Reborn on the Internet: Starting with Games

Chapter 305 Dimensionality Reduction Strike

Chapter 305 Dimensionality Reduction Strike
Compared with "Zhengtu", which is exclusive to local tycoons, more players still choose "Martial Arts World", which has become the only online game currently available in all aspects.

Features that are not found in other games, such as the user-friendly point card monthly card system, the unique level sealing mechanism, and cooperative dungeon battles, are like a gold mine that is gradually being unearthed by players one by one.

For other netizens, it is simply a dimensionality reduction blow.

The result of such a surprising online game is that it suddenly entered the top ten of the online game rankings while it was still in the closed beta period.

Ever since Popular Software started collecting data on online game rankings, there has never been a precedent for a closed beta game to be on the list.

This made the bosses of some other online game manufacturers yell, "Chen Hao is shameless and spent 30 private beta codes. Do you still have any shame in calling this a private beta?"

However, despite the scolding, I am still convinced in my heart. After all, the other party is really courageous. To put it bluntly, this decision to distribute the internal beta code like cabbage is a double-edged sword.

This is a game that needs to be replaced with a lower quality game. If you accidentally shoot yourself in the foot, it has not yet been released to the public beta, and it can be declared to be cool right after the closed beta.

But Chen Hao won the bet, and the online rate for the 30 activation code was as high as 70%.

Even without looking at the number of people online in the closed beta, the current influence of "Martial Arts World" can be reflected from another level.

That is the internal beta account on Taoyoubao.

The closed beta period has been officially announced for one month. Even though the price of Taoyoubao’s closed beta account has gone from a thousand yuan each when the beta was first launched, it has already been half of the time. Although the price has been falling, it is still at a high level of about 500 yuan.

Some smart players even bought several beta accounts on Taoyoubao and started renting accounts for 10 yuan per hour.

As for this, the supply exceeds the demand. The only one who can make money by playing games is Century Interactive Entertainment Games.

The emergence of "Zhengtu" and "Martial Arts World" has had a huge impact on other online game manufacturers.

The first to bear the brunt are Shanda and NetEase.

When Chen Tianqiao heard the people below reporting on the content of the Zhengtu game, he became more and more familiar with it, and finally couldn't help but play it himself.

Familiar picture style, familiar background music, isn’t this a magically modified version of the Age of Heroes?
When he heard that it was Shi Yuzhu's company behind him, Chen Tianqiao was furious, this little red guy!
In my mind, I think of Shanda’s small team of dozens of people working on the Age of Heroes project.

It's a pity that he was so kind-hearted at the time that he couldn't resist Shi Yuzhu's deception. As a big brother, he wanted to teach him how to do things and show his strong strength to the other party, and took him to visit Shanda's R&D team.

This is good, the team has finished visiting, and within a month, this guy chose to steal the house, and even the team and the project were taken away.

Let him eat coptis as a mute, and he can only swallow this bitter pill secretly.

Chen Tianqiao thought for a while and called the person in charge of Legend and Legend World. "You call the product and planning team and take a look at this game called Zhengtu. I'll give you a month to change it according to this model. After one month, I will We want to see the new atmosphere of the legendary new server!”

On NetEase's side, when Ding Lei saw "Martial Arts World", he also practiced an account after work and compared it with "Tianxia II", which was being developed by the company and was nearing completion.

The smoothness of the movements, the precision of the character modeling, and the various groundbreaking game mechanics made him sigh. It's really hard to compare people to death, and it's so hard to compare goods.

I had some confidence in "Tianxia II" at first, but now I hit rock bottom.

He called all the employees of Shangri-La Studio, who were responsible for the development of World II, for a meeting.

After a comprehensive comparison between "Martial Arts World" and "Tianxia II", the evaluation conclusion is as expected. Based on the current situation of "Tianxia II", even if it is forced to be launched, it will become cannon fodder.

The scene fell into a deathly silence.

Ding Lei gritted his teeth and made a decision that made him extremely painful.

"Tianxia II" is reconstructed, using the martial arts world as a reference to re-create their own ancient fantasy online game "Tianxia III".

