You said you were going to make games, how did you become the richest man without doing anything?
Chapter 426: Sony announces 4D core motion sensing technology, Yokoi Gunpei challenges Taoyuan Towns
Chapter 426: Sony announces 4D core motion sensing technology, Yokoi Gunpei challenges Taoyuan Township (2 in 1)
As the Final Fantasy 17 plot trailer ended, the atmosphere at the event was completely ignited. At this time, Sony staff took the stage again and announced that there would be a real game demonstration of the game next.
Suddenly, thunderous cheers and applause rang out in the venue. Everyone held their breath, anticipating this grand visual feast.
The light suddenly dimmed, and the title of the game appeared on the huge LCD screen: "Final Fantasy XVII: Wasteland's End", and then the screen gradually turned to the actual game demonstration.
The first thing that caught my eye was the silver-haired young man holding the flaming sword from the plot trailer. He stood tall and handsome in the desolate Gobi Desert, with a team of fully armed warriors behind him.
The entire scene was so lifelike and immersive that the audience could even feel the heat wave through the 4D somatosensory cabin, giving them the illusion of being there.
Then, the silver-haired young man swung the flaming sword in his hand and let out an earth-shaking roar, which, combined with the 4D sound effects on the scene, was deafening! Then he leaped nimbly into the air and swung the sword to release a burning flaming sword energy.
At this point, the demo switched to an interface showing the game's combat system. On the right side of the screen were a set of combo command buttons similar to those in fighting games, while on the left side were the names and descriptions of various combat techniques.
"This system looks so familiar, just like a classic fighting action game!" Many people at the scene expressed doubts.
Not long after, the scene cut back to the battle scene.
The silver-haired youth unleashed a series of magnificent sword techniques in mid-air, each strike perfectly aimed at the surrounding monsters. Simultaneously, the control interface dynamically displayed every input command from the player.
"So they've integrated the operating system of action fighting games into action RPG combat! This exhilarating experience will definitely make the battles incredibly exhilarating!"
As everyone sighed, the demo screen switched again, this time showing a town-like scene. The silver-haired protagonist was seen walking through a ruined area, surrounded by broken walls and traces of gunfire.
Suddenly, a low sound of footsteps was heard from the off-screen voice-over, and then a huge monster emerged and attacked the protagonist with its fangs and claws bared.
The image of Warcraft is lifelike, with the details of its hair, muscle lines and even the hot air from its breath all perfectly presented through 4D effects.
Faced with such a ferocious enemy, the silver-haired young man lost his usual heroic and dashing demeanor and became trembling with fear and at a loss. Just as the audience was puzzled, a female voice rang out in the town.
"Get out of the way, you idiot!"
Then a black shadow rushed out from the ruins, revealing a young girl with nimble skills.
She held two blades in her hands, her movements were incredibly agile, and she pounced on the monster, launching a frenzied attack. In between her attacks, the protagonist would add one or two moves from the side, gradually learning the rhythm and intervals of the battle.
"This seems like a brand new system of mutual assistance between combat partners? So unique! A perfect combination of exhilarating combat and cautious warfare. I've never seen such an ingenious design before!"
Just as everyone was surprised, the demonstration switched back to the control interface. Besides the action command interface, a new system window, similar to a "command disk," appeared on the screen. It listed various commands, seemingly allowing players to command their allies to execute combat techniques or strategies on the fly.
"I see! The protagonist constantly builds up a combat rhythm and observes the enemy, while waiting for opportunities to command his companions to unleash their attacks and optimally control the tempo of the battle! This innovative fusion of action combat and strategic command will definitely be a highlight of the series!"
As everyone chatted, the demo scene changed again, this time to a lush green valley in the woods. The silver-haired protagonist and his companions stopped there, enjoying a brief moment of peace.
However, at this moment, the surrounding scenery suddenly began to distort. The lush trees and streams began to deform as if being squeezed. And before the protagonist's eyes, an immense monster appeared, so majestic that it could block out the sky and the sun!
“What the hell is going on?!”
Suddenly, a powerful visual disturbance enveloped the entire screen, as if an invisible wave of energy were distorting the entire space. This was followed by a deafening vibration and a low rumbling sound. The 4D motion sensory cabin on site began to simulate the shocking experience of this energy fluctuation, leaving the entire audience trembling!
……
Just then, an introductory text box appeared on the screen:
Experience real-time rendering of alien space interference: During the game, these distortion interferences caused by alien space energy will randomly occur. At that time, the entire game world will be temporarily distorted, and the scene objects, enemies, and even the player's abilities will randomly change!
"Players will be forced to improvise and utilize their newfound abilities to combat the changing environment and enemies. This all-new real-time rendering experience, enhanced by the 4D surround effects of the motion pod, delivers an unparalleled immersive experience!"
