My game, you have no right to award
Chapter 140 Incubator
Chapter 140 Incubator
Xianyu Zhanshen's live broadcast room was in chaos. New viewers who had no idea what was going on just clicked into the room and were confused by the verbal battles that filled the screen.
In addition, the anchor was not playing the game in the live broadcast room at all, but had gone somewhere unknown. Soon, they felt bored and exited the live broadcast room of Xianyu Zhanshen.
As a result, the enthusiasm of these passers-by flowed down and directly helped the second-place master A.
Many ordinary game fans who just wanted to watch Xianyu Zhanshen’s live game broadcast were disgusted and left the live broadcast room.
In fact, since he updated fewer and fewer videos in the game area, there are fewer and fewer such fans.
Unlike the mess here, the live broadcast room of Master A on the other side looked completely different.
The audience was stunned as they watched his various operations. They couldn't close their mouths. This game could actually be played like this!
The protagonist in the hands of master A quickly dodges the enemy's crazy attacks on the screen, seizes the opportunity while moving around, and counterattacks accurately.
Even the final boss of the first level was not a problem for him. He even felt that this giant octopus monster was very simple because it only had one move that could threaten him, and that was the giant sand wave.
However, he had already seen the solution demonstrated by the presenter in the actual demonstration trailer, so it was equivalent to knowing how to crack the sand wave attack when he saw the monster opposite for the first time.
In this way, the opponent's instant kill skills will no longer pose any threat to him.
Many people think that this may be considered cheating. After all, how could a player who is playing the game for the first time know this information?
Expert A doesn't think so. After all, speed running is about who can pass the level faster. As for the method used, as long as it is not cheating, it is reasonable.
It's common in speedrunning circles for one speedrunner to discover a time-saving trick and for others to start using the same method.
"Oooooooo-"
With a roar from the giant octopus, he collapsed to the ground and dissipated into scattered white light, disappearing into the air.
Expert A officially cleared the first map, and the game had only been unlocked for less than two hours! !
According to the design of Zhou Kuang and Feng Qi, this map should give ordinary players at least 5-10 hours of gaming time.
However, Master A only took more than an hour to defeat all the bosses.
Too fast, really too fast!
Expert A was also immersed in the pleasure of having just killed the boss, with a smile on his face, savoring the moment secretly.
Awesome! Really awesome!
It’s like a downpour after a long drought!
He felt as if his whole body was stimulated by a slight electric current, and a tingling sensation spread from his scalp to his feet, making him fall into a state of pure pleasure.
This game is so much to his taste that he even feels that "Netherworld Mountain and Sea" is more fun than "Bloody Dungeon"!
Putting aside the cultural core of the game that is more in line with Master A, the same is true from the perspective of game design!
A British university professor majoring in game design once proposed the well-known "player type classification method" in his paper.
He divided players into four types based on their preferences in the game: killer players, achievers, social players, and explorers.
These four types are represented by four quadrants divided by the X and Y axes in a two-dimensional image.
The X-axis represents whether a player prefers to interact with other players or with the game world itself.
The Y-axis represents whether a player prefers social interaction or unilateral action.
For example, a player who enjoys interacting with other players and prefers to act unilaterally is a killer.
As a stand-alone game and a soul game, the target audience of "Netherworld Mountain and Sea" is naturally more inclined towards achievement-oriented players.
Achievers enjoy interacting with the game world itself and taking unilateral actions.
This is not to say that other types of players cannot enjoy the game, but only achievement-oriented players can reap the most genuine pleasure from the game.
And this exactly describes speedrunners like Master A!
……
……
……
"Awesome, congratulations."
A gray-haired man patted Niu Tieming on the shoulder and encouraged him with a smile.
"Hey, what's there to congratulate?"
He waved his hand, but the smile on his lips and the flush on his face showed his inner joy.
On the first day that "The Netherworld" was launched, Antarctic Group called Niu Tieming back.
"Netherworld Mountains and Seas" has sold more than 600,000 copies on the begamer platform, and with the expected sales of at least one million copies, it has attracted the attention of the top management of Antarctic Group.
