Rebirth of the Game Pioneer

Chapter 139 This can be used as a reference

Chapter 139 This can be used as a reference
After speaking at the dubbing training class, Gu Feng hurried to the next place.

Today is the day for the top 24 players to take their makeup photos and record their promotion speeches.

Compared with the small tests in the group stage and loser group, the knockout rounds in the next five days are the time for audiences around the world to see what it means to be professional.

Although Gu Feng didn't know much about shooting, he knew what the audience wanted to see. After all, the professionals he hired had no experience shooting for game players. Even if he had some ideas in mind, he was completely unsure whether the audience would accept them. Bottomless.

Gu Feng only provided some movement references for the players and did not interfere with anything else.

At the beginning, the photographer had some doubts about Gu Feng, but after all, he was the father of the sponsor, so there was nothing to say, but after trying to shoot two contestants according to Gu Feng's suggestion, the photographer's impression of Gu Feng changed a lot .

Not to mention, the effect produced according to Gu Feng's suggestions is really interesting.

As for the issues regarding promotion speeches, Gu Feng understood better. No one else but his eyes and ears were familiar with them.

After finishing the filming and recording of all 24 contestants, it was already mid-afternoon. Gu Feng did not leave the original films with the photography team, but took them directly back to the company.

joke?He doesn’t understand photography, and who is not a professional in post-processing of pictures and videos?

Gu Feng directly transferred a few people from the Dyson Ball Project team to help.

In fact, the main reason is that we are too pressed for time. Otherwise, it is not impossible to leave it to others, but it is always uneasy to leave such important things to outsiders under such circumstances.

Gu Feng was so busy that the players were having fun.

During the two days without games, a large number of idle players fell into the trap of "Plants vs. Zombies". As a hit game with more than 2 million global players in its previous life, "Plants vs. Zombies" easily became the most popular game in the world. Captured a large number of players.

Soon, the first-day results of "Plants vs. Zombies" were released, with sales of 121 million!Rating, 9.8 points!
Although this result does not break the first-day performance of Dance Line, it is still quite good. After all, there is no publicity or warm-up. Compared with those games that have invested millions in promotion fees and still have half-dead sales, this result is enough to make people enviable. My eyes turned green.

No, seeing that Gu Feng was making a lot of money by casually throwing out a casual game, other game manufacturers suddenly couldn't sit still.

As soon as "Plants vs. Zombies" was launched, they downloaded the game and played it.

Jealousy is jealousy, but they are still convinced by the original intention of making games, especially casual games.

In their eyes, casual games seem to be the easiest to make, but it is really difficult to make them fun and enjoyable for players.

In fact, there are more to casual games than just that, including casual puzzles, casual puzzles, casual strategies, casual development, etc.

Before the appearance of "Happy Xiaoxiaole", it was not that there were no casual games in the market. On the contrary, although this category was recognized as a niche at the time, it had the largest number of games.

Regardless of the original intention of the game, other casual games generally have some common problems, such as being too childish, too boring, too shallow in game depth, and low in repeatable experience value, etc.

This is one of the biggest differences between casual games and other games. Other games have to consider cost, technology and other miscellaneous things. Casual games need to mainly consider one thing, the gameplay.

With good gameplay, such as "Happy Match", "Monument Valley", and "Hidden Object Detective", one person can make a game that brings both fame and fortune in less than a month or even less than half a month.

Without a good gameplay, a team might just defeat grandma's family after struggling for a month or two.

After "Happy Xiaoxiaole" made everyone see the market potential of casual games, domestic game developers have become significantly more enthusiastic about casual games in the past six months.

People have carefully studied the successful experience of Chuxin's several games, and they have also made some pretty good games. Unfortunately, there are no masterpieces that score nine points.

These pretty good games are basically produced by independent game developers and small studios. Big manufacturers like Longteng are unwilling to spend a team to specialize in casual games. For them, this is quite thankless. .

In contrast, if there are successful works that can be directly reskinned and used for reference, they will consider investing manpower in it.

"Garden Xiaoxiaole" is the best example. It directly borrows from "Happy Xiaoxiaole". In Zhu Jiutian's view, it is an obvious low-cost, low-risk, high-return investment. Otherwise, he would not be able to invest directly. A team of dozens of people is dedicated to doing this.

In fact, Zhu Jiutian's idea was correct, but both he and Han Tao completely underestimated the details of "Happy Xiaoxiaole".

After "Happy Game", "Monument Valley" and "Dancing Line", aren't the big companies jealous?Of course I'm jealous!But what’s the use of being jealous? You can’t learn from it...

What can be learned from "Monument Valley"? Those things in space have been played to the extreme by others. This kind of game is not something that players will buy if they just copy the gameplay. Their IQ is not so low.

"Dancing Thread" can't learn from it. They didn't buy the copyright of any existing music. No matter how hard you see that they have carefully created dozens of original songs for the sake of a game, you can only wonder. Retreat and say goodbye!Can't copy!
But "Plants vs. Zombies" is completely different. After just 10 minutes of playing, the major manufacturers came to a tacit conclusion that this game can be used as a reference!
Was this game difficult to make?No matter how you look at it, she looks like she just needs her hands.

Learn from it!Must learn from it!

It was not easy to come across a game that was easy to learn from, and the reputation and sales of "Plants vs. Zombies" were obvious to all. From the Big Three to small individuals, countless sharks, hyenas, and vultures with keen senses of smell came to the game.

Everyone wants to eat meat and drink soup after "Plants vs. Zombies". Everyone is competing against competitors. After all, the market is so big, it must be first come, first served.

Compared with the closed beta version, the official version of the "Plants vs. Zombies" adventure mode adds two new chapters, one is the swimming pool level in the third chapter, and the other is the thick fog level in the fourth chapter. In addition, the decryption mode It is also open in the official version, and several new mini-games have been added.

As a result, the game content that players can experience in the early stage is quite rich. Even if they have played the adventure mode, decryption mode, and mini games, there is still a battle mode where players can continue to enjoy the game.

When the player versus player mode is almost tired, we will update the version again, patch up the Chapter 5 roof, and add the ultimate killer survival mode.

By then, "Plants vs. Zombies" will be considered complete in Gu Feng's mind.

Although it is not impossible to continue to add plants and levels like the second generation, Gu Feng knows that continuing to add plants and zombies may make everyone happy in the short term, but the values ​​will one day collapse, which is inevitable.

Therefore, instead of continuing the game from the beginning, it is better to break it off at the last moment. He does not need to rely on emotions to make money. It is better to make "Plants vs. Zombies" a slightly regrettable classic than to end up with a decline in reputation and a regretful ending in the future.

Besides, he has already finished playing "Dead Cells", so he can finish "Plants vs. Zombies" without any psychological pressure.

(End of this chapter)

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