Started as a comics editor

Chapter 133 Arrogant Sheng Zhi

Chapter 133 Arrogant Sheng Zhi

When Tang Yao's Avalon studio was booming.

A certain startup company is also booming.

"The players are all coming in, all coming in."

The staff shouted excitedly.

As for the producer, Sheng Zhi, he was very calm and simply said, "Pay close attention and give me the data later."

He was the well-known producer that Lin Shuang had invested in before. After seeing the success of FGO, he wanted to follow suit and make a second game.

But following the trend is just following the trend.

to be frank.

Sheng Zhi actually looked down on these so-called two-dimensional games. Although he had studied them, he only did so for the sake of money.

Otherwise, why would he make these crappy games? 2D? Mobile games? Ha! The entire gaming industry is garbage! These 2D games are the worst kind of garbage.

He doesn't like games, or rather, he used to like them, but now he really doesn't like them!

Because this subculture, in his opinion, is completely inferior. Ordinary games are not even up to standard, let alone the two-dimensional mobile games in Central Asia!
Players who like to play this kind of game are a bunch of rutting pigs!
When I see the two-dimensional illustrations, I feel like I have lost my mind and I spend money like crazy.

How funny.

And what are those pig-like players going to say about the game I worked so hard on? What the hell? They don't understand what I need!
It even caused me to lose my job, what a fool!
Yes.

This well-known producer did not leave. The real situation was that when he was in charge of a large-scale and profitable game project in a big company, he had a quarrel with the players... The reason was that the players were dissatisfied with certain changes in the game and came forward to request changes. He directly said, "You players know shit about games", and then directly angered most of the players.

He was also angry at the time and started to scold the players directly, cursing them in a very unpleasant way.

Finally, players began to collectively boycott the game. In order to calm the situation and give an explanation to the players, the game company kicked Shengzhi out.

The senior management of the game company was also very angry at the time. How could you say that?
After Shengzhi was opened, FGO happened to be released.

He relied on the experience he had accumulated in making games based on big data at his previous employer and his reputation as a well-known producer at a large company to convince Lin Shuang to get the money.

Many creators tend to seek spiritual satisfaction after achieving material satisfaction.

At this time, they will subconsciously reject those preferences of low social ecological niches, even if they make a fortune from them, they will cut off and express strong disgust.

This was the case with the grand Chen Tianqiao in Tang Yao's previous life.

The same is true now for this Shengzhi producer.

Even though this producer named Sheng Zhi has not yet been truly successful.

But that doesn't stop him from hating games that affect his identity.

The reason why he chose to make a two-dimensional mobile game was simply to make some quick money.

Because in his opinion, those pig-like players are becoming easier and easier to fool. They can cheat so much money by just posting a few two-dimensional pictures.

Since it is making money for others, it is better to let him make money.

But if you say how much he thinks of this type of game...that's funny.

So he didn't take it too seriously, and just imitated a mobile game based on the FGO model. In order to save time, most of the illustrations were outsourced, just to get the game out before the New Year.

And he succeeded... He completed the closed beta version of the game before New Year's Day, and then he couldn't wait to start promoting the closed beta and prepare to go online to make money.

As for other changes in the external environment, he didn't pay any attention to them at all.

After all, in his opinion, in such a blue ocean market, there is only one competitor like FGO, so it is sure to make huge profits.

What external environment should we pay attention to?
He didn't even pay attention to the updates of the game FGO, because in his opinion, the game FGO just figured out the preferences of those stupid players and just happened to get lucky.

You just need to understand the gameplay and features of their games, imitate them, and promote them well.

Then just wait for the money to be collected, and the pigs over there will come up and charge the money themselves. Isn’t that what’s happening now?

"..."

When Sheng Zhi heard the staff say the number of players entering the game, he curled his lips, then turned around and wanted to go back to his workstation.

But he just turned around.

A young staff member hesitated for a moment, then suddenly stood up and called out to him, "Boss."

"Ok?"

Sheng Zhi stopped and snorted.

The young staff member whispered, "Actually... FGO's success is related to the comics they hyped up at the beginning. They attracted a large number of core 2D users. But we're currently advertising on those portals and regular online game channels, and it feels like the players we're attracting aren't the right type... Also, I feel like our game is too rushed, and the plot isn't polished. Those scriptwriters are completely following the online game concept to write a sloppy story, and even the original art..."

"Are you teaching me how to do things?"

Sheng Zhi frowned slightly and asked back without waiting for the other party to finish speaking.

The young staff member was stunned for a moment before he said, "No, I mean, maybe we can study FGO a little more, especially their pre-release operations. Also, I recently learned about a vertical website related to the second dimension..."

"I don't want to hear what you have to say."

But Sheng Zhi still didn't wait for him to finish, and waved his hand directly: "When I was a producer at a big company, you were still studying! When I was working on "Dragon War", you hadn't graduated yet! Do you think you know how to operate a game as well as I do? Or do you want to teach me how to make a game?"

"..."

The young staff member opened his mouth.

But here's the thing.

You originally made an online game.

You don’t think that if a 2D mobile game is really made, it will be accepted by all gamers, right?

At the beginning, FGO worked hard and relied on an excellent comic to gather a large number of precise users. Even so, there was resistance at the beginning. It was not until the actual game was released that things got better.

You use advertising procurement to select closed beta test players. Are the players you find really the target group?
Will they really accept this game?
The original art of your game is not that good, it is instantly defeated by FGO, and the story is all a log. However, in order to save effort, the gameplay completely imitates FGO, with no PVP at all, and the main focus is on the story and characters.

But you have a story and characters? Can these crappy stories and characters really attract people?
This is not popular among online game players, nor among the core users of the two-dimensional world.

A stubborn mind leads to blockage in both ends!

For a while.

The young staff member had a lot of thoughts in his mind, but before he could organize his words, he could say anything.

"Just do your own thing!"

Sheng Zhi left after saying a few words.

The young staff member looked at Sheng Zhi for a moment, then shook his head.

He finally figured it out... This celebrity producer neither likes nor understands the two-dimensional world.

He is also very arrogant, and relies entirely on copying and past experience to make games.

But his experience was limited to how to imitate popular games on the market. He had no idea about other aspects such as operations...

But it is understandable that large companies have clear division of labor, and for many things, you only need to give instructions and there will be professionals to check them.

If you are an operations staff of a large company, you will probably study the user portrait of FGO carefully.

But this famous producer has now set up his own studio and started to rely on his own experience in all aspects...

(End of this chapter)

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