Rebirth of the Game Pioneer
Chapter 231
Chapter 231
Clivia and Gu Lan were a little surprised when they heard that Gu Feng had thought of what game to play so quickly, but considering Gu Feng's past performance, they had no doubt that Gu Feng's hasty move might be a bit unreliable.
After the surprise, the emotions that replaced it were neither doubt nor worry, but mostly excitement and curiosity.
"what game?"
Gu Feng originally planned to say it, but when the words came to his lips, he suddenly thought about it. Since Dead Cells, Clivia has become more or less a production participant in subsequent game projects. Although the game is still interesting to play, it is still less interesting. It captures the anticipation and sense of wonder that ordinary players feel when they first see the game and explore every step of the way.
The game I just thought of right now is most likely to suit the other party's taste. In this case, it seems pretty good to not tell her at all and let her enjoy the most authentic fun of the game from the perspective of an ordinary player.
"Let's give it a try. You'll know when it's done." Seeing the other person's eyes widening, Gu Feng smiled slightly and said, "You still prefer playing games to playing games."
Clivia is big-hearted and thoughtful, and she understood what Gu Feng meant after a little thought.
Now that she had clearly understood her boyfriend's kindness, she no longer persisted in asking questions. The smile on her face had a hint of happiness: "Cancer men don't all have such delicate minds."
Gu Feng put a piece of pork ribs into the clivia bowl and joked: "That's definitely not the case. There are differences between visible and invisible genes, and there are always some mutant varieties of cancer crabs."
giggle!
It took almost an hour for a meal.
No matter how delicious the meal was, it would have gone cold after such a long time. By the end of the meal, no one among the three of them had taken the initiative to get up even though they had stopped using their chopsticks.
The process of filling your stomach with such a meal will definitely not take long. The reason why it takes so long to finish is probably because you are reluctant to part with this rare and warm time.
After everyone left, Gu Feng simply took a shower, put on his pajamas and lay on the bedside. As soon as he closed his eyes, the game he thought of during the meal came back to his mind.
"Paper Wedding Dress"!
When Clivia mentioned the word ghost marriage, this was the first thing that came to his mind.
He has played all five works in the Paper Wedding Dress series in his previous life.
But it was obviously a bit hasty to decide to make it his next work just because he had played it. The reason why he was able to take the decision so quickly was naturally because Gu Feng took many factors into consideration in a short period of time.
First, the game theme. "Paper Wedding Dress" is a horror decryption game with Chinese characteristics. Horror themes are somewhat special in both the film and television industry and the game industry. Special is special. This kind of theme can be said to be both popular and small. The crowd is also the minority.Often mentioned, it always gives people the feeling that many people seem to know about it, but not many people seem to really understand it deeply.
Gu Feng now views this feeling from the perspective of a designer. He is always a little more enlightened than in his previous life. Perhaps the reason why there is such a contradictory sense is because there are more people who hear it and less people who see it. .
To give a simple example, perhaps most people have heard of names such as "The Ten Deadly Sins", "Death Comes", and "Silent Hill". Whenever they hear these names, they may also be able to combine them based on other people's descriptions. My own world view creates imaginary pictures in my mind, but in fact, to say that I have actually watched these movies with my own eyes, it may be an understatement to say % of them.
The same goes for games. Some of the various horror games are famous, but according to Gu Feng’s estimation, it is not an exaggeration to say that the number of cloud players who watch anchors or up-players and follow the cloud to clear levels is ten times that of real players. But after hearing the name However, the number of players who have neither played nor watched it will be several times that of cloud players.
This is like the arena in martial arts, with the flash of swords and shadows, pleasure and grudges, who doesn’t envy it and who doesn’t yearn for it?But when it comes down to it.After all, there are only a small group of people who participate in the Huashan Sword Discussing; those who participate in the Huashan Sword Discussing but do not compete, and just shout "666" from the side are naturally another group of people; those who are not qualified, have no courage, or do not due to other reasons To be able to participate in the Huashan Swordsmanship, you can only listen to the scholars in teahouses or restaurants telling live stories that are unknown whether they are true or false. It is quite interesting to have a cup of crude tea or a plate of peanuts.
