Chapter 156 Selection

Blue Window Technology, as Star Wheel Group's mortal enemy in the host war, has been competing with the other party in the market for a long time.

At that time, Starwheel Group's GS platform had already been well-known in the console circle. With its superior hardware and software advantages, it suppressed a number of old console platforms and even had the potential to dominate the industry.

However, there is always a mountain higher than the one you are on.

On the other hand, Blue Window Technology has long coveted the gaming industry. As an old technology company, they even surpass Star Wheel Group in terms of funding and technology.

As Starwheel Group released the successor to the GS platform - GS2, Blue Window Technology, which had been planning for a long time, also stood out as a disruptor and launched its own game console - VirtuX.

VirtuX caused a huge uproar as soon as it was announced, because Blue Window Technology’s attitude was very clear, which was to go head-to-head with Star Wheel Group to see who was tougher.

They were not at all impulsive. After several years of secret planning, they clearly knew that the weakness of the VirtuX platform was the software deficiencies.

After all, a game console is a game first, and then a machine.

No matter how good the hardware is, players won't buy it if there are no good games to play.

The fact that a certain game console in later generations cannot even beat the performance of a high-end mobile phone, but can still sell hundreds of millions of units and has a large number of fans, has already indirectly illustrated this problem.

As long as there are good games, players are much more tolerant than they think.

A game console that can't play games is no different from a figurine.

Would anyone buy a digital action figure worth several hundred dollars to keep at home?
Most people wouldn’t do that anyway.

Therefore, as soon as their VirtuX platform was made public, Blue Window Technology began to spend a lot of money to recruit all the top game teams that were not owned by Star Wheel, investing in or even acquiring them to develop exclusive games for the VirtuX platform.

The Xinglun Group naturally did not want to be outdone. They needed to consolidate their own strengths, so they also spent a lot of money to buy a team.

For a while, gamers around the world benefited from the fierce competition between the two sides, and even the salaries of ordinary employees doubled.

In terms of hardware, VirtuX has provided hardware parameters that far exceed the GS2 platform, but the retail price of the host is cheaper than that of the other party.

They lose dozens of dollars on every machine they sell, and the more they sell, the more they lose.

Purely relying on spending money to subsidize players.

This is a naked price war. Although Xinglun Group also sells machines at a loss, it has not reached such an outrageous level.

The Star Wheel Group had no choice. After all, Blue Window was really rich. If the Star Wheel Group chose to follow suit, they would be the first to be dragged down.

Therefore, they did not bravely fight back, but took a different approach and chose to launch a strategy of giving away classic games when purchasing a GS2.

Although our products are not as cheap as those sold by Blue Window, we give away games, and they are all classic games that players love most on the GS platform!
This differentiated approach is obviously very effective!

The saying goes, you fight yours and I fight mine, it lasts forever!
The old players of the GS platform really like the way Star Wheel gives back to them, and ultimately choose: loyalty!

Many neutral players also choose the GS2 platform because of this business method.

After all, no matter how cheap BlueWindow Technology's VirtuX host is, it is still an expensive electronic device worth hundreds of dollars.

The so-called cheapness is only compared with the GS2 platform.

For a discount of tens of dollars, would you choose a new host platform without any guarantee, which may end up costing you hundreds of dollars?
Players can still figure out this account.

In the GS2 and VirtuX generations, BlueWindow Technology was clearly at a disadvantage, but since they had just entered the console business, being able to gain a foothold was already a pretty good achievement.

After that, their financial advantage began to emerge and they began to catch up.

The competition between the two sides is becoming increasingly fierce, and the exchanges are very lively.

They didn't defeat each other, but they did cause great harm to the other contestants.

All the host platforms that were at least able to survive and get some scraps were defeated by them. In such a competition of cutting-edge technology and capital scale, only these two companies survived.

To this day, the two companies remain sworn enemies, and neither can surpass the other in market share.

In the European and American markets, BlueWindow Technology's VirtuX platform is clearly more advantageous, and their platform has been renamed the VX platform. Now, like the GS4, it has reached the fourth generation.

The Asian market is the Starwheel Group's home turf, and the VX platform has almost no place on the market.

