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Chapter 512 SKT's mid and jungle players make consecutive mistakes, and LGD goes straight for t

Chapter 512 SKT's mid and jungle players make consecutive mistakes, and LGD goes straight for the two inhibitor towers!

At this moment, the big screen at the scene showed a replay of the team fight that had just taken place.

It started when Leona used her ultimate to hit Varus first.

“Let’s take a look,” PDD said. “Wolf has a very good first move!”

"Actually, Imp himself got into a very awkward position, and then Bang's Tristana jumped up and got hit by the skill, leaving him stuck in place."

"That bite from that big bug hurt like hell!"

"The problem here is why the small cannon's push was given to imp instead of Zhou's big nemesis. It's a rather puzzling thing!"

"I think bang probably wants to R Pig Girl~" I remember accidentally blurting out a unique Taiwanese accent.

"It's impossible for these small cannons to hit imp with Devastating Shot, because the damage output looks absolutely insufficient."

"Or rather, after Bang jumped over, he already sensed the danger. I think he panicked a bit and tried to push his opponent away!" Miller also shared his guess with great interest.

“I think they’re panicking!” PDD nodded. “Actually, I just feel like Tristana’s ultimate will be used on Cho’Gath.”

Ultimately, aside from Bang himself, no one really knows what he was thinking when he used his ultimate move to push Varus away.

At this point, the replay ended, and the screen on the big screen returned to the live game footage.

Miller said, "Anyway, we ultimately won this team fight decisively and took down Baron."

"LGD right now, I wouldn't say they have an advantage, but I think they've made up for all the disadvantages they had in the first 30 minutes of this game."

“Yes!” PDD and Jide nodded in agreement.

Back to the game.

LGD's five players grouped up in the mid lane, pushing forward to SKT's second mid lane turret with the minion wave buffed by Baron.

SKT seems to be giving up on that second mid-lane tower.

They wanted to rely on their high ground defense to stall for the duration of LGD's Baron buff.

The troll was dealing with the minion wave in the top lane, while Tristana was symbolically defending the mid-lane second tower, actually quite far away.

The remaining three members of SKT – mid, jungle, and support – were lingering in their own lower jungle, hoping to find an opportunity to engage LGD's key carry.

Although SKT has now shifted to a defensive stance and is trying to avoid the opponent's strengths, they will not miss any good opportunities.

The blue team's minion wave advanced to SKT's second mid-lane tower, and imp had just controlled Varus to attack the tower once.

In the SKT blue buff area next door, Gragas threw a rolling barrel (Q) over the wall to his own second turret, followed by a meatball charge (E), preparing to cross the wall and regroup with Tristana to defend the mid lane inhibitor turret.

Throwing this Q at the barrel doesn't actually serve any purpose; it's purely for harassment.

But the key point is that Gragas' E skill actually resulted in him hitting a wall.

Perhaps the wall above the three wolves is a bit too thick.

Perhaps losing Baron caused Blank to lose his composure and fail to adjust in time.

Regardless, the fact that Gragas failed to use his E ability to get over the wall is a clear mistake.

It's not a big deal to make a mistake like this when it's not important.

If caught by the observer, it might even bring a laugh to the audience.

But making such a basic mistake at this moment could be fatal.

Eimy, who had been feeling frustrated all game, wasn't going to tolerate your bad behavior now.

Sejuani immediately used Iceborn Gauntlet (Q) to charge at the barrel, and after launching it, she used Randuin's Omen's active effect to slow it down.

Then the pig whip struck the barrel, quickly applying four stacks of the E skill's passive to the barrel.

Then, Sejuani activated her Eternal Freeze (E), stunning Gragas in place.

Before being stunned, Gragas unleashed his ultimate ability, Bursting Gragas, at Sejuani.

Perhaps in a moment of panic, he threw his ultimate move somewhat carelessly, landing it at his own feet and exploding into thin air.

However, Blank cannot be entirely blamed for missing his ultimate; Eimy's handling of the situation was equally excellent.

After Sejuani threw her E skill at the barrel, Eimy immediately controlled Sejuani to turn around and reposition.

That tiny turn of his head was all it took to dodge the barrel's ultimate attack.

Of course, luck also played a part.

But it's clear that once the situation on the field turned around, Eimy's confidence returned, and he started to show off his skills.

