Rebirth of the Game Pioneer

Chapter 257 Amazing Game Depth

Chapter 257 Amazing Game Depth

As the various gameplays of "Xianlu" are gradually discovered, "Xianlu" has become a hot topic on the Internet. Some players have even begun to say that "Xianlu" has been pre-determined as this year's game of the year. Although the game of the year here It only refers to China, but it is enough to show the importance of "Xianlu" in the hearts of players.

Of course, many people are unhappy or scornful of the statement that the game of the year will be decided in advance in three or four months. What makes them even more unhappy is that although they really want to refute it, they must at least have a reasonable refutation. In addition, let's name a game that can beat "Xianlu", but they searched for it in their minds for a long time, and finally blushed, and just said "Dyson Sphere Project" and "Pokémon Battle Chess". 》Lift it out.

This kind of operation just makes people happy. After a long time, I finally managed to play two games, and the results are all true to my original intention, right?What about the exchange of money between left and right hands?

When it comes to the topic of game of the year, don’t mention it. “Xianlu”, “Dyson Sphere Project”, and “Pokémon Battle Chess” are all capable of competing for this honor. Three games, three types, There are both stand-alone games and online games. For the vast majority of players, even if their tastes are a bit different, there is always one of the three games that will suit their needs.

Looking at the games made by other people in China, it seems that no one can break out of the encirclement of these three games, and there is no one who can even compete with them.

Rather than saying that "Xianlu" has locked the game of the year in advance, it is better to say that it is safe to lock the game of the year in advance.

Even Gu Feng is not 100% sure that "Overwatch" will definitely win these three games. Competitive games are inherently disadvantaged when participating in the game of the year competition. In addition, "Overwatch" The game quality and gameplay may not be much better than the other three games.

Back then, Blizzard was serious about making games, but even if it came from such a Blizzard, it was still quite controversial that "Overwatch" won the game of the year. Many people even felt that the judges took money. Before the final results were announced, "Uncharted 4" has always been the most popular game of the year.

Thinking from Gu Feng's point of view, the reason why "Overwatch" had difficulty convincing the public back then was probably mainly because the plot was too vague. As we all know, when selecting games of the year, the quality of the plot and even the world structure are in the minds of the judges and players. The proportion is actually very high.

Let’s talk about the popularity of “Overwatch” back then. “League of Legends” had been popular for several years before it. Let’s talk about the world structure. Valoran can rub “Overwatch” on the ground again. Comparing the two games together, “League of Legends” "League of Legends" can beat "Overwatch" almost everywhere, but even "League of Legends" has never won the game of the year, and it has won the most for the best e-sports game.

In fact, it is not only "League of Legends", TGA has been running for more than ten years, and "Overwatch" is the only competitive game to win the Game of the Year. Perhaps the judges would have been inclined to put competitive games separately at the top. The best competitive game track, otherwise it really depends on who is popular and who is the best, and other non-competitive games may not be enough to beat "League of Legends" and "PlayerUnknown's Battlegrounds".

However, the judges in this world may not think so. Judging from the fact that "StarCraft" has won the game of the year at home and abroad in one fell swoop, it is possible that the judges will focus on the influence of a game.

If this is the case, then competitive games have an inherent advantage.

Now that there are already three games this year that have the potential to hit the game of the year, then add "Overwatch" to complete the track of competitive games. The characteristics and focus of the four games are completely different, no matter how good the judges are No matter which one you take, the hope of finally realizing your original intention and defending your title will not be small.

On September 9th, half a month has passed since the release of "Xian Road". To everyone's surprise, to this day, new discoveries are still being revealed by players in the game every day.

If the game is compared to a big pit, the gameplay is the size of the pit, and the content is the depth of the pit. The current situation is equivalent to hundreds of thousands of players digging a pit for half a month. I know, but I have to ask how deep it is, but no one has the answer yet. After all, we haven’t dug it to the bottom yet, right?

In fact, if you say there are a lot of things, it is definitely not that exaggerated. The reason why players can play for half a month without digging out all the game content is mainly because there are many special events in the game that have very stringent triggering conditions. .

Players have actually discovered this a long time ago, because when they see some players trigger interesting events or get enviable prizes, other players naturally want to imitate them. In the process of imitating them, they You may find that if you do what the other party says, the corresponding events or rewards cannot be triggered. If you rule out a bug in the game, the only explanation is naturally insufficient trigger conditions.

After playing for so long, the players have finally figured out some of the triggering conditions in this game. The results are surprising and painful. Almost anything can become a triggering condition. It may be whether a certain attribute is up to standard or not. It may be whether there is a pre-dialogue with a certain NPC, it may be whether a certain method has been learned, it may be whether a specific item has been taken, it may be whether a specific target has been killed, etc.

But the good news is that the triggering conditions for many events are not single-line. For example, Wen Liang met the powerful heroine in advance through a high charm value. If the charm value is not enough, the player will indeed be able to meet her again later in the game. Then At that time, she was being hunted. At this time, if the player helps her again, she can get acquainted with her and trigger the subsequent plot.

Another point that surprises players is that if the player reaches the end and there are Taoist companions, the player will randomly give birth to 0 to 2 children with each Taoist companion. Most of the improvements in physical fitness or bloodline in the game have a probability of being eliminated. Although the constitution or bloodline inherited by a child must be practiced from scratch, it is still a big advantage in the early stage.

In addition, the children's innate attribute values ​​also follow the principle of taking the average value of both parents and then slightly increasing it. That is to say, a child born from a person with 100 charm and a child with 80 charm will most likely have a charm of 90. to the range of 95.

This setting is interesting because it allows players to work hard to clear the levels, which can lay a better early foundation for the second game, allowing players to play multiple weeks repeatedly to greatly improve their experience.

Secondly, this setting can also give players a more realistic and interesting sense of immersion. Imagine that if the player wants to have as much fun as possible in the second game, then in order to give birth to a child with better talents, when he chooses a Taoist companion They will inevitably become more picky, which is the same as in reality, people prefer to find better people when looking for a partner. In this case, the more rounds you have, the stronger the player's sense of involvement will be. This is like a bloodline inheritance. Family relationships are as if they were born in one's own hands, which can give people an inexplicable sense of lofty mission.

Since the potential of the game is infinite and the freedom is great, it is natural that the original intention cannot be lost as soon as the game is launched, and the plan cannot keep up with the changes. In the next few months, Wen Meng's work energy will probably have to be devoted to this. , it is very important to continue to update new game content, it can be said that it is inevitable.

Today, on this sunny Friday, when people begin to look forward to a wonderful weekend, "Overwatch" is finally released. At the same time as the official promotional video is released, the experience store also officially opens its first day. Closed beta.

I don’t know whether it was a coincidence or fate, but on this rather special day, an old acquaintance was welcomed into the store.

(End of this chapter)

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