Game Production: I've Really Landed
Chapter 187
Chapter 187
After experiencing a wave of "breakup" publicity, the couple's trip swept the entire Internet with an unimaginable enthusiasm.
In just one week, the sales volume reached more than 500 million, which made the industry dumbfounded.
Such a result is obviously a terrifying figure that surpasses all previous games of Chuxin.
At the same time, all kinds of memes began to ferment rapidly on the Internet with the unanimous praise of the players.
"Not bad, the game "Between Enemies" is the most fun two-player game I've played in recent years."
"It's like breaking a bamboo with my brother! I can't move an inch with my wife!"
"Played with my brother, the game is good, he likes it, I'm different, I like him."
Memes related to breakups and romantic relationships spread rapidly with the couple's trip. When the game brought endless sales, some players who finally cleared the game began to think about the plot of the game.
"A little inspiration brought to me by a couple's trip"
Signed by Tang Yunpeng.
Although Old Tang was late, he arrived.
He was playing with his wife, laughing and crying, maybe because he is someone who has been there, he has a deeper understanding in his heart:
"The plot of the two-person game is actually quite simple, and it can even be said to be old-fashioned.
There is no reversal, just a story of a couple who broke up and got back together because of a dream journey.
But in this game, I picked up some very ingenious metaphors and things I wanted to express.
For example, the identity of the hero and heroine.
Cody is a home cook, while Xiaomei is a high-level engineer and often needs to work overtime.
But in real life, the situation is often the opposite of the design in the game.
The reality is that with the continuous improvement of a man's status, his choice of spouse must be constantly expanding, because men can be downward compatible.
But women are different. With the continuous improvement of a woman's status, her choice of spouse must become narrower and narrower, because there will be fewer and fewer men with the same status as her.
In the first few levels of the game.
The props used by Cody are nails, bee shells, and time controllers.
The props Xiaomei uses are hammers, muskets, and clone abilities.
Men exist as assistants, while women have the final say.
Here, as a hint of gender equality.
For example, after Cody and Xiaomei were turned into dolls and shrunk down, their original bodies fell into a coma.
Faced with Rose's blunt expression that he hoped that the two would get back together without any response, Rose could only walk away disappointed.
It also shows that parents ignore their children's answers, which actually affects their children's growth to a large extent.
Meanwhile, in the last two chapters of the game.
Cody gave up his dream of loving plants because of his marriage, and abandoned the garden, turning it into a corrupt place.
Xiaomei also gave up her singing ideals and handicraft skills that she had always loved because of her marriage, and put music on the shelf.
It also implies the helplessness that marriage will bring.
These details, interspersed in the story, are like a wake-up clock, giving countless players advice on love.
Husband and wife do not understand each other, and will only blame each other when encountering things.
The one who makes money is doomed to give up part of the time with the family, and the one who takes care of the family will be considered to be at home and do nothing.
Over time, these problems can explode and tear countless families apart.
And in the process, I also learned a lot.
. No matter in love or marriage, it is impossible for only one party to give all the time, so this relationship is destined to not last long.
As a partner, we should thank each other for everything they have done for us and keep it in our hearts.
. Everyone, don't lose yourself just because you are getting married, don't forget what you love in your heart, and stick to it if you can.
. Nothing is perfect in this world, people are even more so.
Learning to magnify each other's strengths and accept each other's imperfections will make the relationship stronger.
......"
Old Tang's article made a lot of players feel emotional, and some people inevitably bad-mouthed it.
"Old Tang, it's not that the brothers think what you said is wrong, to be reasonable, what you said is quite reasonable.
But the reality is that love has died in reality, and we can only see beautiful love in novels and games. "
"Old Tang somewhat tastes like why not eat minced meat.
As one of the top players in the current domestic game circle, Old Tang, you can be considered successful, at least financially free.
But our group of people is still running around for a living.
Poor and lowly couples mourn everything, there is no way, many times it is not that we don't want to repair the relationship, but we have to choose to give up in reality. "
"Anyway, I'm lying down, what do I love, and living by myself is pretty good.
Find some spell-casting materials and charge every day, and the day will pass like this.
Make a suburban county~"
It's just a fairy tale for two people to go together.
If you have to bring it into reality, the feeling of huge separation is bound to make people unhappy.
It's almost enough to play games, why do you have to think about those too heavy topics?
I'm just a bad gamer!
