Creating a zombie in a mountain village terrifies players worldwide.
Chapter 18 LGBT Producer
Chapter 18 LGBT Producer
The two looked over and saw a young man of mixed race, with glasses and an appearance that suggested a blend of Eastern and Western features.
He had a long braid on the back of his head, wore heavy makeup, and had his nails done, making him look neither male nor female.
The name tag around her neck signifies her position and status: Project Director - Li Misi.
The following are representative works: "Western Empire Simulator", "World Lighthouse Simulator", and "They Are All Ghosts".
This person, like Yu Feng, is a mid-to-high-level figure in the company, a director-level game producer.
He sat down next to the two men without any hesitation, picked up a sandwich, and began to comment on the game they were talking about.
"I checked out the game you guys are talking about. It's basically all bought assets. Not a single thing is original. Isn't this just one of those garbage games on the new game charts that make a quick buck and run away?"
"By piecing together these materials and adding a random story, they managed to attract so many players. It's pure luck, no different from winning the lottery."
Li Misi smiled dismissively, her tone tinged with provocation.
"In terms of real skill, developers who can only assemble other people's stuff probably wouldn't even get through the door of our company."
"You agree, right, Director Yu?"
Yu Feng frowned, choosing to ignore this pointless provocation without even bothering to respond with a single syllable.
Li Misi was recommended by one of the company's directors.
It is said that he was poached from a well-known Western company.
I thought I had added a great general to the company, but it turned out to be a big shot.
He deeply loves Western LGBT culture, calling it an "advanced" concept that only highly civilized countries deserve.
To promote this, he even set up a "Consciousness Awakening Department" within the company, which was essentially his Rainbow Group.
There's only one principle in making games: to please the media and get them to give them high scores.
As for player experience, what is that? Oh, I accidentally stepped on it.
Therefore, the games he led the development of received high media scores but sold poorly and were full of controversy.
Online, opinions are polarized.
Western media have called him 'the most outstanding young producer'.
Players call him 'the worst game developer ever'.
As a result, the company's reputation was also damaged.
And TOP2 happens to be another executive producer from Li Misi's former company.
It's no wonder they came from the same factory.
Logically speaking, game developers who consume a lot of the company's manpower and resources but fail to generate sales should have been "optimized" long ago.
However, some foreign companies would specifically send him money to squander, and specifically ask him to develop games, euphemistically calling it 'investment'.
Similarly, the IP of the games developed by Li Misi also belongs to foreign companies, which is outrageous and makes the company seem like a third-party developer.
But for the sake of the money, the company kept him on.
Otherwise, given Li Misi's personality, she would have been laid off long ago.
This shows that Li Misi came with a mission.
The goal is to incorporate LGBT culture into the game and subtly influence Eastern players to accept it. In the long run, some people will definitely be affected and won't even be able to tell whether they are male or female.
With a population base of 16 billion in China, gamers probably make up 3%-4% of them, which is about 50 to 60 million people.
If even 1% of these people are affected, that's hundreds of thousands of people.
Thinking of this, Yu Feng didn't bother arguing with him anymore. Luo Xiaoqin looked back and forth between the two, realizing something.
To avoid an awkward atmosphere, she tried to smooth things over by speaking in a casual tone.
"Isn't this the case for all independent developers? Software is so expensive, and they can't be technically proficient in everything, so they can only buy ready-made assets to make games. Isn't this the only way out for independent developers?"
"Besides, whether a game is good or bad doesn't seem to have much to do with its materials. As long as it's fun and makes people feel excited and happy, it's a good game."
Miss Li chuckled, took a sip of her Americano, and began to speak.
"You still lack experience, intern."
"If that's the case, then there's no need to make original games. Just write a story, buy existing assets, piece it together, and then leave it to fate, right?"
"The method of judging whether a game is good or bad is no longer effective. Nowadays, the people who play games have no taste or vision, and they can't please everyone. They simply don't realize which games are good and which are bad."
"If you ask these people to judge whether a work is good or bad, it's like giving them a dragon's liver and phoenix gallbladder and deeming them pig's heart and cow's lungs."
Luo Xiaoqin scratched his head, thinking: That's really harsh. It's just playing a game for fun, why are you talking about it?
Li Misi seemed to see through her thoughts and continued to smile.
"I've talked to some investors, and they're not optimistic about this game. Do you know why?"
Luo Xiaoqin stopped talking. She had only wanted to have a proper conversation, but Luo Xiaoqin started showing off right away.
I'd better not say anything, lest I fall for his act.
Li Misi smiled smugly and explained to herself.
"Because the game uses readily available art assets, it's a kind of opportunistic behavior for their investors."
"But taking shortcuts means that sudden fame is due to luck, but luck doesn't come every time. Who can guarantee that it won't suddenly fail later?"
"So you get it now, this game is just a flash in the pan. It attracts popularity by not charging money. Once our new game comes out, this patchwork game will be long forgotten."
"Look at those big companies, they don't even bother to follow the trend. What does that mean? It means that this game is just a firecracker. It's loud when it explodes, but after it's over, it's just a pile of unwanted garbage."
Luo Xiaoqin lowered her head and ignored him, continuing to eat her steamed bun.
But Yu Feng spoke up to defuse the situation.
"Being able to make good use of purchased materials and create popular games is also a skill."
"After all, anyone can build with blocks, but very few can build the Eiffel Tower."
“Yes! That’s exactly what I meant!” Luo Xiaoqin immediately replied with a grin.
At this moment, Li Misi looked at Yu Feng, took a bite of the salad without sauce, and smiled.
"Director Yu, I'm so sorry, the top producer you poached with a hefty sum last time is now one of our Rainbow Team members."
"Of course, I'm not here to brag. It's just that, as you know, our Rainbow Group is... well, a little bit stronger than your Paradox Group. They're just thinking about their future, right? Don't take it to heart."
"The main reason I came here this time is to apologize to you. After all, you worked so hard to recruit this person, but it turned out to benefit us instead."
As she spoke, Li Misi took a sip of coffee, her smile forced and insincere.
Seeing the tense atmosphere, Luo Xiaoqin felt her heart pounding.
She silently lowered her head and ate her breakfast, trying to minimize her presence.
She dared not get involved in such a clash between big shots.
Yu Feng's expression remained unchanged; he was calm and his tone was indifferent.
"It's alright, Engineer Li. A good bird chooses a good tree to perch on; it's human nature, I understand."
"Since he chose Rainbow Group, I hope your new work will be a hit. Don't let it be like last time, where you were criticized by players and the sales were so dismal that you didn't even sell 100,000 copies. That would be too embarrassing."
(End of this chapter)
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