, they are determined to show their best selves today.
After a brief entrance ceremony, the match officially began, entering the draft phase.
In this match, it was quite clear that the CFO really understood Yuna Shimamura.
Most teams will ban Shimamura Yuna's vampire right from the start.
They didn't know whether Shimamura Yuna was stronger or Shimamura Yuna's vampire was stronger.
They don't know whether heroes are more powerful or people are more powerful.
And Shimamura Yuna's vampire truly wins by choosing her.
Therefore, based on common sense, the only option is to ban it.
However, the CFO was well aware that the team had previously played with Yuna Shimamura.
The vampire hero is just a smokescreen.
Whether it's Alola or Jayce, either hero is more useful and has a more direct impact than Vampire.
The vampire is just a usable character, but not a high priority one.
The reason Shimamura Yuna keeps choosing this character is simply to trick people into banning her.
Banning this hero allows you to remove other heroes from the ban list.
In fact, many other teams have already vaguely realized this, but they just don't dare to gamble.
I dare not gamble on whether this is a real smoke bomb or a fake one.
But the CFO is different.
They were absolutely certain that this was a real smokescreen.
After all, Shimamura Yuna was already using this trick when she was still in LCP, so how could they not know about it?
only.
Knowing something is one thing, but sometimes knowing it doesn't necessarily mean it's useful.
Yuna Shimamura's vampire is definitely a smokescreen.
This hero isn't any better than heroes like Jayce, Jax, or Alora.
But these are all relative.
Let's assume that the heroes mentioned above would be 98 points strong in the hands of Shimamura Yuna.
Even if that vampire were in Shimamura Yuna's hands, it would still be at least 85% effective.
Legends naturally contain exaggerated elements, but they often need to be based on some facts.
It is precisely because Shimamura Yuna's vampire skill has a good effect when obtained in the main event that it has become a legend.
As long as she continues to maintain this performance in the main competition, the legend will remain.
People won't think, "Oh, it was all an act. This hero isn't that great, I don't see anything special about him."
Instead, they would think, "These CFOs are really overestimating themselves; they're not being honest and have let the vampires out."
If Shimamura Yuna achieves good results with this hero, then the legend's prestige will not only not be broken, but will be further solidified by the facts.
The CFO was certainly aware of this.
Their idea is simple.
"We need to try to cause some trouble for Shimamura-nee, right? We can't just be eliminated so easily, can we?"
"If Shimamura fails to deliver a convincing performance in this match, then some people will realize that the Vladimir champion is just a smokescreen, and their subsequent drafting will not be so comfortable."
On the other hand, Shimamura Yuna also guessed the CFO's thoughts.
"You want to challenge my vampire and make me look weak? Hmph." She looked at the opponent's BP and smiled confidently. "Alright, then let me accept your challenge."
The game starts soon.
In the first game, CFO chose to start Rest and selected Jayce to counter Yuna Shimamura's Vampire.
Currently, their two top laners are either the veteran Rest, who has a more comprehensive champion pool, or Driver, who, although he plays decently, has an unusually limited champion pool and only plays tanks.
If we're only considering performance, then of course it would be better to use the driver.
He has more refined skills, faster reactions, and stronger online presence.
But as everyone knows, playing tanks against Shimamura Yuna is a recipe for disaster.
This was especially true when she chose to be a vampire.
Basically, it's like assuming that the top lane will breed an unmanageable carry, and then the game will slowly die.
Previously, when Shimamura was CFO, they had won countless games by relying on this kind of development.
Now that Shimamura Yuna's position has become that of an opponent, they naturally have to try their best to prevent this from happening.
After weighing the options, the only option left was to let Rest play, and he chose his signature Jayce to counter the vampire.
This is a theoretically absolute advantage in selecting personnel.
Jayce has a long reach, speed boost, and mobility, giving him many ways to close the gap with Vladimir, making him very strong in lane matchups.
Against Jess, the vampires' advantages are basically rendered useless.
On the contrary, Jayce will strike hard at several of their weaknesses.
Given the similar strength of both sides, it wouldn't be an exaggeration to say that this was a 10-0 match.
Shimamura Yuna knew that when the CFO went to Rest, he would definitely be playing Jayce.
She knew that the other party had deliberately released her vampire form to counter her.
She knew all of these things.
However, she still intentionally released this hero.
Jess is the most confident character in Rest.
"In that case, I don't mind letting you use your best skills to have one last great time in the final BO5 of this S-series."
As she spoke, Shimamura Yuna revealed a rare, slightly arrogant smile.
She knew perfectly well what her two teammates were capable of.
Therefore, even in a reverse counter, she was confident that her opponent could not possibly defeat her.
The game officially begins.
It's not just Shimamura Yuna who's confident she can crush REST with a counter.
In fact, Rest had no confidence that he could beat Shimamura Yuna if he got the Counter position.
No one understands just how freakish this guy is better than Rest, who played on the same team as Shimamura for more than half a year.
During the six months that the two played together, sometimes when he was a substitute and had nothing to do, he would ask Shimamura Yuna, "Hey, do you two want to have a solo match?"
This kind of thing is actually quite normal.
It's perfectly normal for two players in the same position on a team to occasionally 1v1 each other.
Of course, SOLO and the actual laning situation are different.
The actual object will encounter a lot of interference.
We need to provide support, but we also need to be prepared to be ganked.
But a solo is just a solo.
More than training, this is a way to relax and pass the time, a competition between two people.
REST used to use this method to meet up with drivers, so now he's doing the same thing to meet up with Yuna Shimamura.
At first, he didn't take it too seriously.
It's just a normal behavior.
