The virtual empire starts from the game
Chapter 101: Confused Undercover
Chapter 101: Confused Undercover
There are only a limited number of mature and useful talents in the gaming industry.
In this entire office, apart from the original employees of Zhumeng, newcomers who had just graduated from school, and a small number of skilled workers who left for various reasons, most of the rest were frustrated people.
The reasons for their frustration are mostly related to the setbacks in developing stand-alone, independent games, or buyout games, or wanting to make a really good game but having to clear their brains and design money-making games under the instructions of their boss.
The development of Xia Country's game market has taken a peculiar path.
It is better to make money from online games than from stand-alone games, and it is worse to make money from online games than from mobile games.
The most profitable mobile games are also those with the highest money-sucking skills.
Players want to play high-quality games, and idealistic game makers also want to make such good games.
But unfortunately, those who hold the funds and have the real decision-making power only have one thing in mind -
[Return on investment]
Players and developers believe that good games can bring high returns.
But they didn't believe it.
They only believe in the market and financial statements.
Unfortunately, history, the market, and the numbers are all on their side.
In the early days of stand-alone games, the purchase rate of genuine games was only 5%.
Just as the home computer market matured, online games that charged for props emerged and almost snatched away all the users.
With the advent of the mobile Internet era, even online games have shown signs of decline, and mobile games have begun to create revenue miracles time and time again.
It is normal that funds are unwilling to flow to single machines.
Even Xu Meng relied on Eryou to obtain his current strong financial foundation.
Moreover, after I became rich, I didn't think about making a pure stand-alone game, but only wanted to make a buyout online multiplayer game.
In this era of mobile Internet, [marketing] and [socialization] have become an important part of games that cannot be ignored.
Fortunately, these people are not stubborn and paranoid.
The [buyout system] + [3A specifications] mentioned by Xu Meng are enough to attract them to come.
Among them, there were even several people who were working on pay-to-win games. After listening to Xu Meng's nonsense, they resigned without hesitation and ran over.
Some people, because of the existence of non-compete agreements, such as Wen Yuanxing of Konjac Games, signed a labor contract not with Dream Building Games Company but with Neuromancer Technology Co., Ltd.
Job title: [Gaming hardware sales].
This matter also has certain hidden dangers. At least if Konjac finds out, he will definitely cause trouble.
But Xu Meng can now afford a legal team, so it is not a waste at all.
"I'm not saying this here to expose your scars."
"Just two months ago, I was in a similar situation, and even worse off than you - I was on the verge of bankruptcy from making money from mobile games."
“We’ve all been frustrated.”
"We are sitting together now because we all share the same view—"
"The key to a good game is to be fun, not to be able to make money!"
“We also have the same goal—
"Create such a great game!"
"Of course, I have some personal motives."
"——I love to scare people the most!"
"So, let us, the frustrated ones, fight one more time!"
“Give all our friends and players a surprise!”
“Let us prove that there is still a lot of room for paid games in today’s game market!”
"Let us prove that Xiaguo's gaming soil can also produce top-level technology and top-quality games!"
“Let us prove that even a crooked tree can produce brilliant flowers!”
Under Xu Meng's instigation, the dejection on the faces of this group of frustrated people gradually disappeared, and was replaced by expectant eyes.
The younger employees are even more enthusiastic and can’t wait to start working!
Time was running out, so Xu Meng didn't delay. After introducing the leaders of each department and giving them a boost, she opened the PPT prepared by her assistant and got straight to the point.
"Our new project: Lord of War." "A large battlefield set in World War II that can accommodate 100 people in 50-on-50 combat."
"To avoid misunderstandings, I will explain to you the entire development idea of the game——"
"First of all, when our game is launched, it will be promoted with the support of special hardware - VR glasses, simulated guns, simulated vehicles, and high-realistic somatosensory suits."
"Using our full set of hardware, players will be able to feel the vibration of the ground when the shells explode nearby, the recoil of the gun when shooting, the oppression when being suppressed by firepower, the fatigue when running, the impact of the body parts being shot..."
“In short, there is only one goal: when players enter the game, it should be like traveling to a real battlefield in World War II!”
“Even if players play at home on a PC, without physical sensing and only with a keyboard and mouse, we still need to use countless details to create this sense of immersion!”
"So my requirement for the game is that everything should be as realistic as possible."
"All weapons, vehicles, terrain, clothing, arms, cigarettes, alcohol, props... everything is restored as realistically as possible."
"Not only the art, but also the details of the battles—"
"You need to drink water to replenish your energy when running, otherwise your speed will decrease and the muzzle of your gun will drift."
"Being suppressed by firepower, the field of vision is reduced and the crosshairs are drifting!"
"You must stand by the door when getting in the car, and you can only drive if you get in from the driver's seat!"
"A vehicle engine is more bulletproof than any other part!"
"A thrown grenade should be able to be picked up and thrown back!"
"The shell exploded on the tank's hull, and the blast fragments must be able to injure the surrounding infantry!"
"The damage caused by air strikes cannot be limited to artillery shells and machine guns. The stones and shrapnel after the explosion must also be lethal!"
"If the vehicle is damaged, you must repair it wherever it is damaged!"
“Add props such as engineer shovels, pickaxes, bolt cutters, and wall-breaking hammers to allow players to dig trenches, pull barbed wire, and change the terrain.”
"The communication between the squad and the commander must go through the captain, so that the decapitation tactics can be effective."
……
Xu Meng's series of detailed descriptions with PPT presentations surprised everyone in the conference room.
But he did not pause, but planned to answer questions after he finished speaking everything.
“In short, the development task of the [first phase] is to make [realism] and [hardcore] as extreme as possible.”
"After that, it's the [Second Phase]—"
"We break down all these real, hardcore details one by one and divide them into three echelons: [hardcore], [mid-core], and [softcore], in order to attract more players to join our game."
“At the lowest level [softcore], all the details that increase the difficulty and cause inconvenience to players can be eliminated.”
“It can be said that the [hardcore] gameplay is to provide players with the maximum sense of immersion, while the [softcore] gameplay is simple and clear to make players [happy]!”
“[The middle core] is the transition and compromise between the two.”
"Finally, it's the [third stage]."
“After the game is released and stabilized, we will develop more entertaining gameplay, such as full vehicle combat, hand-to-hand combat, search and attack, and retreat, to meet players’ needs for light games.”
After Xu Meng finished speaking all these words, his mouth felt dry.
He picked up the water cup to moisten his throat and asked, "Okay, do you have any questions? You can ask now."
"I have!"
"I have it too!"
"And me and me!"
……
The middle and senior management of this new project team raised their hands and asked questions enthusiastically like a group of young people.
The only person sitting at the back of the conference room who was barely qualified to attend the meeting was the Konjac Game undercover agent, who looked confused:
"Wait! Am I not here to spy on the internal information of the "Frost and Snow Project"? "
"What's up with Lord of War???"
Please give me a monthly ticket!
This old book is almost a masterpiece. Brothers who can’t get enough of it can go and have a look.
(End of this chapter)
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