Creating a zombie in a mountain village terrifies players worldwide.
Chapter 35 sold over 20 copies on its first day!
Chapter 35 sold over 20 copies on its first day!
As the game's release date approached, many players who had been following the game got up after dawn.
Today happens to be a day off, with working people off work and students on holiday. Seeing the game's explosive popularity after its release, a large number of players started buying it and then playing it extensively, causing sales to surge.
Therefore, in addition to the bustling activity on the live streaming website, the disaster relief website was also bustling with activity.
Numerous posts about the Ju-on arc have emerged.
"I can't take it anymore! I was immediately turned off by the scary atmosphere as soon as I entered the game, I can't play at all."
"I played for three hours, and the second chapter is way more terrifying than the first. Developers, are you trying to kill us?!"
"I never imagined I'd be this terrified in a horror game. That chinless ghost was terrifying! (crying emoji)"
"The developers really don't hold back when it comes to scaring people. I played it until 8 a.m. after it was released and experienced more than ten different ways to die. Now I'm numb to it."
"Wait, why is the gameplay demo different from the game??? I thought there was only one ghost, but you suddenly have three??? Good grief, so you're going to rely on the actual product, huh?"
"Please, someone tell me where the flashlight is. I don't dare to move an inch without it."
"I have a flashlight, but I need tranquilizers. I'm losing my mind, waaaaah."
"Is this game difficult? As long as you don't lose your mind, there are always more solutions than problems. I don't go to dark places, and I don't go where it's noisy. Hey, it's just a game. Except for unexpected events, my rationality has hardly dropped. It's so enjoyable to play."
"To be honest, the atmosphere here is really amazing, the immersion is so strong, the developers are really something."
"I think this should be the pinnacle of domestically produced horror games, right? It has a plot, it has atmosphere, it has horror, it has everything, and the quality is not bad either. It's just that the developers, can't they at least have some decency?"
Players actively discussed and shared their experiences in the community.
Posts seeking advice and comfort proliferated, pushing the community's popularity to a new peak.
Thanks to the game's growing popularity and recognition, developer O5 has become a frequent topic of discussion among players.
Initially, players didn't care who the game's developers were.
After all, he didn't come from a well-known big company, nor was he a top producer. He didn't even have a decent resume, and the work was just an early access version released in chapters.
Basically, he's just an ordinary developer with neither popularity nor achievements, and in an era dominated by shooting, racing, and sports games, he can't attract much attention.
But it's different now.
The appearance of the Ju-on arc made everyone aware of this incredibly talented developer.
The game, consisting of only two chapters, caused a sensation among players.
There are very few producers who would take such an unconventional approach and refuse to compromise their principles when making shooting games.
"Who exactly is this O5? He really knows how to hit people's fears. It seems like places with high-energy content are often safe, while seemingly ordinary places often hide high-energy content. This person is amazing."
"Indeed, this producer has a unique way of thinking, doesn't follow the crowd, and has a very accurate grasp of horror elements. He has carved out a bloody path in the horror game field. He's a ruthless person."
"I used to complain that developers didn't make shooting games, but now I understand. If they can make good horror games, why would they make competitive shooting games?"
Players believe that as long as the new chapters in the later chapters maintain the quality and style of the first two chapters, then "The Weird Videotape" will definitely be his masterpiece that made him famous!
As a result, titles such as "rising star producer of horror games," "master of domestic horror games," and "genius developer" began to circulate among players.
Some even said that O5 is the reincarnation of the devil, letting us experience the horror of hell in advance through games, so that we'll get used to it when we go down there later.
This left all the players completely bewildered.
And so, the name O5 went from being completely unknown to gradually becoming well-known.
The moment people hear this name, they instinctively think of this horror game creator.
Time flies by.
The next morning, Lin Shu got out of bed early.
He hurriedly finished washing up and then opened the store's backend to check the sales data. What he saw made his eyes widen in disbelief.
[Work: The Strange Videotape]
[Price: 99 yuan. This is an early access version of the game.]
[Views: 999999+; Favorites: 541042; Downloads: 446810; Comments: 104412.]
Current number of users online: 174154
[Maximum online time: 27 hours]
[Account gained 64104 new followers]
Sales volume on this platform: 2410 units.
[Sales on external platforms: 199050 copies] (Jingshuang Games Platform)
Total sales across all online platforms: 201460 units
Lin Shu blinked, thinking she was seeing things because she wasn't fully awake.
He looked at it carefully again and finally confirmed the quantity.
It sold over 200,000 units on the first day!?
Wow! They sold so much! And this is only the first 24 hours!
So, if you add that all up, at 99 yuan a set, they made over 19.94 million yuan in just one day.
After deducting the 15% commission from the SkyNet platform and the highest personal income tax, the final amount received was around 11.02 million.
"My goodness..."
Upon seeing this amount, Lin Shu felt her throat go dry.
He leaned back in his chair, looking up at the ceiling, his mind blank for a moment.
Three months ago, he was an unemployed young man with less than 3000 yuan in savings.
He suddenly became a multi-millionaire overnight; it felt unreal, like a dream.
Honestly, when I was a game producer in my past life, let alone 200,000 copies sold on the first day, even breaking 100,000 copies would have been an amazing achievement.
At that time, the best result was that the game only barely reached 200,000 copies sold after a week or even a month.
So selling 20 units on the first day was something we never dared to imagine before!
Even on Earth, very few people can do it.
Even those well-known domestic games, such as "The Scroll of Taiwu", "The Amazing Cultivation Game", "Dyson Sphere Project", and "Daughter of the Volcano", have failed to achieve this.
That is, "The Scroll of Taiwu" sold over 10 copies on its first day, but it was far from reaching 20.
Now, in this world, Lin Shu's first game has achieved this!
He's made over ten million yuan, and to be honest, he could just sit back and relax now.
"Having a cheat code is great, it's like having a sack of money."
"However, we can't let this system go to waste. The terrifying universe hasn't even been formed yet, and this first pot of gold is just the beginning. We can use it as seed money to create a company, hire employees, and slowly get the business on track."
"But first of all, I have to thank the players who are willing to support me with real money."
So Lin Shu sat down at her computer and began writing her congratulatory message.
(End of this chapter)
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