You promised a top lane tutorial, but you're just using Worlds as material for your videos?
Chapter 108 Top-Tier Blood Exchange: This Guy Actually Knows How to Play Yasuo! [4K]
Chapter 108 Top-Tier Blood Exchange: This Guy Actually Knows How to Play Yasuo! [4K]
The camera panned across the players' bench, and the expressions of the five EDG players were all quite solemn.
They all knew that EDG was completely at a disadvantage in the draft phase, and to win the game, they would have to rely on outstanding individual performances.
Before Nofe stepped down, he gave his team some final instructions: in this game, they must focus heavily on LGD's top laner.
After all, they've already banned five top laners in the draft phase to target them, so they'll have to stick to that strategy in the game as well.
Otherwise, it would seem like EDG's five bans of top laners during the draft phase were quite frivolous.
But no matter what kind of strategy you use to counter Korol, the prerequisite is that he has to perform well in the laning phase.
If a team falls apart from the start of the laning phase like Mouse did in the last game, then it's very likely that no amount of damage can be dealt with, and the team will just keep feeding.
Gnar is naturally Korol's specialty.
The nickname "Invincible Child" was earned entirely by Gnar's performance.
Korol understands Gnar very well, and naturally understands the counter-relationship between Gnar and mainstream top laners.
Top lane Yasuo is not a mainstream playstyle these days.
Korol doesn't have much experience laning against Yasuo with Gnar.
But he knew very well that if both Gnar and Yasuo were played by highly skilled players, Yasuo would be a counter to Gnar.
The champion Gnar, in his mini-Gnar form, is ranged, but his basic attack range is only 400 yards.
Yasuo's Steel Tempest (Q), when released in a straight line, has an attack range of 450 yards, excluding the third gust of wind, which is slightly longer than Gnar's basic attack range.
If Gnar can land an auto-attack on Yasuo, Yasuo will have a chance to land a Q on Gnar.
Against Gnar, Yasuo is able to secure lane priority at level one.
Securing lane control allows you to reach level two earlier.
At level two, with his E skill, Yasuo's kiting ability, which Gnar relied on to bully melee champions, is no match for him.
With minions present, there's no way to kite Yasuo.
However, Gnar is still somewhat playable in lane.
Yasuo's biggest counter to Gnar is in split pushing during the mid-to-late game.
Gnar is less and less able to beat Yasuo as the game progresses.
Of course, all of this is based on one premise: that Yasuo's skills are good enough.
If the opponent were someone else, Korol might think that this top lane Yasuo was just there to cause trouble.
What era are we living in? Still playing Yasuo in the top lane!
But in this game, his opponent was Zhou, the top laner.
A player who has already dominated the competition using top lane Cassiopeia and top lane Lucian.
Top lane Yasuo is indeed quite rare these days.
However, compared to top lane Cassiopeia and top lane Lucian, that's too mainstream and too normal.
Korol was already on high alert, assuming that Zhou Dian's Yasuo was also a top-tier player.
Swoosh swoosh swoosh~~~
Accompanied by in-game sound effects, ten heroes from both sides landed in the fountains at opposite ends of Summoner's Rift.
After the entire Summoner's Rift was displayed on the large screen at the venue, the observer interface appeared on it.
The cheers and encouragement from fans of both sides rang out from the audience.
The cheers from the larger number of EDG fans were noticeably louder.
Zhou Dian quickly bought his starting gear and controlled Yasuo to head straight for the river.
In the deciding game, both sides were quite cautious, with players lined up along the river to guard the entrances to their respective jungles, showing no intention of invading the opponent's jungle.
Eimy's Gragas chose to start with F6 in this game.
For Gragas, the best jungle route is to start from the F6 camp.
LGD happened to be on the red side in this game, so Gragas started at F6 and farmed from top to bottom, which allowed them to better support the bottom lane.
This was something that Dgc had discussed with Zhou Dian before stepping down.
With EDG's lineup, they lack a strong frontliner and have a bunch of squishy champions. If imp's Kog'Maw is doing well and has Lulu in the mid lane, he can easily carry the game.
