Rebirth of the Game Pioneer
Chapter 299: Simply be a "League of Legends"
Chapter 299: Simply be a "League of Legends"
After confirming that Gu Feng's drawing was indeed 100% transparent and fair, everyone believed that Gu Feng was indeed planning to design a game on the spot. This thought, which sounded a bit fanciful, instantly filled their expectations.
If Gu Feng can really do it and finally make a high-quality game, these guys will undoubtedly become his most loyal fans. It is simple and crude to use this method to enhance employees' sense of identification with the company.
So, can Gu Feng do it?
Soon, Gu Feng executed this entry-level program code, and three groups of randomly generated numbers were displayed in the output result column.
The lucky ones whose three seat numbers were drawn came on stage full of surprises.
"Come on, briefly introduce yourself." Gu Feng stood beside the three of them, smiling and speaking in a gentle and friendly tone.
The girl closest to him is of medium height, about 165cm tall, wears a pair of black-rimmed glasses, and has a beautiful and intellectual face.
"Hello everyone, Feng... Hello, Mr. Gu, my name is Ren Xianqi, and I come from the School of Game Development and Design of Imperial College of Art."
Gu Feng took a deep look at her, did this person also travel through time?It doesn’t look like it. There’s no reason for a big music star to just come and go to sing and play games.
I don’t know what it’s like to be a woman.A picture appeared in his mind that if he traveled through time and became Gu Lan, he might not be taking the route of a domineering female CEO, but maybe he would have sex with Clivia. Why does it feel so good?
The thought in his mind was just a matter of seconds. He smiled slightly unexpectedly: "Oh? I didn't expect that the first one would be my junior high school girl. What a fate."
"Hello, Senior Gu." Ren Xianqi smiled sweetly.
Gu Feng nodded slightly and said with a smile: "Behave well. When you become a regular member, you will be protected by your senior brother. No one can bully you in your original intention."
These words made Ren Xianqi smile with a shy face, and the others were also made to burst into laughter. Although it was a joke, Gu Feng's words were really not bragging, they were really interesting.
The second one is also a girl. Standing next to Ren Xianqi, she is half a head shorter, her face is slightly wider, her arms and legs are slightly wider, and her waist is slightly wider. Although she looks a little miserable next to Ren Xianqi, she doesn't seem to care. Confidence radiates during the introduction.
"Hello everyone, my name is An Ning, Bao Gai An Bao Gaining, from South China University of Science and Technology."
The third person is a tall and strong boy, not very handsome, not as good as Gu Feng. At first glance, he thought he was a sports student.
"Hello everyone, my name is Ouyang Feng. My father's surname is Ou and my mother's surname is Yang, so my surname is Ou, not Ouyang. I come from Xiangxi University of Science and Technology."
Is this a problem with your last name that makes people complain? It’s obviously the name that makes people want to complain.Gu Feng cursed.
If Ren Xianqi were to dress up as an intellectual beauty and a top student, he would be able to accept it, but if this person were to dress up as someone from a book, it would be really unacceptable.
The bad old man, known as the old poisoner, dressed up as a strong man and ran around to play games. The painting is so beautiful...
"Okay, after introducing myself, let me ask each of you a question. We came from here just now, and this time we will start from here." As he spoke, Gu Feng walked from the front to Ouyang Feng's side.
"Come on, what type of games do you usually play most? Tell me a game type."
After Gu Feng finished speaking, someone immediately started shouting loudly below. Some were talking about action, some were talking about RPG, and some were talking about FPS.
Ouyang Feng thought about it carefully and found that the answer to this question is not complicated. It is just a matter of deliberately asking for difficult questions or answering truthfully according to what you think. If you ask a difficult question, it can be a niche type that has never been done in the first place. But Ouyang Feng After thinking about it for a moment, I realized that it was of little significance and unnecessary. Whether or not Gu Feng could be tested had to be decided. The key point was that even if he could test him, wouldn't it be something to be proud of if his immediate superior was embarrassed?