"Also, during the period of spatial interference, special temporary missions and rewards will occasionally appear, which can only be triggered during this phase. Players need to seize this brief opportunity and obtain as many rewards as possible!"
As expected, the scene in the actual gameplay demo underwent a myriad of strange changes following the introduction. The once chaotic streets instantly transformed into a dark, alien space, the ground and buildings deformed and distorted, and even the sky was filled with strange, rippling energy fluctuations.
At the same time, a mysterious force field emerges from the protagonist's body, dramatically changing his combat capabilities and form. Soon, he is attacked by a group of twisted and mutated enemies, and at this time, the 4D cabin begins to release various special effects that simulate the distortion of space, giving the audience an unparalleled immersive experience.
Just as everyone was in awe, the demo quickly switched to another environment—a vast expanse of ice and snow. In this frigid polar region, the silver-haired protagonist and his comrades huddled together, struggling to move forward.
At that moment, a sudden gust of wind blew up from the snow, instantly scattering the entire group, leaving the protagonist standing alone. Then, the 4D cabin unleashed a freezing arctic air current, sending chills down the entire audience.
"What's going on?" The scene was suddenly filled with puzzled voices.
Soon, the text introduction appeared on the screen again:
Dynamic Survival Challenges: In this game's extreme environments, including glaciers, deserts, and volcanoes, players will face severe challenges from nature at any time! Harsh environments such as strong winds, blizzards, sandstorms, extreme cold, and scorching heat will bring new survival crises.
"In this situation, in addition to dealing with enemy attacks, players must also constantly monitor their own physical strength and equipment to ensure they are adequate to withstand the onslaught of nature. At the same time, they must protect their teammates and prevent them from being ravaged by environmental crises."
"Only by making good use of limited resources and items, and improvising to deal with unexpected situations, can you successfully navigate these challenging environments. Failure to do so could result in severe damage to the entire team, or even annihilation!"
As expected, right after the introduction, the protagonist in the demo was instantly caught in a double assault of freezing cold and fierce winds. His teammates in the distance were enveloped by the snow and wind, nearly losing their ability to move.
The 4D sensory cabin also unleashed arctic-like temperatures and freezing air currents, sending shivers down the spine of the audience. Clearly, surviving in such an extreme environment is no mean feat!
……
As the actual gameplay demonstration of Final Fantasy 17 ended, the entire Sony press conference was filled with cheers and applause.
At this climax, Gunpei Yokoi, head of Sony's interactive entertainment division, walked onto the stage to deliver a speech.
This short, middle-aged man wearing black-framed glasses announced in a powerful voice at the beginning: "Dear guests, dear game enthusiasts, hello! I am Gunpei Yokoi from Sony Interactive Entertainment."
"Today, we've brought you the latest gameplay demo of Final Fantasy 17. Through the footage just now, I believe you've all personally experienced the unparalleled immersiveness and stunning power of Sony's 4DR III next-generation motion control cabin!"
As he spoke, Yokoi opened his arms as if to embrace the entire audience:
"This is the culmination of Sony's decades of cutting-edge technological accumulation and innovation in audiovisual entertainment! Our uniquely developed 4DR III motion sensing cabin integrates cutting-edge technologies such as physical rendering, environmental simulation, and sound field perception to create the most realistic and immersive gaming experience ever."
"It's safe to say that 4DR III isn't just a simple gaming experience; it's a whole new, premium form of entertainment! It takes gaming beyond simple visual and auditory enjoyment to a truly immersive experience that truly impacts the body, mind, and spirit!" "In the future, whether it's movies, music, sports, or even theme park rides, incorporating the 4DR III motion sensing system will elevate sensory entertainment to a whole new level!"
The audience was inspired by this powerful declaration and burst into warm applause and cheers.
Yokoi continued his resolute promotion of the 4DR III: "Let me be frank, everyone. The 4DR III we at Sony are creating is the benchmark for the next generation of premium entertainment experiences!"
Compared to other competitors' so-called "dream world" systems, it's not on the same level."
"After all, Sony has been a leader in the audio-visual entertainment industry for decades. We possess the world's top technical talent and equipment. Those 'dream experiences' that have sprung up are nothing more than imitations and poor copies."
"Creating a truly high-quality, substantial, and profound immersive experience is more than just a piece of cake! Sony has long been at the forefront of this, and we will continue to lead the way, bringing unparalleled, premium entertainment to the world!"
Yokoi's tone was full of confidence and contempt for his opponent, and of course there was also some aggressive sarcasm, which instantly ignited the atmosphere on the scene.
Many die-hard Sony fans even burst into boos, expressing their disdain for a certain "follower" that Yokoi explicitly hinted at.
……
Yokoi, as if energized, continued his bold words:
"That's right! Just like the wonderful actual machine demonstration just now. The immersive experience, real-time rendering interaction, and dynamic environment survival brought by 4DRⅢ all demonstrate our top strength at Sony.
