Nirvana Top Laner, Reborn Tokyo Girl

Chapter 194, Part 191: A brutal beating of AL

Chapter 194, Section 191: Beating Up AL (Part 1 of 4)

He even started complaining.

'Wait, this girl actually hides things during practice matches?'

'You're even lying?!'

But in reality, Shimamura Yuna did not intentionally deceive anyone.

She simply has a different mindset when playing practice matches compared to when playing in official matches.

This kind of extreme pressure, this kind of game where you have to fight to the death, is not her true nature.

She is essentially a conservative person who likes to play the late game.

Moreover, the team's tactics and strategies throughout the second stage also tended to reduce their reliance on Shimamura Yuna.

At least we can't rely on Shimamura Yuna dominating the top lane every game to win, right?

Does Shimamura Yuna stop playing if she doesn't get crushed in the top lane?

Are you treating Shimamura like a donk?

In the coach's view, the top, mid, and bottom lanes all have the ability to provide backup.

At the same time, when other players are not performing well, Shimamura Yuna, as the strongest player on the team, is able to step up and demonstrate her strength as the core of the team.

Therefore, during regular training matches, the coach would intentionally ask Shimamura Yuna not to "take it too seriously".

It means, "You've killed everyone, so what are the rest of us supposed to train for?"

Shimamura Yuna dominated the lane, and the opposing team was eliminated in less than 15 minutes of the practice match. What were the other teammates supposed to practice for?
That's right, the main purpose is to give other teammates some space to practice.

Given this demand, Shimamura Yuna, while not exactly giving in, certainly wasn't particularly committed either.

It's similar to what Flandre felt.

Her Rambo was indeed playing a harpoon vampire.

Not just Rambo, but also a harpoon vampire.

Her wolf mother is a double-edged vampire.

Her grave-digging is that of a grave-sucking vampire.

In short, regardless of the hero she plays, her performance in training matches is always just average – she's developing her character in a fairly standard way.

Not because that's all she's capable of.

Rather, it's because this is their training match objective.

In many cases, the CFO's goal in scrimmages is to have Shimamura Yuna play the role of a "qualified top laner".

What makes a qualified top laner?

That means you shouldn't get crushed in lane, but you also shouldn't crush your opponent.

Just like most top laners in this game, play a neutral, outsider-like role.

Losing has nothing to do with you, and winning has nothing to do with you either.

You should distract the enemy top laner.

This way, other teammates will have room to perform.

This was far too easy for Shimamura Yuna.

She's really good at networking.

Therefore, the final result is that no matter what hero she plays in training matches, she will not play too aggressively; she will always play different forms of vampire.

This also gave AL a misconception.

'Sure enough, she's like this no matter what champion she plays.'

When playing heroes like Vampire or Gwent, it's perfectly reasonable to play a conservative, farming-focused approach.

But if you experience the same issue with other heroes, then it can be understood that you are not well-suited to playing that particular hero.

This is why AL made the decision to let Gwen go and let Rumble go.

I just think that if you get Rambo, you're just a low-tier harpoon vampire. I'll let you play with him if you want.

But to everyone's surprise, this harpoon vampire was a training match exclusive.

Once it comes to the main competition, they won't be harpoon vampires anymore.

That's the Galaxy Magic Machine God.

Judging from Flandre's CS count and health, his teammates could tell that he was probably having a tough time in lane.

Everyone has noticed that this situation is completely different from the training matches.

This can hardly be described as "just so-so".

Instead, it was directly destroyed.

In just a few minutes of laning, Flandre's health was already very low, and Rumble completely controlled the minion wave.

It's gotten to the point where the jungler needs to clear the lane just to survive.

Such scenes are commonplace in Shimamura Yuna's matches.

The problem is that AL did not anticipate this outcome before the match.

Didn't they say that Shimamura's Nalanbo was just so-so?
Wasn't it said that her Rambo wouldn't have much of a suppressive effect?

Why is this completely different from what we agreed on?

This made AL feel uneasy, and at the same time, they started to get a little impatient.

This team usually relies heavily on the mid-jungle rhythm.

