You promised a top lane tutorial, but you're just using Worlds as material for your videos?
Chapter 500: You can't win a game if only one person is having fun!
Chapter 500: You can't win a game if you're only having fun by yourself!
After entering the game, the five LGD players grouped up and headed straight for the upper river.
Finally, he settled down in the small bushes next to the river behind the blue team's blue buff camp.
The last game was played right here, where LGD was invaded at the start by SKT's top, mid, and jungle trio.
Eimy was hit head-on and immediately flashed, which led to him having to use both of his summoner spells at level one in the subsequent week, indirectly causing the top and jungle duo to suffer for more than ten minutes.
Having learned from the previous game, LGD grouped up all five players and camped in the upper river at the start of this game.
If SKT tries to repeat their old tricks in this game, they're in for a big surprise.
However, SKT played much more conservatively this game, starting with all five players lined up along the river.
A typical defensive stance, showing no intention of invading whatsoever.
LGD's five players crouched in the grass for a while, but waited in vain.
It was clear that SKT wouldn't be invading this game, and the players dispersed.
In the commentary box.
After seeing Leona's keystone rune, Remember said, "Leona with Fervor of Battle! It seems that after being outplayed by Team Rabbit's Fervor of Battle Leona in the quarterfinals, Wolf must have practiced this support playstyle quite a bit."
"Just look at the talents of Tristana and Leona and you'll understand," Miller added.
"SKT's bot lane has two champions with Fervor of Battle, and then they coordinate with a jungler like Gragas. SKT's strategy in this game is obvious to everyone."
"We're going to take down the bottom lane!"
"Furthermore, there's another point worth noting in terms of tactical focus in this game," PDD added.
"So, given that Zhou Shen is on such a hot streak today, having already picked two damage-dealing top lane champions, how will he fare against Cho'Gath, who counters his own Trundle?"
"Zhou Shen's hands were on fire today! Seriously, they were on fire!" Miller chimed in. "Of course, Zhou Shen's performance has always been on point, but today his hands just really seemed to be on fire!"
"In the last game, Gnar actually countered and crushed Yasuo. If Cho'Gath crushes Trundle this game, I won't be surprised at all!"
Back to the game.
At 1 minute and 20 seconds into the game, the ten players on both sides stopped standing along the river and returned to their lanes or jungle.
SKT's top laner and jungler arrived at the top lane river bush.
It seems that SKT didn't really intend to invade LGD's jungle at the start of the game; they just used a different method.
At this moment, Zhou Dian's Cho'Gath and Eimy's Sejuani were already in their own blue buff camp, just waiting for the blue buff to spawn.
The two players were unaware that SKT had once again set their sights on their own blue buff.
The main reason was that the previous five-man ambush failed to find anything, which made the LGD players subconsciously think that SKT would not invade at the start of this game.
This is what it means to deceive yourself.
At 1 minute and 32 seconds into the game, Gragas and Trundle left the top lane river bush and headed straight for LGD's blue buff.
A few seconds later, SKT's top laner and jungler appeared in front of Zhou Dian and Eimy.
There are still two seconds left before the blue buff spawns.
At that moment, Wei Shen's voice came through Zhou Dian and Eimy's earphones.
"Karma is moving towards your side, should we give up the blue buff?"
Upon hearing this, Eimy immediately controlled Sejuani to retreat.
What can you do if the mid laner is reluctant to leave the minion wave and doesn't want to help defend the blue buff?
They gave it to them!
Actually, Zhou Dian really didn't want to give up the blue buff.
Just like in the last game, this blue buff made it difficult not only for Eimy's Sejuani.
At the same time, because the upper jungle was lost, he, as the top laner, will have a very difficult time playing.
But there's nothing we can do; their mid laner is moving this way, and they could come over at any time if a fight breaks out.
As for your own mid laner pushing the lane, you definitely can't fight head-on.
Not to mention the Troll hero, whose level 1 combat ability is quite formidable.
Malzahar was pushing the mid lane unimpeded, which must have been great for Wei Shen, giving him an advantage from the start of the game.
The price to pay is that our own top laner and jungler have a tough time in the early game!
It's painful, but at least Wei Shen benefited; this wasn't a complete loss of a blue buff.
Within a team, the skill levels of the members naturally vary.
A healthy team operating model is for strong players to make sacrifices for weaker players and help them out.
It's unacceptable to sacrifice someone just because they're weak, to make them serve someone stronger.
Making sacrifices at points of weakness can easily lead to a complete collapse.
Even if the team's key players are saved by then, it will be difficult to salvage the situation.
This is how League of Legends operates.
You can't win a game if only one person is having fun!
