Game Production: I've Really Landed
Chapter 205: Beginning Game Chapter
Chapter 205 Chuxin Game Festival
"Fuck! F*ck! F*ck!"
Pu Xingyu opened his mouth wide, mouthful one by one, his voice getting louder every time.
At this time, what was in front of him was the information about "special effects design" in the current project called "Doom Warrior: Eternal".
Also a video.
The game uses the first perspective.
What the game presents to you is a pair of thick arms wrapped in green combat uniforms.
The enemy in front of him was a naked non-human creature.
The protagonist suddenly stretched out his hands and grabbed the junction of the little Karami's neck and shoulders. With the force of his knuckles, the monster was torn apart in half from the center!
Blood gushed out from the monster's chest as if it didn't want money, as if it was going to cover the entire screen.
But the owner of both arms just raised his hands lightly again, and the blood didn't leave any more traces on them.
Immediately afterwards, another monster was directly pushed down by these hands, the hero's big feet were stamped down, and the monster's head was crushed alive like a watermelon!The splashed blood stained a large area of the ground!
This is clearly a massacre of monsters!
Crisp, neat, even brutal!
"This is too cool!"
Pu Xingyu said with a sigh.
Ryozo Umehara, who was standing beside him, was full of pride in his eyes.
These execution special effects are all from his hands.
But when his eyes touched the slightly raised corners of Luo Bai's mouth, the pride overflowing in his heart suddenly calmed down.
Compared with Mr. Luo, he still has a long way to go.
Umehara Ryozo did not do well in the Chuxin Nurturing Project at the time, but Luo Bai still offered him an olive branch. He admired this game developer who had an extremely keen talent in the field of action games.
After a period of two months of Yan Mandarin training, Meiyuan joined Chuxin Game One, and also participated in the production process of "Two People Going Together" at that time.
As the person who watched Luo Bai step by step develop from nothing to something that was a successful project that could no longer be successful.
Umehara Ryozo is the one who has the deepest understanding of Luo Bai's "talent".
After all, he has Nintendo experience.
No matter what problems he encounters, he can always give a solution in the first time, and the effect he wants can always be clearly conveyed to the members of the game development department below.
This ability alone is enough to make a person a top game producer.
What's more, Mr. Luo still has seemingly endless inspiration and creativity.
When encountering such a person, to be honest, as a practitioner in this industry, Ryozo Umehara felt more or less filled with a lot of frustration.
Umehara has learned a lot from the two-person production team, but his hobbies and talents are not in this area.
But Doom is different.
Just the moment he saw this project, he already fell in love with this project, and wanted to make this project very much.
Up to now, although he has encountered many setbacks in the early stage, under the guidance of Mr. Luo, he has quickly entered the right track.
As the core of the whole game, it is also the coolest part.
The execution special effects have always been the focus of Luo Bai's attention.
Judging from Pu Xingyu's reaction, Mei Yuan felt that her work was good.
"Very good, Umehara."
Luo Bai smiled and gave him a thumbs up without hesitation.
"Thank you Luo Zong for giving me such a good opportunity.
During the development of Doom, I learned a lot. "
Umehara said modestly.
After the duo went on sale, the project of Doom was also officially established as a project.
In the middle, it experienced the publicity and release of Terraria, and it was officially launched, followed by the Terra Building Competition.
Then in the middle, Luo Bai went to the heads of the three major consoles, and the major domestic manufacturers with Tianxing as the main one, to discuss about the Chuxin Game Festival.
He didn't have much time to pay attention to the Doom Warrior project, and he only invested more energy in grasping the overall development progress of the game.
Umehara was able to complete the work like this, which is very good.
When the new project was in full swing, the news of the Chuxin Game Festival also spread to the entire game circle along with the official website of Chuxin Games.
This seems to be the first time Chuxin has held such a large-scale event.
The enthusiasm that originally belonged to the "Terra Architecture Competition" was instantly crowded out, and all the original fans were discussing this news enthusiastically.
"Chu Xin Game Festival! Good good!"
"Mr. Luo will definitely come this time. After all, it's the first time. There's no reason why he won't be there."
"The last time the old thief showed up was at the Xiaopozhan Carnival a few years ago. No matter what, I must meet the old thief once in my life. Go ahead!"
"Chuxin has been silent for so long, there must be some news about a new game, maybe it will be announced at this game festival?"
Amidst the heated discussions among the players, Chuxin also revealed more news about the game festival.
The guests participating in this exhibition are:
Nintendo, Sony, Microsoft, Tianxing Games, blue ice game studio...
"Damn it, Mr. Luo really has a lot of face! The first time the game festival is held, all the heavyweight guests come."
"Do you understand the gold content of the domestic game light!"
"It's actually Blue Ice Studio! Fuck, I really like their "Silent Woodland". I didn't expect to have the opportunity to communicate on the spot!"
Luo Bai invited guests this time, in addition to the three mainframes, major domestic manufacturers, and major European and American manufacturers.
The most important invitees are actually some relatively unpopular foreign countries, but they have produced many independent game studios that are well received by domestic players.
Generally speaking, the main activities of these independent game studios are abroad.
There are almost no opportunities for domestic players to communicate with these game developers.
If you want to know about the consultation of these game developers, you can either go to the Internet to watch some interviews, or go through the evaluation area of the steam platform.
Since Chuxin has this network and money, it is better to help the big guy realize his wish.
This is a very rare opportunity.
It can also allow those independent game studios to feel some suggestions and needs of domestic players more closely.
Except for these things, of course.
Luo Bai also gave a big surprise to all the players who supported Chuxin and liked Chuxin.
Hope to be liked by everyone.
After all, it was the first time such a large-scale event was held.
To be honest, Xiao Weirui felt a little guilty, but the cooperation with Xiaopozhan was pretty good.
This time, he is also one of the resident guests of the Chuxin Game Festival, and also provided a lot of support for the design and opening of the game festival.
I'm a little stuck, sort out my thoughts, and write a game festival tomorrow
(End of this chapter)
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