Creating a zombie in a mountain village terrifies players worldwide.
Chapter 45 Who is Wesker?
Chapter 45 Who is Wesker?
The screen went black, and the video ended.
The game ended so suddenly that players didn't even have time to react before it was over.
Is it that short?
Looking at the ending screen, the players were somewhat confused.
To be honest, this documentary only tells them that Mukov was researching the pale female ghost and even ripped its heart and lungs out.
But why isn't the female ghost reacting?
Just as the player was puzzled, the author-controlled character, Takeo Saeki, turned around and ran towards the door.
However, the scene behind the door the next second made the players watching the video widen their eyes in astonishment!
Because outside, the stone corridor from where we came is no longer there, nor are those endless doors to the test subjects' rooms.
Instead, there was a dark and gloomy laboratory!
Good heavens! It's a new map!
The developers hid a new map for us to play on in the second playthrough!?
I'm super!
The players were immediately delighted. Map exploration is one of the joys of games, even horror games.
The developers are really serious about making the game; they even added a new map in the second playthrough. Great!
However, this excitement did not last long.
The smiles on the players' faces gradually disappeared, followed by a slight change in their expressions.
This lab is so creepy!
Before the player, the laboratory was pitch black and deathly silent, so dim it was eerie, devoid of any sign of life.
The ground was messy and in a state of chaos.
Numerous documents and papers were scattered on the ground, as if swept away by a strong wind, and were still stained with footprints and dirt.
Several lockers were overturned on the ground, their glass shattered, and bottles and jars were scattered everywhere.
Various cables were tangled and intertwined like dead snakes, scattered all over the ground.
The ceiling not far away occasionally emitted blinding sparks and made soft crackling sounds, adding an eerie unease to the deathly silence.
Clearly, something must have happened here that led to its abandonment.
Moreover, judging from the mess, the staff must have left in a hurry, or even a rush, so much so that they didn't take the experimental equipment and research data with them.
Based on the documentary I just watched, it's no surprise that it's related to the pale female ghost.
I just don't know exactly what happened.
Just then, two lines of extremely jarring white text appeared before my eyes again.
"There are two volumes of the experimental documentary. After watching this volume, you need to go to the lab to find the other volume."
'The search is dangerous because the female ghost will appear, so you have to play hide-and-seek while searching for things. I'll skip that part and go straight to the second roll of film.'
Then, the scene changes the next second.
In the blink of an eye, the players were back in the projection room, playing the second reel of film.
The image was projected, and the picture began to appear.
Both are black-and-white documentaries, and both are filled with noise.
In the scene, the man in the suit is gone, leaving only the two researchers dissecting the female ghost.
And he spoke in a low voice while doing his work.
[Monica: "The deceased was approximately 20 years old, blond Caucasian, with smooth, delicate skin, showing no external signs of injury. However, the internal problems were severe: shattered joints in all four limbs, a severed tongue, smoke from an open flame in the lungs, and heavy blows to other organs."]
[Monica: "It's strange. If someone has so many serious internal injuries, their appearance should be completely disfigured, a bloody mess, unrecognizable."]
[Monica: "Is this what they call 'top-tier property'? It's amazing. Judging from the appearance, the time of death was no more than 3 hours ago."]
At this moment, another male researcher shook his head.
[Wesker: "In fact, this woman's body died at least 400 years ago, around the 16th century."]
[Monica: "Huh? The 16th century? How do you know?"]
In the documentary, the female researcher looked up and frowned.
The male researcher never glanced at her; his blurred face remained fixed on the female corpse.
[Wesker: "I know more than you think. This is what I came here for."]
[Wesker: "I stole this from those agents with great difficulty. I deliberately dumped it in Mukov's territory so they could 'accidentally' find it and take it away, so I could openly come in and take over, using their equipment and resources."]
[Wesker: "But Mukov is really bold. They actually dared to take things from that organization. Others would be afraid to do so, but they dared to secretly take them for profit. Heh, they better pray they don't get caught, otherwise, the entire Mukov company might be finished, needlessly adding some D-level personnel to that organization."]
