Nirvana Top Laner, Reborn Tokyo Girl

Chapter 187, Part 184: This is the Ghost King!

Chapter 187, Section 184: This is the Ghost King! (Part 3 of 4)
For the CFO team as a whole, the usual tactic has always been to play it safe and wait for Shimamura Yuna to come out and win the game.

However, in reality, Shimamura Yuna was not the one who truly controlled the game in this match.

It's not about stabilizing the situation at all.

Before Shimamura Yuna came out of retirement, the CFO was able to gain an advantage in small skirmishes even when playing 4 against 5.

Even when they should theoretically be gathering for a team fight, they always manage to make the situation 4v4 by causing the opponent to lose players in advance.

In other words, Shimamura Yuna never needs to appear.

The game already had an advantage before Shimamura Yuna came out of retirement.

Before the battle with Shimamura Yuna ended, the situation was pretty much settled.

However, Shimamura Yuna's appearance was still necessary.

It's not necessary from the perspective of game content.

Rather, it's a necessity from the perspective of ritual.

For CFO fans, Shimamura Yuna's return to the public eye was like a long-awaited moment.

Just like RNG's anticipation of UZI's three-item build.

Now, that hope is no longer needed.

They don't really need Shimamura Yuna to kill the game.

Instead, it was more like an execution.

It's like Kamen Rider using Rider Kick to "Finish" after knocking a monster into the killing range.

The damage wasn't caused by the final Knight Kick, but it was an essential part of the fight.

For the CFO, Shimamura Yuna is now like the knight's kick used for execution.

CFO, who had been in an advantageous position throughout the game, essentially sealed the victory when Shimamura Yuna joined the team fight.

At least Ryujin, who was providing commentary during the live stream, made this judgment when he saw Shimamura Yuna finally come to the front: "The game is about to end."

"In fact, Shimamura never directly engaged in any fights, but CFO kept winning. Actually, this match had little to do with Shimamura. It's hard to imagine that T1, despite having five players in each team, kept getting opportunities to engage in fights with opponents who had the same or even fewer players."

"It's hard to imagine that they needed to put in so much manpower to limit Shimamura-san. How could a vampire with an unfinished set of equipment lead so abnormally to 41 points?"

"My teammates were basically four people the whole time, and we were able to gain an advantage. But now, with Shimamura-san here, this farce is about to end."

Just as the Dragon God said, in this final wave of the Great Dragon Squad, Shimamura Yuna, who had been silent throughout the entire battle, intervened in the battle like a god descending to earth.

It's a scene that viewers have seen countless times, but every time they see it again, they still feel incredibly excited.

That means Shimamura Yuna was hit by multiple enemies.

Over the course of watching Yuna Shimamura's matches and her vampire performances, everyone gradually began to have a certain feeling.

That means that once her ultimate skill is activated, the game is basically over.

Although Blood Plague is a skill that doesn't have crowd control and doesn't deal much damage, it's generally a skill with more utility than crowd control. Compared to some AOE skills with strong crowd control, it's not as decisive.

However, Shimamura Yuna's vampire gives off a certain feeling.
Once the opponent is afflicted with this vulnerability debuff that lasts for a short time, and once they are afflicted with this delayed damage that will trigger soon, then the team fight is already over.

Shimamura won't come to team battles that they can't win.

Shimamura-nee won't use any useless special moves.

Now that Shimamura-san has arrived, and now that Shimamura-san has unleashed her full potential, she must be absolutely confident of victory this time.

The appearance of Shimamura in the team fight and her unleashing a perfect Blood Plague was a signal that the game was about to end.

Her vampire gives people that level of security.

This sense of security was not shattered during this team fight.

The instant Shimamura Yuna activated her ultimate, HongQ's Cassiopeia immediately and without hesitation flashed and activated her ultimate as well.

Although Faker reacted quickly, instantly turning his head to dodge Cassiopeia's ultimate.

However, for this team fight, the control provided by Cassiopeia's ultimate ability was no longer important.

He only needs to use this skill to distract his opponent, unleash their skills, and then let the vampire enter the fray and unleash his damage.