After all, dodging Gragas' ultimate with positioning is a very rare move in professional matches.

Not to mention this is happening on the stage of the highly anticipated S-series finals.

After Gragas' ultimate ability missed, Lulu followed up and turned the stunned Gragas into a sheep, continuing to use her crowd control abilities.

Then, Sejuani unleashed another Ice Prison (R) on Gragas.

Then, Varus's Chains of Corruption (R) also hit the barrel.

Without saying a word, the grasshopper who came up also placed a Hades Grip (R) on the barrel.

With so many powerful crowd control abilities landing on Gragas in turn, he won't be able to move an inch until he dies.

Actually, the barrel was already right next to the wall, but Blank hesitated for a moment when he saw that the barrel was at full health, and didn't want to use Flash immediately.

Then you can forget about using Flash again.

Separated by the thin wall to the right of the three wolves, SKT's mid, bot, and support could only watch as Gragas was controlled to death, completely unable to save him.

They each used a skill as a token gesture and then quickly retreated.

However, PYL's Lulu was hit by Karma's RQ through the wall and lost half of her health.

At the same time, the little cannon's basic attack, powered by the dual passives of the cannon and the electric blade, also landed on Lulu.

Lulu's health dropped below 200 in an instant; she was almost killed by SKT's two carries through the wall.

Startled, PYL quickly transferred all of Lulu's ER to herself.

At this point, Gragas had already been focused down and killed by several LGD players, with the kill going to imp's Varus.

While his four teammates went to gang up on Gragas, Zhou Dian's Cho'Gath didn't follow. Instead, he stayed under SKT's second mid-lane turret, attacking the turret again and again.

When the teammates returned after killing the Gragas, SKT's mid-lane second turret had been reduced to less than a third of its health by Cho'Gath.

It's obvious that SKT's second mid-lane tower is about to fall.

However, under the pressure of potentially being swept in the finals by their opponents, SKT's players began to experience a series of problems.

First it was Bang's cannon, then Blank's barrel.

Now, it's Faker's Karma!

After Gragas died, SKT's mid, bot, and support should have immediately retreated to the mid lane inhibitor turret to defend it.

And that's exactly what the SKT players did.

However, Faker, who was walking at the front, did not return to his own high ground through the "safe gate" on the high ground wall in front of him.

Karma actually turned left and headed towards the area between her mid-lane second tower and the high ground tower.

SKT's bot lane duo is probably pretty much dizzy by now.

Instead of calling out to Faker, she followed Karma down this incredibly dangerous path back to the high ground. This route meant passing right in front of Cho'Gath.

Zhou Dian, of course, wouldn't tolerate SKT's bad habits. He immediately used his Q skill on Cho'Gath, stomping on Karma and Tristana.

At this point, Faker made a second mistake—he held onto his Flash too tightly!
Of course, top players all have this problem to some extent.

However, you have to bear the consequences of this problem yourself.

Faced with the spikes about to burst from the ground beneath his feet, Faker chose to use Karma's E skill to accelerate himself.

Karma then moved forward, narrowly dodging Cho'Gath's Q skill.

Meanwhile, the little trinket behind Karma was directly knocked up by Cho'Gath's Q skill.

Bang quickly pressed the Mercury button, and then the little cannon used a rocket jump (W) to jump backward.

In a split second, Faker instinctively found the shortest route to dodge Cho'Gath's Q skill.

However, the direction of this movement was towards the face of the giant worm.

Karma, who had just dodged Cho'Gath's Q skill, was hit head-on by Cho'Gath's Wild Scream (W).

Karma was silenced!
Then, Sejuani, who had just left SKT's blue buff area and returned to the mid lane, decisively used Q-Flash to knock up Karma.

After Varus auto-attacked Karma, Cho'Gath unleashed his ultimate ability and devoured Karma.

Karma wouldn't have died otherwise.

Even if you take the wrong route back to the high ground, you can simply Flash back to the high ground when facing Cho'Gath's Q skill.

But Faker instinctively chose to dodge the skill by moving his body.

This move led him to his doom!

First Blank, then Faker, both hesitated for a moment, didn't immediately use Flash, and then couldn't use Flash anymore.

"Nice!"

"Fuck me!"

"Brother Zhou is awesome!"

"Wave after wave!"

"Can we do it in one go? Can we do it in one go?!"