But no matter what, horror-themed games are indeed an area where the original intention is still blank. It would be just right to make a game to fill the gap.
Secondly, from a long-term perspective, when the field of VR is involved in the future, regardless of whether we make horror games or not, from the perspective of VR, many players who play games on PC or mobile phones that they don’t have much experience will be immersed in the scene. , maybe you can play a horror game.
Just like "Diablo", even if played on a computer, the dark cult style will make people feel a little depressing, but most players can still quickly adapt to this atmosphere, plus the game itself With the nature of a lawn-mowing game, looking at the terrifying picture, the player rushes past like a dragon. Monsters fall down in pieces like wheat, with big numbers all over the screen and shiny drop belts all over the ground. The refreshing feeling can also instantly dilute the depression caused by this atmosphere.
But once switched to the VR platform, in the dimly lit dungeon, the weak firelight on the wall was crumbling under the dark wind that passed by from time to time. In the extremely low visibility field of view, the gloomy white bones, smelly blood, and shocking claw marks could be seen , bloody stumps and internal organs... all of them, even if they are known to be ordinary map elements, the immersive reality will still amplify the horror tenfold and a hundredfold.
People who live in a peaceful society suddenly enter such a scene. Let alone fighting monsters, I am afraid that at this time, a bat suddenly flaps its wings and flies away from the top of its head, or there is a sound coming from somewhere that seems far away. A low, suppressed roar like a zombie, or even a drop of water dripping from the stone wall and falling into a small puddle on the ground, is enough to make most people's emotions collapse instantly.
Although "Paper Wedding Dress" is a horror game, it still focuses more on solving puzzles, and the level of horror can be considered medium at best.
Gu Feng carefully checked the horror games in this world with his mobile phone, and found that although each has its own characteristics, there are still some problems in making horror games, whether domestic or foreign, and the more obvious problems mainly focus on two points.
One is the scale. After all, it is a subject that can hit the red line accidentally. The producers' attempt at the scale of the game is more like a test, not only to test the acceptability of the players, but also to test the tolerance of the managers.This scale is not as easy to control as imagined. If it is too large, it will be easy to be blocked and lose all your money. If it is too small, it will be easy for players to laugh at it and say, "That's it. What kind of rubbish is this?"
The other is the method. According to Gu Feng's classification, there are actually only two ways to create a sense of terror.
One is the method commonly used by these game makers at present, to create physiological horror. To put it bluntly, it is to create some grotesque monsters, nauseating bloody scenes, etc. This method is purely for the purpose of embarrassing the players. Horror is indeed terrifying, but Gu Feng is more willing to call such horror discomfort, disgusting, and visual garbage, because it is meaningless and is purely made to make people feel physically uncomfortable. It is too low-level.
The second type is another way of creating terror gradually discovered by people in previous lives. This kind of terror is more spiritual and psychological. Generally speaking, there is also a critical and ironic ideological core behind terror, which is not only more advanced. , and is no longer a meaningless shell.Like hidden corners, or hide and seek.
This kind of horror pays more attention to thinking about human nature. Compared with the horror caused by vision, it is more like a feeling in the heart. It is extremely scary when you think about it carefully. The more you think about it, the more frightened you feel. Compared with the horror that is obviously divorced from reality, it is more like a feeling in the heart. It is very likely that it is based on reality, from life, and even around everyone, in the dark corner where the only sunlight cannot shine.
This is the case with "Paper Wedding Dress". It satirizes the stupid and ridiculous feudal folk customs. Ghost marriage, a word that sounds slightly permeable but seems far away from people, may be a remote mountain village that is ignorant and backward in reality. The sad reality that is happening in China.
The original intention was just to test the domestic red line and test the courage of players. However, after seeing the current situation of horror games in the industry, Gu Feng had an extra thought to give other game producers something to think about. The existence of horror games is not meaningful. It should be a pile of visual garbage for the sake of temporary stimulation, but it should shoulder the responsibility of something more meaningful, such as... let people pay more attention to those places that have never been touched by light.
(End of this chapter)
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