Zerg OL: This game is a bit dry
Chapter 931 Players’ Discussion
Chapter 931 Players’ Discussion
And at this time in the small group of players.
【Suifeng: Hello, everyone. 】
[Starry Sky Dragon: Hello, sir.]
[Tianqiong: Guys, stop flattering each other. By the way, have you seen the things in the mall? ]
[Starry Sky Dragon: I saw it, and I really like that first generation machine. I decided to save money to buy one later.]
[Suifeng: The first generation machine? ]
[Starry Sky Dragon: It's the one called the Dragon God-class mecha. Don't you think it looks very similar to the first-generation mecha? ]
[Suifeng: Hearing you say that, it seems to be true. By the way, Starry Sky Boss, how is your script optimization going? ]
[Starry Sky Dragon: I don’t have any ideas yet. I’ll try it tomorrow to see if I can find an optimized solution.]
[Tianqiong: Guys, when are you free tomorrow? Let's make an appointment to go online together.]
[Starry Sky Dragon: I have time all day tomorrow.]
【Suifeng: Me too.】
[Tianqiong: In that case, let's go online on time at 8 a.m. tomorrow. ]
Several players were also chatting about various fun things.
First of all, this game is as good as any game they have ever played.
As for the reason, it is naturally very simple. After all, in the current world, except for that official game, this is really the case.
There are too many technologies that are so advanced that people’s patents are not open to the public.
If these technologies are not cracked, it is impossible to reach that level, but it is obvious that no one can crack them, so several players also have various expectations for this game.
[Brothers, let's just say there is a possibility that this game will very likely become the second most popular game in our world. ]
[It is too early to make this decision now. After all, you guys should know that this matter is not that simple. First of all, there is suppression from the same industry. Secondly, the most important thing is that we have only experienced a small part of the game content. ]
[What about the official game? You know the design content is very broad, and the most important thing is that it has everything. Although the experience of this game is relatively good, what about the design of other scenes, or in other words, what about other areas outside the novice area? 】
As the player finished speaking, everyone fell silent.
It is true that whether a game is good or not depends on the overall layout rather than a certain area. It is true that a well-done area can attract players, but the problem is that if this area is well done and other areas are very poorly done, then all the efforts will be in vain.
If all areas want to be perfect, then the investment cannot be low, which brings up a question: How much investment did the other party put into this game? If it is low, it is unrealistic to say that you want to make high quality. In addition, they are very clear about this track, and the pressure is very high.
As for these pressures, they mainly come from several directions.
First of all, the first direction is the investment in the game itself. The amount of investment is directly related to the quality of the game. The second is how big the scene produced by the game is.
Currently they are talking about this while being in a space station. To put it bluntly, if the space station scene is done well, this won't be a big problem. After all, it's such a small space, it doesn't matter how much detail you put in, you can just focus on that tiny place.
But if the entire environment is magnified to the universe, then it is a completely different concept.
Such a large area cannot be solved by simply focusing on the details, and the most important thing is that even if you focus on the details, you have to consider how much to focus on.
Without a mature team, it is difficult to maintain quality while having a scene that is large enough and grand enough.
Although someone has done this before, there is only one person on the entire Blue Planet who has done it.
They have no idea whether this game will be the second one, but they still hope that this game can be the second one.
As for the reason, it is naturally very simple.
For them, the better the game is, the more fun they can have playing it, and the more money they can make. First of all, it's very simple. If a game like this can be popular, more people will play it in the future, and they, the first batch of internal test players, will have various advantages.
And these advantages mean income for them.
It is not difficult to convert these advantages into income.
At least it's not difficult for them.
If we consider this matter from their perspective, it is actually very easy to understand. For example, everyone can create a guild and then use their own advantages to recruit a group of outstanding talents in advance. Then, after they have manpower, the subsequent development will naturally be much faster than others.
Of course, their income will also increase, and with their own identity, they can do some Internet things, such as video accounts, details, guides and so on. And because of this identity, their traffic will not be low.
Once you have a fan base, you can start taking on advertising.
This is also part of the external income from the game. If all the income is added up, they can devote themselves to the game full-time.
There are many people on Blue Star who, although they are playing games, the income from the games they play is not high, so this is just a side job for them.
If you want to play games on your homepage, only a small number of people can do it, although Blue Star’s policy on games is relatively good.
However, this does not mean that every game can be operated like this. Currently, more than 95% of games still adopt the pay-to-win model.
It means that other people spend money in your game, and then you can get profits.
However, the best game currently does not have this model at all. It places advertisements directly in the game and makes money in this way. Of course, the advertisements are placed in places such as the game square, rather than being interspersed when you play the game.
Because its size and attention have reached this level, the other party's profit model has completely changed. Compared with the traditional model, this model is undoubtedly a new way.
They also hope that this game can achieve this level, so that the profits they get will be much more than this, and they feel that the other company should have such an idea, because after they entered the game, they did not find where the recharge interface was, did not find the recharge interface, and did not find where the recharge interface was.
