Rebirth of the Game Pioneer
Chapter 361 The reality of the world, the wisdom of the game
Chapter 361 The reality of the world, the wisdom of the game
Gu Feng stood in front of the huge floor-to-ceiling window of the office, looking down at the city below him that was like a dazzling galaxy. At this glance, he could see how many people were on the road, how many people were at home, how many people were living in families, and how many people were alone. How many people are helpless, how many people laugh, how many people cry, how many people are looking forward to the excitement of tomorrow, how many people are numb to the destiny of tomorrow, how many people have fried chicken and beer and watch movies, how many people do yoga and dumbbell aerobics, how many people are still working, how many people People are catching up on homework...
Each gleam of light may be a special period of life, one grain of sand is one world, one leaf is one bodhi, that's probably it.
Ever since he came up with the idea of making a game using digital life three years ago, Gu Feng has often wondered, is the world he is in now real?Since it is possible for him to create a nearly real world one day in the future, what about the current world?
If it were originally, he would have generally scorned such an idea, but without a reasonable explanation in his mind, who is he now?Time travel?Rebirth?Take home?Time misalignment?
Compared with these nonsense reasons, he had a bolder guess in his mind. What if this world is not real?What if the world itself is a bunch of data?
If his conjecture is true, if the world itself is similar to a game in the hands of the "Creator".Then many problems that could not be understood before may be reasonably explained.
For example, why are the world background, language and even various cultures of this world so similar to the world he came from?Perhaps these two worlds are different generations of the same series of games. It is not surprising that the same series of games share the same world view.
For example, why did he become Gu Feng? Where did the original Gu Feng go?If the human body is regarded as a 3D character model, and memories, emotions, three views and other things are regarded as the database accumulated by machine learning, then the so-called time travel is probably just because the original Gu Feng was dissatisfied with the "Creator" or It was other factors that caused the database to be replaced and replaced by "he" today. If this is the case, then the so-called time-travel is most likely not mutual, but more likely to be replacement or overwriting.
For some reason, the more knowledge he masters, the more Gu Feng feels like this. He feels that the world becomes less real. Even though many things can be demonstrated with rigorous science, the rigor of science itself makes people careful. I am horrified to think that that periodic table of elements is so rigorous and beautiful that it is like a program rule set in advance...
And Gu Feng also has the biggest evidence, the system!
This is his biggest secret, and it is also the same unexplainable problem in his mind as time travel. If time travel can force him to comfort himself into some kind of supernatural phenomenon, then the existence of the system prevents him from deceiving himself. This kind of direct technological product The technology implanted into the brain or consciousness is by no means comparable to his past and present lives.
Since he has seen all the technological products of this advanced civilization, and judging from his situation, the other party must have discovered these two living planets. Since they have discovered the existence of living planets, and the other party's level of civilization is obviously not as good as his own , then why didn’t the other party launch an invasion?
Is it impossible?He doesn't believe it.Is it because they also advocate peace like Huaxia?It was possible, but he still didn't believe it.
In this case, the rest may be very cruel. Maybe this world is indeed false and just a game in someone else's hands. Or maybe these two worlds are just a experimental field in someone else's hands. All living things, including humans, are nothing more than a test field. They are all guinea pigs in other people's eyes.
But even if it is true, before seeing it with his own eyes, these are just guesses in Gu Feng's mind.
Fortunately, Gu Feng is not a person who likes to bother himself. As a special being who has been lucky enough to live in two lifetimes, he only hopes to live happily and hard every day and take good care of his family around him.
This world is full of illusions and realities. People may think they see the vastness of the world, but if a planet is placed in the entire vast universe, how can a person be nothing more than a humble ant?Even if Qiuji spends his life exploring, he may never know what is happening on the other side of the planet.
Back to the game, my original attempt in "The Elder Scrolls: Skyrim" was undoubtedly successful. Although the intelligence displayed by NPCs is essentially pseudo-intelligence, it is already a huge improvement for the player experience.
What were the NPCs they had seen in the past like?The expressions are dull, the behavior is monotonous, and the lines are always fixed. Some even have no lines at all and cannot be interacted with. There is no difference between standing there and the tree next to them.
Game designers are always clamoring for the so-called sense of immersion. Little do they know that the NPCs that look like decorations are exactly the most exciting part of the game. If you really care about the player's sense of immersion, then for NPCs, The best thing to do is either do it carefully or don't do it at all.
Some people may think that VR itself has natural advantages in terms of immersion that are difficult to match with mobile phones, PCs, and consoles. However, the original intention has long been to put the model there. Wen Meng's "Xianlu" started as a PC version. , a game that has now realized dual-end data interoperability with the mobile phone, gave her understanding on how to solve the problem of NPC's sense of substitution.
Are there many NPCs in "Xianlu"?certainly.Some players have roughly counted that the total number of fixed and probabilistic NPCs in "Xianlu" is at least 200. This number is even more than the total number of NPCs in many games including the display NPCs.
As a game with a flat map, it is naturally impossible to have precise modeling of game characters. Considering that the core selling point of "Xian Road" itself is the randomness and fun of exploration, its game style and modeling style are both It adopts a cartoonish style.
But even so, these NPCs not only do not damage the sense of immersion in the game, but also help a lot.There is a story behind every NPC, and every NPC can have a variety of consequences.
To be honest, "Fairy Road" has actually already achieved pseudo-intelligence. Even compared to "The Elder Scrolls: Skyrim", "Fairy Road"'s multiple endings do a better job in pseudo-intelligence.
There is nothing that can be done about it. The protagonist of "Xianlu" has no fixed plot or fixed ending. The various behaviors of the player are like the cause and effect accumulated by practitioners while walking in the world of mortals. These causes and effects will be concretely reflected in the characters' various actions. Changes in attribute values, such as a lower good and evil value, indicate that the character is developing towards a villain-related ending; a higher charm value indicates that the character is developing towards a Neptune-related ending. When these causes and effects accumulate to a certain extent, the seemingly random In fact, the inevitable outcome will be achieved.
Therefore, for "Xianlu", there is no need to consider the so-called ending. Players will accumulate different types and magnitudes of cause and effect in one choice. Even if the processes are different, if the final cause and effect is similar, it is still possible to achieve The same ending, in terms of the plot, is not a macro and wise ending.
The difference in "The Elder Scrolls: Skyrim" is that its main storyline has a fixed and single ending. Players need to kill the giant dragon Alduin they meet at the beginning. This tone is destined to prevent it from learning "The Immortal Path". 》That set of practices.
However, Antiquity is very smart in handling the ending of a single main line. Alduin's death does not mean the end of the game. In fact, regardless of whether Alduin dies or not, or whether the main line is completed or not, there are many branch lines and novelties in the world. The exploration and knowledge is the real charm of the game. After all, The Elder Scrolls is essentially an open world RPG.
There is a main line, but it does not depend on the main line. When exploring the main line, various branch lines are interspersed and intervened. The treatment of multiple subsequent single endings will be greatly diluted, at least when the players are not looking at it with a magnifying glass. Players are unaware of this.
(End of this chapter)
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