You promised a top lane tutorial, but you're just using Worlds as material for your videos?

Chapter 482 Huni once again recalled the fear of being dominated by Zhou Dian!

Chapter 482 Huni once again recalled the fear of being dominated by Zhou Dian!
Another important point is that Malzahar had Teleport in this game, while Cassiopeia did not.

Therefore, Faker's loss with Cassiopeia was greater than the apparent loss.

The flank attack by the Gragas actually put his own mid laner at a disadvantage.

The key to all of this was PYL's sudden visit to check on his own stone beetle.

And then there's the accessory eye that Wei Shen placed.

Four minutes into the game, all the wards placed by both sides with their personal trinkets proved effective, revealing the enemy jungler's movements.

It is evident that both sides conducted very in-depth research on each other's habits before the match.

"Wei Shen is doing great today, very steady!" Miller exclaimed.

Miller's words, whether intentional or not, subtly hinted that Wei Shen had made several costly mistakes in the LGD vs. Samsung semifinals, showing a lack of consistency.

Since Cassiopeia is no longer in the same condition as Malzahar, and she doesn't have Teleport, it's clear that she can no longer stay in lane.

Faker had no choice but to ask Peanut to help him push the lane.

However, before the minion wave was fully pushed, Zac, who had finished off SKT's Krugs, had already moved down to the vicinity of the mid lane.

Zac suddenly jumped out from the side with a rubber band slingshot (E), which directly "scared" Faker out of his healing.

After Cassiopeia used her heal, SKT's mid and jungle players accelerated and widened the gap.

But the key point here isn't that the Cassiopeia seemed to have wasted her healing.

The problem was that the minion wave wasn't cleared properly, and two low-health ranged minions from the blue side were still alive.

It seems like the Cassiopeia's healing was triggered by fear, but in reality, the healing brought up the health of SKT's mid and jungle players.

After her health was somewhat safer, Cassiopeia, protected by Gragas, turned around and used a basic attack and a Venomous Fang to clear out the remaining two ranged minions on the blue side, pushing the minion wave to LGD's mid-lane tower.

After pushing, Faker immediately pressed B to recall, and the observer's camera focused on LGD's mid-lane tower.

And then, right in front of everyone, Wei Shen's car was leaked.

"Uh, we missed a gun vehicle, but it's not a big deal!" PDD chuckled.

"In that wave of cannon minions just now, Cassiopeia was sharing experience with Gragas, so Malzahar actually came out ahead!"

“In that case, Malzahar will reach level six before Cassiopeia. Then, after a race to level six, Malzahar will have the opportunity to use his ultimate to gank and kill Cassiopeia with the help of the jungler,” Miller added.

After returning home and purchasing a Tear of the Goddess, the snake woman logged back in.

Malzahar, on the other hand, went home to catch up on the missing chapter before choosing to teleport back online.

Both junglers returned to base and then came out.

Peanut upgraded his jungle item to Sightstone, equipped it with a scanner, added a control ward, and headed straight for his own F6 camp after leaving the fountain.

Eimy's Zac did not upgrade the Sightstone jungle item.

He changed his approach this time.

Since LGD is now focusing on defense and Zac has enough money, he directly bought a Cinderhulk to speed up his jungle clearing.

I used the remaining money to buy two more True Sights, and kept the Ornament Eyes instead of immediately switching to Scanners.

After Zac cleared his own wolves, he headed straight for the mid lane.

But Faker had already placed a ward with a trinket in the small bush in the middle of the river.

This is the first ward Cassiopeia placed after returning to base, replenishing her Tear of the Goddess, and logging in.

Since Cassiopeia spotted them in advance, LGD's mid and jungle players' plan to use Malzahar to reach level six first and then kill Cassiopeia was naturally thwarted.

Seeing the Cassiopeia suddenly shrink back, Eimy shook his head slightly, thinking, "This Faker is just as hard to catch as Zhou Ge. He clearly likes to dominate in lane, yet he's so difficult to gank!"

Finding no opportunity in the mid lane, Zac didn't turn back to farm jungle camps, but instead walked along the river to the vicinity of the bottom lane.

At this moment, SKT's bot lane was pressing hard, and Zac suddenly used his E skill to jump out, forcing Varus to use Flash.

He forced out a Flash, and that was enough. Without hesitation, Eimy immediately controlled Zac to return to the jungle.

At this point, their second red buff had only spawned a few seconds ago, so they could go back and farm another round of jungle monsters without wasting any time.

When Zac ganked the bottom lane, Wei Shen immediately controlled Malzahar to enter the bottom river.

In case anything happens in the bottom lane, he can provide support first.

So far, LGD's mid-jungle synergy in this game is undoubtedly stronger than SKT's.