If you want players to be fully immersed in the virtual world, survive in person, and feel every subtle change in the scene, it is far from enough to rely solely on some distorted environment rendering.
"This is precisely the strength and excellence of our 4DR III! Players will truly become a part of the game world, facing various life-or-death challenges firsthand. This kind of fully immersive experience is the only choice for the future of premium entertainment!"
"So I solemnly declare here: Only Sony's exclusive 4DR III system is worthy of leading the new trend in future gaming entertainment! Anything else under the guise of 'dreamland' or 'illusion' is nothing but a gimmick, and can only remain superficial!"
Yokoi's straightforward and powerful speech completely brought the atmosphere to a climax. Thunderous applause filled the venue, and many Sony fans jumped up excitedly, shouting "Long live Sony!"
……
"We don't reject latecomers; on the contrary, we welcome them! As long as you have real skills, unique insights, and creativity, Sony will definitely recognize and support you."
Yokoi raised his thumb and made an "OK" sign. "Of course, the prerequisite is that you have truly extraordinary strength, rather than relying on those lame technical gimmicks and hype tricks."
"Abandon those vague concepts like 'dreams' and 'illusions', return to real technological innovation, and invest your funds and energy in truly promising development areas. Only then can you gain a firm foothold in this industry."
This segment, full of teacher-like "teaching," once again brought the atmosphere to a climax. There was no shortage of cryptic laughter from the audience towards some of the "latecomers" who were named.
……
After this press conference, which can be called the "showdown of the century", the global gamer community can be said to be caught in an unprecedented peak showdown.
As die-hard fans of the Sony camp, they first showed off Gunpei Yokoi's domineering speech crazily on major forums and social platforms.
Various posts such as "Long live Sony" and "Dream World is out" can be seen everywhere.
For example, under the hot topic of "PlayStation Game Community", a Sony fan with the ID "ForzaSonyPSN" arrogantly fired:
"Yokoi! Authority! This is the Sony way! Do you understand? 4DRIII is the true next-generation gaming innovation. All those so-called 'dream worlds' are just worthless gimmicks!"
"Those half-baked guys like Taoyuanxiang are just trying to trick kids. If you want to get into this industry, you should really learn the technology first!"
Soon, other Suo fans joined the fray, launching a full-scale public opinion attack on Taoyuanxiang Company:
"Dream world? What dream world? It's just a big dream! It's all just a gimmick to make you eat and drink for free. The technical content is not even enough to touch Sony's feet!"
"Lu Yu, Lu Yu, since you are still in the babbling stage, you should be more down-to-earth and not get caught up in some vague concepts. After all, compared to Sony, you are still too young!"
Some even cursed: "Taoyuanxiang is not qualified to compete with Sony! With only two years of experience in business, they want to go global. They should just go back to the domestic market and gain some experience!"
……
Players from the Taoyuan Township camp naturally refused to be outdone. Including parallel imports, the global impact of Taoyuan Shenyou and PS5 was not far behind. Therefore, fans of Taoyuan Township immediately launched a crazy counterattack in major communities.
"Heh, Yokoi can only bark a few words, but he's good for nothing! What's Sony's crappy 4DRIII? Dream World is the next generation of motion sensing that has a real future!"
"Oh, a bunch of scoundrels, all you know is bullying Taoyuan Township. If you're capable, you should have dealt with Rentun and the soft rice first!"
"Yongjing's reckless and ruthless behavior is like that of a nouveau riche, focused on appearances without understanding core technology! Dream Realm, a fusion of Mr. Lu and the years of research experience of Wushiyong Technology, is the only choice to truly lead the future!"
Soon, more domestic game forums joined the battle and expressed support for Taoyuanxiang Company:
"Sony's 4DRIII technology is just old wine in new bottles! How can it compare to the flawless and high-quality dream interaction and subjective perspective of Dream World?"
"Mr. Lu is already a top talent in the industry. Why should he be looked down upon by such an arrogant clown like Yokoi? This is too much!"
"Over the years, all industries of Xiaozi have been completely surpassed by China, and Sony is just the afterglow of the empire."
On social platforms, combatants from both sides continue to attack each other's creative ideas and development paths.
Sony fans cling to the position that "the dream world is a wishful and nihilistic fantasy, and is simply a fantasy", comparing the "dream world" to the bizarre and absurd works in "Futurism", which is an unattainable utopia.
The debate between the two mainland camps then intensified, with one side taking the stage after the other.
Various verbal and personal attacks have made the online world a spectacle.
This "Internet-wide verbal battle" that broke out after the press conference will undoubtedly become the fuse for the arrival of a new era in the gaming industry.
Many leading manufacturers in the gaming industry are waiting to see whether Sony 4DRIII or Dream World will dominate the market.
(End of this chapter)
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