At this moment, chaotic yet excited shouts rang out one after another in LGD's team voice chat.

Because everyone saw the real hope of winning this game.

Killing Faker has a different meaning than killing anyone else.

Even Faker has started making blunders, clearly indicating that SKT has lost its composure and is disorganizing itself.

In the commentary box.

After Karma was instantly killed by Cho'Gath, Miller excitedly shouted, "Faker got killed too!! It's Cho'Gath again, this time he ate Karma in one bite!"

"Zhou Shen, you've done it again!!"

"It seems like we have a chance to turn this around!" PDD exclaimed excitedly, his words even starting to stammer.

When Karma was focused down, Huni's troll teleported to the creeps under his own second tower.

With Karma killed, Huni quickly canceled the teleport, and could only press B to spend eight seconds returning to base to defend.

With only three players left in SKT, Zhou Dian's Cho'Gath took the lead and charged directly into SKT's mid-lane inhibitor tower before the minions even reached the lane.

"Is it going to be a big push?" PDD exclaimed excitedly. "It really looks like it's going to be a big push!"

With nearly 5,000 health remaining, the giant bug charged straight to SKT's mid-lane high ground to tank the tower.

LGD's five players rushed forward and destroyed SKT's mid-lane inhibitor tower in less than three seconds.

"Check the troll's location; he's recalling in the top lane." Remember spoke very quickly.

"Huni has to come back now. If he doesn't, the base will explode again, and he'll still be stuck in a solo situation."

Just as he was saying that, LGD's five players had already destroyed SKT's mid-lane crystal.

The minion wave, buffed by the Baron buff, charged towards SKT's inhibitor turrets.

"It's going to be a one-shot kill! It's going to be a one-shot kill!" Miller shouted frantically. "SKT doesn't have any AoE abilities right now, they can't clear the minion wave!"

The big bug was still in the lead, charging straight into the right-side turret tower.

Miller wasn't the only one going crazy in this situation.

Although the cheers and shouts from the audience were somewhat chaotic, the atmosphere was almost boiling.

In the official live stream, the rate at which the comments were refreshed skyrocketed, almost to the point of being indistinguishable to the naked eye.

At this moment, almost all the online viewers were posting the same comment: "LGD is awesome!"

Interspersed throughout were several instances of "We are the champions".

After all, SKT's base hasn't exploded yet!

LPL viewers, who are well aware of the importance of accumulating good karma, generally won't celebrate prematurely at this time.

When the giant bug rushed to the right side of SKT's inhibitor turret, Huni's troll had already returned to the fountain.

The troll rushed out of the spring and headed straight for the giant worm.

Wolf's Leona was on the flank, looking for an opportunity to engage LGD's main tower-attacking hero at this moment—Varus.

Bang's little cannon, positioned behind the troll, used the troll's cover to start attacking the large worm at the front.

The little cannon's critical hit, enhanced by the electric blade effect, only reduced the big bug's health by about two hundred drops.

On the giant worm's densely packed health bar, this slight decrease in health wouldn't be reflected in the health bar at all.

Zhou Dian's Cho'Gath in this game, although he had a terrible early game, became incredibly tanky after getting five kills and catching up in development.

It truly deserves the title of the strongest front-line unit in the current version!
"Can SKT hold off this wave?"

In the commentary booth, Ji De's voice was already trembling with excitement.

"With Varus having Last Whisper and Blade of the Ruined King, it doesn't seem like Troll Warlord's return will be of much use!" PDD exclaimed.

The troll charging towards the giant bug was hit by the bug's Wild Scream (W) and was immediately silenced.

Then he was knocked up by Cho'Gath's Q skill.

After using both skills, Zhou Dian stopped paying attention to SKT and focused on attacking the inhibitor turret.

At this moment, in LGD's team voice chat, all five players were shouting "wave after wave," and no other words came out of their mouths.

As soon as Huni's troll broke free from Cho'Gath's W skill silence, he immediately used his ultimate to suck Cho'Gath into his body.

Immediately, the giant worm's health began to drop rapidly.

In addition to draining a percentage of Cho'Gath's health, the troll's ultimate ability also drains Cho'Gath's armor and magic resistance.

As a result, both the damage from the turrets and the cannons hurt the big bug a lot more.

The troll's ultimate skill truly lives up to its reputation as a god-tier skill for taking down tanks!

(End of this chapter)

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