It's just an ordinary thing.
But
After Shimamura Yuna said "Okay," a night that was nothing short of a nightmare for her began.
Looking back now, I can sum up what happened that night in just three words.
That is.
"We can't win." That's all.
At first, the two agreed to use only one hero.
Play Jayce against Jayce.
Fight crocodiles against crocodiles.
Shimamura Yuna uses whatever she uses.
However, they could never win no matter what.
No matter what hero Rest requests to switch to for a solo match, he can't win.
Some of these characters are absolutely confident in REST, believing that "I might not be able to win at other games, but I won't lose at this one."
But the final result was still not good.
Yuna Shimamura's performance in the online game was practically indistinguishable from that of a robot.
He didn't feel this as concretely when he was teammates with Shimamura Yuna.
You can only truly feel it when you're soloing with Yuna Shimamura.
Rest quickly gave in.
He realized that if it were the same hero, he would never be able to beat Shimamura Yuna.
Because Shimamura Yuna is stronger than him.
If only strength is the variable, then Shimamura Yuna will win no matter what.
Although he has already admitted defeat, he still feels that "if you can't win even one game after such a long solo session, it would be too embarrassing."
So he suggested, "How about we do two more solo matches, blind picks?"
The reason for this suggestion was that he felt that although he was not as good as Shimamura Yuna in terms of laning skills and details, Shimamura Yuna might not be as good as him in terms of countermeasures.
If you play a solo character that's theoretically easier to win with, you might be able to beat her once.
Moreover, since it's a blind selection, you might end up choosing a character that gets countered.
No matter what, I can always win a game.
I just need to win one game, and then I'll log off.
Originally
That's what I thought.
Then, very quickly, he realized he was wrong.
Yuna Shimamura doesn't pick and choose roles.
She didn't even intentionally choose any roles that were strong in solo play.
I just want to play whatever I want.
Rest, on the other hand, racked his brains to win, playing almost every dirty and twisted character he knew in SOLO.
Even so, he still couldn't win a single game.
That night we agreed to only play a few solo matches.
As a result, Rest couldn't win a single game, and the match went on for more than two hours.
During those two hours, Rest tried every possible method and considered all possible countermeasures, doing his best to continuously optimize the details of his operation.
But the result
still the same.
Finally, after playing for two and a half hours, they managed to win one game.
But REST knew very well that he had not won.
Shimamura Yuna seemed to have gotten a bit tired of playing and didn't want to continue, so she casually gave Rest a free win.
Rest felt humiliated because his acting was so poor.
After delivering the package, Shimamura Yuna seemed to breathe a sigh of relief and smiled at REST, saying, "Alright, you win. That's all."
Rest still vividly remembers that helpless yet relieved smile.
He did not defeat Shimamura Yuna.
However, he managed to defeat Shimamura Yuna through sheer perseverance.
After that day, Rest never challenged Yuna Shimamura to a solo match again.
"Can Jayce really defeat Shimamura Yuna's vampire?"
At this moment, he faced off against Shimamura Yuna again after a long absence, this time in the quarterfinals of the S-series.
To be honest, Rest's hands were shaking.
He instinctively wanted to stay put, instinctively wanted to avoid confronting Shimamura Yuna.
But whenever this thought arises, another voice emerges within me.
This is most likely the last game of the year, shouldn't we enjoy it to the fullest?
So, I changed my mind again.
He knew he was likely to lose.
He knew that today's laning phase would most likely end the same way as that two-hour solo match.
Even so, he still wanted to take on the challenge.
"That day, I couldn't beat you even once in the end."
"Therefore, I will not give up until I truly beat you once."
The laning phase begins.
Rest did not back down, but instead suppressed the situation according to his own understanding.
Having played Jayce for so many years, he has developed his own understanding of the champion.
Even if the operation is not quite in line with the thinking.
Even if the hands and brain are not entirely synchronized.
However, if the general operation is completed without any flaws, it should be able to suppress it, right?
the answer is negative.
If the opponent is someone else, and if this vampire is played by another player, then he doesn't need such precise micro-management; he can gain an advantage in the laning phase simply by relying on his own proficiency and understanding of the hero.
However, when the opponent was Shimamura Yuna, this seemingly logical development suddenly became invalid.
"Oh, so this got stolen too?"
"Oh, can this 'q' be twisted too?"
"No, no, this doesn't feel right. Why did I get so many kills without even realizing it? This isn't right, is it?"
Rest started sweating profusely after only a short time in the laning phase.
The painful memories began to surface.
Yes, it's that familiar feeling.
Even the smallest mistakes, so minor they can hardly be considered mistakes, will be punished.
Even something as small as not being focused enough on distance control can lead to being worn down and pulled along.
For example, if you take an extra step forward, Shimamura Yuna will suddenly seize the opportunity to sneakily attack you.
By the time he realized what was happening and prepared to counterattack, he found that he had already lost the distance.
Similar things happened repeatedly during the laning phase, and so they accumulated over time.
Stealing A once seems insignificant.
Stealing A twice didn't bother me at all.
But three, four, five, or even more times.
Now, the situation is different.
Shimamura Yuna always manages to seize opportunities that normal people would never be able to grasp.
To avoid being punished by her, one can only try to keep up with her pace and strive to enter a state similar to flow within a short period of time, just like her.
This is not something that is entirely impossible.
It is possible, at least for some young players who are at their peak.
It will be very tiring and exhausting.
But for an elderly person like Rest, it was completely beyond his capabilities.
Even if you focus, it won't help.
Even when he focused all his attention, he couldn't keep up with Shimamura Yuna's pace at all.
(End of this chapter)
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