The game has started, there are absolutely no bugs this time

Chapter 108: Perfect Score, Flawless Work

Chapter 108: Perfect Score, Flawless Work

Wiping his saliva, Gu Meng was also thinking about the focus of the next promotion of Youxuan Generation. He still needed to contact other domestic manufacturers to do it together...

Uh, forget it.

At present, it is not easy for other domestic manufacturers to make mainstream big-budget games well, and they are still in the process of exploring.

The good news is that Gu Meng believes that in the next two years, there may be other domestically produced stand-alone games for college students.

There is a company that is also making martial arts games. They came to Youxuan for team building, exchange ideas and learn from others. They admired the Qunxia Zhuan series very much and asked Gu Meng if he was interested in releasing sequels in the future.

I guess some of it will have to wait, as copyright disputes, technical upgrades, action modules and skill trees are unlikely to improve.

If you want to upgrade this to a stealth game, you have to eliminate the conflicts of players moving at high speeds, possessing cultivated biological energy, and the martial arts worldview... It's definitely not possible with basic stealth equipment. A ten-year agreement?
Not to mention Heroes of the Three Kingdoms, the company that came to communicate previously worked on the Blood Rain series.

It is an original martial arts game similar to Jinlong's dark Jianghu style. It was previously a stand-alone game and won some awards. Later, it was also made into a mobile game.

Making money is not shameful.

Gu Meng himself has been secretly cooperating with Jianfeng Games to develop a second pay-to-win game. The Ma Musume project has been launched, and a lot of money will be burned in the early stages of building a helmet factory, but Gu Meng does not want to accept capital investment.

They made money from the mobile game Blood Rain and wanted to make a real hardcore big-budget single-player game. The success of Qun Xia Zhuan also gave them confidence.

Although Gu Meng had never heard of the Blood Rain series in his past or present life, after communicating with them, he found that their boss and chief producer was indeed a man with ideas, and also a top student of Qingshui and Yalu.

Gu Meng also considered getting other game companies to work together on stealth games.

But I quickly dismissed this idea.

Letting other teams use new technologies to make entry-level stealth games is not disparaging... Do they have SSRs and system cheats?

This technology needs to be learned from scratch.

Do they have the discernment to develop potential, screen out common R-card talents, and enable the entire team to quickly learn new technologies?

If you start learning now, the professional team will learn from scratch and spend three years, which is similar to the third year of college, and then do an internship for another year. It’s not too much.

Then I really spent three years to make a decent game. Seven years later, the finished product was released.

At this time, with Gu Meng's speed, it is very likely that the intermediate and advanced infiltration techniques and the matching Youxuan second and third generation helmets and even the virtual experience chamber have arrived, so he has to learn again from scratch. This trick is more suitable for outsiders. It would be even more sour if Xingming Special Attack dared to make a masterpiece of basic infiltration.

It is better to implement the intermediate and advanced technologies first. During this period, domestic competitors can learn while making some simple small-scale games, and use new technologies directly when they are available. If you are not a professional scientific researcher, there is no need to conduct in-depth research on basic infiltration technologies.

Because game designers are not scientists, by analogy, there is no reason to ask modern programmers to learn how to use computers when they were first developed in the last century.

As for why Liao Zhai took more than half a year to come out, it was truly an industrial miracle. The development speed was ten times faster than that of an ordinary team.

Even so, to be honest, You Xuan himself has many regrets and concessions in this work.

Without Brother Tongzi, the scale of this game would not be so large, and the scenes would be relatively simple. It would be a horror game with modern buildings that are easy to source materials. The subsequent polishing and optimization would be very troublesome.

This is already the case with many strong men in Youxuan who have been developed by Gu Meng and are doing crazy things with them.

With the three factors of favorable time, favorable place and favorable people, Gu Mengzhan has mastered the fortune system's identification eye.

There are also strong men like General You Xuan who come from nowhere.

Among them, Lupa has been developed to the acquired half-step SSR, Huanshou has also grown from the peak of half-step SR to the acquired SR, and there are also Guangzhi and Guangmao, two innate SSRs.

Jinka was far more than just a skilled worker when it came to applying new technologies and leading teams; he was a truly capable leader. "Besides optimizing the production line, what else is going on?"

Gu Meng read all the information handed over by Shen Na and found basically no problems.

Due to inappropriate guidance provided by the system for after-sales service, coupled with the gradual strengthening of Gu Meng's will, this time even the factory construction was subconsciously assumed by Gu Meng to belong to the undisputed gaming industry.

So of course he became an expert when it came to building a game console factory.

I feel that it will soon be able to develop to include peripheral toy factories, and I will master the skill of judging the authenticity at a glance.

If he doesn't mind the trouble, he can even take on the role of factory director. Of course, that would be asking for trouble.

Shen Na handed over another stack of documents.

"Another piece of good news: the reviews from major Chinese media outlets have all come out. Our game has an overall score of 9.9 from domestic media outlets. Over gaming publications gave it full marks, making it a flawless work."

Red Star Review: A Contemporary Liao Zhai, a Cross-era Masterpiece That Will Be Recorded in World Gaming History (10/10)

Almost all the media outlets listed at the top of the document are official media. Ten years ago, there were no official media outlets in China doing game reviews. It doesn't seem very serious, but it's a parallel world after all.

Just like in the ordinary world view, if it is a special chef assessment, the loss of antique kitchen utensils is definitely not a big deal.

In the world of Cooking Master Boy, the legendary kitchen utensils appeared in the world, and that moment was a bloody storm, known to the whole world.

Of course, even now, only when a very small number of world-class masterpieces emerge will many official media review them in the first place.

When "Legend of the Condor Heroes" was first released, there were very few fans. However, "Three Emperors" had a lot of fans, but the ratings were also more cautious, with most fans scoring between 8.5 and 9 points.

It is not intentional to lower the score. It is common for ordinary domestic media to give it a 10, and well-known foreign media will also easily give it a 10.

Even for some world-class awards for the best game of the year, the official media usually gives it a score of nine.

Gu Meng scrolled down the review list for this game and found that the official media gave it a perfect score of 10.

"This is... not only a recognition, but also a trust."

To be honest, Gu Meng was also a little surprised. The new game had just been released, and the new equipment might also have a lot of bugs. They could just wait and see...

However, it seems understandable that this feeling of heaven and earth working together is understandable.

But Gu Meng still felt excited.

"Yes, this is indeed good news. I didn't expect it."

With these official media leading the way, most evaluation teams basically gave full marks.

To be fair, the significance of Liao Zhai as the world's first consciousness-immersion game is no less than those significant games in the history of parallel worlds. I give it a ten because the full score is only ten.

What's more, even if the game is replaced with PC, from the perspective of cloud players in the live broadcast room, it is still a top-notch masterpiece, and it is common for ordinary media to give it a ten-point rating.

I didn't read the reviews that followed in detail, including the ones at the end where several media outlets gave the product a score of two for sensationalism. Gu Meng remembered their names, put them on the blacklist, and will unilaterally ban them from now on.

……

 Thank you Mr. Du Chunxi for the reward. Although the average subscription has not increased much, it still feels like a lot. It's okay. I will keep writing. Yesterday, there were quite a lot of monthly tickets and recommendation tickets. I'm happy, hehe.

  
 
(End of this chapter)

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