Rebirth of the Game Pioneer

Chapter 298 Gu Feng goes to class

Chapter 298 Gu Feng goes to class
With the arrival of the National Day, the experience store of Chuxin Building and the other seven external venues except the auditorium are finally open.

For a time, countless people from the imperial capital and other places came to visit and play. During the holidays, Chuxin Industrial Park was as lively as an amusement park. In order to make the park more lively, Chuxin even specially invited some professional cosplayers. It’s a game, and it’s a beautiful cosplayer. The otaku players were laughing from ear to ear almost the whole time.

After the National Day holiday, 1000 campus interns will finally usher in the second phase of training after a short week of corporate culture training at the end of September.

They are different from the other 200 interns recruited from the society. After the first stage of training, others can directly join the job and start working formally. However, before their formal internship, they can still only be regarded as trainees in the training camp.

The training content of the second stage is related to Chuxin's main business field, games!

This phase of training will last three months, from now until the end of the year.

The training content is from shallow to deep, roughly what a game is, what the game includes, how to make the game, things like game music, game animation, etc. will also be covered. The first two months are for learning, the last month is for working in groups, and finally doing. The games that come out will affect their final internship assessment, and will also affect their job assignments when they officially go to work after the training.

On October 10th, today the campus interns will have the first lesson of their second phase.

This lesson is significant.

Not because the class was held in the auditorium-structured exhibition hall, but because the lecturer who taught them this class was none other than the founder of Chuxin—Gu Feng!
Not only them, except for positions unrelated to game production, other regular employees and interns were also present.

When Gu Feng appeared from the side of the stage, the audience burst into applause. With such a foundation at such an age, Gu Feng is an idol-like figure in the eyes of most young people. If the occasion was not inappropriate, some girls said Maybe they all shouted "Maple God, I love you".

"Good afternoon everyone, I believe you all know me, so I won't introduce myself."

There was laughter below.

"Everyone is young, and I don't want to tell you about those useless, gaudy farts. Let's not talk about the opening remarks. Let's get straight to the point. Today, what I want to talk to you is-thinking about designing games Way."

Everyone smiled at first, thinking of the leaders' classic opening remarks, "I'll just say a few words." These two simple and unusual opening remarks suddenly made these new employees know a little more about their immediate boss. .

When they heard the name of the topic, everyone quickly stopped smiling, sat upright, unfolded the folding board next to their seats, pressed paper with one hand, and held a pen with the other, and quickly entered the state of concentration in class.

Gu Feng smiled and began to speak:
"I know that some of you here are game design majors. Even if you don't major in this major, you must have learned a lot of courses about game production. These courses teach us how to program, how to do character design, how to do scene design, how to Designing values, how to design levels, the core points of action games, the precautions of RPG games, and even how to analyze audience groups added in the past two years, etc., but it seems that there has never been a course to teach us to design a new game. How should we conceive when playing games.”

Everyone thought about it carefully and silently nodded in agreement with Gu Feng's statement.

"You might as well think about it, why Chuxin has produced high-quality games one after another with exquisite picture quality and excellent music. Can other companies not do the same? Some people may say that Chuxin has accumulated word-of-mouth, so we use Happy Consumers Take Xiaole and Garden Xiaoxiao as an example. Although the game content of the two games does not seem to be much different, why are the results so different? Putting aside the reason of not finding the right audience, what is the root cause of the problem?"

After giving everyone about ten seconds to think, Gu Feng continued:

"The problem is that they didn't understand the intention of Kaixin Xiaoxiaole's design points from the very beginning. The game with better picture quality must be better? If only this way can make a good game, then the money is too much. It’s easy…”

Gu Feng then told them a lot of ideas when designing games, such as how to expand from a sudden idea to specific game details, such as how to infer some designs from a desired result, such as How to design game elements in a targeted manner according to the target audience...

Basically, these things cannot be learned in school. Whether it is the value of these things themselves or the authoritativeness of what they say from Gu Feng's mouth, everyone below listened with gusto and was fascinated. Some people even had a feeling. A moment of enlightenment.

"StarCraft" is so powerful, couldn't they make various specific designs in it with what they learned in class?From the perspective of hindsight, most game manufacturers in the country can do it. After all, there is no technology in it that only the original intention can master.But why can’t others do it before the original intention?That's what this class is about.

Isn't this a kind of teaching people to fish...

"After talking about so many things, some people think that these words may sound a bit false and they don't believe it. Then we will design a game on the spot now. Once the design is completed, we will use this idea to make it, and we will make this for the next game. Real knowledge comes from practice. No matter how beautiful the words are, they will never be as beautiful as the actions.”

There was an uproar below, and everyone looked at each other, shocked by Gu Feng's decision.

Designing the game on the spot, and not just talking about it, but actually making it. No matter how you listen to it, it sounds like a joke. When Gu Feng said it, their brains were a little short-circuited for a while.

Even Wen Meng and other old employees didn't expect that Gu Feng would make such an incident, but they were calm and believed first.

Some people thought about it carefully and thought that Gu Feng might have prepared the idea in advance, but Gu Feng's next action dispelled this speculation.

"In order to make everyone convinced that the game was designed by us on the spot and not by me in advance, I will randomly select three students and take an idea from each of them."

Although Gu Feng could randomly hand-select or draw randomly, these methods are actually very simple to play shady tricks, so in order to make everyone believe that the drawing process is truly and completely random, Gu Feng directly opened the demo computer Programming software, input a string of simple codes to generate random numbers.

Through a wall-sized screen, everyone can clearly see the code content. Even if the people here are not specialized in development, they can still understand this most basic entry-level code. It has to be said that such random The extraction method is indeed 100% fair and transparent.

(End of this chapter)

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