You promised a top lane tutorial, but you're just using Worlds as material for your videos?

Chapter 291: After eating the lane, eat the jungle; after eating the jungle, eat the lane.

Chapter 291: After eating the lane, eat the jungle; after eating the jungle, eat the lane.

Zhou Dian was able to understand Eimy's feelings.

The Gragas just had a great time farming a wave of minions in the mid lane, and so far in this game, he hasn't lost a single jungle camp.

He was already satisfied.

Why risk going to the red zone on the other side to steal the stone beetle!

After all, the location of the stone beetle was too deep.

If it were something like stealing an F6, he would have gone too.

Anyway, the F6 area is relatively convenient for escaping; even if you get caught, you can still run away.

Of course, there's definitely no F6 available for Gragas to steal right now.

SKT's F6, Huni's Ivern had already "harvested" the kills while chasing Orianna earlier.

Right now, the barrels are just brushing their own F6.

Hearing Eimy's half-joking reply, Zhou Dian also half-jokingly said, "Then you shouldn't farm the jungle anymore. Go gank mid and bot lanes more often this game, and leave the jungle monsters to me!"

"Damn it, you're just a resource-eating hog!" Eimy laughed and cursed.

However, the words were said in a joking manner.

But that's exactly what Zhou Dian was thinking.

Angran wasn't just going to clear his own jungle camps; he was also going to clear the enemy Ivern's jungle camps as well.

With a Gragas and an Ivern, will farming more jungle monsters make you a more carry?
It shouldn't have much of an impact!
It would be better to give it to my Graves.

That would really make you more carry-oriented.

Eat the lanes, then eat the jungle; eat the jungle, then eat the lanes.

This is the essence of playing Graves!
Of course, this is very harmful.

Therefore, it's best not to play like this in casual games.

Since none of them know each other, they'll start arguing!

Back to the game.

Zhou Dian's Graves farmed two camps of jungle monsters in the jungle and then returned to his lane.

It's still almost at full health.

You can continue laning in the top lane without being affected at all.

The mechanic that allows Graves to knock back jungle monsters and minions with his basic attacks makes him almost unharmed whether he's farming jungle camps or pushing minion waves.

This is the key to Graves' ability to dominate both the lane and the jungle.

For the remainder of the game, things were calm.

On all lanes, including in the jungle.

Both sides were peacefully farming and developing, and the exchanges of blows were minor and not a full-blown fight.

Nobody wants to take the risk of going through with the operation.

If a mistake is made, or someone else outplays you, you could easily end up giving away a huge loss.

And in the top lane, there wasn't even a blood exchange.

Huni's Rumble was constantly laning against minions, and didn't even have time to recall.

Zhou Dian's Graves, on the other hand, took a break to go back home, replenish his equipment, and then teleported out to continue pushing the lane.

They showed absolutely no intention of saving on transmission costs.

After returning to base, Zhou Dian bought a Caulfield Warhammer.

For his first item, he planned to build the standard Youmuu's Ghostblade.

When it came to choosing individual pieces, Zhou Dian did not opt ​​for the Serrated Dagger, which has stronger damage output.

Instead, they chose Warhammer.

Of course, it's because the Warhammer reduces cooldowns, allowing Graves' skills to be ready again much faster.

The faster you improve your skills, the faster you can push lanes.

As for the serrated dagger, does it significantly increase damage?

He doesn't need it now!
At this moment, Graves isn't even attacking anyone; what's the point of dealing so much damage?

Very few people noticed that Graves' last hit count caught up with the timeline just over six minutes into the game.

That is, around 6 minutes into the game, Graves' CS reached over 60.

Soon, Graves' CS will exceed the game time and the gap will widen.

Of course, the power of Graves's high-damage output is not yet apparent.

It wouldn't even attract much attention.

But it will suddenly erupt at some point in time.

Game time is 7 minutes and 40 seconds.

LGD's second blue buff has been refreshed for a while now.

Eimy's Gragas is farming the blue buff by himself.

Wei Shen's Orianna is farming minions under his own tower and can't come over yet.

Since the clockwork is immobile, it naturally means that its counterpart, Jayce, is mobile.

Jayce left the mid lane and, together with Ivern, crossed the river and arrived at LGD's blue buff area.

The target is clearly LGD's blue buff.

Ivern placed a bush behind the wall to peek into the blue buff camp.

Then, after hitting the blue buff with a Q skill, he pulled himself over there.

Then, right in front of Gragas, Ivern started "planting vegetables" for LGD's blue buff, which means applying the passive effect.

But Eimy had no way to do it.