The number of games sold on begamer this week is almost equal to the sales of the previous few months.
It's not just "Youming Shanhai" itself. Many users who bought the game for the first time also bought stand-alone independent games on other BG platforms.
In the past, when talking about stand-alone games, who would go to the Begmaer platform to buy them?
As a result, when "Netherworld Mountains and Seas" came out, it actually revitalized the platform!
It's not just online game players. Because "Youming Shanhai" has been exposed to other single-player games, many single-player game players have also been brought to the BG platform by "Youming Shanhai".
The combination of these two factors instantly gave the platform a new lease of life!
And that’s not even mentioning their biggest gain itself!
That's a great game!
Antarctic Group has adjusted its internal assessment of this company countless times, but when "Netherworld Mountains and Seas" was launched, it found that it still underestimated the other party.
This game is a top-notch 3A stand-alone game!
Although it may still not be the best, the fact that it is worthy of standing alongside those famous game series is already jaw-dropping.
After all, this is their first game!
How can we not look forward to what works they will produce in the future?
At that time, Antarctic Interactive Entertainment was the only company in China that could connect with them, and it chose to join the game when the other party was at its lowest point.
Such investment will naturally bring returns of multiples, even hundreds or thousands of times.
It’s not a matter of money. At this point, Antarctic Group has long passed the stage of only considering profits.
What they want now is money and fame, and I want them all!
"Netherworld Mountains and Seas" and Kuangshi Games represent these two things.
"It's a pity. I wish we could have invested more at the beginning."
The white-haired man sighed and turned to look at Niu Tieming.
"Why didn't you mention adding our mark?"
After hearing this, Niu Tieming secretly complained in his heart.
Why didn't you say that? Of course I did!
If I hadn't told you, given Zhou Kuang's personality, our Antarctic Interactive Entertainment might not even be included in the special thanks column of the list of producers shown at the end of the game!
Niu Tieming groaned in his heart, but still had a smile on his face.
"I did say that, but the other boss was very insistent, so we didn't reach an agreement in the end," he explained.
The white-haired man nodded, thought for a moment, and suddenly spoke.
"How much shares do we have in Kuangshi Games?"
"Five percent."
Niu Tieming answered almost subconsciously.
"Whose are the rest?"
"Most of them are held by Zhou Kuang, the boss of Megvii Games, and some are held by key managers of other companies."
"Then...how much do you think these shares are worth in total?" Upon hearing this, Niu Tieming suddenly looked into the other person's eyes, and there was a hint of calculation in the other person's eyes.
He immediately broke out in a cold sweat and quickly waved his hands: "It's not much when added together."
“Probably less than 5 percent.”
The pale man touched his nose and stopped talking.
Niu Tieming wiped the cold sweat from his forehead.
Of course he knew why the other party asked this, but Niu Tieming would never agree!
Now Antarctic Interactive Entertainment and Megvii Games are in a cooperative relationship, so Niu Tieming still has a considerable say in this matter.
But if Antarctic Group took control of Kuangshi Games, this matter would have nothing to do with him at all.
After all, the headquarters would definitely want to hold such top-level assets in its own hands.
So, both publicly and privately, he would not allow the other party to have any bad ideas.
What's more, even if the other party wants to do it, they can't do it in reality.
You know, there is no such condition!
No one can control the Kuangshi game except Zhou Kuang himself.
Another reason was that he had a good relationship with Zhou Kuang, so there was no need to do such a thing.
If the Antarctic Group was prepared to do so, he might even reveal it to the other party secretly.
To put it bluntly, Niu Tieming is just a worker after all, a senior worker at most.
Which worker doesn’t want to keep some connections and a way out for himself?
"Let me tell you something, headquarters might be studying your current position."
The white-haired man looked around and found that there was no one, so he came forward and whispered.
"Oh?"
Niu Tieming blinked when he heard this.
If you want to say this, I won’t be sleepy anymore!