Yuna Shimamura felt more relaxed than ever before while playing.

It's almost effortless to find the right angle to R four times, then flash in to build up a red Q, and then EW flash to the center of the crowd.

Combined with the Cassiopeia's ultimate and ground-binding abilities, it can deal tons of damage.

There wasn't even any skill involved; it was like rolling all the skills on the keyboard with your face.

However, to the audience, the sense of oppression emanating from this vampire was exceptionally terrifying.

A player used Flash + Blood Explosion to enter the fray, instantly reducing the health of everyone around them who hadn't used Flash by several hundred.

Combined with the Blood Pool, it directly puts the enemy mid laner and jungler, who don't have Flash, into a very dangerous state.

Immediately after getting up from the Blood Pool, the crowd control provided by her teammates allowed Shimamura Yuna to have time to use her second E skill, Blood Explosion.

Another astonishing AOE attack brought Sylas's health to the brink of death.

Faker immediately used the stolen Vladimir ultimate, and pulled back to Vladimir using the second part of his E skill, unleashing Kingslayer Strike while simultaneously casting Zhonya's Hourglass.

Kingslayer Thrust, Golden Body, Vampire Ultimate.

Using all three survival skills at the same time instantly brought Celeste, whose health was already on the verge of collapse, back to a relatively safe level.

The inherent health drain from the two Blood Explosions, combined with the damage Sylas and other capable attackers unleashing on the vampire during the engagement, quickly reduced Shimamura Yuna's health to only about one-third.

For most heroes, this health level means they're on the verge of death.

However, this problem does not exist for vampires at all.

After Sylas finished his burst, Shimamura Yuna's Red Fury Q was also fully charged.

With the speed boost provided by Red Fury Q, Shimamura Yuna's vampire lunged forward and took a deep breath at another Oner standing nearby.

At this point, the target of the Q skill is completely unimportant.

This is because the lifesteal from Vladimir's Q skill is a fixed amount of lifesteal based on ability power, rather than lifesteal based on damage dealt.

The amount of this response depends solely on the vampire's own attributes, and not on the opponent's resistance, health, damage received, etc.

From this perspective, this skill is actually somewhat counterintuitive.

after all
The so-called vampires, of course, need to drink blood to conform to the general public's view.

The act of replenishing blood proportionally based on the damage inflicted and the blood extracted is called life steal.

If the amount of healing is completely unrelated to the damage caused, then it can't be called "life stealing" at all, right?

This is simply a combination of a damaging spell and a healing spell, released at the same instant.

Regardless of whether such a design is reasonable in the context of the vampire hero's backstory, it is an objective fact that cannot be changed.

Therefore, once the late-game items are complete, the amount of health that Vladimir can recover with a single Q skill is often far greater than the damage dealt by that skill.

Damage dealt can be reduced by resistances, shields, damage reduction, and other factors.

However, the healing recovery is a fixed value. It won't be reduced by items that decrease healing, and it will be amplified by other things like the omnipotent lifesteal provided by Rift Keeper and Conqueror, and the healing buff from Spirit Visage. The current effect is...
The vampire, who was on the verge of death and whose life seemed to be hanging by a thread, recovered a full 1000 health points after draining 500 health from the jungler with a single Red Fury Q.

This is combined with the recovery effect caused by the ultimate skill.

Her health bar went from one-third to almost full almost instantly.

At this moment, the T1 players had already unleashed all their damage, their skills were on cooldown, and their health was no longer at its peak.

Therefore, they could no longer deal enough damage to empty Shimamura Yuna's health bar once again.

That's what makes the vampire hero so terrifying.

If the opponent's damage is insufficient to kill her within two rounds of her skill rotation, then she is not only a team fight weapon capable of generating massive AOE damage, but also a DPS detector whose health is almost perpetual.

At least for now, the T1 members see absolutely no hope of killing this vampire.

This is no longer related to the operation.

The numerical value has already overwhelmed the competition to the point where there is no room for maneuver.

Therefore, the inevitable outcome of this team fight was that T1 was utterly crushed and defeated by CFO.