The emotional intelligence of Ouyang Feng's classmates is still online. Instead of doing such a thankless thing, why not answer truthfully? If it really works, you won't be the only one who will be happy after the game is finished. Perfect!
"Um...competitive games, okay?"
Strictly speaking, competitive games are not one of the usual game types, so he will ask this question.
"Of course." Gu Feng smiled calmly, walked to An Ning's side, and asked, "The game type has been determined to be a competitive game. I am too lazy to think about the remaining two questions, so it is up to you two to make another request. "
As we all know, "casual" and "arbitrary" are often the most difficult choices to make. An Ning frowned and thought for a while but couldn't think of any good ideas.
At this moment, Ren Xianqi suddenly raised her hand.
Gu Feng looked over, nodded at her, and then she said, "I hope players will have many characters to choose from in this game, preferably more than Overwatch."
Gu Feng was stunned. Once this condition was eliminated in his mind, the only games he was familiar with were "Apex Legends", "Eternal Tribulation", "Dota2", "League of Legends", "King of Fighters" and other games.
He silently hoped that the last request would not cause trouble, otherwise he would really have to improvise on the spot. Although he also had a certain confidence in improvising on the spot, it was of course the safest to find it from the games he knew.
Not long after, An Ning finally spoke: "I hope this is a team competition game, and that everyone in the team has a clear division of tasks, just like the five people in basketball are divided into big and small forwards, centers, shooting guards, Point guard is like this, um... Teacher Gu should understand what I mean, I don’t mean the role positioning in Overwatch is simply divided into tanks, DPS, and healers.”
Gu Feng smiled: "It's okay, I understand what you mean."
Maybe this is God's will. In fact, "League of Legends" was already on the agenda in Gu Feng's plan. Taking this opportunity to bring it out in advance is indeed unexpected.
Putting aside everything else, An Ning's last request is still very high-level. Before MOBA came out, there is currently no multiplayer team game on the market that meets what she said, let alone the scope. Narrow it down to a small area like a competitive game.
Inspired by basketball, the concept of role division is brought into the game. If she follows what she just said and finds the idea of getting along with inspiration from life, then it can only be said that her understanding is really good, but no matter what, she can Raising this point is enough to prove that her thinking mode is thinking from the perspective of a designer.
Now that I already have the answer in my mind, the performance that seems to be improvised is actually a trick that no one can know.
This is like a geometry question. In the eyes of others, this geometry question has given three known conditions. What needs to be done may be to calculate the angle of a certain angle or the relationship between two line segments. For Gu Feng, He already knew the answer. It seemed like a solution question, but to him it was more like a proof question, proving that the angle was a right angle or that the two line segments were perpendicular.
The difference between solution questions and proof questions is that the solution questions deduce the result from the conditions, and if it can't be done, it means it can't be done, while the proof questions can work backwards from the results to the conditions. The process is correct or not, but the answer cannot be written wrong. It is indeed easier to steal points and use tricks than to answer questions.
This is the question before Gu Feng now.
It is known that a competitive game is to be made, and the game is a team game. Members in the team have different functions and divisions of labor, and the game includes multiple roles for players to choose from.Use these known conditions to derive the answer of "League of Legends".
Gu Feng first signaled the three of them to return to their seats.
He closed his eyes and pretended to mutter. After only a few seconds, Gu Feng opened his eyes, held his hands together, and looked confident, as if he had the answer.
Seeing this scene, many people's eyes widened and their mouths opened wide.
real or fake?They thought so in their hearts, somewhat doubting life.
Gu Feng didn't care about everyone's reaction and started his performance.
"Okay, everyone has heard the three conditions."
He stretched out a finger.
"Competitive Games."
second root.
“Multiple choices of roles.”
third root.
"Team division of labor."
"Hehe, if you only look at the first two requirements, does Overwatch just meet it? Considering the third requirement, if I play tricks and directly make a basketball game or a football game, will it be easy to handle?"
