Let the scourge go to the right path, and you make games to reward them?.
Chapter 440 1 Everything for the Players
Chapter 440 Everything for the Players (12)
As a normal fifteen-year-old boy, Qingfeng has many criteria for judging a game character.
Whether the character design is three-dimensional enough, whether the character has enough highlight moments, whether the character's subjective initiative is strong enough, etc.
However, after seeing the rabbit, he realized that commenting on a character from other angles was false, and the idea of the lower body was the most intuitive.
He stared at the rabbit in front of him for a quarter of an hour before he let out a long sigh and said with emotion, "This is the first time I've discovered that a rabbit can be handsome."
"I'm playing games, why are you looking at the rabbit?" Zhang Ting said dissatisfiedly.
"Don't worry, I want to ask you guys to make a game, just pull this rabbit out and make a game. The subject matter doesn't matter, as long as there are enough poses and voices."
"You're dreaming, let me play!"
"Wait a moment, wait a moment...Okay, I can do it, let's continue."
Reluctantly turning his eyes away from the rabbit, Qingfeng continued playing the game.
The story of the game takes place in a small mountain village with a harsh environment. The villagers make a living by hunting various monsters, and the protagonist plays a stranger who accidentally wanders in here.
The player's task is very simple. After strolling around the village, you can start your own task and kill all the dangerous large monsters.
After ten minutes of understanding the plot of the game, Qingfeng thought for a long time, and then talked to every non-player character in the game, and then said to Lin Yuan: "Elder Lin, did you really make this game?"
"I was in charge." Lin Yuan emphasized, "The game is the result of the work of many people, not just me."
"Oh, I made a mistake. Then I want to ask, why does this game not feel like it was directed by you? In my opinion, the games you make should have more connotations and not be as... straightforward as this game."
Qingfeng has seen several other games made by Lin Yuan, and each game has a strong purpose.
"The Young Monk of the Sect" was written to expand the influence of the Anping Sect.
"This is My Home" is to make the monks of Mocheng understand the horror of Xuantian Sect.
The purpose of "Simulated Ink City" is to deceive other people's brainpower and ask them to help design a qualified Ink City.
But when playing "Demon Hunter", he couldn't feel the purpose of the game at all. It seemed like it was just a game for the sake of playing a game.
Facing Qingfeng's question, Lin Yuan looked at Qingfeng with appreciation: "Not bad, your game sensitivity is quite good. You can detect my intention so quickly."
"Elder Lin, thank you for your compliment. So, Elder Lin, did you deliberately make this game so straightforward?"
"That's right." Lin Yuan nodded calmly, "Games are games, and a lot of value is added later. This game is just a pure brush game, which does not require too much thought, just having fun is enough. Therefore, we deliberately reduced the proportion of the plot in it, and only did simple character creation, and everything else was used to make the players happy."
"Can it really be enjoyable?"
“You’ll know after you play it.”
Although Qingfeng didn't quite understand Lin Yuan's reply, he continued playing.
Soon, Qingfeng realized that the gameplay of this game was surprisingly simple.
Although there are dungeons, there is no mandatory order for the dungeons, so you can start with any one. Each dungeon has a corresponding large monster. After the player kills the monster, the monsters nearby will go berserk, their strength will be improved, and the dropped items will be better.
The completed copy will not disappear, and you can continue to conquer it and continue to obtain the corresponding props.
The items dropped from monsters are divided into two types: one is the monster's bones and fur, and the other is the monster's body.
The former can be used to make various weapons and equipment, while the latter can be used to cook food and then eat it.
Because there is a backpack capacity setting, Qingfeng’s favorite thing to do every time he goes out is to fill up his backpack, then go back to cook food, forge equipment, and then start again.
Although the setting of eating monsters still felt weird, after cooking the first fried egg, it tasted really good.
Liuli has profound attainments in magic. Each kind of food has a corresponding fragrance. After smelling it, he can even feel the corresponding taste in his mouth, making him feel as if he is really eating the corresponding food.
Moreover, different ingredients can be combined freely. If you don't follow the recipe, you will get something unsightly in most cases, but there is also a chance that you will get something particularly delicious.
The weapon materials obtained can be handed over to the village blacksmith for forging. The result of each forging will change due to the type and quality of the materials used, which makes each forging of an item as exciting as a lottery.
Listening to the sound of iron hammering and eating the meal he had just made, Qingfeng found that this kind of game was quite good.
After each rest, the character's attributes will grow due to the food eaten.
Some attributes will increase, while some will decrease. If you want all attributes to grow, you can do so, but you will need higher quality meat.
However, attributes can only meet part of the needs, and the player's strength still needs to rely more on equipment.
There are a total of ten equipment slots on the player. Each time a big monster is killed, an additional accessory slot will be expanded, making the equipment combination more diverse.
And because the properties of the equipment are random, it is very likely that after a rest, you can obtain extremely powerful equipment and then kill everyone.
After playing for a while, Qingfeng found that although the game was simple to play, it was really addictive.
The drops in the game are also divided into many categories. The drop rate of high-quality props is very low, but good equipment can be created every time.
In order to increase the drop rate, he needs to make himself a set of treasure-hunting equipment that can improve the drop rate of items, so that he can obtain materials more efficiently.
When the probability of item drops increases, the probability of a "big explosion" will also increase.
When he first saw the explosion, he hadn't realized what was happening.
He just killed a small demon casually, and saw all kinds of materials gushing out from the opponent's body. A large number of rare drops emerged like flowing water, even beyond his visual range.
Looking at the props emitting dazzling light, he was so shocked that his mouth could not close. Then he learned from Lin Yuan that this was a "big explosion". After triggering it, all the rare props of the corresponding copy will drop directly, but the probability of triggering it is extremely low.
Knowing the principle behind it, Qingfeng felt as if fireworks were lit in his brain. An intense sense of excitement surged into his heart, causing him to tremble uncontrollably.
“Big Explosion” is really cool!
(End of this chapter)
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