If you see a VX console in an Asian home, it is a rare sight.

The Star Wheel Group is still resentful about Blue Window Technology's break with them and entry into the console market. If the other party had not appeared, the Star Wheel Group would have become the sole dominant force in the game console industry with only ten years, or even five years.

By that time, no matter who chooses to enter this industry, they will not be able to escape the fate of being strangled and eliminated by them.

Blue Window Technology also hates Star Wheel Group, its seemingly invincible rival.

It's a joke that they still can't dominate the game console industry despite their technological and financial advantages.

For third parties, that is, the companies responsible for producing software and games, how to stand between the two parties may be a major decision that affects the survival of the company.

Zhou Kuang naturally could not stay out of it.

"Netherworld Mountains and Seas" sold five million copies in less than a month, and it is very likely that the sales volume will reach tens of millions during the life cycle of the game.

Such results are naturally amazing, but these are not the most important things.

The most important thing is that "Youming Shanhai" became China's first 3A stand-alone game and became a cultural symbol!
This means that "Netherworld Mountains and Seas" and Megvii Games are not just a successful game and company, but a symbol.

A symbol that represents a shortcut to the Chinese market!
A market of 1.4 billion people, who wouldn’t be envious!
In such a huge market, there are countless players who love games, but they have no enthusiasm for game consoles.

It was as cold as the life of an old couple after a tiring day at get off work.

The interaction was filled with boredom and the advances and retreats were filled with perfunctory attitudes.

In such a market, such a phenomenal work has appeared. Regardless of whether it can improve the Chinese people's views on console platforms in the future, we must at least invest in this possibility.

Let the Chinese people have an idea first. When talking about game consoles, it is the GS4 platform that "Youming Shanhai" has been ported to.

Instead of the VX4 platform that "Youming Shanhai" was ported to.

The Asian market is the cornerstone of the GS platform, and Blue Window Technology must not be allowed to have any influence on it.

Therefore, unlike what Zhou Kuang and Niu Tieming expected, Xinglun was not generally interested in "The Netherworld Mountains and Seas", but was extremely fanatical about it.

It must be taken down!
This is the judgment of the entire Xinglun Group, and it is also the death order that Tetsuhiko Yasuda gave himself before he came.

In order to leave a good impression on Zhou Kuang, he even learned a few simple Chinese sentences from the translator.

If it weren't because "The Netherworld Mountains and Seas" is so important to Xinglun Group's layout in the Chinese market, why would he care so much about it?

"Mr. Zhou, I believe that having a good friend can help people overcome many difficulties." Tetsuhiko Yasuda's words were meaningful.

Zhou Kuang frowned slightly. Of course he understood what the other party meant.

As long as they join the Star Wheel Group, they will protect Kuangshi Games from any attack from Blue Window Technology.

However, is it really as simple and easy as the other party says?
"Mr. Yasuda, I fully recognize the importance of friends." Zhou Kuang paused and continued, "'Netherworld Mountains and Seas' is the culmination of our team's two years of hard work. I'm not only considering the commercial benefits, but also how to give back to our players."

“We want to bring it to as many players as possible.”

The negotiations have not gone in any direction and are still going in circles.

Tetsuhiko Yasuda's face remained expressionless, but he felt a sense of anxiety within. The other party clearly didn't want to make a decision so quickly, yet his goal was to reach an exclusive console agreement with them as quickly as possible.

As far as he knew, Blue Window Technology was also observing secretly. If no agreement was reached today, the other party would definitely take action.

By that time, it is still unknown what choice Kuangshi Games will make.

"Mr. Zhou, do you know Star Wheel Preferred Partners?" Tetsuhiko Yasuda suddenly said.

【Sternlingu Prifado Patona】

When Zhou Kuang heard the translation of "Star Wheel Preferred Partner", the neon English that just came out of Tetsuya Yasuda's mouth was still circling in his mind, refusing to dissipate.

And naturally, there was an expression on his face that seemed to be neither smiling nor tense.

When Tetsuhiko Yasuda saw Zhou Kuang's expression, his heart was lifted. He thought that the other party must have heard of this list, so he became interested in it!

"Please tell me."