After Zac forced Varus to use Flash, he immediately went back to the jungle to farm, and Malzahar naturally had to return to the mid lane to farm.

However, there is a ward from SKT in the bush on the right side of the mid lane.

Malzaha did not circle back to the middle, but instead chose to walk straight back to the middle along the river.

Faker, of course, wasn't going to let this opportunity slip by. He controlled Cassiopeia to push forward, wanting to unleash a combo on Malzahar.

However, Wei Shen dodged Cassiopeia's Q and W skills in a series of strange movements that even he couldn't understand.

If Cassiopeia misses both her Q and W attacks, her Twin Fangs (E) will do little damage, and she will instead be chased and bitten by Malzahar's bugs.

Then Malzahar used his Q on Cassiopeia's back, and Faker instinctively moved back to dodge the skill.

The skill was dodged, but the distance between him and Malzahar was also reduced.

Malzahar used Hades Grip (R) to pin down the snake woman.

With the pressure over, Cassiopeia was left with only a little over 100 health, and Faker immediately used Flash to escape back to the tower.

"Holy crap, Malzahar is a pretty brainless champion."

In the LGD team voice chat, Wei Shen excitedly said, "I didn't do anything this time, I just mindlessly unleashed a set of skills and forced Faker to use Flash!"

Throughout the entire World Championship, initially none of the LPL teams played Malzahar.

It was also during the knockout stage that Samsung first pulled out Malzahar for the mid lane.

LGD followed suit and directly copied the move.

To be fair, this hero is indeed easy to use, and it almost forces a 50/50 matchup.

No matter who your opponent's mid laner is, no matter how good they are, we'll just shut them down.

At this point, Cassiopeia was in poor condition, without Flash, and even if she had healing abilities, she had already lost the initiative to push the lane.

When the mid-lane minions meet, Malzahar can clear a wave of minions with just three of his abilities.

Faker's Cassiopeia could only wait for the minion wave to arrive, then farm under the tower and recover some health.

During this period, Malzahar had already gained control of the mid lane.

No matter what happens elsewhere, Malzahar will definitely be able to move before Cassiopeia.

At 8 minutes and 30 seconds into the game, Huni's Narra finally chose to recall.

Since Zhou Dian's Kennen had already returned to base to replenish his equipment, if Gnar didn't return to base and continued to stay in lane, it would only become increasingly difficult for him to last-hit minions.

At this point, Gnar was already down by more than 15 CS to Kennen.

However, SKT's mid laner and AD carry both had a ten-point lead over LGD's mid laner and AD carry.

Gnar went home, bought a pair of Cloth Armor Boots, and then a Burning Gem, before immediately using Teleport to return to lane.

When laning against long-range AD champions, building Ninja Tabi as your first item is undoubtedly the most cost-effective choice.

In the middle lane, Malzahar returned to the city once again.

Upon returning to base this time, Wei Shen immediately pulled out a pair of Mercury's Treads. He skipped building damage items and immediately put on the Mercury's Treads, truly embodying the spirit of a "play-it-or-leave-it" player.

Wei Shen has never been a particularly consistent player.

But his performance in the first ten minutes of the match was impeccably steady.

Perhaps it was because of the ID of the person he was facing that made Wei Shen, who was always defiant, put away his arrogance and start playing passively.

Ten minutes into the game, there were still no kills on the field, and the situation remained calm.

Neither jungler made many ganking attempts.

On LGD's side, Eimy wasn't in a hurry at all; he just focused on farming and was done with it, so he mainly focused on counter-ganking.

On SKT's side, Peanut really wanted to gank.

Unfortunately, they couldn't find an opportunity, as LGD's vision control was simply too good.

After their semi-final match against Samsung, LGD learned from and summarized many of Samsung's strengths.

The most important point is that we learned from Samsung's vision.

In this game, LGD aggressively bought true wards in every position, relentlessly seizing vision control.

The first game of the finals proceeded smoothly for the first ten minutes.

The AD Kennen in the top lane during the week's peak is widening the CS gap with Gnar, now exceeding 20 CS.

In the mid and bottom lanes, as Malzahar and Xayah level up, their wave clear ability becomes stronger, and the CS they were pressured to farm in the early game gradually catch up.

At 10 minutes and 30 seconds into the game, as LGD pushed both the mid and bottom lane minions into SKT's towers, and also gained control of the vision in the bottom river, Eimy immediately started attacking the dragon.

Zac used his Elastic Slingshot (E) to jump into the Dragon Pit, and his mid laner and bot lane duo also rushed to the Dragon Pit immediately.

Constrained by minion wave pressure and vision control, SKT had no intention of contesting this dragon.

LGD successfully secured the first dragon of the game, an earth dragon.

And the next dragon is an earth dragon!
Earth dragons seem insignificant.

If there are two, the effect will be completely different.

