The virtual empire starts from the game
Chapter 443 Global Wanted, but 80 pounds
Chapter 443 Global Wanted, but 80 pounds (asking for monthly pass at the end of the month)
Below the sales data is the number of players logging into the game.
This is rather weird -
Based on the 2800 million copies sold on the first day, only 2300 million players logged into the game on the first day.
A full 500 million people didn't log in for a whole day after purchasing the game.
I don't know what I'm busy with...
Further down are the players who logged into the game and the game mode they selected:
[Story Mode]: 1626 million
[Open World]: 1458 million
[Adventurer Mode]: 427 million
Many players have tried more than one mode.
Especially [Story Mode] and [Open World], many players jump between the two.
Especially after the racial war and server incidents, many story players rushed to the open world to join in the fun.
——In story mode, players can only watch the pirates plunder and are powerless to do anything.
But in the open world, thousands of players can chase and hack at pirates!
immortal?
Players can break all their bones!
This is not a joke.
It is really terrifying to be alone and see a skeleton that can run, scream, chase and kill people.
But if hundreds of people saw two or three skeletons...
That's another matter!
Even though she was extremely timid, after the release of the "Devil!" DLC, Nanaka, who once again failed to complete the true ending, excitedly rushed forward with her teammates and dismantled a few skeletons.
He also took the pirate's jumping foot bones in his hands and showed them to the fans in front of the camera:
“Is there any foot control in the live broadcast room?”
"Second-hand... No, a pair of new jade feet for Thirty-Eight Foot Controls to use! As long as... Never mind, I'll give it to you for free!"
"Come and take it! Come and take it!"
Even more outrageous players simply pulled out the fingers, toes and teeth of the skeleton, stuffed them into rum bottles, and sold them as souvenirs.
The restless bones kept jumping in the bottle, making a tinkling sound.
But there are actually people who buy this kind of weird stuff!
Even on the first day of the server, when everyone was almost penniless, this thing could be sold at a high price of 80 shillings.
At a time when it was so difficult to make money, when ordinary work in Port Royal only paid two or three shillings, and a trip on a merchant ship paid less than 10 shillings, 80 shillings was a lot of money!
——Historically, even a trainee sailor's annual salary was between 100 and 160 shillings.
But in the game, it is impossible to let players drift on the sea for several months.
In the actual game, if no special events are triggered, the ship's sailing speed will become very fast after the coastline is no longer visible - to be more precise, the sailing speed has not changed, but the distance has been greatly shortened, thereby reducing the player's sailing time in disguise.
Correspondingly, the money paid for a voyage is much less.
The players took a look——
My goodness! I only get 10 shillings for a trip, but I can earn hundreds of dollars by dismantling a bone frame and making a dozen bottles?
Then what nonsense are you talking about?
Tear it down!
Therefore, the story mode brings players a lot of horror experiences, a full sense of oppression, and immortal skeleton pirates.
In the open world, they encountered opponents more terrifying than them!
They just wanted to kill and rob.
But players want to dismantle their bodies and make handicrafts to sell for money!
And they really did it!
Even most of them were successfully sold!
Judging from the degree of evil they have done, it is really hard to say who is the villain...
……
By comparison, the permadeath mode does seem a bit daunting.
Everyone either stays away from it or plans to challenge it after gaining more experience. The number of players is significantly lower than the other two modes.
The following player death data shows this tendency more clearly:
[Story Mode] Number of player deaths: 3944 million
[Open World] Number of player deaths: 1 million
[Adventurer Mode] Number of players killed: 743 million
In the development world mode, the number of player deaths is far ahead.
In Adventurer Mode, the number of player deaths is significantly less than in the first two modes, with each player dying less than twice on average.
——This has a lot to do with the fact that the players are too cautious and many of them haven’t gone out to sea even after a whole day.
Another reason is that there is a clear split in the way players behave.
Some people go crazy and die a terrible death.
For example, in orange juice, one person contributes 18 heads.
Others are super cautious and never die once.
It was also a pirate invasion.
In the open world, players have begun to dismantle skeletons and make handicrafts, and many of them are still hiding for fear of being discovered by pirates.
When they are discovered, many people choose not to fight to the death, but to turn around and run!
——As long as I run faster than the NPC, the pirates won't chase me. There are not just one or two players who follow the strategy of "staying away", but more than half of them.
It is no wonder that the mortality rate is extremely low.
