Lord: Sequence Overlord
Chapter 23 Planning to Go to Sea
Chapter 23 Planning to Go to Sea
Chapter 23
Rosen wrote down a large number of numbers and handed six gold coins to the waiting waiter next to him.
The waiter left and quickly returned, placing a thick stack of ink-smelling printed papers in front of Lawson before turning and leaving.
Rosen picked them up and examined them one by one according to their numbers, quickly gaining a basic understanding of what he wanted to know.
Blackrock Harbor is a hub for pirates, not only because of profit, but also because the Principality of Blazing Shadow was originally a principality established by pirates. However, that group of pirates was pragmatic and surrendered to the World Government early on, successfully whitewashing their image.
Although pirate culture has persisted to this day, the Duchy of Blazing Shadow's allowance of piracy is an order from the World Government.
Tariffs between countries are set very high, so much so that smuggling ships are rampant despite repeated crackdowns. Pirates are basically not crazy and will not rob honest tax-paying merchants. They mainly rob smuggling ships that evade taxes.
Besides profit motives, piracy was rampant also because the World Government needed the pirate sequence, a branch of the Knights sequence.
The mount of the pirate sequence is the pirate ship. The powerful pirate sequence has an extremely tenacious ability to survive at sea. All pirates who reach sequence 6 will be given a noble title and a letter of marque by the World Government, and then they will be thrown into the waters at the border of the World Government's human territory along with their ships.
The former Duchy of Blazing Shadows, though not a border sea area of human territory, was once controlled by alien races.
The last group of pirates stormed the giant island where the Principality of Blazing Shadow was located and wiped out the gray rat people on the island. Only then did they successfully establish the country by pledging allegiance to the World Government and expanding the territory for mankind. However, to this day, the Principality of Blazing Shadow has been on a downward spiral.
This is actually quite abnormal, because under the unification of the world government, human civilization as a whole is constantly growing stronger.
The decline of a few countries is mostly due to war or natural and man-made disasters.
Since the Duchy of Blazing Shadows experienced neither war nor natural disasters, many people suspected that the calamity was man-made, believing that the Gray Rat People, who were wiped out by a pirate alliance in the nearby seas, had cast some kind of curse on the island's inhabitants before their extinction.
This directly led to a decrease in the number of high-ranking individuals on the island; if it weren't for the support of the noble ranks, the Blazing Shadow Principality would have been in chaos long ago.
Rosen now wants to learn the Hunter Sequence's acquired skills. The best way is not to go to the official academy of the Blazing Shadow Duchy, but to go to some spiritual realms on the high seas through the pirate route. Some of these spiritual realms produce Hunter Sequence skill crystals.
"Inland official academy or going overseas?"
Rosen hesitated, pondering his options.
Official inland colleges are safer, but they require a lot of money; without it, you can't do anything.
Furthermore, the academy does not easily provide skill crystals. To master acquired skills, one must start from scratch and learn them little by little. If one wants to learn acquired skills in the painter sequence, the academy route is undoubtedly the most suitable.
However, if you switch to the hunter sequence, then it is undoubtedly the most suitable thing to do to go out to sea and explore the unclaimed spirit realm with pirate ships.
After much deliberation, Rosen finally decided to board the ship and set sail.
Although the Painter sequence has much higher potential than the Hunter sequence, Painters below sequence 6 are still in the accumulation stage and cannot compare with the Hunter sequence in terms of combat power improvement, not to mention that the resources required to upgrade the Painter sequence are quite considerable.
Rosen has no family backing him, nor any inheritance to follow.
Therefore, prioritizing the upgrading of the Hunter sequence to gain enough combat power to earn money to support the Painter sequence is the right path.
When a painter reaches Sequence 6 and can paint a spiritual realm, that's when the painter can truly take control.
"Going to sea..."
After making up his mind, Rosen was filled with anticipation. In his previous life, he lived in the inland northwest. He had only ever seen large lakes on television, let alone the ocean. Now, having the opportunity to go on an adventure at sea was not bad. Anyway, he was all alone, so wherever he went was home.
Since you've decided to go out to sea for fun, choosing the right boat is crucial.
The vast majority of the spiritual realms in the Blazing Shadow Kingdom are controlled by nobles. A portion of the spiritual realms are open to ordinary extraordinary individuals, but the entrance fee is exorbitantly high, making it difficult for many ordinary extraordinary individuals to afford.
Ultimately, to save money, the unclaimed and undeveloped spiritual realms on the high seas became the first choice for ordinary extraordinary beings.
Most pirate ships also offered to sell tickets to take people to and from the spiritual realm at sea.
However, the spiritual realms at sea are not only rich. Those spiritual realms that are not strong or dangerous have long been moved away by the nobles of the Blazing Shadow Kingdom. Those spiritual realms left at sea that cannot be taken away are either unable to be taken away for special reasons or are extremely dangerous.
If you choose the wrong pirate ship, you might barely escape the Spirit Realm and still be robbed and silenced.
Rosen summoned a waiter and purchased a new copy of the information regarding the pirate ship and the spirit realm.
Pirate ships need to do business, so this information isn't considered confidential and isn't of much value.
Rosen did some research and found that the coordinates of most spirit realms were public. These kinds of spirit realms had been overdeveloped, and while they weren't very dangerous and the rewards were limited, the tickets were very cheap, and it was almost impossible for pirate ships to rob passengers.
The vast majority of newcomers to the extraordinary world grow up slowly in these spiritual realms.
However, even though the tickets weren't expensive, some extraordinary beings still couldn't make ends meet with their gains within the spiritual realm. Their final options were either to join various pirate ships or to serve under nobles or merchant guilds.
It's not hard to see from this that these pirate ships were more or less backed by nobles.
It makes sense. Pirate captains are a branch of knights, using pirate ships as mounts. The strength of the pirate ship determines the strength of the pirate captain. However, pirate captains have limited means to strengthen their pirate ships. To grow stronger, they can only rely on the scientist and wizard sequences to help upgrade their ships.
Without the help of nobles from the scientist ranks, even becoming a pirate captain would only make him a nobody.
Besides the spirit realms whose coordinates are publicly known, there are many more spirit realms hidden at sea by various forces, large and small.
These spiritual realms are the foundation of various forces' survival, and also the treasure trove from which pirate ships make a fortune by collecting high-priced tickets. However, these spiritual realms are not easy to develop and are very dangerous, otherwise the pirate ships would rather develop them slowly than ask outsiders to develop them.
The credibility of all these types of pirate ships cannot be fully assessed.
Sometimes the passengers return to port safely, but sometimes they perish. The reason for the peril is that the Spirit Realm is dangerous and they all die inside. But whether they really died in the Spirit Realm or were killed to cover up some valuable gain, who can say for sure?
Often, after a pirate ship suffers a complete defeat, the ticket price will be significantly reduced for the next mission.
There are always extraordinary individuals who are greedy for bargains or have ambitions, who board these pirate ships and head to the unpredictable spiritual realm.
If it weren't for the mysterious study, Rosen would never have boarded this kind of pirate ship.
However, with the mysterious study as a fallback, he naturally chose these undeveloped secret realms that were both dangerous and rewarding. So after careful selection, he chose a pirate ship called the Black Shark in Blackrock Harbor.
However, before buying his ticket and boarding the ship, he still needed to purchase some supplies in Blackstone Harbor.
(End of this chapter)
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