Everyone laughed. Indeed, although it sounds a bit shameless, basketball and football can really meet these three requirements at the same time.
"It's just a joke. How can I convince you if I really do this?"
"Getting back to the subject, let's talk about competitive games first. What is the most important thing about competitive games? There is no doubt that fairness! A competitive game whose fairness cannot be guaranteed will be a dead end no matter how good it is in other aspects. Fair competition is the laziest. The approach is naturally to draw lessons from various sports in reality, but we will not consider this today.”
"In games, there is a term that is very directly related to fairness. What term is it? Balance! If we continue to break it down, balance can be divided into two main aspects, character balance and map balance."
"Let's talk about character balance first. If the characters are the same, it is of course % balanced. There is nothing to say. If the characters are different, what needs to be done is naturally the balance between the character values. Regarding this point, you can refer to StarCraft and StarCraft. Overwatch. Whether we can balance this character well mainly depends on the numerical level of the designer. For our original intention, it is not a difficult problem..."
"... Let's talk about the balance of the map. We can still discuss it in two situations. First, if the players' birth points are the same, in other words, the players are on the same starting line at the beginning of the game. In this case, as long as the map is not deliberately designed, only some parts of the map will be balanced. Map elements that are beneficial to the character, no matter how the map is designed, are balanced, such as racing games.”
Same goes for battle royale type games.Gu Feng silently added in his heart.
"Second, if the players' birth points are inconsistent, how can we achieve map balance in this case? Let me tell you the simplest way, symmetry. Everyone should be aware of the concept of central symmetry, right? As long as the map is centrally symmetrical , the player's birth point is also a mirror image. No matter how you mess with the specific structure of the map, it is always balanced. Do you understand it? If you can't understand it, you can think of StarCraft, Pokémon War Games, um... Crazy Tank also counts. . Overwatch? Overwatch is definitely not that, so Overwatch is not ranked..."
Some people took Overwatch as a counterexample, but Gu Feng refuted it speechlessly.
Things like what Gu Feng just said can actually be compiled into textbooks, but no one has summarized them before. When balance was mentioned before, the first reaction in everyone's mind was numerical balance. If you really want to ask, Regarding how to balance the map, most people will feel that this proposition is big and empty. I feel that I have many ideas in my mind, but if I really want to say it out or do it, I have no idea where to start. Now when I hear Gu Feng say this, I feel like "It turns out that It's so simple."
"...After talking about balance, let's talk about the second requirement. Based on the second requirement, players should be able to choose different characters. Well, let's assume that the first version of this game will have 50 characters. If these characters All the values are the same. The only difference is the modeling, which is not interesting at first glance, so I plan to modify their values. Then the problem comes again. I just modify the values. It doesn’t matter if there are few characters, just like the Bubble Hall. , but when there are too many characters, 50 or even more, it is difficult to clearly distinguish the advantages and disadvantages of so many characters with only numerical differences. How to solve this problem?"
"Hey, I heard some students say, add skills, yes! You can add skills, just like Overwatch. Each character has several distinctive skills with different uses, even if you make 100 characters. piece of cake……"
"Okay, having said that, let's summarize. According to requirement 2, assume that our game will have 50 characters, each character... 4 skills. Since it is a team game, we will also refer to Overwatch for the time being. Team division For two teams, 6 people per team.”
Gu Feng opened a drawing demonstration software and talked while drawing. He first drew a square, and then drew a diagonal line from the upper left to the lower right.
"We assume the map is made symmetrical, like this."
He continued by drawing circles in the lower left corner and upper right corner.
"This is the birth point of both sides."
Gu Feng closed his eyes and raised his head, seeming to be thinking: "Next is the victory condition of the game, pushing the cart? It must be meaningless on such a symmetrical map. Occupying points? One map is too monotonous; multiple maps, all of them are Symmetry is nothing new, besides, if it is really made like this, isn’t it just an Overwatch with symmetrical maps, this is also excluded. Tubing? There is a relatively large room for manipulation, and the viewing is also sufficient, but it is difficult to meet the third condition. The division of role positioning is still the traditional tank, output, control, and treatment, and if players want to take on more macro functions other than role positioning, well... it is really difficult to achieve."