In the documentary, the female researcher visibly surprised and took a few steps back, pointing at the male researcher with a trembling voice.
[Monica: "What...what did you say? You planted this female corpse? Impossible! Everyone who joins this project is a top scientist. The tests and assessments aren't something just anyone can pass. Who exactly are you?"]
[Wesker: "Was it difficult to join this project, heir to the Drebis family? Compared to my previous T-virus project, Mukov's assessment was as easy as a college quiz."]
[Wesker: "Also, do you know why I'm telling you so much?"]
In the documentary, the female researcher shook her head, but then realized what she meant and nodded.
[Monica: "Do you need me?"]
[Wesker: "Yes, I need a professional to be my assistant."]
[Wesker: "The people in Mukov are a bunch of useless bastards, at least the people in this lab are. But you, my friend, the fact that you managed to get into this project proves you're qualified to assist me with my research."]
[Wesker: "Now, you only have two choices. One: Do as I say. Two: Do as God says."]
pat-
The documentary ended, and the screening room fell silent once again.
However, what was left for the players was a massive amount of information that was difficult to digest.
Who is Wesker?
Talking so arrogantly?
What "T-virus project"? What "heir to the Drebis family"? Sounds like a really powerful and impressive person.
Also, the pale female ghost that chases us in the game, was it stolen by this person from "that organization"?
Then they deliberately gave it to Mukov, just so he could borrow their lab?
This is... they're making a fool of Mukhkov!
What is "that organization"? And what are D-level personnel? It doesn't sound like they're going to have a good ending.
According to the NPC, "that organization" is so powerful that it can easily destroy a company of Mukov's size, and even turn the company's people into what they call "D-level personnel".
Wow, that's awesome!
The players were becoming increasingly confused.
Players have witnessed firsthand how awesome Mukov is.
So many innocent test subjects, yet they can control ghosts, and they weren't afraid of agents from several different factions, but they were actually afraid of this mysterious organization whose name they didn't even know?
How powerful must this organization be?
At this point, after the second reel of film had finished playing, Takeo Saeki, controlled by the author, prepared to leave the projection room. He then discovered that the door would not open.
And after turning around, the scene instantly changed, from a dark screening room to an autopsy room in a black and white documentary!
On the operating table where the female ghost had lain, there was a conspicuous document.
I picked it up and the document content immediately appeared.
[Anomaly ID: E-10125 "Unidentified Female Corpse"]
[Anomaly Level: Euclid]
[Anomaly Alert: E-10125 possesses active psychoactive capabilities, and its physical form cannot be completely destroyed by conventional physical means; complex, multi-layered containment measures are required.]
[Abnormal Description:]
E-10125 was an ordinary woman who died in the late 16th century as part of a witch trial.
The body has been preserved to this day, with surface aging stopped, almost no wounds, fresh blood, and no obvious symptoms such as rigor mortis or livor mortis.
However, the interior of E-10125 was riddled with deadly wounds, including various forms of torture such as hammering, cutting, beating, burning, smoking, and hanging.
Analysis has shown that E-10125's brain remains intact, possessing conscious awareness and perception, but its body (data deleted).
E-10125 was initially discovered in the soil beneath a white house in Granthamshire. When local police received the report, the homeowners, a couple and two young people, were already dead. Signs before their deaths indicated that the four had been frantically trying to escape the house.
E-10125 was subsequently transferred by the police to the town's morgue, where the coroner and his son, ■■ and ■■■, conducted the autopsy.
However, when the police arrived the next day, they found that the coroner and his son had died under mysterious circumstances. There were no signs of forced entry at the scene, and it seemed that the two had desperately tried to escape the house before their deaths, almost identical to the previous case.
Currently, E-10125 is recorded to have extremely strong [missing information - likely referring to radiation levels], with a maximum range of [missing information - likely referring to a specific area] m², approximately 0.024 km to [missing information - likely referring to a specific distance] km.
