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Chapter 286: The amazing special effects of "The Three-Body Problem"!

To confirm that the universe is flickering, Wang Miao and Sha Ruishan decided to go to the observatory to find out.

They plan to use 3K glasses for observation.

The principle behind these 3K glasses is quite extraordinary. They can compress the wavelength of the cosmic microwave background radiation by seven orders of magnitude, converting a seven-centimeter wave into red light, which is what people call the cosmic scintillation phenomenon.

After expressing their gratitude to Professor Liang, the "Three-Body Problem" crew immediately moved to the National Astronomical Observatories.

The fact that "The Three-Body Problem" can enjoy such great privileges is unprecedented in China.

For example, the ETO (Science Frontier Organization), which is crucial in the movie, was filmed at the National Institute for Nanoscience and Technology.

Producer Song Hao secured many rare opportunities for this film.

As a science fiction work, it naturally contains parts that go beyond the realm of science and are unrealistic, but that is precisely what makes the story so fascinating.

The story of The Three-Body Problem continues.

January has quietly arrived.

Unbeknownst to many, the filming of "The Three-Body Problem" has been underway for four or five months.

For other films, Song Hao's production period would be around four or five months.

However, "The Three-Body Problem" is different. Due to the special location selection, the crew traveled to various locations.

With the annual leave approaching, all members of the Three-Body Problem team are enjoying a well-deserved break.

The Three-Body Problem project will restart in February.

"Everyone has really worked hard this year."

"I hope we can achieve even greater success next year."

The long filming period made it difficult for Mr. Zhong to detach himself from the role, and even in real life, he spoke softly.

Most remarkably, by delving into the character's inner world, Teacher Zhong actually managed to quit smoking.

Those who want to quit smoking might give this method a try after learning about it.

Upon returning to Clear Vision Film Production Company, Song Hao first visited the special effects team.

Thanks to their meticulous research, China's computer special effects have reached an astonishing level, sufficient to support the realization of some scenes in the movie "The Three-Body Problem".

Inside the special effects team, the visual director asked, "Mr. Song, are you satisfied with this effect?"

In the movie, Wang Miao uses a device similar to VR glasses to enter the Three-Body Problem game, and also has a motion-sensing system.

In China today, the gaming industry is still in its infancy, and equipment like VR is something that Chinese people have not yet had the opportunity to see.

By sheer coincidence, the movie "The Three-Body Problem" successfully predicted the VR games that would appear in the future.

Song Hao decided to first look at the game parts in the movie to see what level the special effects team could produce.

"I want to see how the movie will present the scene after the character Wang Miao enters the game."

"Okay." The special effects team provided technical support.

Sun Ming, who served as the visual director for this film, also participated in the research and development of special effects technology.

Sun Ming typed on the keyboard, and the computer screen immediately appeared.

During film production, Wang Miao wore special clothing marked with multiple light spots to facilitate filming.

When Wang Miao entered the game, the screen changed drastically.

The scenes in the movie become gamified, as if the protagonist is playing a AAA game.

All the characters' faces were modeled and presented in the form of anime characters. VR technology in this world is not yet mature, so the Three-Body Problem movie still uses computer-generated special effects (CG), but the presentation is extremely impressive.

Wang Miao's first entry into the game's storyline lasted nearly ten minutes.

Upon seeing the game's visuals, Song Hao exclaimed, "With your technology, making games is a piece of cake." The game's visuals included various fantastical scenes such as the vast universe, boundless interstellar space, and swirling nebulae.

In the early days of the internet, a film like "The Three-Body Problem," which perfectly blended games and reality, was the world's first. "This is the scene when Wang Miao enters the game."

The game starts at hellish difficulty.

When Wang Miao entered the Three-Body game, it was like playing an extremely difficult Souls-like game.

When Song Hao saw the clothes automatically and smoothly put on Wang Miao, he was almost moved to tears.

The visuals are so perfect that they seem impossible to create in this era.

After entering the game world, Wang Miao's character moves between various codes.

He was dressed in ancient costume, and his entire person was modeled as a game character.

Song Hao exclaimed in delight, "This is the effect!"

Watching a movie is like watching a game progress.

Sun Ming smiled when he saw Song Hao's satisfaction.

The special effects team successfully completed their mission, fulfilling Song Hao's fantasy of the Three-Body Problem game.

"Sun Ming, to be honest, I think you're a gaming genius."

Sun Ming responded modestly, "I still have a lot to learn."

The two remained seated in front of the computer, watching.

Looking back, the Yihua Kaitian production team put in tremendous effort for the Three-Body Problem game, finally winning over fans of the original novel.

Today, the special effects team's work is in no way inferior to that of the original Kaitian production team.

The game design is excellent.

As divine punishment descended, the meteorites that fell to the ground came together and formed the two large characters "Three Bodies".

"Welcome to the Three-Body Problem game. Please create your own account."

An incredibly futuristic scene appeared.

On the vast land, a virtual panel appeared in front of Wang Miao, who was dressed in ancient costume. Just like the system that gave the protagonist of an online novel, everything was filled with the atmosphere of a cyber world.

Seeing this, Song Hao couldn't help but think of a wildly imaginative experimental film—"Misplaced," directed by Huang Jianxin, one of the most incisive directors of the Fifth Generation.

There is a scene in the movie where Lao Tzu, with his flowing white hair, sits cross-legged on the ground in front of an extremely modern television set, creating a uniquely magical scene.

"If technology allows, I would really like to realize the Three-Body Problem game in the real world."

"This is indeed a very good direction."

Song Hao looked at Sun Ming and said, "Do you believe that games will become the ninth art?"

Sun Ming nodded seriously. He had been dedicated to the research of visual effects and was an expert in computer special effects (CG) technology in China.

He believes that games are a highly forward-thinking medium that can bring huge economic value in the future.

Games combine music, visuals, artistic storytelling, and interactive elements to convey emotions and ideas, just like other art forms.

However, the current environment is full of prejudice against games.

The game is still quite crude.

Song Hao has played one or two games, but so far there is no game with the epoch-making significance of "Ocarina of Time", and 3D technology has not yet been fully developed.

In this world, the greatest game is still Ultima, which introduced RPG elements to the gaming world.

The arrival of 3D technology should not be far off.

"Do you have plans to make games?"

"Yes." Song Hao patted Sun Ming on the shoulder and said, "Go for it, I'll support you." (End of Chapter)

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