This means that the other party does have such an idea, otherwise they would have arranged important things such as the recharge interface at the beginning. Therefore, for several players now, they have high expectations for this game.
Several players had various expectations for this. Then they chatted for a while, discussed some small details they found in the game, and then went offline.
As time went by, the second day soon arrived.
The next morning, several people logged into the game early.
As soon as they entered the game, they couldn't wait to go to the control room and start the experiment.
"The operation of the veterans is similar to the simulation test, but it is much simpler."
At this time, Star Dragon was operating while explaining some details to several people.
After the explanation, everyone quickly became familiar with it.
After getting familiar with it, the next step is to officially start work.
Seeing the performance of several people at this time, Chen Yao nodded with satisfaction.
Originally, according to his plan, players should have to enter the game for three to five days before they could start working normally.
However, it only took two days for the players to start working.
Looking at the several players who were busy at work, Chen Yao also quietly left the control room.
While the players are busy over there, there are naturally many things to do here, such as the most critical issue of food.
The clones controlled by the players also need to eat.
So we also started preparing the finished medicines.
If you insist on saying it's preparation, it's just that all the edible things in the space were put into the processing equipment and processed into nutrient solution.
Although this thing tastes bad, it can maintain the body's functions.
In today's conditions, no one cares about the taste, as long as the stomach is filled.
After doing all this, Chen Yao delivered the food to the people and started to busy himself with other things.
"At present, things like space must be understood as quickly as possible."
"Especially the logs from recent years."
As he spoke, Chen Yao began to flip through the books.
In fact, what concerned him most was the group of pirates who had frequently visited his space station in recent years.
"According to the current situation of my space, if this group of people come again, I will definitely not be able to hold on here."
"So the weapons system needs to be repaired, and the energy system needs to be repaired as well. The ecological cycle system also needs to be fixed as soon as possible."
Thinking of this, Chen Yao couldn't help but feel a headache.
The support points required here are not a small number.
Thinking of this, he could only hope that the players could give him some support.
For Chen Yao now, the group of people who always visit his space station are really a time bomb. God knows when they will explode.
If we wait until we have repaired some security measures here, or wait until we have enough self-defense power before they come over, there will basically be no problem. The only thing we are afraid of is that before we have developed for long, that group of people will come again to kill us.
Although they were driven away last time, the space station suffered serious damage. Under normal circumstances, the opponent is very likely to discover this, so when they come here next time, the number of fleets sent should not be low, because once encountering such a situation, the opponent’s first thought will definitely be to take it down in one go.
"So now I should first repair some of the space station's defense turrets and stuff, or what?"
This was a very difficult question for him to decide. First of all, if he wanted to repair the turret directly, that would be possible. In this way, there would be no problem in blocking the opponent. After all, he knew the power of the space warfare turret.
But the problem is that if you want to repair the space station turret and want the turret to operate normally, then you must consider the energy facilities of the space station.
The current situation is that it not only has to consider the problem of the turret, but also the problem of food and some other basic life issues. If all these things are taken into consideration, then how much energy facilities does it need to restore to meet the functional requirements of these things?
Let's take all these things into consideration. First, how much resources will be needed to achieve a qualitative change in the energy level? Secondly, what should be the order in which these facilities should be repaired?
Should I repair the turret first or the basic living facilities first? If so, I will repair the basic living facilities first. After I have repaired the basic living facilities, I will repair the turret. Maybe the enemy has already arrived.
After all, if we really take these into account, the energy facilities that may have been repaired in just one or two months may now take half a year or even longer, and then if we repair other things, the entire cycle may be even longer.
He lacks everything now: resources, equipment, and time. His current situation only allows him to make one choice, and this choice must be correct. Otherwise, when the other party comes, he will be powerless to resist.
For him, this is a big problem, a very serious problem.
This is true for anyone.
He was very clear that his decision now would directly affect his future destiny.
"Why bother so much? Now that I have the help of the player, I may have to rely on him. Compared with the players who control the mecha with food like turrets, their combat effectiveness will definitely not be worse."
"Instead of thinking so much, it's better to just take a gamble."
"First of all, there is no need to restore too much energy facilities. We just need to ensure the normal ecological cycle. For me, what I lack most now is food. Once the food problem is solved, there is no need to worry too much about other problems."
"In this way, the repair cycle of my entire space station's facilities will be greatly reduced. After solving the food problem, I don't need to worry about other problems. I can directly consider the two issues of resource collection and military force."
That’s right, after some thought, he felt that if he wanted to think about everything and do everything, the final result would be that he would do nothing well.
Just like the problem he is worried about now, he is worried about the effort, he has to consider other facilities in the space station, he wants to consider everything, but he simply does not have so many resources and time to consider these things. What he needs to do now is actually not that complicated.
He just needs to ensure survival first, then ensure safety, get these two basics done, and then consider other things. In this way, he doesn't actually need to waste much time.
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