In this game, Yasuo played by himself and also helped the bottom lane draw fire.
In the entire League of Legends, when it comes to the ability to draw fire, apart from Teemo, is there anyone who can compare to Yasuo?
Yasuo is a champion who comes with a built-in taunt skill.
This is exactly what Zhou Dian wanted. Yasuo in the top lane is, frankly speaking, a solo hero. You can just push the lane without thinking and that's it. He's great to play alone.
As for whether he might attract too much firepower and get burned to death?
Do you think I, Old Zhou, am so easy to catch?
As soon as he entered the game, Zhou Dian felt his mind was exceptionally clear and his thinking was quite active.
The system likely determined that Yasuo, playing in the top lane, was not in a mainstream position, thus triggering the "God's Willfulness" ability.
At this moment, Zhou Dian's overall game performance has been greatly improved.
Since you've decided to draw fire, you might as well go all the way to help your teammates.
Zhou Dian helped Gragas open the F6, allowing GodV's Lulu to log in immediately.
After slashing several times and landing two Qs, Yasuo finally headed towards the top lane.
Yasuo is now available.
Both top laners were playing well, but they just watched as their front-line minions' health kept dropping.
Gnar, who was online first, did not choose to push the lane.
Korol was waiting for his teammates to gank Yasuo, so of course he wasn't going to push the lane.
Moreover, with such a long lane in the top lane, if you push the lane too easily against Yasuo, you'll easily get caught by him and get slashed.
Seeing that the front-line minions' health had dropped to almost zero, Yasuo raised his longsword and used Steel Tempest (Q) to finish off the three front-line minions of the blue team.
At the same time, Little Gnar threw out his boomerang (Q), taking down three of the red team's front-line minions.
However, Korol's Gnar's Q skill was quite tricky.
While taking down three front-line minions, it also flew diagonally towards Yasuo.
Just as the boomerang was about to graz Yasuo, Yasuo moved a step to the side and upward in time, narrowly avoiding Gnar's boomerang.
This also prevented Yasuo's passive shield from being broken.
For Yasuo's keystone rune in this game, Zhou Dian chose "Fervor of Battle," which is better for dueling, instead of "Bloodlust," which is better for sustaining in lane.
Therefore, try to avoid being consumed if possible.
Seeing Yasuo's incredible movement to dodge Gnar's Q skill, Guan Zeyuan said:
"Zhou is playing pretty aggressively this game. He took Fervor of Battle as his Yasuo rune and chose Doran's Blade as his starting item, which is more geared towards dueling."
"On the other hand, Korol's approach is much more conservative; Gnar starts with a Doran's Shield!"
The observers clearly understood what the audience wanted to see. After briefly pausing on the mid and bottom lanes, they immediately switched to the top lane.
At that moment, Yasuo stepped forward and used his Q ability on EDG's backline minions.
After two Steel Tempest (Q) strikes, a whirlwind appeared around Yasuo's longsword.
Yasuo's Q skill cooldown is only related to attack speed.
A level 1 Yasuo only has some attack speed bonuses from his runes, and his Q skill has a cooldown of just over three seconds.
Right now, one of the blue team's backline minions is low on health.
However, Yasuo's Q skill wasn't ready yet, so he couldn't use his Wind Spell to finish off the minion.
So, Zhou Dian controlled Yasuo to move forward and auto-attack the low-health minion.
At the same time, Gnar also took the opportunity to knock away Yasuo's passive shield.
After A, Gnar quickly retreated in an S-shape, swaying left and right, trying to avoid Yasuo's whirlwind.
Zhou Dian was completely unfazed by the feint, and Yasuo decisively used his Wind Spell, hitting Gnar directly.
"This guy's skills are incredibly accurate!" That was Korol's first reaction.
However, Korol didn't lose out in this round either.
While constantly repositioning, Gnar always kept his position behind his own backline minions.
As Yasuo's whirlwind hit Gnar, it also hit EDG's backline minions. This caused the minion wave to push towards EDG's side.
Zhou Dian was certainly aware of this.