At the same time, during the technical discussion just now, I found that the game engine of Wuxia World has some familiar parts. I guess they may use some of the same rendering effects of the BigWorld engine as them, but it is more powerful in terms of picture performance than BigWorld.Could it be that the BigWorld game engine has made a customized version for Century Interactive Entertainment?

After a few days, Ding Lei finally found some useful information after asking around. A year ago, Century Interactive Entertainment sent a team of people to the headquarters of BigWorld Engine Company in Australia for further study.

If various game mechanisms and features are the superstructure, then the game engine is the cornerstone of an online game.

This made him determined not only to reconstruct the game, but also to iterate the game engine.

To this end, NetEase set up a separate game engine research team with a size of about 30 people. More than ten of them were sent out by Ding Lei to study abroad.

The remaining people optimize based on the original engine.

Using the World of Warcraft and the World of Martial Arts as benchmarks, more than 100 people from NetEase Shangri-La Game Studio have launched the chase mode of 3DMMORPG online games!
It’s not just Ding Lei of NetEase who has a headache, but also Chi Yufeng of Perfect Time and Space.

Beijing, Perfect World Company.

Chi Yufeng, who has just passed his forties, and several core founding team members of Zulong Studio have been playing "Martial Arts World" during this period, sighing from time to time, lamenting the difficulty of their fate.

They are different from ordinary gamers. They analyze and deconstruct this martial arts world from the perspective of game developers.

Every day after get off work, I will conduct a review summary meeting on the world of martial arts.
Level seal shortens the gap between rich players and common people.

Comprehensive combat strength calculation, the gap can be seen intuitively.

The division of equipment rarity is not surprising, but combined with dungeon drops, it forms a smooth and combat power improvement curve.

Players may only feel a silky and smooth growth experience, but they know that the simpler functions and experiences contain an extremely large and complex workload and hard work.

Not to mention the distinctive BOSS mechanism, teamwork, powerful game engine, seamless large map, etc.

It can be said that it is a milestone benchmark for online games on the current market. No wonder Blizzard was so angry a few years ago. It must not have wanted to see the rise of a powerful opponent.

It is as if the world of martial arts has become a treasure, allowing game practitioners to dig out and refine many creative ideas that can be used for reference.

Every time at this time, they would express their heartfelt admiration, "Produced by the Century, it really lives up to its reputation."

Finally, looking at the thing they made, they all lamented that they were born at the wrong time, so why should they be so good when they are young?

They were halfway through the development of the Oriental Xianxia large-scale 3DMMORPG online game "Perfect World" when they discovered that an endless mountain suddenly stood in front of them and crashed in front of them.

These people are extremely disappointed.

Especially Chi Yufeng, the boss of the company, seems as if all his luck has been exhausted in the gaming industry.

As early as the 90s, he made his first fortune with the founding of Hongen Education. Then, seeing the development of the domestic PC game industry, he attracted Tsinghua University students who were passionate about game production, such as He Di and Li Qing, to form Zulong Work. The studio has successively launched games such as "Freedom and Glory 1 and 2", "Qin Dynasty Warriors" and "Blood Battle on the Beach".

However, piracy was rampant in the market at that time, and the few games released were well received but not popular. Later, the online game industry developed rapidly, and he immediately decided to turn around and enter the hot online game market.

It took 3 years to polish "Perfect World". In order to maximize the 3D engine technology, among the company's more than 150 developers, in addition to more than 50 programmers and planners, the rest are all art, and the visuals have become The focus of its game development.

Even so, the effect of the picture presentation is only on par with the martial arts world, and other aspects are even more inferior in all aspects.

It was ridiculous for him to have the illusion that Perfection and Martial Arts, two games, were not products of the same era, in the dead of night.

Now they are faced with the embarrassing situation of having to make a move. Money, people, and projects have been invested for more than 2 years. They have no way to turn around and can only bite the bullet and change!
Taking their essence for grafting, Chi Yufeng finally formulated a perfect 200-day plan for their perfect world.

By then he believes that he will definitely see a more perfect world!
(End of this chapter)

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