Lords: From Civilization to the Stars.

Chapter 90 The Players’ Dilemma

Chapter 90 The Players’ Dilemma
"...Knight Commander, why haven't the players received their salaries this month?"

"I've already told you that because of the high suspicion of the players in this chivalrous expedition, your wages are already under surveillance. If you want to take your money, you can wait until the chaos pollution is cleared."

"But there is a problem with our wages. Wouldn't it be better to just change the money? Why should we just withhold it?"

"Because each sum of money has its own mark, it is impossible to change it."

Looking at the tall, steel-clad knight in front of him, the player looked aggrieved and wanted to argue something, but was soon interrupted impatiently by the knight.

"You players have always been two-faced and have no concept of loyalty. For you dishonest rats, it is normal to withhold a year's salary from you. Because you have no loyalty at all, you casually release the news at your so-called internal communication gathering.

Do you think we don't know? Don't we know what you players have done by relying on your so-called immortality?

Just give up on this idea, you players are all the same.

Don't say you are different. We are too lazy to tell whether you are loyal or not. You can even sell your soul to the dark gods. We didn't kill you directly because of the mercy of the Lady of the Lake. You better be careful. "

"But, I..."

"Ok?"

Seeing that the player still wanted to argue, the knight snorted coldly and pulled out the long sword in his hand a little. The cold light made the player swallow his saliva, and he closed the door obediently and left the monastery dejectedly.

The players' chaotic and evil behaviors will eventually be paid for by their own race. With those chaotic behaviors, as well as the so-called clever operations of betrayal and informing competitors of the news, it eventually caused widespread anger and dissatisfaction among Bretonnia and the major order parties.

Many regions have begun to expel individual players, or even entire groups of players. Some even plan to imprison them in dungeons, hanging there half-dead forever. The people here are not NPCs, so if there is any information leak or problem, everyone can easily find common ground by comparing intelligence.

The players are eager to see the world in chaos, and their immortality makes them a group of people who like to have fun. In nine out of ten places where gongs are struck, there are traces of players.

In such a harsh environment, it is easy to imagine what attitude the players will have.

It's not so bad in other places, after all, in civilized society, they just expel people. But in the old world, where people eat people without leaving any bones, it's normal to give you a little sweetness to make you work happily for a while, and then give you nothing to get out. You don't even dare to kill people.

If you want to kill someone, the opponent will dare to use the mage to directly extract the souls of the players and torture them to death forever. This will make it difficult for the players to move forward.

The previous joyous and chaotic actions will eventually lead to their own disastrous consequences.

Faced with this situation, many players have no place to use their strength.

You can control your own hands and feet, can you control the hands and feet of other players? Many players come in with a natural sense of superiority. What's wrong with them rummaging through boxes and taking some of your things after helping you with work?
Fortunately, it is still difficult to identify players, and it is generally impossible to just chop off someone's head to prove that he is a player. After entering the latent stage, a small number of players still successfully settled in the city and even became influential people.

In this case, these people become the players' shelters, and only in these places can news really circulate.

Pushing open the door of the underground tavern, the young player looked at the familiar bartender wiping the wine glasses and sighed tiredly, listing three large coins. "You have been wiping the wine glasses here all the time, without having to think about anything... Give me a beer, and it has to be good."

"Oh? I don't mind if you want to be a bartender. But are you willing to do that?"

The bartender didn't seem angry. He just took the money casually, then placed the beer glass under the barrel and turned on the tap.

If it was two months ago, the players in the Cologne Tavern would have definitely started a commotion or made a scene. But after the Knight King returned and the chivalrous knights returned to their hometown, these players who occupied the ecological niche quickly fell into decline.

There are demons? The knights fight them for free.

Cleaning the barn? Since this is the knight's territory, the serfs should take action, right?
The mission of the Chamber of Commerce? The Knight King has returned, so Bretonnia must have a peaceful government. How can there be any mission of the Chamber of Commerce? The whole of Bretonnia is an idyllic scene, with everyone united. At first, the players thought it was a joke, but soon they found that Bretonnia really didn't want them.

The positions occupied by players are only those vacant places after the Knight King takes all the knights to participate in the Green Tide. This blank period is also a time for serfs to move around and try to get promoted.

Obviously, the non-local players don't know this information. They are just enjoying their so-called uniqueness as players.

After the real Bretonnian knights returned, the citizens, who had long been fed up with the sight of them, drove the insects directly into the sewers. However, the rats in the underground were quite fond of the players, thinking that they might be a more remote branch of the ratmen. So they lived in peace.

Now, the players who once shouted loudly at the entrance of the Chamber of Commerce can only take a sip of the foamy and noisy beer and sigh helplessly.

"In this world, where can you make money? Even worshipping a god costs money. What kind of a hell is this world?"

"There is a world with real gods. This is the channel for ascension. Of course, it will be controlled to a certain extent."

Blowing away the stain, the bartender said in a relaxed manner:

"That is the only way to get promoted overnight. It is more important than life for anyone. How can we not be watched by those old guys? Unless we are blessed by the gods, we have to pay money to go in and worship, and it depends on luck."

"Damn it, why don't we players have the protection of gods?"

"The player's god..."

Looking at the regular customer who was mumbling something, the bartender paused and gave an answer.

"I heard that a very strange church appeared in Hope City. It is said to be very effective and can gain power by killing demons."

"Hope City? Wasn't that damn place surrounded by the Chaos Warband a month ago?"

The interest that was barely raised disappeared in an instant, and the player looked at the bartender and said with some dissatisfaction.

(End of this chapter)

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