Family heirloom, then turned into a demon girl
Chapter 171 Mission: 018 Bloodline Knot
Chapter 171 Mission: 01-8 Bloodline Knot
It is known that the condition for winning the game is to make Sanna lose the ability to continue chasing Nero.
It is known that only a certain item can have an effect on Sana.
It is known that Sanna, who loses the game, will become Nero's subordinate.
Then the props that can meet these conditions are naturally——
Nero raced along the snow-covered ridge, the conditions somewhat unfavorable. Not only was she unfamiliar with the terrain, but the snow and ice on this peak seemed to be controlled by San-Na. Throughout this arduous chase, Nero had already encountered several deep snow-covered pits, sudden hailstorms, and blinding blizzards.
By this time, San-Na had enveloped herself in a wild snowstorm, which chased Nero closely, surrounded by flashes of light and thunder—the lightning produced by the collision of snowflakes.
Nero couldn't shake off Sanna, but he didn't rush to use his Pride to launch himself. This perfectly balanced tension sharpened his thinking, and strictly speaking, Sanna's physical strength was inferior to Nero's. As long as Nero stayed focused on defense and avoided any carelessness or mistakes, he wouldn't be knocked down by Sanna's attacks.
During this period, Nero had already had a vague idea about the true identity of the "designated item".
First of all, in order to end the game, the "designated item" is obviously an item that can make San Na lose her combat effectiveness.
The clause that victory would make San-Na a subordinate was actually consistent with the conditions for winning the game. By defeating and disabling San-Na, she would become a subordinate, and the two had a clear progressive relationship.
Therefore, Nero guessed that the way to win this game was actually to hint at the process of taming Sanna.
The props used to tame wild beasts should be "chains" or "ropes" or other tools used for binding.
Now that she knew what the designated item was, the next step was to find it. Nero didn't think this game meant she had to search the entire snowy mountain. There had to be some clue in the contract that Nero hadn't discovered.
The earth began to tremble, and Nero suddenly felt the snowy peaks behind him rolling like waves. The flowing snow formed a turbulent torrent, and under the influence of San-Na, it began to run wild, splashing a huge wave like cloud and fog, mixing with the blizzard formed by San-Na.
It's an avalanche.
A deafening roar emanated from this all-engulfing white wave. The leading edge of the wave continued to accelerate, approaching Nero, like a majestic snow wall tens of meters high.
If this were just a naturally occurring avalanche, Nero would still be confident he could get through it. But this was a living, breathing disaster controlled by a god. If he rashly attacked, Nero would be quickly buried.
Not wanting to be buried alive, Nero immediately activated the power of the Pride Stone, spreading her emerald green wings and soaring into the air. Simultaneously, she unleashed the Phantom Sword above her head, positioning it, and the Yama Blade tore through space, quickly creating distance between her and the avalanche.
It was at this moment that Nero finally realized that there seemed to be something strange about this gift game.
Blizzards, lightning, avalanches... San-Na has used many powers since the beginning of the game.
But the name of this game is "Wolf Chasing the Moon" - so, where is the "moon"?
Nero looked up at the sky. The entire snow-capped mountain was covered by dark clouds. The sky and the earth were silent, and the sun and the moon had no light.
Did Nero have to clear the clouds to see the moon before he could see the mysterious "chain"? No, it shouldn't be like this.
Nero rejected this guess in his heart.
Because what's missing from the rules of the game right now is a hint about the item's location. Whether that item is visible or not doesn't change the fact that Nero needs to search the entire snowy mountain.
This strange game name should be hiding the final clue.
Nero quickly took off, avoiding the avalanche, but soon crashed into a transparent wall of air. This was probably a hidden clause in the rules of the game: because the only way to lose the game was death, "escaping the stage" was not an option.
At the same time, the existence of the air wall also helped Nero eliminate the possibility of tearing through the clouds in the game. So the name of the game "Moon Chaser Wolf" does not mean that the way to win the game is related to the moon.
Could it be that this is a hint at San Na's identity?
Nero's heart moved, and he immediately recalled Pest's introduction to the four areas of the small garden: east, west, south and north.
In the East District, the first digits of the outer gates here are numbered 1, 2, and 3, corresponding to the East Asian cultural circle of the outside world. It is also the sector with the most complex racial composition, and is generally dominated by humans.
The southern regions, numbered 7, 8, and 9, are dominated by mythical beasts and orcs. Their culture is a hodgepodge of totemic beliefs from around the world, and their precise origins are difficult to trace. The climate is mild, and much of the area is covered in vegetation.
The North Zone refers to the 4th, 5th, and 6th gates of the Hakoniwa, and is where Nero currently stands. This area is inhabited by numerous demons, elves, and demonic spirits, and is largely dominated by a Nordic cultural system.
When it comes to Nordic culture——
Nero soared through the air, continuously raining down longswords and missiles condensed from his magical energy, colliding with and counteracting San-Na's attacks. The giant wolf seemed incapable of flight, and for a moment, there wasn't much it could do to stop Nero in mid-air.
It seemed that waiting until the giant wolf's strength was exhausted could be considered a way to win. However, this method was too slow, and Nero was in a hurry.
At this moment, Nero, who thought of this place representing the ancient Nordic culture, suddenly realized that perhaps the name of the game "Moon Chaser Wolf" actually hinted at San and Na's blood relationship.
It is likely a descendant of "Hati", the moon-chasing wolf in Norse mythology.
As for Hati, he is the son of the giant wolf Fenrir. Legend has it that he and his brother, the sun-chaser Skullar, constantly chase the sun and the moon, and one day they will devour them. That day will be the arrival of Ragnarok.
Then San-na's bloodline can even be traced back to Fenrir, or even Fenrir's father Loki.
But Nero only needed to think about Fenrir. According to mythology, Fenrir, the giant wolf prophesied to kill Odin, was tricked by the gods and bound with magical chains. There was no legend of Hati being bound or captured.
If the item Nero needs to find is indeed a chain, then the real clue should be hidden in this legend.
(End of this chapter)
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