They completed a 1-for-4 exchange.

The CFO died because the Cassiopeia flashed in and used her ultimate to control the enemy, but was then killed by the enemy ADC and support.

As for T1's escape, it was Gumayusi who, after realizing the team was losing halfway through the team fight, chose to leave early.

His escape preserved the last spark of T1.

But at this moment, the spark is meaningless.

It's as boring as trying to kindle a fire in a world that's about to end.

All that effort brought was nothing but tedious despair.

The CFOs realized they had won.

And so, cheers and celebrations began.

"NICE!!! Shimamura-nee is awesome!"

"Shimamura-nee's vampire is as invincible as ever!"

"Shimamura-nee is so awesome!"

Listening to her teammates' compliments, Shimamura Yuna, who had just unleashed a devastating attack, simply smiled shyly.

He continued, "No, it really has little to do with me. I just farmed for about 20 to 30 minutes before engaging in team fights. Without you guys, I would have collapsed long ago and wouldn't have been able to wait until this wave to come out and kill the game."

"This wave looks impressive, but it's just because you guys raised it well."

What she said was true.

The teammates themselves knew it too.

However, at this moment, no one cares about this fact.

"Oh, no! Shimamura-san, that was the best!"

"No problem at all! Shimamura-san's move was amazing. Even if someone else were to raise her, they might not achieve the same results."

Even HongQ, who plays mid lane, made a rather outspoken remark.

"Shimamura's three-item set is more useful than UZI's three-item set. Once Shimamura's three-item set is obtained, she is invincible, while UZI's three-item set is not necessarily useful, and sometimes he will die instantly!"

Everyone was startled upon hearing this.

Doggo, who was on the same team as Uzi and even had Uzi as his substitute, was so scared that he didn't dare to say a word.

Everyone else's first reaction was: "Holy crap, what are you talking about?"

Do you know what you're saying?

Only Doggo, after a long silence, spoke to HongQ.

"Your strength is that you're so well protected, you dare to say anything."

"If Riot Games wants to release this audio clip for publicity later, I'm telling you, you're finished."

For a moment, the microphones in the team created an atmosphere that was both tense and joyful.

On the other hand, the atmosphere within T1's team wasn't so good.

Everyone knew that after this team fight, even if the game wasn't immediately lost, there was almost no chance of a comeback.

Faced with this outcome, the T1 players didn't even express any regret or feel that they hadn't performed well.

That kind of feeling.
There is none at all.

It just feels like the current outcome is an inevitable result of multiple factors.

The vampire is so fed that he is both tanky and deals high damage. His Q and E skills are almost never missed, leaving no chance for him to make a mistake.

Faced with such a high tolerance for error, almost as overpowered as Force Core in Dota 2, no one really had any other thoughts.

I just felt that way.
'Ah, I really shouldn't have let this hero go.'

'I shouldn't have released her when I wasn't completely confident I could handle such a large core.'

'This thing, if you don't curb it early on, it'll be completely useless late game.'

And so they watched as the CFO won the team and took the dragon, then went on to claim their own spot.

T1 doesn't think he's completely outmatched by the CFO.

In the first two games, I was not in good form, so I was defeated 2-0.

Starting from the third game, his form improved.

But at this point, there's no room for error. If they lose just one more game, they'll be sent straight to the loser's bracket. If they lose any one more game, they'll be eliminated.

Any misjudgment, whether in decision-making or in operation, will lead to their dismissal.

Until the very last second before they lost, everyone on T1 thought, "Maybe we can seize this last point and come back from a 0-2 deficit to win 3-2."

But in the end, they still couldn't do it.

This is Shimamura Yuna's top lane carry.

A character that would make even a traditional powerhouse like T1 regret "not releasing" him.

From Shimamura Yuna's perspective, she didn't think the vampires played a decisive role in this game.

However, this perspective is not available to other teams.

What everyone can see is her almost unstoppable burst damage in a single vampire team fight.

Thus, the Demon King Yuna.
The word "Ghost King" in her name has become a complete and indisputable fact.

She is the Ghost King.

(End of this chapter)

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