If the opponent has two Earth Dragons, you'll be terrified if there's even a few seconds of no vision around the Baron pit, fearing that the opponent will steal the Baron.

As Gnar's CS was increasingly suppressed and Gragas was unable to catch anyone due to vision disadvantage, Faker became more and more anxious.

He kept pushing forward, trying to reduce Malzahar's health and regain control of the mid lane.

Malzahar's scoundrel nature was revealed at this moment.

With its passive shield, it's hard to activate, not to mention it has Mercury's Treads.

Faker, controlling Cassiopeia, aggressively pushed forward, but GodV, instead of fighting back, controlled Malzahar and ran away.

It's clear that Faker is in a hurry. Wei Shen turned around and used his Q on Cassiopeia, then immediately turned back.

As expected, they tricked the Cassiopeia into using her ultimate ability, and the Cassiopeia used it but missed.

In those few short seconds of chasing Malzahar, the Cassiopeia lost more than half her health to Malzahar's insects, and her health was actually lower than Malzahar's.

The person who keeps getting hit has more health than the person who attacks them. How can you argue with that?

Faker ultimately had no way to deal with Malzahar, and could only watch as Malzahar pushed the lane and then repeatedly ran to the bottom lane.

Every time Malzahar runs down the bottom lane, he's not alone; Zac is with him too.

Although they couldn't catch SKT's bot laner, whenever LGD's mid and jungle players moved towards the bot lane, SKT's bot lane duo had to retreat.

After retreating like this a few times, the health of SKT's bottom lane tower kept decreasing.

Finally, around the 13-minute mark of the game, during another gank by LGD's mid and jungle duo, SKT's bottom lane tower was destroyed by LGD's bottom lane duo.

LGD secured the first tower kill in this game.

The economic gap between the two sides suddenly became significant, reaching nearly two thousand yuan.

With the first tower falling, Zac also swept through SKT's lower jungle, stealing SKT's blue buff and Gromp.

The strategy for this small peanut dish is clearly flawed.

Facing Zac, who basically resides in the bottom half of the map, Peanut should avoid Zac and gank the top lane instead.

Because LGD's mid laner Malzahar always provides faster support, Gragas can only retreat first whenever he encounters Zac in the bottom half of the map.

Anyway, Zhou Dian had a blast playing this game without anyone interfering.

Especially after Kennen got the Vampire Scepter, he mindlessly used his E skill to speed up and trade blows with Gnar.

In this game, Gnar can only wait for the minion wave to arrive before he can take the kill.

Anyone who tries to take the initiative to attack will be brutally beaten.

In short, after playing for more than ten minutes, SKT has inexplicably fallen into a strange cycle.

Even though every lane seems to be a strong matchup, the worst Gnar should at least be in an even matchup.

But in reality, every path was a frustrating experience.

The situation on the field seemed to illustrate one point: Miller's understanding of the game is really lacking!

When the draft phase just ended, Miller thought that SKT's lineup would be very aggressive in the early game, which would make it difficult for LGD.

However, Miller's prediction was a huge mistake. Rather than a problem with his understanding of the game, it was more that he completely misunderstood the current SKT and was still influenced by the aura of the three-time world champions.

After LGD's Malzahar locked down Faker, the problem of the rest of SKT not being able to keep up in terms of strength was fully exposed.

Given the current state of SKT's players, if Faker doesn't lead the charge, the others won't know what to do.

But Faker can't move!
I picked Cassiopeia, a champion with poor wave clear, so from the 5th or 6th minute onwards, all I could do was farm under the tower.

It's unclear whether Faker distrusts his teammates or underestimates Wei Shen.

His last counter pick was Cassiopeia, clearly indicating his intention to break through Wei Shen's lane in one lane.

But the result was that they trapped themselves in their own web.

This is also related to LGD's "tailored approach" in the draft phase of this game.

Knowing I can't beat Faker in mid lane, I'll just start playing passively.

SKT's coaching staff seems to lack a clear understanding of their players' abilities.

Gnar is clearly not a champion who can survive in the game.

Could it be that Letme's performance in the semi-finals gave Huni another strong illusion?
So he forgot about his previous experiences of being thoroughly schooled by Zhou Dian in various tournaments during the laning phase.

In this game, facing Zhou Dian's powerful attack once again, Huni finally recalled the fear of being dominated by Zhou Dian in the past.

Back to the game.

After Zac stole his blue buff, Peanut reacted quickly and immediately entered LGD's upper jungle.

With the help of their mid and support players who arrived at the scene, Gragas also managed to steal LGD's blue buff.

The blue buff was given to Faker's Cassiopeia.

Currently, several SKT players are in the top half of the bracket, so they'll definitely have to play more conservatively during the week's peak.

Huni finally breathed a sigh of relief.

(End of this chapter)

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