"Headquarters wants to transfer you back."
"what?"
Niu Tieming was confused.
He thought of countless possibilities, but he didn't expect that the Antarctic Group planned to transfer him back.
After all, Antarctic Group’s gaming business is all under Antarctic Interactive Entertainment. As one of the vice presidents of the gaming business, there’s no way I could be transferred away, right?
"Look at you, you're in a hurry."
The white-haired man shook his head, looking disappointed. He immediately realized that Niu Tieming was wrong, so he began to explain.
"The top management has seen the blue ocean market for domestic stand-alone games brought about by Netherworld Mountain and Sea, and they want you to take the lead in establishing a game incubator dedicated to incubating domestic AAA stand-alone games."
Niu Tieming was stunned when he heard this.
"Don't you have the ultimate game on hand? Make sure you serve them well first, and don't spill this treasure chest!"
"Then we can also build this game incubation platform, incubate some good projects, and let Megvii Games share its development experience."
“We will strive to hatch a second and third Netherworld Mountain and Sea.”
"And in this case, these games are still under our company's umbrella."
Only then did Niu Tieming understand that the top management wanted him to be in charge of an independent company, or department, specializing in domestic stand-alone games.
But is the game incubator reliable?
Niu Tieming was thinking.
There was absolutely no such idea in the previous Antarctic Group and Antarctic Interactive Entertainment. Basically, their own internal studios would do the production first, and only those with good data would be eligible to obtain more resources.
Or they wait for external companies to succeed before acquiring and investing in them.
"So, if I set up this company, the company relationship will be..."
"Of course it's affiliated with headquarters. That's why I said headquarters wants to transfer you back." The white-haired man interrupted him, "From now on, this game incubator and Antarctic Interactive Entertainment will both be subsidiaries of Antarctic Group."
When Niu Tieming heard this, his eyebrows twitched.
The head of a company at the same level as Antarctic Interactive Entertainment?
interesting.
"Thank you, Mr. Zhu."
"It's okay, I'll just tell you first."
The white-haired man waved his hand, indicating that he shouldn't worry about it.
Niu Tieming looked at the cloudless blue sky with a high-spirited look on his face.
"Netherworld Mountains and Seas" completely changed his career. If it weren't for Zhou Kuang's game, he might have only been able to get to the position of vice president.
I hope "Netherworld Mountains and Seas" can become more popular and sell more.
Niu Tieming prayed silently.
……
……
……
The day of April 4th passed quickly.
Many players and anchors played "Netherworld Mountains and Seas" for a whole day and night.
Some people looked dazed, muttering to themselves, "Just play for a little while longer, just a little while longer."
Some people are absent-minded and become distracted after exiting the game.
However, these are the majority of players who persist in playing, but there are also some players who are persuaded to quit after playing for less than an hour.
When they encountered a mermaid boss, they were immediately defeated, turned off the game, opened forums, Bilibili and various social platforms, and started to rant.
Basically all the criticisms focus on the high difficulty. Such high difficulty is purely the bad taste of the development team. They like to torture players, so they designed it this way.
All the players who are still in the game are immersed in challenging bosses of higher difficulty and cannot extricate themselves. Naturally, it is impossible for them to quit the game and make comments on social platforms.
For a while, almost all public opinion platforms were filled with criticisms of "Youming Shanhai", as if this game was really rubbish.
Players who have never experienced soul gaming have a serious lack of acceptance of high difficulty.
There have never been similar games before, and as a domestic game, "Youming Shanhai" has attracted many unnecessary disasters.
After all, foreign games have been made for so many years, but they don’t dare to make them so difficult. As the first 3A game in China, why is your "Youming Shanhai" so difficult?
Innovate? The production team is just overthinking it!
Regardless of whether they are people with ulterior motives who are taking advantage of the situation, or players who really believe this, or simply hope that domestic games can be better, their words are all consistent, and public opinion becomes one-sided in an instant.
While there is a lot of criticism in China, people abroad give completely opposite evaluations. Why is that?
(End of this chapter)
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