With multiple mid-laners present, he had no choice but to back down in a one-on-two situation.

Faker's choice to build Serrated Dirk first instead of Tear of the Goddess proved effective at this point.

For the next few minutes, Jayce kept Orianna firmly under the tower.

Jayce has always had lane priority in the mid lane.

In terms of last-hitting, Orianna has gradually fallen behind Jayce by almost ten hits.

It looked like their blue buff was about to be afflicted with a passive effect by Ivern.

Eimy simply controlled the barrel and left.

There's no need to linger here; he has absolutely no chance of keeping this blue buff.

This is the function of the Emerald God.

When the countdown ended, the blue buff was given its passive effect by Ivern.

Peanut pressed Smite, and a full-health blue buff was immediately taken by Ivern.

This is not over yet.

The champion Ivern is able to share buffs with teammates.

Faker's Jayce stood behind the blue buff camp, close to the front.

After Ivern smite the blue buff, a blue circle quickly appeared under Jayce's feet.

Furthermore, there was a red halo at Jayce's feet.

This was half a minute ago, when Jayce and Ivern shared their own blue buff.

At this moment, Jayce has both red and blue buffs and is equipped with a Serrated Dagger.

Wei Shen's Orianna had no buffs and his equipment consisted of two Doran's Rings.

How should Orianna play in the mid lane?
Can't beat!
Moreover, the blue buff that Jayce is currently using was stolen from LGD.

SKT has a blue buff at home.

Once Jayce's blue buff expires, he can go back to his base to get the blue buff.

Playing a champion like Jayce, with the blue buff always available, is incredibly fun.

In other words, in the time to come.

An Orianna who never gets a blue buff is laning against a Jayce who almost always has a blue buff.

These days are too hard.

To this, Eimy could only say to Wei Shen, "Brother, hang in there!"

Regarding the current state of clockwork.

Eimy couldn't provide any support other than language support.

If the laning phase continues like this, the hole in LGD's mid lane will only get bigger and bigger.

This is something no one can stop.

Unless the overall rhythm of the game changes, the three lanes will no longer be normal matchups.

This requires that defensive towers on the side lanes be destroyed.

However, LGD cannot launch such an offensive at this point in time.

Because their lineup is inherently geared towards development in the early and mid-game.

Unexpectedly, SKT's eagerness to attack and gain an advantage backfired, as they stole LGD's blue buff in less than a minute.

Peanut then orchestrated an attack on LGD's bottom lane.

He wanted to take down LGD's bottom lane tower and secure the first tower kill, keeping Caitlyn silent for the first twenty minutes.

Of course, it's impossible for him, as a jungler alone, to take down LGD's bottom lane tower, which still had most of its health left, in one go.

They also need help from the mid and top lanes.

Huni was immediately in agreement with Peanut's "plan".

He couldn't stand laning against minions in the top lane anymore.

He also wanted to make a big change to the rhythm of the game and alter the matchups on each line.

Moreover, if this laning situation continues like this, he won't be able to hold on much longer.

Rumble's CS (creep score) has fallen more than 20 CS behind Graves.

Actually, Rumble's last hit count at this point wasn't low; it was well within the normal range.

However, the Graves' CS (creep score) was simply too high.

It has long since transcended the timeline.

They were already in first place.

Huni pressed the tab key and saw Graves' CS count, which made him feel a headache coming on.

My Rumble was actually farming minions under the tower.

It's inevitable that some finishing blows were missed.

But Huni was certain that he hadn't lost nearly twenty dollars.

Not to mention twenty cuts, even ten cuts wouldn't have missed.

That damn Graves, who knows how many jungle monsters he stole in the jungle.

Why would I bother fighting him?

Let's stop playing and end the laning phase quickly!

The game lasts 8 minutes and 30 seconds.

Peanut's Green Golem has arrived in the bottom lane.

Peanut guessed that Eimy's Gragas should be in the top half of the draw right now.

In fact, Peanut guessed very accurately.

The Gragas is indeed in his own red buff area. He just finished clearing the F6 camp and is about to go farm the red buff.

SKT's jungler, support, and bot laner pushed a wave of minions to LGD's bottom tower.

Meanwhile, in LGD's blue zone, a little in front of the Gromp.

A teleportation vortex swirled up on a blue skeletal ward.

It was a teleport from Huni's Rumble in the top lane.

SKT launched a four-man gank on LGD's bottom lane.

Meanwhile, Faker's Jayce left the mid lane and entered the bottom river, heading towards the bottom lane.

Actually, Faker didn't really want to make any changes; he wanted to further expand the lane advantage in the mid lane.