Targets that enter its attack range will passively generate (data deletion) that causes their sanity to decrease and they will fall into hallucinations.
【Remark:】
The origins of E-10125 are highly related to witch persecution events of the 16th and 17th centuries, and its symbolic objects are suspected to be ritual tools used by the church for "purification" at that time. It is recommended to apply for K-239 "The Witch's Child" for collaborative research to analyze its symbolic energy mechanism.
After reading this document, the players were completely dumbfounded.
What's going on with this document?
Why are there so many black borders?
Why are they censoring this?
And they deliberately blurred out the most crucial part!
This female ghost possesses some kind of extremely powerful... you'd better explain it clearly!
Holy crap, if you were deliberately hiding it, why did you even write it down?!
And what the heck is this "data deletion" thing?
If you've deleted it, what's the point of us looking at it?
Why can't you just tell us openly?
That's such a riddle!
At this point, the players were utterly speechless at this censorship.
However, it must be said that blurring out these key locations actually makes the whole thing more mysterious and leaves room for speculation.
What lies hidden behind those black boxes and "data deletion" is like a series of hooks, tantalizing our curiosity and making us want to imagine all sorts of things.
Besides influencing the mind, what other abilities does this female ghost possess?
What exactly is that K-239 "Witch Girl"?
Several questions lingered in the player's mind.
At the same time, based on the information presented in the document, players also understood the origin of the pale female ghost in the game.
She was actually a poor soul who was murdered as a witch during the Middle Ages!
Then, filled with resentment, he turned into a ghost.
Like Kayako, she was an ordinary person who inexplicably became a test subject, was hypnotized, forced to form a family with a stranger, and was eventually brutally murdered by her nominal "husband," dying such a tragic death.
This unnamed female corpse, too, lived in the feudal era, but was killed under the guise of a "witch" while trying to live a normal life. She also suffered so much torture, and her death was no worse than Kayako's.
Looking back now, whether it was Chu Renmei in the first chapter or Kayako and the nameless female corpse in the second chapter, they all died with their eyes wide open and filled with resentment, which is why they turned into vengeful ghosts.
Goodness, no wonder the second chapter is called "Ju-on" (The Grudge). Each one is more tragic and resentful than the last. The name is definitely fitting.
That's the end of the video.
But the author typed a line of white text on the screen.
'The entire process of Saeki Takeo takes about an hour, so I won't demonstrate it here. In short, Saeki Takeo discovers the truth, wants to make amends, but under the influence of the female ghost, he mistakenly kills his wife and daughter, and ultimately commits suicide by self-immolation out of remorse. Those interested can experience it for themselves.'
If you like my videos, please like, comment, and subscribe! Gamers are welcome to join our group chat to discuss anything. Group chat number: 8008208820.
The players casually turned off the video, without even glancing at the group chat number.
Now, they can't wait to get into the game and play through the second playthrough, then enter Saeki Takeo's storyline and go to the stone corridor to see the situation of the test subjects behind those doors.
Of course, I have to wait until I get off work, because today is Monday.
They just didn't expect the second chapter to be such a big surprise, with such rich content and each character having a different experience.
The deliveryman's process involves facing the Kayako family, who have transformed into vengeful ghosts, and ultimately meeting a tragic end.
The true protagonist, Agent 7, must face a pale female ghost, survive while finding the model's body parts, and ultimately save Kayako's family.
In the end, Takeo Saeki's journey involves entering a laboratory and discovering that Mukov was behind it all, and his attempt to rectify the situation only leads to a major mistake.
In short, the storylines of the three characters are all rich, interesting, and thrilling.
No wonder this game sold over 20 copies on its first day; it truly lives up to its reputation!
Just as the players were reflecting on this, a message spread rapidly through various group chats.
That means .O5 has partnered with Pixel Interactive Entertainment!
(End of this chapter)
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