Rebirth of the Game Pioneer
Chapter 393: Discovering rules based on rules, an epoch-making product
Chapter 393: Discovering rules based on rules, an epoch-making product
The next day, Han Xiaowei and Nie Tian came to Chuxin as promised, and Wen Meng personally went downstairs to pick them up and took them to the 21st floor of the building.
After going up, they followed Wen Meng to a room with no name but "2101" written on it.
After entering, the layout of the entire room feels similar to that of Chuxin Building, which is spacious and translucent.
There were not many game cabins in the room. From a glance, there were only about twenty game cabins. Before they entered, more than a dozen people had already arrived in the room.
"I'm going! Sister Wei! Xiao Tiantian! You are also here to participate in this closed beta!"
Before the two of them could clearly see who was inside, someone recognized them first. The voice was startling, as if they had picked up 500 million in broad daylight. Who else could it be besides Long Xiya?
Long Xiya's wailing voice instantly attracted the attention of others. At a sudden glance, it turned out that the four-time champion VV and the Flower Pot War God Sky were actually present, and everyone immediately came over.
"V God! I'm your fan! Can we take a photo with you?"
"Brother Tian! I watch your live broadcast every day, you are an absolutely loyal guy! Can you sign your autograph for me?"
Wen Meng, Han Xiaowei, and Nie Tian were all a little stunned. They really didn't expect to have a fan meeting here.
Professional players with different styles naturally have different ways of getting along with fans. In the eyes of fans, Han Xiaowei is like a queen and goddess, a person who can be viewed from a distance and cannot be desecrated, while Nie Tian is even more so in the eyes of the fans. He is like an unreliable big brother, a relationship where he greets each other in a friendly way and can make a lot of jokes like a bad friend.
Some of these people they have seen, some they have never seen, and some they have never seen but can hear them when they make a sound.
After a round of introductions, Han Xiaowei and the others also understood that except for the two of them, who are retired and well-known professional players, the others are either big game anchors like Long Xiya, or well-known game up hosts like Wen Liang, and then there are Who was the first person to find all the gold coins in the moon in Mario Odyssey? The game forum boss who wrote many highly praised hardcore guide articles for "The Immortal Road"...
To put it bluntly, those who can be invited here by Original Intention are those who have their own unique aspects of games.
Although Chuanxin's game itself will go through several rounds of testing internally with varying scales and cycles, and may also undergo a period of user beta testing in the experience store before going online, whether it is the internal testing of the project team or the random guests of the experience store, they The best test is to find 95% of the usual problems at most.
The purpose of looking for people like Han Xiaowei is naturally to find the remaining 5% of problems that are difficult for ordinary people to find. In fact, some problems may not be considered a problem at all from a software perspective, but from a game perspective , it may affect the user experience and game balance, so even if there is no problem in the code, it still needs to be treated as a game bug and solved.
People like Han Xiaowei either have extremely high game skills, or have extremely strong patience, or have very keen observation of various details. Through their hands, they are likely to be able to unearth some more hidden problems. And there may be a big problem that once it is officially launched, it will explode at any time like a time bomb.
Not long after, several more people were brought in one after another. When everyone was gathered, Wen Meng went to call Wang Chen over.
Wang Chen was still a little nervous when speaking in front of a group of unfamiliar people, but even so, everyone basically understood the brief introduction about the game.
An oriental martial arts-themed VRRPG game, unlike the ancient scrolls, this is actually a multiplayer online MMORPG, a proper online game, it sounds a bit like "Jianghu" by Huanyu.
They have all heard and played "Jianghu" more or less. Everyone's opinions on this game are pretty similar. It's okay at first sight, but the gameplay is really lacking. Once the main plot is over, there won't be much. Once the work is done, go online every day and complete a few clichéd tasks, and you can basically go offline. The map looks quite big, but there is basically no depth to explore.
However, the bad impression "Jianghu" left on everyone not only did not dampen their enthusiasm, but actually made them look forward to Chuxin's new game even more.
What is the most important thing about an RPG game?There is no doubt about the world building and plot.As for these two points, Chuanxin has already proven its strength with facts. In terms of world structure, the world created by "The Elder Scrolls: Skyrim" makes many Western gringos call "oh my god". In terms of plot, " The plot of "Deep Sea Trek" is a sandbox construction game that can make most RPGs stand out.
With their original technical skills, what kind of world will they create, and what will be the taste of the heroes they express?After finally listening to Wang Chen's introduction, everyone shouted "Long live" in their hearts. They were about to enter the cabin immediately to take a look, but they heard that Wang Chen had something else to say...
"Don't worry, everyone. I just gave a brief introduction to the game. Now I will briefly talk to you about the great features of our new engine..."
Everyone was still a little impatient, but when they heard it was about the new engine, their impatience disappeared instantly. After all, they still knew what they were here to do today. Playing games was secondary, and enjoying the experience was the most important thing. First of all, it would be best if one or two valuable suggestions can be made after the experience, and it can be regarded as living up to the original trust in them. Of course, this will also facilitate the next time such a good thing happens, it will still be their turn. superior.
With such a task, I naturally have to listen attentively to the introduction of the engine's features. After all, if you know more about the new features of the engine, you will be more directional when playing, and you won't just rely on it like a headless fly. Find out for yourself.
Regarding this new engine developed by Chuxin, Wang Chen only talked about it for two or three minutes. No one knew what kind of turmoil was stirred up in the hearts of these invited game masters during these two or three minutes. wave.
Wang Chen talked about five points in total. Four of them, such as more realistic 3D rendering, although powerful, were within the range that everyone had expected or accepted in advance. But only one point was completely beyond everyone's imagination. This directly impacted the world view of the game they had been playing for ten years.
What is this point?According to the original intention, its name is "rule discovery based on rules".
What does that mean?The first rule refers to the basic rules set in the game world, which can be understood as the law of universal gravitation and the law of conservation of energy in reality. They are rules that exist naturally and cannot be changed by humans; while the second rule refers to Players can discover more rules based on the first rule, just like humans can invent airplanes inspired by the flight of birds. Many things that appear to be human inventions are actually based on the application of natural rules.
This concept sounds similar to that of sandbox construction games such as "Minecraft". In fact, there is an essential difference between the two. The difference is that whatever "Minecraft" can create is the result of the developers' advance. It has been written, and using this engine, players can use their imagination to create based on the rules. As for what they can create, the developers themselves have no idea at all.
Based on this alone, and nothing else, as long as the presentation in the game can be as awesome as Wang Chen said, then the emergence of this new engine may be an epoch-making product for the game industry and even the entire Internet industry. .
(End of this chapter)
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