"But if we make the game similar to tower defense..." Gu Feng drew a small triangle in front of the two birth points. "These are the bases of both sides. The condition for winning the game is to demolish the opponent's base. In this way , the character controlled by the player should of course be able to be resurrected after death."
"If one side kills many characters and the other side takes the opportunity to attack the base, it is essentially the same as massacre. So in order to prevent the base from being threatened prematurely, we can add multiple checkpoints around the base, such as..."
As he spoke, Gu Feng drew small vertical rectangles on the map. The positions of the rectangles were exactly where the nine outer towers of "League of Legends" were.
Everyone was listening intently to how he deduced the settings of the game step by step. The feeling was like watching the teacher deducing an extremely difficult problem step by step in class. Everything was so smooth and reasonable. People can't help but want to admire it but can't bear to interrupt it.
wonderful!Wonderful!
"With levels, we can set that players must gradually dismantle them from the outermost level, and in order to make the level's strategic significance important enough, we can set up some terrain obstacles in the remaining areas."
Gu Feng didn't even bother to pretend, so he simply outlined the walls of the four wild areas with a few strokes.
At this point, erase the diagonal line in the middle, and the sketch of Summoner's Canyon will appear in front of everyone.
Immediately afterwards, Gu Feng continued to deduce.
"If only this is the case, players can still hold together in a single line, then the meaning of our design is a bit tasteless, so we can add a setting, every half minute, the base will send three teams of soldiers from three roads to the opposite side March into the base, and players can gain experience by killing enemy minions..."
Gu Feng talked eloquently, and every time he finished talking about a new setting, he analyzed the problems that still existed in the game, and then continued to add settings to solve the problems according to the problems, and so on... experience level, gold coins, equipment, wild monsters, attacks Settings such as kill rewards are presented one after another.
"Okay, the rules of the game seem to be fairly complete. At this time, let's talk about the division of labor and positioning of the players. There are minions in the three lines, and it will definitely not work if you don't send people to guard them. So we first set up three line-fighting characters. If there is no dedicated person to clean it up, it will be a waste of economy and experience in the jungle, so we set up another jungler role..."
"...it seems that four characters are enough, but if you look carefully, the jungler hides in the wild area and wanders around the field, which can perform the main function of the game rhythm engine; the single-lane character in the middle lane sits in the center, and its influence can radiate the field. It can also quickly support the side lanes, and the strategic position is also very important; but the upper and lower sides don’t seem to be anything special. If you swap the positions, it doesn’t look bad. This is not possible, we have to give them the same Make a difference..."
With that said, Gu Feng added two core strategic points, the big dragon and the little dragon, and used the refresh time of the two to differentiate the tactical significance of the upper and lower half areas at different points in time. On this basis, he added one person to compete for the early dragon. The fifth person naturally went to the bottom lane, and an auxiliary position responsible for protection, team initiating and other responsibilities naturally appeared.
At this point, the three lines and the five positions in the wild area have all been settled. Through the game rules set by Gu Feng, the different functions of the five positions have emerged semi-clearly and semi-fuzzy. They have nothing to do with the positioning of the game characters themselves but only with them. The functional differences related to location are really achieved...
We are all smart people here. Although this game only has a sketch and only some hypothetical ideas and settings, everyone can see the feasibility and rationality of these designs. At the same time, compared to Overwatch is a take-no-prisoners game from beginning to end. This game, which is still under conception, obviously has more room for maneuver at the tactical level.
The more everyone thinks about it, the more outrageous they feel. Is it really just a pen?This only took ten minutes at most, right?
That sentence popped up in countless people's minds again.
real or fake?
5200 words, today’s chapter
(End of this chapter)
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