However, Yasuo's main purpose in using his whirlwind was to push the lane; whether he could hit Gnar was secondary.
Yasuo is currently pushing the lane slowly. As long as Zhou Dian doesn't get caught by EDG at level four, the minion wave will push back.
In the mid lane, LeBlanc has a hard time taking lane control from Lulu in the early levels.
Once the minion wave is pushed back, unless LeBlanc comes, Kha'Zix and Gnar alone won't be able to tower dive and kill a healthy Yasuo.
EDG's top and jungle players couldn't hold anyone in place before Gnar grew to his full size.
Now that Zhou Dian has started pushing the lane, once the minion wave has passed, Gnar, who is busy farming, doesn't have much of a chance to trade blows with Yasuo.
This reduces the risk of being tower-dived.
For Zhou Dian, his jungler was focused on farming down the lane and couldn't pay attention to the top lane for the first few minutes.
Basically, you won't see Gragas in the top lane before Yasuo reaches level 5.
Therefore, from level one onwards, he was already preparing for possible tower dives.
What the audience saw was Yasuo blowing a gust of wind, and Gnar failing to dodge it.
The audience and commentators only felt that Zhou Dian's Yasuo was quite accurate with his wind-blowing.
Gnar, on the other hand, is equipped with Doran's Shield, so being hit by a blast doesn't bother him much.
But in the span of just one skill release and dodge, the two top laners had already engaged in a battle that could influence the next few minutes.
The second wave of minions arrived on the top lane.
Yasuo, because of his previous wind attack, will reach level two before Gnar.
Gnar's positioning is also quite delicate, as it's a position where Yasuo can't easily use his EQ combo to deal damage even if he gets to level 2 first.
Korol's Gnar is quite experienced.
Yasuo then leveled up to level two, and his passive shield was regenerated.
Zhou Dian instantly upgraded his E skill.
Yasuo uses his E skill to slash through the blue minions, then slashes at Gnar with his longsword.
Hasai!
Steel Tempest (Q) struck Gnar at the maximum range.
Although Korol guessed that Yasuo would rush in with his second E to poke, he still lacked experience in laning against Yasuo.
I'm not sure about the casting range of Yasuo's Q skill.
Of course, Korol reacted quickly, immediately controlling Gnar to take half a step forward and auto-attack Yasuo.
This attack only knocked off Yasuo's passive shield; Yasuo didn't lose any health.
Yasuo had already used his E to return to the enemy, and Korol wanted to auto-attack again, but he couldn't.
He suffered a small loss again with this round of personnel changes.
Don't be fooled by the fact that you only lose a little bit of health each time.
However, laning in the top lane is often a process of accumulating small problems until they become difficult to reverse.
After experiencing it firsthand, Korol gained a deeper understanding of the laning skills of the opposing LGD top laner.
No wonder he beat Mouse so badly!
At this point, Nar also leveled up to level two.
Since Zhou Dian didn't know what skills Gnar would learn at level two, he didn't go forward to harass him any further.
If Gnar had saved his skill points, and Yasuo had recklessly used his E to advance towards the minions, Korol would have instantly leveled up his W skill.
Getting hit by Gnar's W skill's three-hit combo still hurts a lot.
Furthermore, after Gnar uses his A skill to activate the third ring, the speed boost allows him to chase down Yasuo and use his A skill.
If Yasuo doesn't come up to harass, Korol is even less likely to actively cross the minion wave to cause trouble for Yasuo.
As a result, both top laners returned to a stable farming phase.
LGD's top lane minions are still slowly advancing.
The phase of steadily farming minions in the top lane didn't last very long.
With the arrival of the third wave of minions—the siege minion wave—the situation changed once again.
After taking down the three front-line minions of the third wave, Yasuo leveled up to level three.
Zhou Dian instantly upgraded his W skill.
Yasuo continued to press forward, forcing Korol's level 2 Gnar to retreat.
Gnar, now at level two, has already leveled up his W skill, but Yasuo is now level three and has Wind Wall, making it difficult for Gnar to land his three-hit combo. Therefore, Korol chose to temporarily avoid the fray.