The reason this team has been able to fight its way to this point despite its seemingly low stats is largely due to the exceptional performances of its mid-laner and jungler.

Whether it's Tarzan's supermodel-level individual talent or Shanks' performance far exceeding his own historical achievements.

All of these things gave the AL team vitality.

If the mid and jungle players can perform as expected, and the other lanes can hold up a little, AL can operate according to the plan and make up for their numerical deficiencies.

But the problem now is.
AL's team couldn't gain any advantage when facing CFO.

They don't even talk about advantages anymore.

They couldn't even stabilize the situation.

Shimamura Yuna completely dominated the top laner, Flandre, which was the biggest weakness.

But even excluding Flandre's path, the other paths didn't fare much better.

Shanks, who should have played a better role in the team, felt a strong sense of powerlessness when facing HongQ, who were in excellent form.

Is Shanks strong?
He's very strong. A mid-laner who can consistently be a starter in the LPL for a long time can't possibly be really weak. Any perceived weakness is just a comparison.

Given his already strong performance, he has improved his personal condition this year compared to previous years, achieving a comprehensive upgrade in terms of skills, tactics, mentality, and overall level.

It can be said that the transformation of the entire AL team is inseparable from his growth.

But the powerful and confident Shanks had no advantage whatsoever compared to the equally confident genius HongQ.

AL's bot lane, like their top lane, is widely considered to be one of the team's weakest areas.

As a result, after the first few minutes of the laning phase, a shocking situation occurred: AL, the number one seed from the LPL, was at a disadvantage in all three lanes when facing CFO.

The top lane is at a huge disadvantage, almost falling apart.

The middle line is flat, but slightly inferior.

The bottom lane is also at a slight disadvantage, since they have no lane priority.

In this situation, Tarzan, playing as a jungler, was essentially powerless to utilize his abilities.

There is no doubt that Junjia is not as strong as Tazan.

He is a player who has been rotated multiple times in the LPL but has failed to secure a starting position, has failed to gain the trust of the management, and ultimately had to return to the LCP region to find a starting opportunity.

A player who was groomed as the crown prince by EDG, but was ultimately abandoned.

Having so many resources but still failing to perform well indicates he's a mediocre player. Returning to the LCP might have improved his mentality and relieved him of some pressure.

Even so, his performance as CFO was merely good, rather than particularly dominant.

He's just an average player, nothing more.

However, even such an mediocre jungler can do whatever he wants when his teammates all have an advantage.

You can enter the jungle however you want, in coordination with your teammates.

They can control resources however they want.

With his teammates all having an advantage, he will have more freedom to control jungle resources and apply pressure to lanes.

On the other hand, Tarzan's team was also having a very uncomfortable time playing because of the disadvantage of his teammates in the lane.

That's how the jungler position works.

While it's easier to exert more influence online, it's also easier to be affected by the advantages and disadvantages of online platforms.

We can't expect to have an advantage in all three lanes, but we certainly can't expect to be at a disadvantage in all three lanes, right?
But it's a pity.

In this match, AL was at a disadvantage on all three lanes.

The only difference is between major disadvantages and minor disadvantages.

Tarzan felt completely helpless in this situation.

Soon, the chain reaction caused by the three lanes being completely outmatched manifested itself in the subsequent resource gathering phases of the game.

The Slug Squad's Gwent was completely ineffective against Shimamura Yuna's Rumble.

It lacks tankiness, damage, and the ability to penetrate enemy lines, and it cannot hold the line in the front.

Due to the equipment and experience gap caused during the laning phase, Gwen, who already has a certain need for equipment, is now frighteningly weak in combat at this stage.

In theory, if all three R attacks hit and the Q skill is used perfectly, Gwen can also deal considerable theoretical damage.

The reason this damage is called theoretical damage is because it is difficult to deal such damage in actual combat.

If Flandre could play like Popovich, he wouldn't have the reputation he has now.

Gwen entered the arena with a W in a very humorous way, and then used an empty R.

Then, the next two r segments also only hit once.

At this point, if Gwen has no tankiness and no damage, she can basically be considered useless.

He could only stand aside and watch.

The rational thing to do is to just tell your teammates to leave.