And when everyone is admiring the exquisitely designed levels and the metaphors in the game, there will inevitably be some negative reviews.
Such negative reviews are mainly concentrated on the "little cutie" in the two-person trip.
Cutie is an elephant. She is Rose's favorite toy and the real owner of Rose's toy castle.
As the player passes through the game's Chapter 1 hut, the two protagonists realize that they were cursed by the tears of their daughter Rose to become what they are.
Cody proposed that only his daughter's tears are needed to successfully break the curse.
But how can I make my daughter cry?
As long as you tear up your daughter's favorite toy, won't your daughter cry?
Just do it.
Cody and Xiaomei have passed many levels of the toy castle.
When they finally came to the little cutie, what greeted the players was not the boss battle like all the previous levels.
As the queen of the toy castle, Cutie received Cody and Mei with gentleness and kindness, and even gave them cookies.
But in order to be able to lift the curse on themselves, they ignored the cutie's pleas.
Not to mention grabbing her from the hiding place with a huge claw machine, tearing the little cutie's body to pieces like a beast.
The most beloved toy was broken, and Rose cried bitterly.
But when the two were bathed in their daughter's tears, the curse was still not lifted.
Not to mention, such a behavior still requires the player to do it himself.
If you don't do something to the baby elephant, you won't be able to advance to the next game.
This kind of behavior of throwing the moral dilemma to the players has caused many players to directly complain while giving bad reviews under the game's evaluation area:
"What the hell the story of the little elephant has directly cast a psychological shadow on me.
For such a kind character, the original intention actually asked me to dismember it with my own hands?It seems to have that serious illness!
When I got here, I couldn't play anymore.
Cody and Xiaomei are so selfish! "
"Today I cried when the elephant grabbed the doll.
Elephants are so nice, I can't stand them bullying them.
Even if it's a game, it's disgusting to insert this kind of content in an already warm plot. "
"Can you understand how I feel when I play with my little brother at home?
Originally, I was happy on the previous journey, but this scene left me speechless. "
The plot of killing the baby elephant is actually divided among the players.
Some players think that this is an absolute failure. There is no doubt that there is a brain problem in designing such a cruel plot in a game that focuses on warm pictures.
But there are still some players who think that this plot is indeed a stroke of genius.
"As for the elephant level, many people think that the plot in this section is too cruel, and it is a children's cult.
But I actually appreciate the hint in this paragraph myself.
Elephants are cute, right?Naive?Altruistic?
Just like a child, I believe every word my parents say, and I will think of my parents when there are good things.
But as parents, in fact, many times they ignore their children's feelings and don't take them seriously.
As in the previous level, the space monkey said to the two protagonists:
'You grown-ups just make children cry!It is not worthy to claim that you are protecting them! '
Yes, in fact, as early as in the previous level, it has already hinted at the current situation.
When their own interests conflict with those of their children, in essence, parents will still feel that their children are their own property, rather than an independent and respectable individual.
'It's understandable for you to sacrifice your little elephant so that parents can return to their original appearance'.
Ha ha.
This plot is actually a turning point in the change of the two people's minds, and it has left a foreshadowing for the subsequent change in the relationship between the two.
What's more, the little elephant has been repaired, hasn't it? "
In fact, whether it is a player who thinks the story of the little elephant is a stroke of genius, or a player who failed, their feelings are not wrong.
The player's feelings are real and exist, because this is the first feeling in their hearts when they play this journey.
But argue for it.
Such as "Even if the baby elephant is stitched up, will the pain caused to the baby elephant disappear", "When you were eating pork, why didn't I see you feel sad for the pig?"
There really isn't much need.
Everyone's game experience is destined to be different, as long as you have a steelyard in your heart, no one is bound to be able to convince anyone of this kind of thing.
But what no one can deny is that it's a good game for two.
At the same time, rainbow farts from various game media and top figures in various industries are also coming one after another:
[The production and design of "Two People" are impressive, and it has a very rich design style and elements.
Each level is distinct but full of imagination, each idea is extremely well crafted and executed, and they all offer players new utilities and exciting new ways to play.
The excellent boss design multiplies the representative mechanics of each level in surprising ways.
The excellent animation performances of the protagonists make up for the lack of old-fashioned plots, which is impressive. ——GameSpot review]
[Awesome! — Quentin Tarantino]
(End of this chapter)
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