Further down, there are the death statistics of characters of various skin colors, which have caused quite a lot of discussion.
[Dark-skinned characters] Deaths: 6335 million
[White-skinned characters] Deaths: 3481 million
[Yellow skin character] Death: 1 million
[Other skin color characters] Deaths: 330 million
In terms of absolute data, the yellow race is far ahead in the number of deaths.
This is because Dream Building has the largest number of players in Xia Country, and the server opening time is also arranged according to Beijing time, so the game time is longer.
The second reason is that the players from Xia country are too bold in the game and dare to do anything outrageous!
Death is as common as eating and drinking.
On the contrary, the number of deaths among black people is nearly twice that of white people, which is somewhat unusual - there are far more white users of DreamBuilder than black users.
There were also more white players logging into the game on the first day than black players.
But the number of deaths is a huge gap of nearly 3000 million, which is obviously not normal.
As for why it is abnormal?
This big data poster doesn’t explain this, and the development team doesn’t have the time to delve into this matter.
But the players are different.
The players from the Xia country laughed out loud, not taking it seriously at all. They even felt proud of being so far ahead.
The white player only sees a string of numbers.
ShaDow saw the [Black Slave Liberation Front], which he had just organized, as "targeted" and "unfair."
Once again, we call on all black people to respond and retaliate against white players in kind!
Purely evil person.
——ShaDow is just doing something to gain traffic, but following him is a bit crazy.
But the number of this group of crazy people is expanding extremely rapidly!
Now it has become a large online organization led by 5 anchors, with 8 discussion groups and a total number of over 30 people.
——This number is enough for the CIA and FBI to send agents undercover and conduct defensive surveillance on several leading anchors!
Finally, this big data poster ends with pirates:
[Total Pirate Deaths]: 3 million
Players are much calmer about this data.
——After seeing so much pirate burning, killing and looting, everyone has gradually come to accept that pirates are not human beings, but "enemy monsters."
No one cares how many monsters die in the game.
After everyone was discussing the data, just as they were about to close the page, the Black Flag project team released another update:
[The special program of "Sailing in the Blue Sea" - "Caribbean Lookout" will meet you in half an hour, please watch it on time! ]
When the players saw this development, they were stunned at first.
But when I thought about Lu Ming's resume, I immediately understood a lot:
"Is this... something like a preview of the second tour?"
"It should be different. What kind of preview is this for a game that has just been released? It should be a major event report, right? It's more intuitive than just simple data."
"As expected of the former chief planner of "Bird of Prey", he really knows how to operate!"
"Very good, very good, but this game has only been online for a day, so there shouldn't be anything worth reporting, right?"
……
Players guessed and waited.
The Black Flag project team did not waste any time and opened the live broadcast room on time half an hour later.
Han Dong, who once hosted the [Ocean Survival Contest], appeared with Tang Qian, the virtual female anchor of Mansheng Metropolis TV, and greeted the audience:
"Good morning everyone! Welcome to Caribbean Lookout!"
Han Dong held the manuscript in his hands and said, "First, I want to report a piece of breaking news to everyone—"
"Last night, the British territory of Port Royal was severely robbed by pirates and invaded by mobs. The interests of the empire were seriously damaged. Queen Anne was furious when she heard the news."
"Order the Royal Navy to step up the fight against pirates and clear out the rioters."
"In the coming week, naval warship patrols will become more frequent in the Caribbean region."
"If merchant ships sail during this period, the probability of encountering pirate plunder will be greatly reduced. Captains can seize the opportunity."
"In addition, the Navy Headquarters has issued 12 wanted warrants for this pirate attack and mob riot."
"If any adventurer can bring him to justice, he can go to the nearest naval base in exchange for a generous reward."
As he spoke, 12 wanted warrants unfolded one by one in front of the camera.
Among these 12 bounty-laden faces, ShaDow’s inky black face is extremely eye-catching!
Look at the following reward amounts:
[£80]
Countless players around the world burst out laughing when they saw this wanted poster.
"Royal Navy, are you so stingy? Only offering a reward of 80 dollars per person?"
"Hahaha, if I really caught him, it would be more profitable to sell him to a farmer than to give him to the navy, right?"
"That's not the case! I only sell it to the farmer for 20 pounds."
"how do you know?"
"Of course it's because I sold it before! Hahahaha, I sold a whole boatload yesterday!"
(End of this chapter)
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