Zhou Kuang quickly calmed down and chose to let Tetsuya Yasuda continue to explain.

"Starwheel Preferred Partners is an internal list within the Starwheel Group, not a public list."

"Only third-party gaming companies that have made outstanding contributions to the Star Wheel Group, or have a very good relationship with the Star Wheel Group, will have the opportunity to join."

"All companies on this list have signed exclusive launch agreements with the GS platform and can receive in-depth support from the Star Wheel Group in many aspects."

“Only after being on the GS platform for at least one year can it be ported to other platforms.”

"PC platform, mobile platform, etc."

"Of course, any other console platforms are out of the question."

Tetsuhiko Yasuda's face was full of confidence.

"The first is a lower share ratio and various financial compensations."

“Then there’s technical support.”

"Xinglun Group will provide development kits and toolkits for all platforms, as well as technical guidance, free of charge for life."

"Finally, it's all the promotional resources."

"Whether it's a press conference, a featured spot on the store homepage, or various marketing activities, we will give priority to gaming companies in the [Star Wheel Preferred Partners] lineup."

After hearing this, Zhou Kuang understood.

This so-called "Starwheel Preferred Partner" is equivalent to a die-hard fan of the Starwheel Group.

I should be the first to enjoy any good thing, but I should also be the first to charge into battle.

Presumably, they have suffered the most attacks from Blue Window Technology.

“So far, the number of companies in the [Star Wheel Preferred Partners] lineup has not exceeded ten.”

"Many of these companies are established neon manufacturers who joined us during the GS1 era."

Tetsuhiko Yasuda took a breath and continued.

"If your company is willing to sign a console exclusivity agreement with us for the GS platform, you can still develop games for both the PC platform and the GS platform at the same time. We only require that they be released at least simultaneously."

"And, the moment you sign the agreement, Kuangshi Games will become a permanent friend of Xinglun Group."

"Join the [Star Wheel Preferred Partner] lineup."

"We can guarantee that for any company that joins the Star Wheel Preferred Partners lineup, as long as they don't defect, which is something we cannot tolerate, we will continue to support them."

"Forever."

Zhou Kuang was indeed shocked.

This statement is almost equivalent to saying "If I eat a mouthful of meat, you will drink a mouthful of soup."

Moreover, he could make an exception and release the game on both GS and PC platforms. For the Star Wheel Group, such behavior was an unprecedented level of tolerance.

Anyone who plays games in Japan who hears today's conversation will probably be shocked.

Since when did the huge and arrogant Star Wheel Group become so easy to talk to?
Damn, the company across the street is from China!

Xinglun Group takes the lead in selling fruit!
Zhou Kuang touched his chin and thought, and Tetsuya Yasuda did not interrupt him and waited quietly.

indeed.

Zhou Kuang had to admit that this promise was too tempting.

Even if I negotiate with Blue Window Technology, I'm afraid the other party won't be able to offer such a high bargaining chip.

Asia... Europe and America...

Choose one of the two?
Zhou Kuang gave a wry smile.

What a happy worry!

I'm afraid that ordinary game companies, no matter which side offers such a price, will have to kneel down and lick it like a lapdog.

What do you say about attacks from the opposing camp?
Faced with such conditions, I am willing to go through fire and water!

After a while, Zhou Kuang raised his head and saw Tetsuhiko Yasuda with hope in his eyes.

"I am very grateful to Star Wheel Group for its attention. These conditions are very attractive."

"Can you give me a day to think about it?"

Hearing this answer, Tetsuhiko Yasuda was a little disappointed, but he still composed himself and stood up.

"No problem, Mr. Zhou. My promise will not change."

"If you think there's any problem, we can get in touch again."

Tetsuhiko Yasuda took the pen and notepad from the translator, bent down and started writing on the coffee table.

After writing it, he handed it to Zhou Kuang.

"Mr. Zhou, this is the address of my hotel. I will stay here all week."

"This is my personal phone number and my assistant's phone number."

"If you have any ideas, you can contact me or my assistant at any time. I am waiting for your reply 24 hours a day."

Zhou Kuang nodded solemnly and shook hands with the other party.

"thanks, I will."

(End of this chapter)

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