If you push forward, I'll just back up!
You'd better tighten the reins even more, or you'll be caught!
After forcing Gnar back, Yasuo used his E ability on the blue team's backline minions, returning to the minion wave.
Yasuo turned around, and Gnar naturally followed suit, needing to gain experience points!
As soon as Gnar turned around, Zhou Dian quickly adjusted Yasuo's position and used Stomp Slash (E) while sticking close to the backline minions of the other blue team.
This caused Yasuo to leap a considerable distance, bringing Gnar into the range of Yasuo's E skill.
The next moment, Yasuo used his E ability to get right in front of Gnar.
In the commentary box.
"Yasuo's continuous slashes finally found an opportunity to E directly onto Gnar!" Guan Zeyuan spoke rapidly.
"Yasuo EQ followed by a basic attack, then pull back!"
"Gnar attacks Yasuo, then chases after him for another attack, but can't reach him, so he throws a boomerang. It gets caught by the Wind Wall!"
As the longsword slashed in front of him, a wall of wind appeared, blocking Gnar's Q skill. At the same time, Yasuo used his E to return to the cannon minion and casually auto-attacked it down.
You can both harass and last-hit enemies!
Holy crap, top-tier maneuvering, top-tier blood exchange!
[Yasuo's E is so smooth and seamless!]
[Korol is starting to sweat; he was completely outmaneuvered in this exchange!]
Wow, this guy actually knows how to play Yasuo! I thought he was just messing around!
【Are you kidding me? Do you think the top laner would mess with you like that?】
[It seems Yasuo really is a counter to Gnar!]
[I told you guys long ago, don't question the top laner's understanding of the top lane!]
[Korol: I feel a chill down my back, am I going to be used as teaching material too?]
Haha, you know what I mean!
【.】
This roster change sparked heated discussions in the live broadcast room.
In the commentary box.
"Korol really got ripped off! Gnar lost a hundred or two hundred health points to Yasuo!"
"Instead, Gnar's first basic attack hit Yasuo's passive, and the boomerang he used to trigger the third hit was also confiscated by Yasuo's Wind Wall!"
Guan Zeyuan's commentary avoids using the QWER name, insisting on using the full names of the skills.
Fortunately, "boomerang" and "wind wall" are familiar skills that most viewers can understand.
"It's fortunate that Gnar started with a Doran's Shield!" Guan Zeyuan said.
“Yes!” Zhihuan nodded. “But Gnar’s Q skill was caught by Yasuo’s Wind Wall, so Gnar couldn’t catch the boomerang and therefore didn’t get the 40% cooldown refund.”
"This means that Gnar's Q skill has a downtime of nearly 20 seconds, which is what makes Korol most uncomfortable."
"After this wave of damage, it will be difficult for Gnar to even go up and last-hit minions; he can only wait for the minion wave to push into the tower to last-hit minions!"
(End of this chapter)
You'll Also Like
-
In Naruto, build the strongest Hidden Mist Village.
Chapter 197 54 minute ago -
Longevity: Starting with an infant's innate growth potential
Chapter 531 54 minute ago -
Cultivation: I have an equipment slot
Chapter 385 54 minute ago -
Douluo Continent II: The Peerless Tang Sect: I, Huo Yuhao, join the Sun Moon Sect.
Chapter 916 54 minute ago -
Apocalyptic Disaster: Stockpile Supplies for Free and Make a Comeback
Chapter 202 54 minute ago -
The Ming Dynasty: The most ruthless imperial grandson, Old Zhu begged me not to kill him.
Chapter 867 54 minute ago -
Douluo Huo Yuhao: My Clone is Too Self-Disciplined
Chapter 526 54 minute ago -
You promised a top lane tutorial, but you're just using Worlds as material for your videos?
Chapter 517 54 minute ago -
I'm bound to the World-Destroying Witch
Chapter 984 54 minute ago -
The Purple-Robed Celestial Master has turned into a zombie?! Who can stand that?!
Chapter 295 54 minute ago