Your secret game is absolutely poisonous!

Chapter 83 Remarks on the launch

Chapter 83 Remarks on the launch
Notification received.

It will be available tomorrow at noon.

Thank you all for your continued voting and reading. Without your support, this book would not have reached where it is today.

Thanks to editor Lan Guang, all the recommended books that can be included in the new book cycle have been published.

About updates.

Because it is scheduled to be released on Tuesday.

It is already Tuesday early this morning, so I can no longer update the public chapters.

The update on Tuesday will be moved from early morning to around 12:05 noon, and the habit of updating in the early morning is expected to resume tomorrow night.

About updates.

On the first day, more than 2 words will be updated in one go.

After it is put on the shelves, the average number of words in each chapter will be around 3,500 to 4,000, and the minimum number of updates per day will generally be around 7,000 to 8,000 words.

In the next few days, I will first update the first alliance leader Fafa and the first grandmaster Chunjienan.

The first leader will have two more chapters.

The first Grandmaster plus one more chapter.

That is to say, after there will be 20,000 words updated on the first day, there will be 10,000 words updated every day for the next three days. After that, the daily updates will be maintained at more than 7,000 words to give me some time to rest.

After all, the author opens the book seamlessly.

I started this book on the same day that the previous one was finished, so I didn't have much manuscript to produce.

If I were to choose again, I would definitely save the manuscript for ten days or half a month before making a decision, but my ability is limited now, so I can only update as fast as possible while ensuring the quality.

Thoughts on this book.

It had already occurred in the middle of the previous book.

Friends who have read my previous book should be able to feel that the basic logic of this book is actually very similar to that of the previous book.

Adventurers are essentially players.

If the main content of this book is to create secret dungeons for adventurers to challenge and get profits, the main content of the previous book is that the protagonist creates one demonized Three Kingdoms character after another for players to challenge. Players will generate resources in the process of suffering and death, and the protagonist uses these resources to develop territory and expand the territory. Interested friends can take a look.

But when I was writing later, I encountered a big problem, which was the difficulty in innovation. Because the world structure was fixed in advance, the subject matter and background were limited to the Three Kingdoms, it was difficult to write something new between different bosses. When the length was extended to two or three million words, it would inevitably fall into repetition or homogeneity.

That’s what I was thinking at that time.

Can the content be richer?

Could the plot density be higher?
Is there any way to make this more interesting?
Then it was natural to think of stitching together game production elements.

Because different classic games or game elements themselves have content, plots, and different themes, they can effectively solve the problem of homogeneity in the middle and late stages, and should be more interesting.

of course.

This book also encountered some problems.

Everyone seems to prefer watching the secret part.

But they are not very interested in territory construction and development.

I had anticipated this aspect at first, so in terms of the architecture, the secret realm game accounts for 70% to 80%, and I expect to use only 20% to 30% to write territory management. Even so, the experience when following the updates is still not ideal.

This really troubled me for a while.

After all, the book has been structured around two main plotlines from the outset. While the secret realms are the core storyline, the territories are also very important. If we only write about the secret realms and not the territories, and the resources we gain can't be monetized, then the book will definitely not be long.

Because not only will the world view be unable to be opened up, but the subsequent events will soon become a boring pile of copies.

New book issue section.

I deleted at least four chapters from my draft.

Two of the chapters describe the world of adventurers, and one chapter describes the world of lords. The main purpose is to enrich the settings and make the world view more layered. This process will hint at the reasons for the formation of this world.

However, even the advancement of a secondary main line like territory management is met with great resistance. I think it is better not to mention these contents which are completely irrelevant to short-term and medium-term development.

Wait until the time is right.

I will gradually improve my entire worldview.

About the follow-up.

I will continue to adjust the structure.

In the future, the proportion of secret realm content will increase to more than 80%, and the main focus will be on writing about secret realm production and adventurers' game reactions.

As for territory management, we will try to compress it to 10% or 20%. Various data and construction processes may not be displayed in too much detail, and the development process will be as interesting as possible.

I hope everyone can understand and support me.

In short, it has to be said.

The data for this book is currently good.

Although it can’t be said to be a huge hit, at least in the new book period, it is much better than my previous books.

The current content and rhythm are very stable.

With the experience gained from the previous book, I shouldn’t have any problems writing it.

I will do my best to write the following content, because there are still many interesting ideas that have not been written down, so I am still looking forward to the subsequent parts, and I also hope to get everyone's support and understanding.

It will be available tomorrow at noon.

First order is very important for a book.

I hope that those who like this book can subscribe to support it.

I am a full-time author, and every subscriber is a very important breadwinner.

After it’s on the shelves.

In addition to ensuring daily guaranteed updates.

The author will work hard to save manuscripts, and as long as a certain number of manuscripts are accumulated, additional chapters will be automatically triggered.

In addition, after the game is put on the shelves, one more chapter will be added each time a leader appears. If there is a silver alliance, at least three more chapters will be added. Of course, friendly rewards between friends and relatives are not counted in the extra chapters.

Ado.

Hurry up and start typing.

We look forward to your support tomorrow at noon!

Thanks again.

(End of this chapter)

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