Not only Zhou Dian, but Faker, who is currently SKT's absolute strongest player, also chose Karma mid lane in this game, which was also a sacrifice for his teammates.
After leaving a ward with a trinket in the bush in front of the blue buff, Zhou Dian prepared to retreat.
However, the moment the ward was placed, the troll was already in front of him.
The troll swung his club and used AQA to destroy the ward that Zhou Dian had just placed.
"Hey, they just ripped out the big bug's eyes, just like in the last round. I think I've seen this before," Miller said.
After seeing his wards being instantly destroyed by the troll, Zhou Dian suddenly became furious.
Although the reason he got so angry was a bit inexplicable, he was just really angry!
Hey, today we're not going to let SKT get this blue buff comfortably.
So Zhou Dian ignored the minions that were about to meet in the top lane and stayed where he was, preparing to harass SKT's top and jungle duo who were taking the blue buff.
Although in the previous game, his Gnar also harassed SKT's top and jungle by stealing their blue buff, and was forced to use both summoner spells.
But at this moment, Zhou Dian still chose to harass them.
Don't ask, I'm just stubborn!
In fact, in the League of Legends community, every strong player has a bit of a stubborn streak.
And then...
The large worm that remained nearby was knocked unconscious by the barrel's flesh bomb impact (E).
Just like the previous game, Gragas immediately leveled up his E skill at level one and unleashed a torrent of energy at Zhou Dian, who was trying to harass him.
Although they are not the same player, they are the same Gragas and the same Body Bomb.
Although it wasn't the same game, at the same time and in the same place, Zhou Dian's hero was stunned by the Gragas again.
Fortunately, Zhou Dian didn't learn the skills in advance like he did in the previous game.
After Cho'Gath was stunned by Gragas' E skill, Zhou Dian quickly added skill points to his Q skill.
After recovering from the stun, Cho'Gath turns around and uses a Crack (Q) to knock Gragas and Troll into the air.
After knocking up SKT's top and jungle, Zhou Dian quickly controlled Cho'Gath to escape, heading straight for the top lane.
Forget it, I'm outta here. I can't afford to mess with them!
This time he escaped quickly, unlike Gnar in the previous game who had both his summoner spells forced out.
The giant bug only lost half its health, but with Doran's Shield and its passive healing, it will recover quickly.
However, at this moment, neither the audience nor the commentators noticed that the giant worm had already lost half of its health.
Before the giant bug appeared on the top of the barrel, the observer suddenly switched the view to the bottom lane. Neither side's bottom lane helped the jungler clear the jungle this game.
LGD's bot lane duo arrived early, venturing into the bushes in front of SKT's bottom turret.
SKT's bot lane duo went to lane together while walking alongside their own minion wave.
As Leona walked to the front of the bushes, imp's Varus raised his hand and auto-attacked her from inside the bushes.
Let's take advantage of this first!
Unexpectedly, after being attacked, Wolf's Leona neither retreated nor placed a ward in the bush, but instead blindly pointed into the bush.
Leona's Zenith Blade (E) was aimed directly at Varus in the bush, pulling her right up to Varus's face.
Then, it's time for the war fever to kick in!
The Leona tank immediately attacked Varus.
"Hey, Leona's pointing right up, we're going to go all in at level one!" Miller's voice suddenly rose.
SKT's bot lane duo, Tristana and Leona, both have Fervor of Battle as their keystone rune, which is inherently a very strong rune for dueling.
Furthermore, Wolf's Leona in this game had Ignite as her summoner spell and attack damage runes, all to synergize with the Fervor of Battle rune.
In a level 1 skirmish, SKT's bot lane duo will have higher sustained damage.
If it's a head-on fight, Varus and Lulu definitely can't beat Tristana and Leona.
So when Varus crouched in the bush and auto-attacked Leona, Wolf didn't hesitate to use his E skill to target her.
Putting aside damage output, LGD's two bottom laners crouching in the bush at this moment will immediately draw the aggro of the red team's minions.
In addition, Leona has the powerful Ignite ability, making this a perfect opportunity for a head-on confrontation.
Seeing that Leona's E skill was aimed at him, imp's first reaction was to retreat.
Varus's keystone rune in this game is Bloodlust, so it's not wise to go head-to-head like this.
Since they're only level one anyway, the opposing team can't stop him.
While Imp was still thinking about retreating, he saw Bang's cannon hit Lulu with an explosive spark (E).
Bang made a huge mistake as soon as he went online!
Since we're going to fight, the AD carry and the support will definitely have to focus fire on the same target.
Now Leona has E'd Varus, but Tristana has E'd Lulu instead. What does that mean?