But his teammates had already taken action, so he had no choice but to move.

What if a few teammates get themselves killed in the bottom lane?
He has to go and be the one to cover for him!
Even if there's a high probability that it's just a waste of time and a pointless trip.

As for LGD...

Rambo's teleportation was spotted immediately.

Because right next to the ward that Rumble teleported to, there was a ward that Braum had just placed.

Braum had just finished placing wards in the jungle and hadn't returned to the bottom lane yet.

Upon seeing Rumble's teleport, LGD's bot lane duo immediately fled.

As for the defense tower?
What the hell do I need? My life is more important!

PYL's Braum immediately fled from the jungle.

imp quickly maneuvered the female police officer away from the bottom lane's first turret and retreated towards the second turret.

SKT, of course, were unwilling to accept that they hadn't managed to kill a single person.

Seeing the female police officer try to escape, Bang's Varus decisively used Flash + R to try and catch her.

If a female police officer who hasn't been cleansed is bound by Varus's Chains of Corruption (R), she's guaranteed to die.

As soon as Varus flashed, the policewoman used her reverse E dash almost simultaneously, sliding backward.

However, from Verus's longbow shot forth chains of corruption.

Judging from the landing point, it seems to be heading towards the location where the female police officer's E skill dashed.

In this instance, Bang anticipated the female police officer's E skill.

And it accurately predicted the location.

However, imp's reaction was also highly focused.

Just before the chains of corruption were about to fall on the policewoman, imp timely used Flash.

A flash of yellow light appeared.

The policewoman narrowly dodged Varus's predicted Flash R with a very clever Flash.

As the saying goes, there's always someone stronger, and there's always someone better.

You have your predictive R, I have my ultimate flash.

In the blink of an eye, imp and Bang, the two champion AD carries, engaged in a very exciting battle.

But if we don't take a stance and just comment on this round of power struggle...

The only drawback is that although Bang predicted the landing point of the female police officer's E skill displacement.

But his Varus used Flash + R in this play, not R + Flash.

It was Varus's brief animation before unleashing his ultimate that gave Caitlyn time to use Flash.

If Varus used R-Flash in this move, there was no pre-flash animation after the Flash.

The female police officer in the imp is most likely unable to flash out.

Of course, it's also possible that imp's reaction was truly phenomenal, and even if it was an R-flash prediction, he reacted in time and had to use his Flash.

If that's the case, then both sides have naturally engaged in a higher level of strategic maneuvering.

Back to the game.

After dodging Varus's ultimate with a flash, the policewoman walked towards her own second turret without looking back.

Its location is almost at the self-isolated grassy area in front of the second tower.

At this moment, Rambo had already teleported to the ground.

Upon landing, Rambo's first action was to unleash his ultimate ability on the policewoman in the distance.

A trail of fire descended from the sky, obliquely blocking the policewoman's path to the lower tower.

Imp can only choose to control the female police officer to take down Rambo's ultimate ability.

Because Varus was still relentlessly pursuing them.

The policewoman was roasted by Rumble's ultimate for two or three seconds, and her health dropped rapidly.

And because they were slowed down by Rumble's ultimate.

Varus, who was being chased, fired a Piercing Arrow (Q) and a Rain of Wraith Arrows (E).
After taking that wave of attacks, the policewoman only had a little over 100 health points left.

But the player had already entered their own bottom second tower, and the support Braum also came out of the jungle and arrived in front of the bottom second tower.

The policewoman is completely safe now.

Fortunately, it's still early.

Varus and Rumble only have individual pieces, not complete sets.

The damage you did wasn't enough.

If it had been a few minutes later, Varus and Rumble would both have been fully equipped.

If the policewoman were to be hit by these skills again, she would surely die.

In the commentary box.

Miller breathed a sigh of relief when he saw that the policewoman was still alive despite being low on health.

"Wow, that was close! The policewoman almost died. It's good that LGD didn't lose anyone this time!" Miller said.

"In that case, Rumble's teleport was a bit of a waste!" Wawa added. "Rumble teleported down but didn't get a kill, while Graves in the top lane was completely left out!"

"In that case, SKT will have no choice but to forcefully take down LGD's first tower. They didn't get any kills, but they still have to take the tower. Let's get this first tower first!"

"Rumble should just take a share of the gold from the first tower kill to make up for his loss in the top lane!"

At this moment, on the large screen at the scene.

LGD's first tower was almost out of health.

Rumble and Ivern are already counting down to recall.

Varus, however, stopped what he was doing and stopped attacking the tower.

(End of this chapter)

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