Even if his teammates open fire, he needs to get out of there as soon as possible.

After all, you're Gwen, without any equipment, and all your skills have been rendered ineffective. What are you planning to do if you don't roll now?
But Flandre has one distinctive characteristic: teamwork.

To put it nicely, it's called a team; to put it bluntly, it's about not taking the blame.

In other words, he himself almost never makes judgments.

A skilled top laner should be able to make their own judgments when faced with situations like "whether to provide support" or "whether to sacrifice their own development to help teammates."

We need to determine whether going there will result in a loss.

We need to determine whether going there was ineffective.

After all, if your teammates get into a fight and you're not there, and the replay shows you're the only one missing, then you'll be the one to take the blame.
But what if T goes there, and it turns out you're not actually needed, or the fight never even starts?

If you give up the top lane, you lose gold and the enemy gets the tower plates, so you've lost for nothing.
If you blindly provide support whenever your teammates start fighting, it's no different from self-indulgence.

Essentially, it's a way of evading accountability through public opinion.

He doesn't make much judgment about the timing of support or teleportation. He's the kind of player who will always be there for his teammates as soon as they start fighting, no matter what.

Moreover, this characteristic becomes more pronounced with age.

Perhaps it's because my skill level has declined so drastically that I've started to lose confidence.

Therefore, in order to minimize the negative impact on the team, he would choose this mindless approach.

Blindly choosing "team".

What? My support was actually useless? This support not only didn't help my teammates, but I also lost lane, let the enemy take the turret plating, and fed the carry?

How can you blame me? It's because I'm a great team player!

Actually, many top laners in the Chinese server have this personality.

Someone is absolutely right.

In the Chinese server, you have to ignore the outcome and your judgment, just mindlessly teleport in, and then die in front of some people to prove that their decision to engage was wrong.

Otherwise, you'll be questioned and blamed for "losing the team fight because you weren't there."

Yuna Shimamura in the past represented another extreme.

No matter how well her teammates are playing, she mindlessly refuses to provide support.

Of course, neither blindly refusing to provide support nor blindly providing support is good.

In ranked matches, it's understandable that players might choose to conform to the general environment of the Chinese server in order to avoid being held accountable.

However, in a match, such mindless support is absolutely wrong.

And this performance by Flandre perfectly illustrates that point.

The support Kael made a mistake in positioning and was immediately caught out by Xin Zhao in the larva pit.

Seeing that Gwen had no skills and the support had been engaged upon, the other two teammates present immediately thought it best to sacrifice themselves.

However, Flandre made the decision to go and help without hesitation.

In fact, the moment he went up there, he realized he had made a mistake and regretted it.

However, this was a subconscious judgment, and it's too late to regret it at this point.

Moreover, his instantaneous judgment triggered a chain reaction throughout the team.

Shanks in the mid lane initially thought he couldn't win and wanted to retreat, but after seeing Flandre engage, he hesitated for a moment.

They didn't immediately rush to provide support, but they also didn't immediately retreat.

It wasn't until Flandre and his support were both left behind that he realized something was wrong and tried to run away.

But by then, it was too late to run.

Shimamura Yuna unleashed her ultimate skill directly on him, dealing damage while also causing a significant slow effect.

Even after he used Flash, he was still caught up and crushed.

This is a chain reaction.

In this team fight, CFO achieved a near-unbeatable 3-for-0 exchange.

Aside from AD who wasn't present, of the others in AL, only Tarzan, who was the first to judge that "they can't fight," ran away.

But it's no use anymore.

After that team fight, the snowball started rolling completely.

This is the rhythm that CFOs are now accustomed to using.

By leveraging an early laning advantage, one can achieve a higher win rate in early to mid-game skirmishes.

After that, as long as you win a small team fight, your win rate will snowball higher and higher.

The more team fights you win, the more resources you accumulate, and the more resources you accumulate, the more you win, directly entering an unsolvable positive cycle.

Most importantly, they achieved this not by sacrificing late-game heroes or having time pressure.

It's simply that it's strong in lane.

Given AL's numerical strength, it's clear that it's not enough to withstand the CFO's three punches.

(End of this chapter)

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