If you say that Tristana attacked the wrong person on her first hit, attacking Lulu instead of Varus, that's fine. Just turn around and attack Varus.
After all, the damage from that one basic attack isn't that much of a difference.
Bang accidentally attached Tristana's E skill to Lulu, which is a big problem.
In the early game, Tristana's E skill is her main source of damage.
What's even more awkward is that the Explosive Spark (E) requires four basic attacks to trigger.
What should Bang do now?
Use four basic attacks to detonate the explosive sparks above Lulu's head.
This completely disperses his and his support's damage output.
Ignoring Lulu and turning to attack Varus? That would basically be a waste of Tristana's E skill.
However, it wasn't Bang's turn to worry about it, because LGD's bot lane duo reacted immediately.
When PYL saw the cannon shoot the explosive sparks onto Lulu's head, he immediately shouted, "Shoot the cannon! Shoot the cannon! Shoot the cannon!"
Of course, Imp didn't need to be reminded of this opportunity; he immediately added skill points to his E skill.
Varus countered with a Rain of Wraith Arrows (E), hitting Tristana and slowing her down.
Then Lulu and Varus started chasing after Tristana A.
Bang also decided to ignore Lulu and team up with Leona to attack Varus.
But after a couple of tries, something felt off.
The little cannon's health dropped much faster than Varus's.
The main reason is that Lulu's output is too high.
Lulu with Thunderlord's Decree is a dominant support at level one.
After a few exchanges of attacks, the little cannon's health was chased down to below 200, and after escaping the slow effect, it retreated directly back to its own tower.
Of course, Varus's health was already below 300, and the Leona tank A, with her Fervor of Battle, was also in considerable pain.
Varus immediately activated his barrier and began attacking Leona from the nearest position, prompting Wolf to quickly maneuver Leona back.
The imp barrier is definitely overreacting.
This trade was originally quite profitable, but after sacrificing a Summoner Spell, it became completely unprofitable.
As soon as the barrier disappeared from Varus's head, Imp regretted it.
However, LGD's bot lane duo secured lane priority at the start of the game, which was quite important.
At this point, the bottom lane minions had converged, and Tristana and Leona both used health potions to heal and began their normal laning phase.
As soon as the fight in the bottom lane ended, the observer immediately switched the camera to LGD's blue buff area.
At this moment, Troll Warlord and Gragas were attacking LGD's blue buff, while Eimy's Sejuani was heading straight for her own red buff.
The situation in the jungle was exactly the same as in the opening stage of the previous game.
"SKT's strategy this game is the same as the last one: take advantage of the top and jungle's strength to steal your blue buff!" Miller said.
As soon as he finished speaking, the OB camera switched to the top lane.
By this time, the first wave of minions on the top lane had been clashing for some time, and the three front-line minions on both sides were left with only a sliver of health.
The large bug with slightly more than half health appeared on the screen at this moment. With a Q skill, it took down three red team front-line minions with low health, and its passive restored some health and mana.
Then the OB camera immediately zoomed in on LGD's blue zone.
At this moment, Huni's Trundle stopped helping Gragas jungle and turned to walk towards the top lane.
The visual language conveys this very clearly.
Because he helped the jungler counter-jungle, the Troll Warlord missed the experience from the first three minions, while the Cho'Gath did not miss any experience.
Actually, the same situation occurred with Gnar and Huni's Yasuo in the previous week's peak game.
Zhou Dian was able to turn the tide and win the game, largely due to Huni's lack of experience at the start.
However, most people don't notice this detail.
Or even if you noticed it, you wouldn't think that Zhou Dian could do anything with the experience of getting three extra minions at the start of the game when the hero is countered.
Even Huni, though he had already admitted that his skill level was not as good as Zhou Dian's, did not expect that his defeat against Zhou Dian would begin with the experience of missing three front-line soldiers at the beginning of the game.
Even though Huni realized this, he still had to buff Gragas, both in the previous game and this one.
He couldn't just leave his own jungler alone in the enemy jungle to farm the blue buff, what if Cho'Gath hadn't left?
If you leave Gragas there alone, and Cho'Gath comes back to gank, Gragas definitely won't be able to steal the blue buff.
LGD's top laner is capable of anything!
Therefore, Huni is, to some extent, a victim of SKT's early game counter-jungling strategy.
This includes Faker.
His Karma had to support the two junglers who were invading the enemy jungle, so she didn't come online until late, which allowed Malzahar to push the lane first.
However, Faker is much stronger than Wei Shen and was able to quickly turn the tide.
However, Zhou Dian's raw skill is also much stronger than Huni's, and this opening weakness is likely to be exposed and widened over time.
(End of this chapter)
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